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2023-02-24Remove `iced_glow`, `glyph-brush`, and `wgpu_glyph` dependenciesLibravatar Héctor Ramón Jiménez1-111/+0
2022-11-03Run `cargo fmt`Libravatar Héctor Ramón Jiménez1-1/+5
2022-10-10Fixed fragment shader compatibility issues with GLES 3.0+Libravatar bungoboingo1-1/+1
2022-09-29Adds linear gradient support to 2D meshes in the canvas widget.Libravatar shan1-2/+1
2022-09-29Adds linear gradient support to 2D meshes in the canvas widget.Libravatar shan1-2/+1
2022-05-14Draft first-class `Theme` supportLibravatar Héctor Ramón Jiménez1-5/+14
RFC: https://github.com/iced-rs/rfcs/pull/6
2022-04-27Rename `get_information` to `fetch_information`Libravatar Richard1-1/+1
2022-04-27Move `compositor` module access from `window` to `crate`Libravatar Richard1-3/+3
2022-04-26Rename `GraphicsInformation` to `Information`Libravatar Richard1-2/+2
2022-04-26Implement `GraphicsInformation` for `iced_glow`Libravatar Richard1-0/+9
2022-04-26Add logging to window and context creationLibravatar Richard1-0/+2
2022-01-19Improve shader version selectionLibravatar Richard1-1/+1
2022-01-19Log debugging infoLibravatar Richard1-0/+7
2021-11-05Rename `Renderer::present` to `with_primitives`Libravatar Héctor Ramón Jiménez1-1/+1
2021-10-14Remove trait-specific draw logic in `iced_native`Libravatar Héctor Ramón Jiménez1-5/+5
2021-09-02Fix window holes behind transparent objectsLibravatar Ildar Akhmetgaleev1-1/+6
Without this change, the transparent objects composed over the opaque background creates the transparency of the entire window through which the desktop wallpaper could be seen. This problem manifested itself with glow backend and wayland compositor (gnome). This patch completely eliminates this problem. With it, the final image produced by glow backend corresponds to the image produced by the wgpu backend. Fixes #1018
2020-09-08Make `Application` and `Sandbox` return a `Result`Libravatar Héctor Ramón Jiménez1-3/+3
2020-06-12Add `background_color` to `Application` and `Sandbox`Libravatar Héctor Ramón Jiménez1-3/+5
2020-06-01Revert "Merge pull request #371 from myfreeweb/window-alpha"Libravatar Héctor Ramón Jiménez1-6/+1
This reverts commit 2ba9598f8022bf3035d97f1a30e53117b9619235, reversing changes made to d34f8e06c8e3cdbba07a272f346163cfc0f920a6.
2020-06-01Add custom window background/clear color (incl. transparency) support, fixes ↵Libravatar Greg V1-1/+6
#272 wgpu would currently ignore the alpha: https://github.com/gfx-rs/wgpu/issues/687 glow (and naively patched wgpu) requires premultiplied alpha, so if you don't multiply the RGB by the A right now, the semi-transparent color would be wrong (too bright). winit with_transparent doesn't seem necessary.
2020-05-22Use built-in OpenGL multisampling in `iced_glow`Libravatar Héctor Ramón Jiménez1-1/+11
2020-05-21Implement `iced_glutin` :tada:Libravatar Héctor Ramón Jiménez1-143/+27
2020-05-20Refactor `Viewport` and `Compositor`Libravatar Héctor Ramón Jiménez1-12/+4
2020-05-19Rename `window::Backend` to `Compositor`Libravatar Héctor Ramón Jiménez1-5/+5
2020-05-19Draft new `iced_graphics` crate :tada:Libravatar Héctor Ramón Jiménez2-8/+8
2020-05-19Draft first working version of `iced_glow` :tada:Libravatar Héctor Ramón Jiménez2-0/+188