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A cross-platform GUI library for Rust, inspired by Elm
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graphics
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primitive.rs
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2023-09-10
Fix (more) broken intradoc links
Héctor Ramón Jiménez
1
-3
/
+3
2023-08-30
Implement explicit text caching in the widget state tree
Héctor Ramón Jiménez
1
-2
/
+12
2023-06-29
Decouple `Mesh` primitives from main `Primitive` type
Héctor Ramón Jiménez
1
-68
/
+1
2023-06-29
Introduce custom backend-specific primitives
Héctor Ramón Jiménez
1
-99
/
+8
2023-05-31
Introduce `web-colors` feature flag to enable sRGB linear blending
Héctor Ramón Jiménez
1
-1
/
+2
2023-05-26
Changed gradient::Packed to be `repr(C)` for direct gpu upload.
Bingus
1
-1
/
+2
2023-05-11
Added support for gradients as background variants + other optimizations.
Bingus
1
-13
/
+19
2023-05-11
Write missing documentation in `iced_graphics`
Héctor Ramón Jiménez
1
-0
/
+15
2023-05-04
Support configurable `LineHeight` in text widgets
Héctor Ramón Jiménez
1
-1
/
+3
2023-05-02
Introduce `text::Shaping` enum and replace magic boolean
Héctor Ramón Jiménez
1
-13
/
+7
2023-05-02
Make basic text shaping the default shaping strategy
Héctor Ramón Jiménez
1
-0
/
+9
2023-04-27
Expand damage regions of `Clip` primitives a bit
Héctor Ramón Jiménez
1
-1
/
+1
2023-04-27
Move damage tracking logic to `compositor` in `iced_tiny_skia`
Héctor Ramón Jiménez
1
-90
/
+0
2023-04-08
Expand bounds of `Text` primitives a bit further
Héctor Ramón Jiménez
1
-1
/
+1
2023-04-05
Group damage regions by area increase
Héctor Ramón Jiménez
1
-2
/
+2
2023-04-04
Keep playing with incremental rendering (still very slow)
Héctor Ramón Jiménez
1
-2
/
+10
2023-04-04
Draft (very) basic incremental rendering for `iced_tiny_skia`
Héctor Ramón Jiménez
1
-4
/
+147
2023-03-14
Fix `clippy` lints for Rust 1.68
Héctor Ramón Jiménez
1
-7
/
+2
2023-03-04
Create `iced_widget` subcrate and re-organize the whole codebase
Héctor Ramón Jiménez
1
-5
/
+4
2023-03-03
Rename `canvas::frame` to `canvas` in `iced_wgpu`
Héctor Ramón Jiménez
1
-2
/
+2
2023-03-03
Mark `Primitive` as `non-exhaustive` in `iced_graphics`
Héctor Ramón Jiménez
1
-0
/
+3
2023-03-01
Implement `Canvas` support for `iced_tiny_skia`
Héctor Ramón Jiménez
1
-34
/
+94
2022-12-06
Remove `appearance` from `Handle`
Héctor Ramón Jiménez
1
-0
/
+3
2022-11-16
Group all solid triangles independently of color
Héctor Ramón Jiménez
1
-6
/
+19
2022-11-03
non uniform border radius for quads
Robert Krahn
1
-1
/
+1
2022-11-03
Move `mesh::Style` to `triangle` and reuse it in `fill` and `stroke`
Héctor Ramón Jiménez
1
-2
/
+2
2022-11-03
Run `cargo fmt`
Héctor Ramón Jiménez
1
-1
/
+1
2022-10-07
Added support for relative positioning of gradient fills. Addressed some PR f...
shan
1
-2
/
+1
2022-10-05
Readjusted namespaces, removed Geometry example as it's no longer relevant.
shan
1
-2
/
+3
2022-09-29
Adds linear gradient support to 2D meshes in the canvas widget.
shan
1
-1
/
+4
2022-09-29
Adds linear gradient support to 2D meshes in the canvas widget.
shan
1
-1
/
+4
2021-10-31
Introduce first-class `svg` module in `iced_native`
Héctor Ramón Jiménez
1
-1
/
+1
2021-10-31
Introduce first-class `image` module in `iced_native`
Héctor Ramón Jiménez
1
-1
/
+1
2021-10-31
Remove `widget` module re-exports in `iced_native`
Héctor Ramón Jiménez
1
-3
/
+3
2021-10-25
Implement `Widget::mouse_interaction` for `PaneGrid`
Héctor Ramón Jiménez
1
-2
/
+0
2021-09-20
Refactor alignment types into an `alignment` module
Héctor Ramón Jiménez
1
-4
/
+5
2020-11-23
Use `f32` for `border_width` and `border_radius`
Héctor Ramón Jiménez
1
-2
/
+2
2020-05-19
Move `Layer` to `iced_graphics`
Héctor Ramón Jiménez
1
-3
/
+3
2020-05-19
Draft new `iced_graphics` crate :tada:
Héctor Ramón Jiménez
1
-0
/
+0
2020-05-19
Draft first working version of `iced_glow` :tada:
Héctor Ramón Jiménez
1
-0
/
+0
2020-04-28
Clip and cull `Mesh2D` primitives in `iced_wgpu`
Héctor Ramón Jiménez
1
-2
/
+7
2020-04-28
Introduce `Translate` primitive in `iced_wgpu`
Héctor Ramón Jiménez
1
-7
/
+9
2020-03-07
Implement `Primitive::Cached`
Héctor Ramón Jiménez
1
-1
/
+12
2020-02-12
Finish `clock` example
Héctor Ramón Jiménez
1
-2
/
+8
2020-01-02
Rename `Geometry2D` to `Mesh2D` and move it to `iced_wgpu`
Héctor Ramón Jiménez
1
-6
/
+8
2020-01-01
Implement Geometry2D primitive
Artur Sapek
1
-1
/
+6
2019-12-31
Add `border_width` and `border_color` to `Quad`
Héctor Ramón Jiménez
1
-0
/
+4
2019-12-30
Implement `Default` for `iced_wgpu::Primitive`
Héctor Ramón Jiménez
1
-0
/
+6
2019-12-15
Rerasterize SVGs when resized and refactor a bit
Héctor Ramón Jiménez
1
-2
/
+10
2019-12-12
Merged svg pipeline into image
Malte Veerman
1
-7
/
+0
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