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* Improve scrolling smoothness in `game_of_life`Libravatar Héctor Ramón Jiménez2020-05-011-7/+10
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* Zoom to cursor in `game_of_life` exampleLibravatar Héctor Ramón Jiménez2020-05-011-1/+15
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* Improve zooming logic in `game_of_life`Libravatar Héctor Ramón Jiménez2020-05-011-10/+9
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* Increase speed limit to `200` in `game_of_life`Libravatar Héctor Ramón Jiménez2020-05-011-1/+1
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* Use `fill_rectangle` for cursor in `game_of_life`Libravatar Héctor Ramón Jiménez2020-05-011-5/+1
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* Implement zooming for `game_of_life` exampleLibravatar Héctor Ramón Jiménez2020-05-011-60/+97
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* Implement `Frame::fill_rectangle`Libravatar Héctor Ramón Jiménez2020-05-011-0/+51
| | | | This method greatly improves performance when drawing axis-aligned rectangles.
* Implement scalar multiplication for `Vector`Libravatar Héctor Ramón Jiménez2020-05-011-0/+11
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* Add `UNIT` constant to `Size`Libravatar Héctor Ramón Jiménez2020-05-011-0/+5
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* Improve tick performance in `game_of_life`Libravatar Héctor Ramón Jiménez2020-05-011-21/+16
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* Introduce `Life` type in `game_of_life`Libravatar Héctor Ramón Jiménez2020-05-011-35/+53
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* Simplify `Interaction` handling in `game_of_life`Libravatar Héctor Ramón Jiménez2020-05-011-20/+22
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* Introduce `Cell` type in `game_of_life`Libravatar Héctor Ramón Jiménez2020-05-012-86/+98
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* Update `README` of `game_of_life` exampleLibravatar Héctor Ramón Jiménez2020-04-301-6/+7
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* Rename `MouseCursor` to `mouse::Interaction`Libravatar Héctor Ramón Jiménez2020-04-3035-171/+170
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* Write documentation for the new `canvas` APILibravatar Héctor Ramón Jiménez2020-04-308-17/+122
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* Disable `time` module on Wasm for nowLibravatar Héctor Ramón Jiménez2020-04-302-2/+8
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* Implement `time::every` in `iced_futures`Libravatar Héctor Ramón Jiménez2020-04-3014-169/+110
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* Remove inconsistent `input` module in `iced_native`Libravatar Héctor Ramón Jiménez2020-04-3020-45/+27
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* Move `keyboard::Event` to `iced_core`Libravatar Héctor Ramón Jiménez2020-04-304-5/+4
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* Remove `ButtonState`Libravatar Héctor Ramón Jiménez2020-04-305-28/+1
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* Split `Input` mouse event by `ButtonState`Libravatar Héctor Ramón Jiménez2020-04-3011-206/+183
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* Split `Input` keyboard event by `ButtonState`Libravatar Héctor Ramón Jiménez2020-04-304-28/+44
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* Implement camera panning in `game_of_life` exampleLibravatar Héctor Ramón Jiménez2020-04-301-75/+90
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* Clarify `tick` logic in `game_of_life`Libravatar Héctor Ramón Jiménez2020-04-291-5/+3
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* Use sparse grid representation in `game_of_life`Libravatar Héctor Ramón Jiménez2020-04-291-68/+69
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* Reduce initial size of `triangle` buffers in `iced_wgpu`Libravatar Héctor Ramón Jiménez2020-04-291-2/+2
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* Rename `Cursor::*_position` methods in `canvas`Libravatar Héctor Ramón Jiménez2020-04-293-17/+16
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* Add `game_of_life` exampleLibravatar Héctor Ramón Jiménez2020-04-296-0/+569
| | | | RIP John Conway
* Implement `Rectangle::position`Libravatar Héctor Ramón Jiménez2020-04-291-0/+7
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* Merge branch 'master' into feature/canvas-interactionLibravatar Héctor Ramón Jiménez2020-04-2918-39/+147
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| * Merge pull request #324 from ethanpailes/document-image-format-guessingLibravatar Héctor Ramón2020-04-271-0/+4
| |\ | | | | | | document that img handle constructors guess fmt
| | * document that img handle constructors guess fmtLibravatar Ethan Pailes2020-04-261-0/+4
| |/ | | | | | | | | | | | | | | | | | | | | | | | | This patch documents the fact that a couple of the image handle constructors know how to guess the image format based on the data that they are provided. I had to dig through `iced` sources until I discovered that those routines ultimately boil down to stuff like [image::load_from_memory][1] from the `image` crate, so I thought I would save others the trouble of doing the same reverse-engineering [1]: https://docs.rs/image/0.23.4/image/fn.load_from_memory.html
| * Bump versions :tada:Libravatar Héctor Ramón Jiménez2020-04-263-3/+3
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| * Render meshes after quads in `iced_wgpu`Libravatar Héctor Ramón Jiménez2020-04-261-12/+12
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| * Merge pull request #322 from AlisCode/aliscode/321/fix-async-examplesLibravatar Héctor Ramón2020-04-252-0/+54
| |\ | | | | | | #321 Fix async examples by feature-gating Command implementations + A…
| | * Use `Rc` in `Command::map` for WasmLibravatar Héctor Ramón Jiménez2020-04-251-1/+1
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| | * #321 cargo fmtLibravatar Olivier Pinon2020-04-251-5/+1
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| | * #321 Fix async examples by feature-gating Command implementations + Add ↵Libravatar Olivier Pinon2020-04-252-0/+58
| |/ | | | | | | pokedex example in CI so that at least one async example is runned on CI
| * Merge pull request #318 from hecrj/font-associated-typeLibravatar Héctor Ramón2020-04-2410-23/+51
| |\ | | | | | | Make `Font` an associated type of `text::Renderer`
| | * Make `Font` an associated type of `text::Renderer`Libravatar Héctor Ramón Jiménez2020-04-239-23/+45
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| | * Implement `Default` for `Font`Libravatar Héctor Ramón Jiménez2020-04-231-0/+6
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| * Merge pull request #314 from katktv/patch-1Libravatar Héctor Ramón2020-04-221-1/+1
| |\ | | | | | | Fix a typo in ROADMAP
| | * Fix a typo in ROADMAPLibravatar kat2020-04-221-1/+1
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| * Merge pull request #305 from hecrj/element-on-eventLibravatar Héctor Ramón2020-04-191-0/+22
| |\ | | | | | | Implement and expose `Element::on_event`
| | * Implement and expose `Element::on_event`Libravatar Héctor Ramón Jiménez2020-04-181-0/+22
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* | | Introduce `Cursor` type in `canvas`Libravatar Héctor Ramón Jiménez2020-04-296-110/+171
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* | | Display crosshair cursor in `bezier_tool` exampleLibravatar Héctor Ramón Jiménez2020-04-291-4/+14
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* | | Implement `Rectangle::with_size`Libravatar Héctor Ramón Jiménez2020-04-291-0/+14
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* | | Move `MouseCursor` to `iced_core`Libravatar Héctor Ramón Jiménez2020-04-295-6/+7
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