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* Remove `iced_glow`, `glyph-brush`, and `wgpu_glyph` dependenciesLibravatar Héctor Ramón Jiménez2023-02-2425-2999/+0
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* Remove logging large bytes arraysLibravatar Cory Forsstrom2023-02-231-1/+1
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* Bump versions :tada:Libravatar Héctor Ramón Jiménez2023-02-183-5/+5
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* Use `Pixels` for `Text::size`Libravatar Héctor Ramón Jiménez2023-02-172-6/+6
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* glow: enable GL_ARB_explicit_attrib_location to fix crashesLibravatar Joakim Frostegård2023-02-131-4/+4
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* Fix: Clippy lint 'uninlined_format_args'Libravatar 13r0ck2023-01-271-1/+1
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* Bump versions in `README`sLibravatar Héctor Ramón Jiménez2023-01-141-1/+1
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* Bump versions :tada:Libravatar Héctor Ramón Jiménez2023-01-142-4/+4
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* Restructured everything to make profiling a feature of iced_winit.Libravatar bungoboingo2023-01-094-13/+11
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* Initial profiling support for Iced.Libravatar Bingus2023-01-094-0/+24
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* Bump version of `iced_glow` :tada:Libravatar Héctor Ramón Jiménez2022-12-151-1/+1
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* Fixed iced_glow crate compilation when image feature is enabled and the svg ↵Libravatar Ben Wallis2022-12-111-1/+1
| | | | feature is disabled
* Bump versions :tada:Libravatar Héctor Ramón Jiménez2022-12-072-4/+4
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* Remove `appearance` from `Handle`Libravatar Héctor Ramón Jiménez2022-12-061-1/+6
| | | | ... and pass it directly to `Renderer::draw` instead.
* Merge branch 'master' into non-uniform-border-radius-for-quadsLibravatar Héctor Ramón Jiménez2022-12-0214-398/+880
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| * Merge pull request #1557 from wash2/fix/glow-image-scissorLibravatar Héctor Ramón2022-11-292-2/+21
| |\ | | | | | | fix: scissor layer bounds for images when using glow
| | * fix: adjust y position of scissor rectangleLibravatar Ashley Wulber2022-11-232-1/+4
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| | * cargo fmtLibravatar Ashley Wulber2022-11-231-2/+7
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| | * fix: scissor layout bounds for imagesLibravatar Ashley Wulber2022-11-232-1/+12
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| * | Replace magic constants in `glow::triangle`Libravatar Héctor Ramón Jiménez2022-11-161-3/+6
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| * | Group all solid triangles independently of colorLibravatar Héctor Ramón Jiménez2022-11-166-371/+459
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| * Added conditional configurations for WASM target for gradients & storage ↵Libravatar bungoboingo2022-11-101-0/+1
| | | | | | | | buffers, since storage buffers are not supported on wgpu WASM target at the moment.
| * Bump versions :tada:Libravatar Héctor Ramón Jiménez2022-11-101-1/+1
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| * Fix outdated links in documentationLibravatar Héctor Ramón Jiménez2022-11-101-1/+1
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| * Bump versions :tada:Libravatar Héctor Ramón Jiménez2022-11-101-3/+3
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| * Fixed issues with old GL versions ( <= 2.1 )Libravatar bungoboingo2022-11-083-19/+19
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| * Remove redundant features in `iced_wgpu` and `iced_glow`Libravatar Héctor Ramón Jiménez2022-11-054-18/+17
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| * Remove unnecessary dependencies from `iced_glow`Libravatar Héctor Ramón Jiménez2022-11-051-2/+0
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| * Use RGBA texture for `image` and `svg` pipelinesLibravatar Héctor Ramón Jiménez2022-11-051-1/+1
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| * Refactor some `image` traits a bitLibravatar Héctor Ramón Jiménez2022-11-053-42/+56
| | | | | | | | | | | | | | - Use `Size<u32>` were applicable. - Rename `TextureStore` to `image::Storage`. - Rename `TextureStoreEntry` to `image::storage::Entry`. - Wire up `viewport_dimensions` to `iced_glow` for `Svg`.
| * Add image/svg support to `iced_glow`Libravatar Ian Douglas Scott2022-11-057-6/+366
| | | | | | | | | | | | | | | | | | | | https://github.com/iced-rs/iced/issues/674 Uses image/svg support in `iced_graphics`. The is not currently using an atlas, and uses one texture/draw per image. This should be good enough for now; supporting images with glow is better than not supporting them, and if something else performs better, that improvement can be made without any change to the public API.
* | Fix casing of `border_radius` in `quad` shaderLibravatar Héctor Ramón Jiménez2022-11-081-4/+4
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* | Fix `compatibility::quad` pipeline in `iced_glow`Libravatar Héctor Ramón Jiménez2022-11-083-10/+28
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* | non uniform border radius for quadsLibravatar Robert Krahn2022-11-034-16/+34
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* Refactor imports of `triangle` modules in `iced_glow` and `iced_wgpu`Libravatar Héctor Ramón Jiménez2022-11-031-4/+3
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* Move `mesh::Style` to `triangle` and reuse it in `fill` and `stroke`Libravatar Héctor Ramón Jiménez2022-11-031-3/+6
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* Fix lints by `clippy`Libravatar Héctor Ramón Jiménez2022-11-031-2/+2
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* Convert colors to linear RGB in `gradient` pipelinesLibravatar Héctor Ramón Jiménez2022-11-031-4/+6
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* Convert colors to linear RGB before uploading in `solid` pipelinesLibravatar Héctor Ramón Jiménez2022-11-031-4/+6
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* Run `cargo fmt`Libravatar Héctor Ramón Jiménez2022-11-033-47/+54
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* Updated syntax for color stop iteration re: PR comments.Libravatar bungoboingo2022-10-181-2/+1
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* Cleaned up namespaces re: PR comments.Libravatar bungoboingo2022-10-183-36/+36
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* Fixed fragment shader compatibility issues with GLES 3.0+Libravatar bungoboingo2022-10-102-14/+14
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* More import adjusting.Libravatar shan2022-10-071-5/+5
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* Fixed an edge case where when gradient start/end are identical the GL ↵Libravatar shan2022-10-071-13/+19
| | | | fragment shader was not choosing the appropriate color.
* Added support for relative positioning of gradient fills. Addressed some PR ↵Libravatar shan2022-10-071-0/+3
| | | | feedback.
* Fixed some more imports/documentation.Libravatar shan2022-10-062-9/+11
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* Fixed lint issues & cleaned up some documentation.Libravatar shan2022-10-065-7/+7
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* Reduced memory transfer of OpenGL gradient uniform upload. Rearranged ↵Libravatar shan2022-10-054-121/+77
| | | | gradient uniforms on OpenGL side to be more performant.
* Readjusted namespaces, removed Geometry example as it's no longer relevant.Libravatar shan2022-10-051-5/+5
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