index
:
iced
master
A cross-platform GUI library for Rust, inspired by Elm
cel
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
glow
/
src
/
shader
/
common
/
gradient.frag
(
follow
)
Commit message (
Collapse
)
Author
Age
Files
Lines
*
Remove `iced_glow`, `glyph-brush`, and `wgpu_glyph` dependencies
Héctor Ramón Jiménez
2023-02-24
1
-59
/
+0
|
*
Fixed issues with old GL versions ( <= 2.1 )
bungoboingo
2022-11-08
1
-16
/
+16
|
*
Fixed fragment shader compatibility issues with GLES 3.0+
bungoboingo
2022-10-10
1
-13
/
+13
|
*
Fixed an edge case where when gradient start/end are identical the GL ↵
shan
2022-10-07
1
-13
/
+19
|
|
|
|
fragment shader was not choosing the appropriate color.
*
Added support for relative positioning of gradient fills. Addressed some PR ↵
shan
2022-10-07
1
-0
/
+3
|
|
|
|
feedback.
*
Fixed lint issues & cleaned up some documentation.
shan
2022-10-06
1
-1
/
+1
|
*
Reduced memory transfer of OpenGL gradient uniform upload. Rearranged ↵
shan
2022-10-05
1
-21
/
+22
|
|
|
|
gradient uniforms on OpenGL side to be more performant.
*
Reworked wgpu buffers, updated glow side to have proper transform location ↵
shan
2022-10-04
1
-0
/
+1
|
|
|
|
storage, attempting to fix visibility modifiers, implemented some of the feedback received in initial PR.
*
Adds linear gradient support to 2D meshes in the canvas widget.
shan
2022-09-29
1
-0
/
+48