Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Implement `iced_glutin` :tada: | 2020-05-21 | 7 | -44/+47 | |
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* | Refactor `Viewport` and `Compositor` | 2020-05-20 | 1 | -22/+35 | |
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* | Rename `window::Backend` to `Compositor` | 2020-05-19 | 1 | -1/+1 | |
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* | Draft new `iced_graphics` crate :tada: | 2020-05-19 | 1 | -3/+4 | |
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* | Draft first working version of `iced_glow` :tada: | 2020-05-19 | 2 | -27/+44 | |
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* | Update `README` of `game_of_life` example | 2020-05-04 | 2 | -2/+26 | |
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* | Adapt `color_palette` to new `canvas` API | 2020-05-04 | 1 | -21/+27 | |
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* | Merge branch 'master' into feature/canvas-interaction | 2020-05-04 | 5 | -0/+470 | |
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| * | Use only `iced` dependency for `color_palette` | 2020-05-04 | 2 | -6/+3 | |
| | | | | | | | | `Point` and `Size` are now properly re-exported. | ||||
| * | Add screenshot to `README` of `color_palette` | 2020-05-04 | 1 | -1/+7 | |
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| * | Add screenshot of `color_palette` example | 2020-05-04 | 2 | -1/+1 | |
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| * | Mention `color_palette` in examples `README` | 2020-05-04 | 1 | -0/+1 | |
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| * | Reuse triangle path with transforms in `color_palette` | 2020-05-01 | 1 | -43/+28 | |
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| * | Use `Path::rectangle` directly in `color_palette` | 2020-05-01 | 1 | -6/+3 | |
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| * | Move application implementation in `color_palette` | 2020-05-01 | 1 | -206/+206 | |
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| * | Introduce `Theme` type in `color_palette` example | 2020-05-01 | 1 | -103/+88 | |
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| * | Improve `generate_theme` in `color_palette` | 2020-05-01 | 1 | -27/+15 | |
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| * | Remove `update_component` in `color_palette` | 2020-05-01 | 1 | -92/+4 | |
| | | | | | | | | We can use `ColorSpace::new` instead | ||||
| * | Abstract into ColorPicker and ColorSpace trait | 2020-04-27 | 1 | -312/+323 | |
| | | | | | | | | | | | | | | Each color type implements ColorSpace to define its own representation and update methods. View sliders are implemented on the ColorPicker struct. | ||||
| * | Use Path::rectangle and Size for drawing swatches | 2020-04-24 | 1 | -42/+21 | |
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| * | Replace text input fields for simple text | 2020-04-24 | 1 | -75/+20 | |
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| * | Do not re-export Palette from iced_core | 2020-04-24 | 2 | -4/+2 | |
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| * | Hex label text alignment | 2020-04-24 | 1 | -4/+6 | |
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| * | TextInput fields with color encodings. Draw shades. | 2020-04-24 | 1 | -21/+266 | |
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| * | More theme colors and gradient of lightness | 2020-04-24 | 1 | -9/+67 | |
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| * | Use canvas to draw color palette for example | 2020-04-24 | 2 | -10/+98 | |
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| * | Add example program: color palette | 2020-04-24 | 3 | -0/+273 | |
| | | | | | | | | | | | | | | | | | | | | | | Sliders for many color spaces update as any other sliders are moved around. Color is space is clamped to sRGB, so Lab and Lch color spaces cannot be fully expressed. TODO: - Real-time manipulation of base color to create a color scheme. - Show slider value under each slider - Show output values in text boxes for each color space | ||||
* | | Update GIF of `game_of_life` example | 2020-05-03 | 1 | -2/+2 | |
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* | | Allow erasing cells in `game_of_life` | 2020-05-03 | 1 | -5/+30 | |
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* | | Fix "1 cells" overlay in `game_of_life` | 2020-05-03 | 1 | -3/+6 | |
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* | | Render stats as an overlay in `game_of_life` | 2020-05-03 | 1 | -82/+103 | |
| | | | | | | | | Also allow toggling the grid lines | ||||
* | | Draw grid in `game_of_life` | 2020-05-03 | 1 | -18/+73 | |
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* | | Reorganize `view` code in `game_of_life` | 2020-05-03 | 1 | -71/+102 | |
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* | | Simplify logic and limit ticks in `game_of_life` | 2020-05-02 | 1 | -73/+33 | |
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* | | Display some statistics in `game_of_life` | 2020-05-02 | 2 | -23/+119 | |
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* | | Run ticks in a background thread in `game_of_life` | 2020-05-02 | 2 | -51/+210 | |
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* | | Rename `visible_in` to `within` in `game_of_life` | 2020-05-02 | 1 | -2/+2 | |
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* | | Use `rustc_hash` for hashing in `game_of_life` | 2020-05-02 | 2 | -3/+4 | |
| | | | | | | | | This seems to produce a 2x speedup. | ||||
* | | Change speed limit to `100` in `game_of_life` | 2020-05-01 | 1 | -1/+1 | |
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* | | Improve scrolling smoothness in `game_of_life` | 2020-05-01 | 1 | -7/+10 | |
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* | | Zoom to cursor in `game_of_life` example | 2020-05-01 | 1 | -1/+15 | |
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* | | Improve zooming logic in `game_of_life` | 2020-05-01 | 1 | -10/+9 | |
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* | | Increase speed limit to `200` in `game_of_life` | 2020-05-01 | 1 | -1/+1 | |
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* | | Use `fill_rectangle` for cursor in `game_of_life` | 2020-05-01 | 1 | -5/+1 | |
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* | | Implement zooming for `game_of_life` example | 2020-05-01 | 1 | -60/+97 | |
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* | | Improve tick performance in `game_of_life` | 2020-05-01 | 1 | -21/+16 | |
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* | | Introduce `Life` type in `game_of_life` | 2020-05-01 | 1 | -35/+53 | |
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* | | Simplify `Interaction` handling in `game_of_life` | 2020-05-01 | 1 | -20/+22 | |
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* | | Introduce `Cell` type in `game_of_life` | 2020-05-01 | 2 | -86/+98 | |
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* | | Update `README` of `game_of_life` example | 2020-04-30 | 1 | -6/+7 | |
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