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* Update `README` of `game_of_life` exampleLibravatar Héctor Ramón Jiménez2020-05-042-2/+26
* Adapt `color_palette` to new `canvas` APILibravatar Héctor Ramón Jiménez2020-05-041-21/+27
* Merge branch 'master' into feature/canvas-interactionLibravatar Héctor Ramón Jiménez2020-05-045-0/+470
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| * Use only `iced` dependency for `color_palette`Libravatar Héctor Ramón Jiménez2020-05-042-6/+3
| * Add screenshot to `README` of `color_palette`Libravatar Héctor Ramón Jiménez2020-05-041-1/+7
| * Add screenshot of `color_palette` exampleLibravatar Héctor Ramón Jiménez2020-05-042-1/+1
| * Mention `color_palette` in examples `README`Libravatar Héctor Ramón Jiménez2020-05-041-0/+1
| * Reuse triangle path with transforms in `color_palette`Libravatar Héctor Ramón Jiménez2020-05-011-43/+28
| * Use `Path::rectangle` directly in `color_palette`Libravatar Héctor Ramón Jiménez2020-05-011-6/+3
| * Move application implementation in `color_palette`Libravatar Héctor Ramón Jiménez2020-05-011-206/+206
| * Introduce `Theme` type in `color_palette` exampleLibravatar Héctor Ramón Jiménez2020-05-011-103/+88
| * Improve `generate_theme` in `color_palette`Libravatar Héctor Ramón Jiménez2020-05-011-27/+15
| * Remove `update_component` in `color_palette`Libravatar Héctor Ramón Jiménez2020-05-011-92/+4
| * Abstract into ColorPicker and ColorSpace traitLibravatar Clark Moody2020-04-271-312/+323
| * Use Path::rectangle and Size for drawing swatchesLibravatar Clark Moody2020-04-241-42/+21
| * Replace text input fields for simple textLibravatar Clark Moody2020-04-241-75/+20
| * Do not re-export Palette from iced_coreLibravatar Clark Moody2020-04-242-4/+2
| * Hex label text alignmentLibravatar Clark Moody2020-04-241-4/+6
| * TextInput fields with color encodings. Draw shades.Libravatar Clark Moody2020-04-241-21/+266
| * More theme colors and gradient of lightnessLibravatar Clark Moody2020-04-241-9/+67
| * Use canvas to draw color palette for exampleLibravatar Clark Moody2020-04-242-10/+98
| * Add example program: color paletteLibravatar Clark Moody2020-04-243-0/+273
* | Update GIF of `game_of_life` exampleLibravatar Héctor Ramón Jiménez2020-05-031-2/+2
* | Allow erasing cells in `game_of_life`Libravatar Héctor Ramón Jiménez2020-05-031-5/+30
* | Fix "1 cells" overlay in `game_of_life`Libravatar Héctor Ramón Jiménez2020-05-031-3/+6
* | Render stats as an overlay in `game_of_life`Libravatar Héctor Ramón Jiménez2020-05-031-82/+103
* | Draw grid in `game_of_life`Libravatar Héctor Ramón Jiménez2020-05-031-18/+73
* | Reorganize `view` code in `game_of_life`Libravatar Héctor Ramón Jiménez2020-05-031-71/+102
* | Simplify logic and limit ticks in `game_of_life`Libravatar Héctor Ramón Jiménez2020-05-021-73/+33
* | Display some statistics in `game_of_life`Libravatar Héctor Ramón Jiménez2020-05-022-23/+119
* | Run ticks in a background thread in `game_of_life`Libravatar Héctor Ramón Jiménez2020-05-022-51/+210
* | Rename `visible_in` to `within` in `game_of_life`Libravatar Héctor Ramón Jiménez2020-05-021-2/+2
* | Use `rustc_hash` for hashing in `game_of_life`Libravatar Héctor Ramón Jiménez2020-05-022-3/+4
* | Change speed limit to `100` in `game_of_life`Libravatar Héctor Ramón Jiménez2020-05-011-1/+1
* | Improve scrolling smoothness in `game_of_life`Libravatar Héctor Ramón Jiménez2020-05-011-7/+10
* | Zoom to cursor in `game_of_life` exampleLibravatar Héctor Ramón Jiménez2020-05-011-1/+15
* | Improve zooming logic in `game_of_life`Libravatar Héctor Ramón Jiménez2020-05-011-10/+9
* | Increase speed limit to `200` in `game_of_life`Libravatar Héctor Ramón Jiménez2020-05-011-1/+1
* | Use `fill_rectangle` for cursor in `game_of_life`Libravatar Héctor Ramón Jiménez2020-05-011-5/+1
* | Implement zooming for `game_of_life` exampleLibravatar Héctor Ramón Jiménez2020-05-011-60/+97
* | Improve tick performance in `game_of_life`Libravatar Héctor Ramón Jiménez2020-05-011-21/+16
* | Introduce `Life` type in `game_of_life`Libravatar Héctor Ramón Jiménez2020-05-011-35/+53
* | Simplify `Interaction` handling in `game_of_life`Libravatar Héctor Ramón Jiménez2020-05-011-20/+22
* | Introduce `Cell` type in `game_of_life`Libravatar Héctor Ramón Jiménez2020-05-012-86/+98
* | Update `README` of `game_of_life` exampleLibravatar Héctor Ramón Jiménez2020-04-301-6/+7
* | Rename `MouseCursor` to `mouse::Interaction`Libravatar Héctor Ramón Jiménez2020-04-305-27/+32
* | Implement `time::every` in `iced_futures`Libravatar Héctor Ramón Jiménez2020-04-309-168/+16
* | Split `Input` mouse event by `ButtonState`Libravatar Héctor Ramón Jiménez2020-04-302-39/+31
* | Implement camera panning in `game_of_life` exampleLibravatar Héctor Ramón Jiménez2020-04-301-75/+90
* | Clarify `tick` logic in `game_of_life`Libravatar Héctor Ramón Jiménez2020-04-291-5/+3