diff options
Diffstat (limited to 'winit')
-rw-r--r-- | winit/Cargo.toml | 16 | ||||
-rw-r--r-- | winit/README.md | 6 | ||||
-rw-r--r-- | winit/src/application.rs | 601 | ||||
-rw-r--r-- | winit/src/application/state.rs | 224 | ||||
-rw-r--r-- | winit/src/clipboard.rs | 49 | ||||
-rw-r--r-- | winit/src/conversion.rs | 442 | ||||
-rw-r--r-- | winit/src/lib.rs | 7 | ||||
-rw-r--r-- | winit/src/mode.rs | 3 | ||||
-rw-r--r-- | winit/src/position.rs | 22 | ||||
-rw-r--r-- | winit/src/proxy.rs | 2 | ||||
-rw-r--r-- | winit/src/settings.rs | 61 | ||||
-rw-r--r-- | winit/src/settings/windows.rs | 16 |
12 files changed, 1141 insertions, 308 deletions
diff --git a/winit/Cargo.toml b/winit/Cargo.toml index 06e5df9a..b1192135 100644 --- a/winit/Cargo.toml +++ b/winit/Cargo.toml @@ -1,6 +1,6 @@ [package] name = "iced_winit" -version = "0.1.1" +version = "0.3.0" authors = ["Héctor Ramón Jiménez <hector0193@gmail.com>"] edition = "2018" description = "A winit runtime for Iced" @@ -14,21 +14,25 @@ categories = ["gui"] debug = ["iced_native/debug"] [dependencies] -winit = "0.22" -window_clipboard = "0.1" +window_clipboard = "0.2" log = "0.4" thiserror = "1.0" +[dependencies.winit] +version = "0.25" +git = "https://github.com/iced-rs/winit" +rev = "844485272a7412cb35cdbfac3524decdf59475ca" + [dependencies.iced_native] -version = "0.2" +version = "0.4" path = "../native" [dependencies.iced_graphics] -version = "0.1" +version = "0.2" path = "../graphics" [dependencies.iced_futures] -version = "0.1" +version = "0.3" path = "../futures" [target.'cfg(target_os = "windows")'.dependencies.winapi] diff --git a/winit/README.md b/winit/README.md index 34dec1b3..58c782c6 100644 --- a/winit/README.md +++ b/winit/README.md @@ -8,7 +8,9 @@ It exposes a renderer-agnostic `Application` trait that can be implemented and then run with a simple call. The use of this trait is optional. A `conversion` module is provided for users that decide to implement a custom event loop. - +<p align="center"> + <img alt="The native target" src="../docs/graphs/native.png" width="80%"> +</p> [documentation]: https://docs.rs/iced_winit [`iced_native`]: ../native @@ -18,7 +20,7 @@ It exposes a renderer-agnostic `Application` trait that can be implemented and t Add `iced_winit` as a dependency in your `Cargo.toml`: ```toml -iced_winit = "0.1" +iced_winit = "0.3" ``` __Iced moves fast and the `master` branch can contain breaking changes!__ If diff --git a/winit/src/application.rs b/winit/src/application.rs index 12f92053..c43eed11 100644 --- a/winit/src/application.rs +++ b/winit/src/application.rs @@ -1,13 +1,23 @@ //! Create interactive, native cross-platform applications. +mod state; + +pub use state::State; + use crate::conversion; use crate::mouse; use crate::{ Clipboard, Color, Command, Debug, Error, Executor, Mode, Proxy, Runtime, Settings, Size, Subscription, }; + +use iced_futures::futures; +use iced_futures::futures::channel::mpsc; use iced_graphics::window; -use iced_graphics::Viewport; -use iced_native::program::{self, Program}; +use iced_native::program::Program; +use iced_native::Menu; +use iced_native::{Cache, UserInterface}; + +use std::mem::ManuallyDrop; /// An interactive, native cross-platform application. /// @@ -15,17 +25,13 @@ use iced_native::program::{self, Program}; /// your GUI application by simply calling [`run`](#method.run). It will run in /// its own window. /// -/// An [`Application`](trait.Application.html) can execute asynchronous actions -/// by returning a [`Command`](struct.Command.html) in some of its methods. +/// An [`Application`] can execute asynchronous actions by returning a +/// [`Command`] in some of its methods. /// /// When using an [`Application`] with the `debug` feature enabled, a debug view /// can be toggled by pressing `F12`. -/// -/// [`Application`]: trait.Application.html -pub trait Application: Program { +pub trait Application: Program<Clipboard = Clipboard> { /// The data needed to initialize your [`Application`]. - /// - /// [`Application`]: trait.Application.html type Flags; /// Initializes the [`Application`] with the flags provided to @@ -33,22 +39,15 @@ pub trait Application: Program { /// /// Here is where you should return the initial state of your app. /// - /// Additionally, you can return a [`Command`](struct.Command.html) if you - /// need to perform some async action in the background on startup. This is - /// useful if you want to load state from a file, perform an initial HTTP - /// request, etc. - /// - /// [`Application`]: trait.Application.html - /// [`run`]: #method.run.html - /// [`Settings`]: ../settings/struct.Settings.html + /// Additionally, you can return a [`Command`] if you need to perform some + /// async action in the background on startup. This is useful if you want to + /// load state from a file, perform an initial HTTP request, etc. fn new(flags: Self::Flags) -> (Self, Command<Self::Message>); /// Returns the current title of the [`Application`]. /// /// This title can be dynamic! The runtime will automatically update the /// title of your application when necessary. - /// - /// [`Application`]: trait.Application.html fn title(&self) -> String; /// Returns the event `Subscription` for the current state of the @@ -70,8 +69,6 @@ pub trait Application: Program { /// is returned. /// /// By default, an application will run in windowed mode. - /// - /// [`Application`]: trait.Application.html fn mode(&self) -> Mode { Mode::Windowed } @@ -79,10 +76,6 @@ pub trait Application: Program { /// Returns the background [`Color`] of the [`Application`]. /// /// By default, it returns [`Color::WHITE`]. - /// - /// [`Color`]: struct.Color.html - /// [`Application`]: trait.Application.html - /// [`Color::WHITE`]: struct.Color.html#const.WHITE fn background_color(&self) -> Color { Color::WHITE } @@ -96,17 +89,27 @@ pub trait Application: Program { /// while a scale factor of `0.5` will shrink them to half their size. /// /// By default, it returns `1.0`. - /// - /// [`Application`]: trait.Application.html fn scale_factor(&self) -> f64 { 1.0 } + + /// Returns whether the [`Application`] should be terminated. + /// + /// By default, it returns `false`. + fn should_exit(&self) -> bool { + false + } + + /// Returns the current system [`Menu`] of the [`Application`]. + /// + /// By default, it returns an empty [`Menu`]. + fn menu(&self) -> Menu<Self::Message> { + Menu::new() + } } /// Runs an [`Application`] with an executor, compositor, and the provided /// settings. -/// -/// [`Application`]: trait.Application.html pub fn run<A, E, C>( settings: Settings<A::Flags>, compositor_settings: C::Settings, @@ -116,279 +119,340 @@ where E: Executor + 'static, C: window::Compositor<Renderer = A::Renderer> + 'static, { - use winit::{ - event, - event_loop::{ControlFlow, EventLoop}, - }; + use futures::task; + use futures::Future; + use winit::event_loop::EventLoop; let mut debug = Debug::new(); debug.startup_started(); let event_loop = EventLoop::with_user_event(); + let mut runtime = { - let executor = E::new().map_err(Error::ExecutorCreationFailed)?; let proxy = Proxy::new(event_loop.create_proxy()); + let executor = E::new().map_err(Error::ExecutorCreationFailed)?; Runtime::new(executor, proxy) }; - let flags = settings.flags; - let (application, init_command) = runtime.enter(|| A::new(flags)); - runtime.spawn(init_command); + let (application, init_command) = { + let flags = settings.flags; + + runtime.enter(|| A::new(flags)) + }; let subscription = application.subscription(); - runtime.track(subscription); - let mut title = application.title(); - let mut mode = application.mode(); - let mut background_color = application.background_color(); - let mut scale_factor = application.scale_factor(); + runtime.spawn(init_command); + runtime.track(subscription); let window = settings .window - .into_builder(&title, mode, event_loop.primary_monitor()) + .into_builder( + &application.title(), + application.mode(), + event_loop.primary_monitor(), + settings.id, + ) + .with_menu(Some(conversion::menu(&application.menu()))) .build(&event_loop) .map_err(Error::WindowCreationFailed)?; - let clipboard = Clipboard::new(&window); - // TODO: Encode cursor availability in the type-system - let mut cursor_position = winit::dpi::PhysicalPosition::new(-1.0, -1.0); - let mut mouse_interaction = mouse::Interaction::default(); - let mut modifiers = winit::event::ModifiersState::default(); - - let physical_size = window.inner_size(); - let mut viewport = Viewport::with_physical_size( - Size::new(physical_size.width, physical_size.height), - window.scale_factor() * scale_factor, - ); - let mut resized = false; + let (compositor, renderer) = C::new(compositor_settings, Some(&window))?; - let (mut compositor, mut renderer) = C::new(compositor_settings)?; - - let surface = compositor.create_surface(&window); + let (mut sender, receiver) = mpsc::unbounded(); - let mut swap_chain = compositor.create_swap_chain( - &surface, - physical_size.width, - physical_size.height, - ); - - let mut state = program::State::new( + let mut instance = Box::pin(run_instance::<A, E, C>( application, - viewport.logical_size(), - conversion::cursor_position(cursor_position, viewport.scale_factor()), - &mut renderer, - &mut debug, - ); - debug.startup_finished(); + compositor, + renderer, + runtime, + debug, + receiver, + window, + settings.exit_on_close_request, + )); + + let mut context = task::Context::from_waker(task::noop_waker_ref()); + + event_loop.run(move |event, _, control_flow| { + use winit::event_loop::ControlFlow; + + if let ControlFlow::Exit = control_flow { + return; + } - event_loop.run(move |event, _, control_flow| match event { - event::Event::MainEventsCleared => { - if state.is_queue_empty() { - return; - } + let event = match event { + winit::event::Event::WindowEvent { + event: + winit::event::WindowEvent::ScaleFactorChanged { + new_inner_size, + .. + }, + window_id, + } => Some(winit::event::Event::WindowEvent { + event: winit::event::WindowEvent::Resized(*new_inner_size), + window_id, + }), + _ => event.to_static(), + }; + + if let Some(event) = event { + sender.start_send(event).expect("Send event"); + + let poll = instance.as_mut().poll(&mut context); + + *control_flow = match poll { + task::Poll::Pending => ControlFlow::Wait, + task::Poll::Ready(_) => ControlFlow::Exit, + }; + } + }); +} - let command = runtime.enter(|| { - state.update( - viewport.logical_size(), - conversion::cursor_position( - cursor_position, - viewport.scale_factor(), - ), - clipboard.as_ref().map(|c| c as _), - &mut renderer, - &mut debug, - ) - }); +async fn run_instance<A, E, C>( + mut application: A, + mut compositor: C, + mut renderer: A::Renderer, + mut runtime: Runtime<E, Proxy<A::Message>, A::Message>, + mut debug: Debug, + mut receiver: mpsc::UnboundedReceiver<winit::event::Event<'_, A::Message>>, + window: winit::window::Window, + exit_on_close_request: bool, +) where + A: Application + 'static, + E: Executor + 'static, + C: window::Compositor<Renderer = A::Renderer> + 'static, +{ + use iced_futures::futures::stream::StreamExt; + use winit::event; - // If the application was updated - if let Some(command) = command { - runtime.spawn(command); + let surface = compositor.create_surface(&window); + let