Commit message (Collapse) | Author | Files | Lines | ||
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2023-02-24 | Remove `iced_glow`, `glyph-brush`, and `wgpu_glyph` dependencies | 1 | -254/+0 | ||
2023-01-09 | Restructured everything to make profiling a feature of iced_winit. | 1 | -3/+3 | ||
2023-01-09 | Initial profiling support for Iced. | 1 | -0/+6 | ||
2022-12-11 | Fixed iced_glow crate compilation when image feature is enabled and the svg ↵ | 1 | -1/+1 | ||
feature is disabled | |||||
2022-12-06 | Remove `appearance` from `Handle` | 1 | -1/+6 | ||
... and pass it directly to `Renderer::draw` instead. | |||||
2022-11-23 | fix: adjust y position of scissor rectangle | 1 | -1/+3 | ||
2022-11-23 | fix: scissor layout bounds for images | 1 | -0/+11 | ||
2022-11-05 | Remove redundant features in `iced_wgpu` and `iced_glow` | 1 | -8/+8 | ||
2022-11-05 | Refactor some `image` traits a bit | 1 | -23/+41 | ||
- Use `Size<u32>` were applicable. - Rename `TextureStore` to `image::Storage`. - Rename `TextureStoreEntry` to `image::storage::Entry`. - Wire up `viewport_dimensions` to `iced_glow` for `Svg`. | |||||
2022-11-05 | Add image/svg support to `iced_glow` | 1 | -0/+212 | ||
https://github.com/iced-rs/iced/issues/674 Uses image/svg support in `iced_graphics`. The is not currently using an atlas, and uses one texture/draw per image. This should be good enough for now; supporting images with glow is better than not supporting them, and if something else performs better, that improvement can be made without any change to the public API. |