| Commit message (Expand) | Author | Age | Files | Lines |
... | |
| * | Use only `iced` dependency for `color_palette` | Héctor Ramón Jiménez | 2020-05-04 | 2 | -6/+3 |
| * | Add screenshot to `README` of `color_palette` | Héctor Ramón Jiménez | 2020-05-04 | 1 | -1/+7 |
| * | Add screenshot of `color_palette` example | Héctor Ramón Jiménez | 2020-05-04 | 2 | -1/+1 |
| * | Mention `color_palette` in examples `README` | Héctor Ramón Jiménez | 2020-05-04 | 1 | -0/+1 |
| * | Reuse triangle path with transforms in `color_palette` | Héctor Ramón Jiménez | 2020-05-01 | 1 | -43/+28 |
| * | Use `Path::rectangle` directly in `color_palette` | Héctor Ramón Jiménez | 2020-05-01 | 1 | -6/+3 |
| * | Move application implementation in `color_palette` | Héctor Ramón Jiménez | 2020-05-01 | 1 | -206/+206 |
| * | Introduce `Theme` type in `color_palette` example | Héctor Ramón Jiménez | 2020-05-01 | 1 | -103/+88 |
| * | Improve `generate_theme` in `color_palette` | Héctor Ramón Jiménez | 2020-05-01 | 1 | -27/+15 |
| * | Remove `update_component` in `color_palette` | Héctor Ramón Jiménez | 2020-05-01 | 1 | -92/+4 |
| * | Abstract into ColorPicker and ColorSpace trait | Clark Moody | 2020-04-27 | 1 | -312/+323 |
| * | Use Path::rectangle and Size for drawing swatches | Clark Moody | 2020-04-24 | 1 | -42/+21 |
| * | Replace text input fields for simple text | Clark Moody | 2020-04-24 | 1 | -75/+20 |
| * | Do not re-export Palette from iced_core | Clark Moody | 2020-04-24 | 2 | -4/+2 |
| * | Hex label text alignment | Clark Moody | 2020-04-24 | 1 | -4/+6 |
| * | TextInput fields with color encodings. Draw shades. | Clark Moody | 2020-04-24 | 1 | -21/+266 |
| * | More theme colors and gradient of lightness | Clark Moody | 2020-04-24 | 1 | -9/+67 |
| * | Use canvas to draw color palette for example | Clark Moody | 2020-04-24 | 2 | -10/+98 |
| * | Add example program: color palette | Clark Moody | 2020-04-24 | 3 | -0/+273 |
* | | Update GIF of `game_of_life` example | Héctor Ramón Jiménez | 2020-05-03 | 1 | -2/+2 |
* | | Allow erasing cells in `game_of_life` | Héctor Ramón Jiménez | 2020-05-03 | 1 | -5/+30 |
* | | Fix "1 cells" overlay in `game_of_life` | Héctor Ramón Jiménez | 2020-05-03 | 1 | -3/+6 |
* | | Render stats as an overlay in `game_of_life` | Héctor Ramón Jiménez | 2020-05-03 | 1 | -82/+103 |
* | | Draw grid in `game_of_life` | Héctor Ramón Jiménez | 2020-05-03 | 1 | -18/+73 |
* | | Reorganize `view` code in `game_of_life` | Héctor Ramón Jiménez | 2020-05-03 | 1 | -71/+102 |
* | | Simplify logic and limit ticks in `game_of_life` | Héctor Ramón Jiménez | 2020-05-02 | 1 | -73/+33 |
* | | Display some statistics in `game_of_life` | Héctor Ramón Jiménez | 2020-05-02 | 2 | -23/+119 |
* | | Run ticks in a background thread in `game_of_life` | Héctor Ramón Jiménez | 2020-05-02 | 2 | -51/+210 |
* | | Rename `visible_in` to `within` in `game_of_life` | Héctor Ramón Jiménez | 2020-05-02 | 1 | -2/+2 |
* | | Use `rustc_hash` for hashing in `game_of_life` | Héctor Ramón Jiménez | 2020-05-02 | 2 | -3/+4 |
* | | Change speed limit to `100` in `game_of_life` | Héctor Ramón Jiménez | 2020-05-01 | 1 | -1/+1 |
* | | Improve scrolling smoothness in `game_of_life` | Héctor Ramón Jiménez | 2020-05-01 | 1 | -7/+10 |
* | | Zoom to cursor in `game_of_life` example | Héctor Ramón Jiménez | 2020-05-01 | 1 | -1/+15 |
* | | Improve zooming logic in `game_of_life` | Héctor Ramón Jiménez | 2020-05-01 | 1 | -10/+9 |
* | | Increase speed limit to `200` in `game_of_life` | Héctor Ramón Jiménez | 2020-05-01 | 1 | -1/+1 |
* | | Use `fill_rectangle` for cursor in `game_of_life` | Héctor Ramón Jiménez | 2020-05-01 | 1 | -5/+1 |
* | | Implement zooming for `game_of_life` example | Héctor Ramón Jiménez | 2020-05-01 | 1 | -60/+97 |
* | | Improve tick performance in `game_of_life` | Héctor Ramón Jiménez | 2020-05-01 | 1 | -21/+16 |
* | | Introduce `Life` type in `game_of_life` | Héctor Ramón Jiménez | 2020-05-01 | 1 | -35/+53 |
* | | Simplify `Interaction` handling in `game_of_life` | Héctor Ramón Jiménez | 2020-05-01 | 1 | -20/+22 |
* | | Introduce `Cell` type in `game_of_life` | Héctor Ramón Jiménez | 2020-05-01 | 2 | -86/+98 |
* | | Update `README` of `game_of_life` example | Héctor Ramón Jiménez | 2020-04-30 | 1 | -6/+7 |
* | | Rename `MouseCursor` to `mouse::Interaction` | Héctor Ramón Jiménez | 2020-04-30 | 5 | -27/+32 |
* | | Implement `time::every` in `iced_futures` | Héctor Ramón Jiménez | 2020-04-30 | 9 | -168/+16 |
* | | Split `Input` mouse event by `ButtonState` | Héctor Ramón Jiménez | 2020-04-30 | 2 | -39/+31 |
* | | Implement camera panning in `game_of_life` example | Héctor Ramón Jiménez | 2020-04-30 | 1 | -75/+90 |
* | | Clarify `tick` logic in `game_of_life` | Héctor Ramón Jiménez | 2020-04-29 | 1 | -5/+3 |
* | | Use sparse grid representation in `game_of_life` | Héctor Ramón Jiménez | 2020-04-29 | 1 | -68/+69 |
* | | Rename `Cursor::*_position` methods in `canvas` | Héctor Ramón Jiménez | 2020-04-29 | 2 | -6/+5 |
* | | Add `game_of_life` example | Héctor Ramón Jiménez | 2020-04-29 | 5 | -0/+568 |