mut clipboard = Clipboard::connect(&window); + + let mut state = State::new(&application, &window); + let mut viewport_version = state.viewport_version(); + let mut swap_chain = { + let physical_size = state.physical_size(); + + compositor.create_swap_chain( + &surface, + physical_size.width, + physical_size.height, + ) + }; - let program = state.program(); + let mut user_interface = ManuallyDrop::new(build_user_interface( + &mut application, + Cache::default(), + &mut renderer, + state.logical_size(), + &mut debug, + )); - // Update subscriptions - let subscription = program.subscription(); - runtime.track(subscription); + let mut primitive = + user_interface.draw(&mut renderer, state.cursor_position()); + let mut mouse_interaction = mouse::Interaction::default(); - // Update window title - let new_title = program.title(); + let mut events = Vec::new(); + let mut messages = Vec::new(); - if title != new_title { - window.set_title(&new_title); + debug.startup_finished(); - title = new_title; + while let Some(event) = receiver.next().await { + match event { + event::Event::MainEventsCleared => { + if events.is_empty() && messages.is_empty() { + continue; } - // Update window mode - let new_mode = program.mode(); + debug.event_processing_started(); - if mode != new_mode { - window.set_fullscreen(conversion::fullscreen( - window.current_monitor(), - new_mode, - )); + let statuses = user_interface.update( + &events, + state.cursor_position(), + &mut renderer, + &mut clipboard, + &mut messages, + ); + + debug.event_processing_finished(); - mode = new_mode; + for event in events.drain(..).zip(statuses.into_iter()) { + runtime.broadcast(event); } - // Update background color - background_color = program.background_color(); + if !messages.is_empty() { + let cache = + ManuallyDrop::into_inner(user_interface).into_cache(); - // Update scale factor - let new_scale_factor = program.scale_factor(); + // Update application + update( + &mut application, + &mut runtime, + &mut debug, + &mut clipboard, + &mut messages, + ); - if scale_factor != new_scale_factor { - let size = window.inner_size(); + // Update window + state.synchronize(&application, &window); - viewport = Viewport::with_physical_size( - Size::new(size.width, size.height), - window.scale_factor() * new_scale_factor, - ); + let should_exit = application.should_exit(); - // We relayout the UI with the new logical size. - // The queue is empty, therefore this will never produce - // a `Command`. - // - // TODO: Properly queue `WindowResized` - let _ = state.update( - viewport.logical_size(), - conversion::cursor_position( - cursor_position, - viewport.scale_factor(), - ), - clipboard.as_ref().map(|c| c as _), + user_interface = ManuallyDrop::new(build_user_interface( + &mut application, + cache, &mut renderer, + state.logical_size(), &mut debug, - ); + )); - scale_factor = new_scale_factor; + if should_exit { + break; + } } + + debug.draw_started(); + primitive = + user_interface.draw(&mut renderer, state.cursor_position()); + debug.draw_finished(); + + window.request_redraw(); + } + event::Event::PlatformSpecific(event::PlatformSpecific::MacOS( + event::MacOS::ReceivedUrl(url), + )) => { + use iced_native::event; + events.push(iced_native::Event::PlatformSpecific( + event::PlatformSpecific::MacOS(event::MacOS::ReceivedUrl( + url, + )), + )); + } + event::Event::UserEvent(message) => { + messages.push(message); } + event::Event::RedrawRequested(_) => { + let physical_size = state.physical_size(); - window.request_redraw(); - } - event::Event::UserEvent(message) => { - state.queue_message(message); - } - event::Event::RedrawRequested(_) => { - debug.render_started(); + if physical_size.width == 0 || physical_size.height == 0 { + continue; + } - if resized { - let physical_size = viewport.physical_size(); + debug.render_started(); + let current_viewport_version = state.viewport_version(); - swap_chain = compositor.create_swap_chain( - &surface, - physical_size.width, - physical_size.height, - ); + if viewport_version != current_viewport_version { + let logical_size = state.logical_size(); - resized = false; - } + debug.layout_started(); + user_interface = ManuallyDrop::new( + ManuallyDrop::into_inner(user_interface) + .relayout(logical_size, &mut renderer), + ); + debug.layout_finished(); - let new_mouse_interaction = compositor.draw( - &mut renderer, - &mut swap_chain, - &viewport, - background_color, - state.primitive(), - &debug.overlay(), - ); + debug.draw_started(); + primitive = user_interface + .draw(&mut renderer, state.cursor_position()); + debug.draw_finished(); - debug.render_finished(); + swap_chain = compositor.create_swap_chain( + &surface, + physical_size.width, + physical_size.height, + ); - if new_mouse_interaction != mouse_interaction { - window.set_cursor_icon(conversion::mouse_interaction( - new_mouse_interaction, - )); + viewport_version = current_viewport_version; + } - mouse_interaction = new_mouse_interaction; + match compositor.draw( + &mut renderer, + &mut swap_chain, + state.viewport(), + state.background_color(), + &primitive, + &debug.overlay(), + ) { + Ok(new_mouse_interaction) => { + debug.render_finished(); + + if new_mouse_interaction != mouse_interaction { + window.set_cursor_icon( + conversion::mouse_interaction( + new_mouse_interaction, + ), + ); + + mouse_interaction = new_mouse_interaction; + } + + // TODO: Handle animations! + // Maybe we can use `ControlFlow::WaitUntil` for this. + } + Err(error) => match error { + // This is an unrecoverable error. + window::SwapChainError::OutOfMemory => { + panic!("{}", error); + } + _ => { + debug.render_finished(); + + // Try rendering again next frame. + window.request_redraw(); + } + }, + } + } + event::Event::WindowEvent { + event: event::WindowEvent::MenuEntryActivated(entry_id), + .. + } => { + if let Some(message) = + conversion::menu_message(state.menu(), entry_id) + { + messages.push(message); + } } + event::Event::WindowEvent { + event: window_event, + .. + } => { + if requests_exit(&window_event, state.modifiers()) + && exit_on_close_request + { + break; + } - // TODO: Handle animations! - // Maybe we can use `ControlFlow::WaitUntil` for this. - } - event::Event::WindowEvent { - event: window_event, - .. - } => { - handle_window_event( - &window_event, - &window, - scale_factor, - control_flow, - &mut cursor_position, - &mut modifiers, - &mut viewport, - &mut resized, - &mut debug, - ); - - if let Some(event) = conversion::window_event( - &window_event, - viewport.scale_factor(), - modifiers, - ) { - state.queue_event(event.clone()); - runtime.broadcast(event); + state.update(&window, &window_event, &mut debug); + + if let Some(event) = conversion::window_event( + &window_event, + state.scale_factor(), + state.modifiers(), + ) { + events.push(event); + } } + _ => {} } - _ => { - *control_flow = ControlFlow::Wait; - } - }) + } + + // Manually drop the user interface + drop(ManuallyDrop::into_inner(user_interface)); } -/// Handles a `WindowEvent` and mutates the provided control flow, keyboard -/// modifiers, viewport, and resized flag accordingly. -pub fn handle_window_event( +/// Returns true if the provided event should cause an [`Application`] to +/// exit. +pub fn requests_exit( event: &winit::event::WindowEvent<'_>, - window: &winit::window::Window, - scale_factor: f64, - control_flow: &mut winit::event_loop::ControlFlow, - cursor_position: &mut winit::dpi::PhysicalPosition<f64>, - modifiers: &mut