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2023-02-24Remove `iced_glow`, `glyph-brush`, and `wgpu_glyph` dependenciesLibravatar Héctor Ramón Jiménez1-78/+0
2022-11-05Use RGBA texture for `image` and `svg` pipelinesLibravatar Héctor Ramón Jiménez1-1/+1
2022-11-05Refactor some `image` traits a bitLibravatar Héctor Ramón Jiménez1-15/+11
- Use `Size<u32>` were applicable. - Rename `TextureStore` to `image::Storage`. - Rename `TextureStoreEntry` to `image::storage::Entry`. - Wire up `viewport_dimensions` to `iced_glow` for `Svg`.
2022-11-05Add image/svg support to `iced_glow`Libravatar Ian Douglas Scott1-0/+82
https://github.com/iced-rs/iced/issues/674 Uses image/svg support in `iced_graphics`. The is not currently using an atlas, and uses one texture/draw per image. This should be good enough for now; supporting images with glow is better than not supporting them, and if something else performs better, that improvement can be made without any change to the public API.