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iced
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A cross-platform GUI library for Rust, inspired by Elm
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Refactor some `image` traits a bit
Héctor Ramón Jiménez
2022-11-05
20
-127
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+164
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Add image/svg support to `iced_glow`
Ian Douglas Scott
2022-11-05
8
-8
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+368
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Move image/svg handling into `iced_graphics`
Ian Douglas Scott
2022-11-05
10
-191
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+281
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Merge pull request #1453 from ids1024/cow
Héctor Ramón
2022-11-05
2
-8
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+14
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Unify methods by leveraging `Into<Cow>` in `image` and `svg`
Héctor Ramón Jiménez
2022-11-05
2
-32
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+7
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Use `Cow<'static, [u8]>` in image/svg, add constructors taking &[u8]`
Ian Douglas Scott
2022-10-03
2
-6
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+37
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Merge pull request #1443 from traxys/div_canvas
Héctor Ramón
2022-11-05
5
-7
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+38
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Allow providing a DOM identifier as a `target` for Wasm
Héctor Ramón Jiménez
2022-11-05
5
-8
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+34
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Allow to replace an element instead of append to body
traxys
2022-11-05
1
-3
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+8
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Merge pull request #1448 from bungoboingo/fear/linear-gradients
Héctor Ramón
2022-11-03
47
-971
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+2234
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Refactor imports of `triangle` modules in `iced_glow` and `iced_wgpu`
Héctor Ramón Jiménez
2022-11-03
2
-14
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+13
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Remove unnecessary `pub(crate)` in `widget::canvas::frame`
Héctor Ramón Jiménez
2022-11-03
1
-5
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+2
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Refactor imports of `widget::canvas::frame` in `iced_graphics`
Héctor Ramón Jiménez
2022-11-03
1
-7
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+7
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Move re-export in `widget::canvas` in `iced_graphics`
Héctor Ramón Jiménez
2022-11-03
1
-1
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+1
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Fix documentation example of `Canvas`
Héctor Ramón Jiménez
2022-11-03
1
-5
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+9
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Refactor imports in `widget::canvas` in `iced_graphics`
Héctor Ramón Jiménez
2022-11-03
1
-4
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+3
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Move `mesh::Style` to `triangle` and reuse it in `fill` and `stroke`
Héctor Ramón Jiménez
2022-11-03
10
-98
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+72
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Export `Gradient` in `iced_graphics` root
Héctor Ramón Jiménez
2022-11-03
1
-0
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+1
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Remove blank line if `layer::mesh` in `iced_graphics`
Héctor Ramón Jiménez
2022-11-03
1
-1
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+0
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Refactor exports in `graphics::layer`
Héctor Ramón Jiménez
2022-11-03
1
-5
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+7
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Refactor imports in `solar_system` example
Héctor Ramón Jiménez
2022-11-03
1
-11
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+12
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Move `Position` and `Location` to `gradient` module
Héctor Ramón Jiménez
2022-11-03
2
-90
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+92
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Merge branch 'master' into fear/linear-gradients
Héctor Ramón Jiménez
2022-11-03
26
-62
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+799
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Reuse last set pipeline for `triangle` in `iced_wgpu`
Héctor Ramón Jiménez
2022-11-03
3
-2
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+33
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Rename `buffers` module to `buffer`
Héctor Ramón Jiménez
2022-11-03
7
-66
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+66
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Fix lints by `clippy`
Héctor Ramón Jiménez
2022-11-03
9
-28
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+20
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Fix `multitouch` example
Héctor Ramón Jiménez
2022-11-03
1
-2
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+3
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Convert colors to linear RGB in `gradient` pipelines
Héctor Ramón Jiménez
2022-11-03
2
-12
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+13
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Convert colors to linear RGB before uploading in `solid` pipelines
Héctor Ramón Jiménez
2022-11-03
2
-5
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+9
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Run `cargo fmt`
Héctor Ramón Jiménez
2022-11-03
17
-110
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+98
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Reuse last buffer in `Frame` if `mesh_style` matches
Héctor Ramón Jiménez
2022-11-03
4
-42
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+53
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Documentation changes
bungoboingo
2022-10-19
1
-1
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+4
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Updated syntax for color stop iteration re: PR comments.
bungoboingo
2022-10-18
1
-2
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+1
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Changed gradient builder to be more clear about what caused certain errors.
bungoboingo
2022-10-18
1
-22
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+30
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Cleaned up namespaces re: PR comments.
bungoboingo
2022-10-18
13
-161
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+158
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Fixed fragment shader compatibility issues with GLES 3.0+
bungoboingo
2022-10-10
2
-14
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+14
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Merge branch 'master' into fear/linear-gradients
Bingus
2022-10-07
14
-12
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+257
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Jumped the gun on pushing; one more readability update :P
shan
2022-10-07
1
-3
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+3
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Adjusted gradient transform function to be more readable.
shan
2022-10-07
4
-28
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+25
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Fixed import issue with canvas in the gradient mod for situations where canva...
shan
2022-10-07
5
-33
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+27
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More import adjusting.
shan
2022-10-07
4
-21
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+20
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Adjusted reexports for clarity.
shan
2022-10-07
3
-4
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+3
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Fixed an edge case where when gradient start/end are identical the GL fragmen...
shan
2022-10-07
1
-13
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+19
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Added support for relative positioning of gradient fills. Addressed some PR f...
shan
2022-10-07
8
-54
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+182
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Fixed some more imports/documentation.
shan
2022-10-06
12
-26
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+28
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Fixed some imports/documentation.
shan
2022-10-06
3
-7
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+4
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Added support for gradients to respect current frame transform.
shan
2022-10-06
7
-56
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+93
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Changed tesselation functions to take Vertex2D builder instead of using lyon'...
shan
2022-10-06
1
-17
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+31
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Fixed lint issues & cleaned up some documentation.
shan
2022-10-06
24
-40
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+33
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Reduced memory transfer of OpenGL gradient uniform upload. Rearranged gradien...
shan
2022-10-05
7
-126
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+81
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