Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Fixed an edge case where when gradient start/end are identical the GL ↵ | 2022-10-07 | 1 | -13/+19 | |
| | | | | fragment shader was not choosing the appropriate color. | ||||
* | Added support for relative positioning of gradient fills. Addressed some PR ↵ | 2022-10-07 | 1 | -0/+3 | |
| | | | | feedback. | ||||
* | Fixed lint issues & cleaned up some documentation. | 2022-10-06 | 3 | -3/+3 | |
| | |||||
* | Reduced memory transfer of OpenGL gradient uniform upload. Rearranged ↵ | 2022-10-05 | 1 | -21/+22 | |
| | | | | gradient uniforms on OpenGL side to be more performant. | ||||
* | Reworked wgpu buffers, updated glow side to have proper transform location ↵ | 2022-10-04 | 1 | -0/+1 | |
| | | | | storage, attempting to fix visibility modifiers, implemented some of the feedback received in initial PR. | ||||
* | Adds linear gradient support to 2D meshes in the canvas widget. | 2022-09-29 | 3 | -6/+52 | |
| | |||||
* | Improve shader version selection | 2022-01-19 | 2 | -0/+29 | |