winit::event::ModifiersState, - viewport: &mut Viewport, - resized: &mut bool, - _debug: &mut Debug, -) { - use winit::{event::WindowEvent, event_loop::ControlFlow}; + _modifiers: winit::event::ModifiersState, +) -> bool { + use winit::event::WindowEvent; match event { - WindowEvent::Resized(new_size) => { - let size = Size::new(new_size.width, new_size.height); - - *viewport = Viewport::with_physical_size( - size, - window.scale_factor() * scale_factor, - ); - *resized = true; - } - WindowEvent::ScaleFactorChanged { - scale_factor: new_scale_factor, - new_inner_size, - } => { - let size = Size::new(new_inner_size.width, new_inner_size.height); - - *viewport = Viewport::with_physical_size( - size, - new_scale_factor * scale_factor, - ); - *resized = true; - } - WindowEvent::CloseRequested => { - *control_flow = ControlFlow::Exit; - } - WindowEvent::CursorMoved { position, .. } => { - *cursor_position = *position; - } - WindowEvent::CursorLeft { .. } => { - // TODO: Encode cursor availability in the type-system - *cursor_position = winit::dpi::PhysicalPosition::new(-1.0, -1.0); - } - WindowEvent::ModifiersChanged(new_modifiers) => { - *modifiers = *new_modifiers; - } + WindowEvent::CloseRequested => true, #[cfg(target_os = "macos")] WindowEvent::KeyboardInput { input: @@ -398,19 +462,50 @@ pub fn handle_window_event( .. }, .. - } if modifiers.logo() => { - *control_flow = ControlFlow::Exit; - } - #[cfg(feature = "debug")] - WindowEvent::KeyboardInput { - input: - winit::event::KeyboardInput { - virtual_keycode: Some(winit::event::VirtualKeyCode::F12), - state: winit::event::ElementState::Pressed, - .. - }, - .. - } => _debug.toggle(), - _ => {} + } if _modifiers.logo() => true, + _ => false, + } +} + +/// Builds a [`UserInterface`] for the provided [`Application`], logging +/// [`struct@Debug`] information accordingly. +pub fn build_user_interface<'a, A: Application>( + application: &'a mut A, + cache: Cache, + renderer: &mut A::Renderer, + size: Size, + debug: &mut Debug, +) -> UserInterface<'a, A::Message, A::Renderer> { + debug.view_started(); + let view = application.view(); + debug.view_finished(); + + debug.layout_started(); + let user_interface = UserInterface::build(view, size, cache, renderer); + debug.layout_finished(); + + user_interface +} + +/// Updates an [`Application`] by feeding it the provided messages, spawning any +/// resulting [`Command`], and tracking its [`Subscription`]. +pub fn update<A: Application, E: Executor>( + application: &mut A, + runtime: &mut Runtime<E, Proxy<A::Message>, A::Message>, + debug: &mut Debug, + clipboard: &mut A::Clipboard, + messages: &mut Vec<A::Message>, +) { + for message in messages.drain(..) { + debug.log_message(&message); + + debug.update_started(); + let command = runtime.enter(|| application.update(message, clipboard)); + debug.update_finished(); + + runtime.spawn(command); } + + let subscription = application.subscription(); + runtime.track(subscription); } diff --git a/winit/src/application/state.rs b/winit/src/application/state.rs new file mode 100644 index 00000000..f60f09be --- /dev/null +++ b/winit/src/application/state.rs @@ -0,0 +1,224 @@ +use crate::conversion; +use crate::{Application, Color, Debug, Menu, Mode, Point, Size, Viewport}; + +use std::marker::PhantomData; +use winit::event::{Touch, WindowEvent}; +use winit::window::Window; + +/// The state of a windowed [`Application`]. +#[derive(Debug, Clone)] +pub struct State<A: Application> { + title: String, + menu: Menu<A::Message>, + mode: Mode, + background_color: Color, + scale_factor: f64, + viewport: Viewport, + viewport_version: usize, + cursor_position: winit::dpi::PhysicalPosition<f64>, + modifiers: winit::event::ModifiersState, + application: PhantomData<A>, +} + +impl<A: