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A cross-platform GUI library for Rust, inspired by Elm
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custom_shader
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2023-11-28
Provide actual bounds to `Shader` primitives
Héctor Ramón Jiménez
3
-24
/
+24
2023-11-14
Remove unused import in `custom_shader` example
Héctor Ramón Jiménez
1
-1
/
+0
2023-11-14
Move `textures` directory outside of `src` in `custom_shader` example
Héctor Ramón Jiménez
8
-7
/
+7
2023-11-14
Improve module hierarchy of `custom_shader` example
Héctor Ramón Jiménez
9
-126
/
+121
2023-11-14
Remove `Default` implementation in `custom_shader` example
Héctor Ramón Jiménez
1
-10
/
+7
2023-11-14
Rename `cubes` to `scene` in `custom_shader` example
Héctor Ramón Jiménez
2
-31
/
+31
2023-11-14
Use a single source for amount of cubes in `custom_shader` example
Héctor Ramón Jiménez
1
-4
/
+1
2023-11-14
Export `wgpu` crate in `shader` module in `iced_widget`
Héctor Ramón Jiménez
7
-2
/
+11
2023-11-14
Create `shader` function helper in `iced_widget`
Héctor Ramón Jiménez
1
-4
/
+3
2023-11-14
Re-organize `custom` module as `pipeline` module
Héctor Ramón Jiménez
2
-10
/
+16
2023-11-14
Fix `clippy` lints :crab:
Héctor Ramón Jiménez
3
-7
/
+7
2023-11-14
Update `wgpu` in `custom_shader` example
Héctor Ramón Jiménez
2
-8
/
+17
2023-11-14
Added support for custom shader widget for iced_wgpu backend.
Bingus
19
-0
/
+1619