Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Reduced memory transfer of OpenGL gradient uniform upload. Rearranged ↵ | 2022-10-05 | 1 | -1/+1 | |
| | | | | gradient uniforms on OpenGL side to be more performant. | ||||
* | Readjusted namespaces, removed Geometry example as it's no longer relevant. | 2022-10-05 | 1 | -5/+4 | |
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* | Reworked wgpu buffers, updated glow side to have proper transform location ↵ | 2022-10-04 | 1 | -3/+4 | |
| | | | | storage, attempting to fix visibility modifiers, implemented some of the feedback received in initial PR. | ||||
* | Fixed some importing issues since you can use a Shader::Gradient outside a ↵ | 2022-09-30 | 2 | -1/+3 | |
| | | | | Canvas widget, where it was previously only accessible. | ||||
* | Fixed issue where OpenGL would not render both shaders at once under certain ↵ | 2022-09-29 | 1 | -1/+1 | |
| | | | | circumstances. | ||||
* | Adds linear gradient support to 2D meshes in the canvas widget. | 2022-09-29 | 2 | -0/+151 | |