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A cross-platform GUI library for Rust, inspired by Elm
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graphics
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gl_compositor.rs
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2023-03-04
Create `iced_widget` subcrate and re-organize the whole codebase
Héctor Ramón Jiménez
1
-71
/
+0
2023-02-28
Removed glutin MW support and reverted glutin changes back to Iced master sin...
bungoboingo
1
-1
/
+1
2023-02-24
Introduce `iced_renderer` subcrate featuring runtime renderer fallback
Héctor Ramón Jiménez
1
-1
/
+1
2023-01-09
implement `multi_window` for `iced_glutin`
Richard
1
-1
/
+1
2022-11-10
Fix broken documentation links
Héctor Ramón Jiménez
1
-1
/
+1
2022-07-09
Fix `clippy` lints for all crates and features
Héctor Ramón Jiménez
1
-0
/
+3
2022-04-27
Rename `get_information` to `fetch_information`
Richard
1
-1
/
+1
2022-04-27
Move `compositor` module access from `window` to `crate`
Richard
1
-1
/
+3
2022-04-26
Rename `GraphicsInformation` to `Information`
Richard
1
-2
/
+2
2022-04-26
Implement `GraphicsInformation` for `iced_glow`
Richard
1
-0
/
+4
2021-10-14
Remove trait-specific draw logic in `iced_native`
Héctor Ramón Jiménez
1
-5
/
+4
2020-11-26
Fix broken links in API documentation
Héctor Ramón Jiménez
1
-16
/
+11
2020-09-08
Make `Application` and `Sandbox` return a `Result`
Héctor Ramón Jiménez
1
-2
/
+2
2020-06-12
Add `background_color` to `Application` and `Sandbox`
Héctor Ramón Jiménez
1
-1
/
+2
2020-05-28
Write documentation for `iced_graphics`
Héctor Ramón Jiménez
1
-0
/
+41
2020-05-22
Use built-in OpenGL multisampling in `iced_glow`
Héctor Ramón Jiménez
1
-0
/
+2
2020-05-21
Implement `iced_glutin` :tada:
Héctor Ramón Jiménez
1
-0
/
+24