Commit message (Collapse) | Author | Files | Lines | ||
---|---|---|---|---|---|
2022-01-19 | Split `quad::Pipeline` into `core` and `compatibility` | 1 | -70/+0 | ||
2020-05-22 | Use `get_uniform_location` for wider compatibility | 1 | -14/+14 | ||
2020-05-21 | Avoid relying `origin_upper_left` | 1 | -3/+6 | ||
It seems to cause considerable glitches when resizing. | |||||
2020-05-19 | Draft first working version of `iced_glow` :tada: | 1 | -0/+1 | ||
2019-12-31 | Add `border_width` and `border_color` to `Quad` | 1 | -9/+42 | ||
2019-11-05 | Apply HiDPI scaling to quads | 1 | -6/+2 | ||
The anti-aliasing strategy is pretty naive, but we will manage for now. | |||||
2019-10-12 | Draw sliders in `iced_wgpu` | 1 | -1/+1 | ||
2019-10-08 | Make `iced_core::Button` customizable | 1 | -4/+8 | ||
Now it supports: - Any kind of content - Custom border radius - Custom background | |||||
2019-10-08 | Draft fragment shader for rounded rectangles | 1 | -1/+25 | ||
2019-10-07 | Render colored quads | 1 | -0/+9 | ||