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* Bump versions :tada:Libravatar Héctor Ramón Jiménez2022-12-071-2/+2
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* Rename `Fill` to `ColorFilter` in `graphics::image::vector`Libravatar Héctor Ramón Jiménez2022-12-061-4/+4
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* Remove `appearance` from `Handle`Libravatar Héctor Ramón Jiménez2022-12-065-16/+37
| | | | ... and pass it directly to `Renderer::draw` instead.
* feat: SVG styling with icon fill colorLibravatar Michael Aaron Murphy2022-12-061-10/+28
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* Merge branch 'master' into non-uniform-border-radius-for-quadsLibravatar Héctor Ramón Jiménez2022-12-0221-108/+825
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| * Implement `From` traits for `Style` in `canvas`Libravatar Héctor Ramón Jiménez2022-11-281-0/+12
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| * Group all solid triangles independently of colorLibravatar Héctor Ramón Jiménez2022-11-169-100/+294
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| * Added conditional configurations for WASM target for gradients & storage ↵Libravatar bungoboingo2022-11-102-1/+6
| | | | | | | | buffers, since storage buffers are not supported on wgpu WASM target at the moment.
| * Bump versions :tada:Libravatar Héctor Ramón Jiménez2022-11-101-3/+3
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| * Fix broken documentation linksLibravatar Héctor Ramón Jiménez2022-11-106-6/+14
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| * Don't convert svg to BGRA before passing to shaderLibravatar Ian Douglas Scott2022-11-041-9/+2
| | | | | | | | | | Now that the shader is using RGBA, this incorrectly swaps the components.
| * Update `image` dependency to `0.24`Libravatar Héctor Ramón Jiménez2022-11-051-1/+1
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| * Replace `texture_store` and `store` with `storage`Libravatar Héctor Ramón Jiménez2022-11-052-9/+9
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| * Use RGBA texture for `image` and `svg` pipelinesLibravatar Héctor Ramón Jiménez2022-11-051-1/+1
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| * Refactor some `image` traits a bitLibravatar Héctor Ramón Jiménez2022-11-056-52/+65
| | | | | | | | | | | | | | - Use `Size<u32>` were applicable. - Rename `TextureStore` to `image::Storage`. - Rename `TextureStoreEntry` to `image::storage::Entry`. - Wire up `viewport_dimensions` to `iced_glow` for `Svg`.
| * Move image/svg handling into `iced_graphics`Libravatar Ian Douglas Scott2022-11-055-0/+492
| | | | | | | | | | | | | | | | | | The `TextureStore` trait is implemented by the atlas, and can also be implemented in the glow renderer or in a software renderer. The API here may be improved in the future, but API stability is presumably not a huge issue since these types will only be used by renderer backends.
* | Rename `QuadBorderRadius` to `BorderRadius`Libravatar Héctor Ramón Jiménez2022-11-081-1/+1
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* | non uniform border radius for quadsLibravatar Robert Krahn2022-11-033-3/+3
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* Remove unnecessary `pub(crate)` in `widget::canvas::frame`Libravatar Héctor Ramón Jiménez2022-11-031-5/+2
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* Refactor imports of `widget::canvas::frame` in `iced_graphics`Libravatar Héctor Ramón Jiménez2022-11-031-7/+7
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* Move re-export in `widget::canvas` in `iced_graphics`Libravatar Héctor Ramón Jiménez2022-11-031-1/+1
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* Fix documentation example of `Canvas`Libravatar Héctor Ramón Jiménez2022-11-031-5/+9
| | | | ... so it makes sense when seen from the `iced` crate.
* Refactor imports in `widget::canvas` in `iced_graphics`Libravatar Héctor Ramón Jiménez2022-11-031-4/+3
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* Move `mesh::Style` to `triangle` and reuse it in `fill` and `stroke`Libravatar Héctor Ramón Jiménez2022-11-036-88/+58
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* Export `Gradient` in `iced_graphics` rootLibravatar Héctor Ramón Jiménez2022-11-031-0/+1
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* Remove blank line if `layer::mesh` in `iced_graphics`Libravatar Héctor Ramón Jiménez2022-11-031-1/+0
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* Refactor exports in `graphics::layer`Libravatar Héctor Ramón Jiménez2022-11-031-5/+7
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* Move `Position` and `Location` to `gradient` moduleLibravatar Héctor Ramón Jiménez2022-11-032-90/+92
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* Merge branch 'master' into fear/linear-gradientsLibravatar Héctor Ramón Jiménez2022-11-032-4/+4
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| * Update `wgpu` to `0.14` and `wgpu_glyph` to `0.18`Libravatar Wyatt Herkamp2022-11-012-4/+4
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* | Fix lints by `clippy`Libravatar Héctor Ramón Jiménez2022-11-034-19/+12
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* | Run `cargo fmt`Libravatar Héctor Ramón Jiménez2022-11-036-23/+21
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* | Reuse last buffer in `Frame` if `mesh_style` matchesLibravatar Héctor Ramón Jiménez2022-11-033-37/+51
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* | Documentation changesLibravatar bungoboingo2022-10-191-1/+4
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* | Changed gradient builder to be more clear about what caused certain errors.Libravatar bungoboingo2022-10-181-22/+30
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* | Cleaned up namespaces re: PR comments.Libravatar bungoboingo2022-10-182-2/+7
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* | Merge branch 'master' into fear/linear-gradientsLibravatar Bingus2022-10-072-0/+7
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| * expose touch events in canvas widgetLibravatar Artur Sapek2022-10-042-0/+7
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* | Jumped the gun on pushing; one more readability update :PLibravatar shan2022-10-071-3/+3
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* | Adjusted gradient transform function to be more readable.Libravatar shan2022-10-074-28/+25
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* | Fixed import issue with canvas in the gradient mod for situations where ↵Libravatar shan2022-10-074-25/+25
| | | | | | | | canvas feature is not enabled.
* | More import adjusting.Libravatar shan2022-10-072-13/+13
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* | Adjusted reexports for clarity.Libravatar shan2022-10-071-1/+1
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* | Added support for relative positioning of gradient fills. Addressed some PR ↵Libravatar shan2022-10-075-35/+150
| | | | | | | | feedback.
* | Fixed some more imports/documentation.Libravatar shan2022-10-063-5/+4
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* | Fixed some imports/documentation.Libravatar shan2022-10-061-0/+1
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* | Added support for gradients to respect current frame transform.Libravatar shan2022-10-065-20/+56
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* | Changed tesselation functions to take Vertex2D builder instead of using ↵Libravatar shan2022-10-061-17/+31
| | | | | | | | lyon's builtin Point type to avoid extra copies.
* | Fixed lint issues & cleaned up some documentation.Libravatar shan2022-10-069-9/+8
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* | Reduced memory transfer of OpenGL gradient uniform upload. Rearranged ↵Libravatar shan2022-10-051-2/+1
| | | | | | | | gradient uniforms on OpenGL side to be more performant.