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* Remove `iced_glow`, `glyph-brush`, and `wgpu_glyph` dependenciesLibravatar Héctor Ramón Jiménez2023-02-246-128/+0
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* Group all solid triangles independently of colorLibravatar Héctor Ramón Jiménez2022-11-163-2/+13
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* Fixed issues with old GL versions ( <= 2.1 )Libravatar bungoboingo2022-11-082-17/+17
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* Add image/svg support to `iced_glow`Libravatar Ian Douglas Scott2022-11-052-0/+31
| | | | | | | | | | https://github.com/iced-rs/iced/issues/674 Uses image/svg support in `iced_graphics`. The is not currently using an atlas, and uses one texture/draw per image. This should be good enough for now; supporting images with glow is better than not supporting them, and if something else performs better, that improvement can be made without any change to the public API.
* Fixed fragment shader compatibility issues with GLES 3.0+Libravatar bungoboingo2022-10-101-13/+13
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* Fixed an edge case where when gradient start/end are identical the GL ↵Libravatar shan2022-10-071-13/+19
| | | | fragment shader was not choosing the appropriate color.
* Added support for relative positioning of gradient fills. Addressed some PR ↵Libravatar shan2022-10-071-0/+3
| | | | feedback.
* Fixed lint issues & cleaned up some documentation.Libravatar shan2022-10-063-3/+3
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* Reduced memory transfer of OpenGL gradient uniform upload. Rearranged ↵Libravatar shan2022-10-051-21/+22
| | | | gradient uniforms on OpenGL side to be more performant.
* Reworked wgpu buffers, updated glow side to have proper transform location ↵Libravatar shan2022-10-041-0/+1
| | | | storage, attempting to fix visibility modifiers, implemented some of the feedback received in initial PR.
* Adds linear gradient support to 2D meshes in the canvas widget.Libravatar shan2022-09-293-6/+52
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* Improve shader version selectionLibravatar Richard2022-01-192-0/+29