Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Remove `iced_glow`, `glyph-brush`, and `wgpu_glyph` dependencies | 2023-02-24 | 25 | -2999/+0 | |
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* | Remove logging large bytes arrays | 2023-02-23 | 1 | -1/+1 | |
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* | Bump versions :tada: | 2023-02-18 | 3 | -5/+5 | |
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* | Use `Pixels` for `Text::size` | 2023-02-17 | 2 | -6/+6 | |
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* | glow: enable GL_ARB_explicit_attrib_location to fix crashes | 2023-02-13 | 1 | -4/+4 | |
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* | Fix: Clippy lint 'uninlined_format_args' | 2023-01-27 | 1 | -1/+1 | |
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* | Bump versions in `README`s | 2023-01-14 | 1 | -1/+1 | |
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* | Bump versions :tada: | 2023-01-14 | 2 | -4/+4 | |
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* | Restructured everything to make profiling a feature of iced_winit. | 2023-01-09 | 4 | -13/+11 | |
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* | Initial profiling support for Iced. | 2023-01-09 | 4 | -0/+24 | |
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* | Bump version of `iced_glow` :tada: | 2022-12-15 | 1 | -1/+1 | |
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* | Fixed iced_glow crate compilation when image feature is enabled and the svg ↵ | 2022-12-11 | 1 | -1/+1 | |
| | | | | feature is disabled | ||||
* | Bump versions :tada: | 2022-12-07 | 2 | -4/+4 | |
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* | Remove `appearance` from `Handle` | 2022-12-06 | 1 | -1/+6 | |
| | | | | ... and pass it directly to `Renderer::draw` instead. | ||||
* | Merge branch 'master' into non-uniform-border-radius-for-quads | 2022-12-02 | 14 | -398/+880 | |
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| * | Merge pull request #1557 from wash2/fix/glow-image-scissor | 2022-11-29 | 2 | -2/+21 | |
| |\ | | | | | | | fix: scissor layer bounds for images when using glow | ||||
| | * | fix: adjust y position of scissor rectangle | 2022-11-23 | 2 | -1/+4 | |
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| | * | cargo fmt | 2022-11-23 | 1 | -2/+7 | |
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| | * | fix: scissor layout bounds for images | 2022-11-23 | 2 | -1/+12 | |
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| * | | Replace magic constants in `glow::triangle` | 2022-11-16 | 1 | -3/+6 | |
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| * | | Group all solid triangles independently of color | 2022-11-16 | 6 | -371/+459 | |
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| * | Added conditional configurations for WASM target for gradients & storage ↵ | 2022-11-10 | 1 | -0/+1 | |
| | | | | | | | | buffers, since storage buffers are not supported on wgpu WASM target at the moment. | ||||
| * | Bump versions :tada: | 2022-11-10 | 1 | -1/+1 | |
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| * | Fix outdated links in documentation | 2022-11-10 | 1 | -1/+1 | |
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| * | Bump versions :tada: | 2022-11-10 | 1 | -3/+3 | |
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| * | Fixed issues with old GL versions ( <= 2.1 ) | 2022-11-08 | 3 | -19/+19 | |
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| * | Remove redundant features in `iced_wgpu` and `iced_glow` | 2022-11-05 | 4 | -18/+17 | |
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| * | Remove unnecessary dependencies from `iced_glow` | 2022-11-05 | 1 | -2/+0 | |
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| * | Use RGBA texture for `image` and `svg` pipelines | 2022-11-05 | 1 | -1/+1 | |
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| * | Refactor some `image` traits a bit | 2022-11-05 | 3 | -42/+56 | |
| | | | | | | | | | | | | | | - Use `Size<u32>` were applicable. - Rename `TextureStore` to `image::Storage`. - Rename `TextureStoreEntry` to `image::storage::Entry`. - Wire up `viewport_dimensions` to `iced_glow` for `Svg`. | ||||
| * | Add image/svg support to `iced_glow` | 2022-11-05 | 7 | -6/+366 | |
| | | | | | | | | | | | | | | | | | | | | https://github.com/iced-rs/iced/issues/674 Uses image/svg support in `iced_graphics`. The is not currently using an atlas, and uses one texture/draw per image. This should be good enough for now; supporting images with glow is better than not supporting them, and if something else performs better, that improvement can be made without any change to the public API. | ||||
* | | Fix casing of `border_radius` in `quad` shader | 2022-11-08 | 1 | -4/+4 | |
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* | | Fix `compatibility::quad` pipeline in `iced_glow` | 2022-11-08 | 3 | -10/+28 | |
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* | | non uniform border radius for quads | 2022-11-03 | 4 | -16/+34 | |
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* | Refactor imports of `triangle` modules in `iced_glow` and `iced_wgpu` | 2022-11-03 | 1 | -4/+3 | |
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* | Move `mesh::Style` to `triangle` and reuse it in `fill` and `stroke` | 2022-11-03 | 1 | -3/+6 | |
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* | Fix lints by `clippy` | 2022-11-03 | 1 | -2/+2 | |
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* | Convert colors to linear RGB in `gradient` pipelines | 2022-11-03 | 1 | -4/+6 | |
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* | Convert colors to linear RGB before uploading in `solid` pipelines | 2022-11-03 | 1 | -4/+6 | |
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* | Run `cargo fmt` | 2022-11-03 | 3 | -47/+54 | |
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* | Updated syntax for color stop iteration re: PR comments. | 2022-10-18 | 1 | -2/+1 | |
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* | Cleaned up namespaces re: PR comments. | 2022-10-18 | 3 | -36/+36 | |
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* | Fixed fragment shader compatibility issues with GLES 3.0+ | 2022-10-10 | 2 | -14/+14 | |
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* | More import adjusting. | 2022-10-07 | 1 | -5/+5 | |
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* | Fixed an edge case where when gradient start/end are identical the GL ↵ | 2022-10-07 | 1 | -13/+19 | |
| | | | | fragment shader was not choosing the appropriate color. | ||||
* | Added support for relative positioning of gradient fills. Addressed some PR ↵ | 2022-10-07 | 1 | -0/+3 | |
| | | | | feedback. | ||||
* | Fixed some more imports/documentation. | 2022-10-06 | 2 | -9/+11 | |
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* | Fixed lint issues & cleaned up some documentation. | 2022-10-06 | 5 | -7/+7 | |
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* | Reduced memory transfer of OpenGL gradient uniform upload. Rearranged ↵ | 2022-10-05 | 4 | -121/+77 | |
| | | | | gradient uniforms on OpenGL side to be more performant. | ||||
* | Readjusted namespaces, removed Geometry example as it's no longer relevant. | 2022-10-05 | 1 | -5/+5 | |
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