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A cross-platform GUI library for Rust, inspired by Elm
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graphics
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src
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damage.rs
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2024-10-26
Use float total_cmp instead of partial_cmp to get a total order.
Rose Hogenson
1
-4
/
+1
2024-04-10
Sort damage by distance from origin in `iced_graphics::damage`
Héctor Ramón Jiménez
1
-3
/
+4
2024-04-10
Reintroduce damage tracking for `iced_tiny_skia`
Héctor Ramón Jiménez
1
-0
/
+80
2024-04-09
Port `iced_tiny_skia` to new layering architecture
Héctor Ramón Jiménez
1
-257
/
+0
2024-02-02
Replace `Primitive::Translate` with `Transform`
Héctor Ramón Jiménez
1
-9
/
+9
2024-01-20
Introduce `Border` struct analogous to `Shadow`
Héctor Ramón Jiménez
1
-5
/
+1
2024-01-20
Make `shadow` optional in `renderer::Quad`
Héctor Ramón Jiménez
1
-11
/
+10
2024-01-20
feat: quad shadows
Nick Senger
1
-3
/
+22
2023-12-05
Introduce `RawText` to `Primitive` in `iced_graphics`
Héctor Ramón Jiménez
1
-0
/
+5
2023-09-12
Draft `Editor` API and `TextEditor` widget
Héctor Ramón Jiménez
1
-0
/
+7
2023-08-30
Implement explicit text caching in the widget state tree
Héctor Ramón Jiménez
1
-0
/
+26
2023-06-29
Write missing docs in `iced_graphics` and `iced_wgpu`
Héctor Ramón Jiménez
1
-0
/
+1
2023-06-29
Decouple `Mesh` primitives from main `Primitive` type
Héctor Ramón Jiménez
1
-3
/
+0
2023-06-29
Introduce custom backend-specific primitives
Héctor Ramón Jiménez
1
-4
/
+64
2023-05-11
Write missing documentation in `iced_graphics`
Héctor Ramón Jiménez
1
-0
/
+5
2023-04-27
Expand damage regions of `Clip` primitives a bit
Héctor Ramón Jiménez
1
-2
/
+4
2023-04-27
Move damage tracking logic to `compositor` in `iced_tiny_skia`
Héctor Ramón Jiménez
1
-0
/
+140