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iced
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A cross-platform GUI library for Rust, inspired by Elm
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Author
Age
Files
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*
Use new `wgpu_glyph` release in `iced_wgpu`
Héctor Ramón Jiménez
2020-03-03
1
-1
/
+1
*
Merge pull request #211 from mrkgnao/master
Héctor Ramón
2020-03-01
2
-0
/
+43
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Note BGRA requirement in Handle::from_pixels docs
Soham Chowdhury
2020-03-01
1
-1
/
+3
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Add support for loading already-decoded image pixels
Soham Chowdhury
2020-02-29
2
-0
/
+41
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/
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Fix offsets of buffer uploads in triangle pipeline
Héctor Ramón Jiménez
2020-02-28
1
-10
/
+13
*
Merge pull request #154 from Maldela/atlas
Héctor Ramón
2020-02-28
18
-351
/
+957
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Remove unnecessary `pub(crate) use`
Héctor Ramón Jiménez
2020-02-28
2
-4
/
+1
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*
Stop creating image pipeline when unnecessary
Héctor Ramón Jiménez
2020-02-28
11
-86
/
+114
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Move `Atlas::deallocate` after `allocate`
Héctor Ramón Jiménez
2020-02-26
1
-21
/
+21
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Move `Debug` implementation for `vector::Svg`
Héctor Ramón Jiménez
2020-02-26
1
-11
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+6
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Derive `Debug` for `raster::Memory`
Héctor Ramón Jiménez
2020-02-26
1
-11
/
+1
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Make new `texture` module private for now
Héctor Ramón Jiménez
2020-02-26
1
-2
/
+2
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Remove unused code warnings in `iced_wgpu::image`
Héctor Ramón Jiménez
2020-02-26
1
-8
/
+13
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Add `env_logger` to `svg` example
Héctor Ramón Jiménez
2020-02-26
2
-3
/
+9
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*
Deallocate atlas entries and remove padding
Héctor Ramón Jiménez
2020-02-26
5
-46
/
+84
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*
Fix multiple issues from the refactoring
Héctor Ramón Jiménez
2020-02-26
4
-42
/
+86
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Avoid creating a vertex buffer every frame
Héctor Ramón Jiménez
2020-02-26
5
-50
/
+75
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*
Refactor texture atlas
Héctor Ramón Jiménez
2020-02-26
11
-653
/
+633
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*
Recompile `image` shaders
Héctor Ramón Jiménez
2020-02-25
2
-0
/
+0
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*
Implemented automatic deallocation of texture space for dropped allocations
Malte Veerman
2020-02-25
3
-85
/
+88
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When deallocating the last allocation in an allocator mark its layer as empty
Malte Veerman
2020-02-25
1
-24
/
+23
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*
Updated shaders and removed debug_stub_derive dependency
Malte Veerman
2020-02-25
6
-19
/
+51
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*
Batch image draw calls into one with multiple instances
Malte Veerman
2020-02-25
3
-203
/
+160
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*
Implement allocating large images across multiple texture array layers.
Malte Veerman
2020-02-25
3
-208
/
+539
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*
Use array of atlases instead of one growing indefinitely.
Malte Veerman
2020-02-25
5
-281
/
+260
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*
Fixed texture bleeding
Malte Veerman
2020-02-25
1
-4
/
+4
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Some small debug changes
Malte Veerman
2020-02-25
2
-12
/
+12
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Merged image and svg texture atlases into one owned by the image pipeline.
Malte Veerman
2020-02-25
4
-159
/
+91
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*
Implemented a texture atlas for images and svgs.
Malte Veerman
2020-02-25
7
-211
/
+476
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/
*
Merge pull request #205 from hecrj/feature/wgpu-configurable-format
Héctor Ramón
2020-02-25
11
-22
/
+69
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Make output format of `iced_wgpu` configurable
Héctor Ramón Jiménez
2020-02-24
11
-22
/
+69
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/
*
Merge pull request #201 from hecrj/fix/clip-primitive-intersection
Héctor Ramón
2020-02-23
2
-18
/
+61
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Fix `Clip` primitive intersection in `iced_wgpu`
Héctor Ramón Jiménez
2020-02-22
2
-18
/
+61
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/
*
Merge pull request #198 from hecrj/improvement/example-readmes
Héctor Ramón
2020-02-22
12
-1
/
+199
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Create `README` files for all the examples
Héctor Ramón Jiménez
2020-02-21
12
-1
/
+199
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/
*
Merge pull request #196 from piaoger/patch-1
Héctor Ramón
2020-02-20
1
-1
/
+1
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Fix sample file path for svg example
Piaoger
2020-02-20
1
-1
/
+1
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/
*
Merge pull request #193 from hecrj/feature/canvas
Héctor Ramón
2020-02-20
42
-209
/
+2094
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Rename `Settings::use_antialiasing` to `antialiasing`
Héctor Ramón Jiménez
2020-02-18
5
-6
/
+6
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*
Write documentation for new `canvas` module
Héctor Ramón Jiménez
2020-02-18
17
-196
/
+434
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*
Rename `Settings::antialiasing` to `use_antialiasing`
Héctor Ramón Jiménez
2020-02-15
5
-5
/
+5
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*
Request high performance adapter if MSAA is enabled
Héctor Ramón Jiménez
2020-02-15
1
-1
/
+5
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*
Implement MSAA for `triangle` pipeline in `iced_wgpu`
Héctor Ramón Jiménez
2020-02-15
15
-73
/
+539
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*
Merge branch 'master' into feature/canvas
Héctor Ramón Jiménez
2020-02-15
5
-11
/
+34
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*
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Upgrade `Mesh2D` indices from `u16` to `u32`
Héctor Ramón Jiménez
2020-02-14
3
-4
/
+4
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*
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Move `Size` to `iced_core`
Héctor Ramón Jiménez
2020-02-14
3
-3
/
+3
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*
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Add `solar_system` example
Héctor Ramón Jiménez
2020-02-14
3
-0
/
+260
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*
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Add transform stack to `canvas::Frame`
Héctor Ramón Jiménez
2020-02-14
6
-12
/
+122
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*
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Implement additional methods in `path::Builder`
Héctor Ramón Jiménez
2020-02-14
2
-18
/
+76
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*
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Move `layer::Cached` to its own module
Héctor Ramón Jiménez
2020-02-13
2
-76
/
+86
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