Application> State<A> { + /// Creates a new [`State`] for the provided [`Application`] and window. + pub fn new(application: &A, window: &Window) -> Self { + let title = application.title(); + let menu = application.menu(); + let mode = application.mode(); + let background_color = application.background_color(); + let scale_factor = application.scale_factor(); + + let viewport = { + let physical_size = window.inner_size(); + + Viewport::with_physical_size( + Size::new(physical_size.width, physical_size.height), + window.scale_factor() * scale_factor, + ) + }; + + Self { + title, + menu, + mode, + background_color, + scale_factor, + viewport, + viewport_version: 0, + // TODO: Encode cursor availability in the type-system + cursor_position: winit::dpi::PhysicalPosition::new(-1.0, -1.0), + modifiers: winit::event::ModifiersState::default(), + application: PhantomData, + } + } + + /// Returns the current [`Menu`] of the [`State`]. + pub fn menu(&self) -> &Menu<A::Message> { + &self.menu + } + + /// Returns the current background [`Color`] of the [`State`]. + pub fn background_color(&self) -> Color { + self.background_color + } + + /// Returns the current [`Viewport`] of the [`State`]. + pub fn viewport(&self) -> &Viewport { + &self.viewport + } + + /// Returns the version of the [`Viewport`] of the [`State`]. + /// + /// The version is incremented every time the [`Viewport`] changes. + pub fn viewport_version(&self) -> usize { + self.viewport_version + } + + /// Returns the physical [`Size`] of the [`Viewport`] of the [`State`]. + pub fn physical_size(&self) -> Size<u32> { + self.viewport.physical_size() + } + + /// Returns the logical [`Size`] of the [`Viewport`] of the [`State`]. + pub fn logical_size(&self) -> Size<f32> { + self.viewport.logical_size() + } + + /// Returns the current scale factor of the [`Viewport`] of the [`State`]. + pub fn scale_factor(&self) -> f64 { + self.viewport.scale_factor() + } + + /// Returns the current cursor position of the [`State`]. + pub fn cursor_position(&self) -> Point { + conversion::cursor_position( + self.cursor_position, + self.viewport.scale_factor(), + ) + } + + /// Returns the current keyboard modifiers of the [`State`]. + pub fn modifiers(&self) -> winit::event::ModifiersState { + self.modifiers + } + + /// Processes the provided window event and updates the [`State`] + /// accordingly. + pub fn update( + &mut self, + window: &Window, + event: &WindowEvent<'_>, + _debug: &mut Debug, + ) { + match event { + WindowEvent::Resized(new_size) => { + let size = Size::new(new_size.width, new_size.height); + + self.viewport = Viewport::with_physical_size( + size, + window.scale_factor() * self.scale_factor, + ); + + self.viewport_version = self.viewport_version.wrapping_add(1); + } + WindowEvent::ScaleFactorChanged { + scale_factor: new_scale_factor, + new_inner_size, + } => { + let size = + Size::new(new_inner_size.width, new_inner_size.height); + + self.viewport = Viewport::with_physical_size( + size, + new_scale_factor * self.scale_factor, + ); + + self.viewport_version = self.viewport_version.wrapping_add(1); + } + WindowEvent::CursorMoved { position, .. } + | WindowEvent::Touch(Touch { + location: position, .. + }) => { + self.cursor_position = *position; + } + WindowEvent::CursorLeft { .. } => { + // TODO: Encode cursor availability in the type-system + self.cursor_position = + winit::dpi::PhysicalPosition::new(-1.0, -1.0); + } + WindowEvent::ModifiersChanged(new_modifiers) => { + self.modifiers = *new_modifiers; + } + #[cfg(feature = "debug")] + WindowEvent::KeyboardInput { + input: + winit::event::KeyboardInput { + virtual_keycode: Some(winit::event::VirtualKeyCode::F12), + state: winit::event::ElementState::Pressed, + .. + }, + .. + } => _debug.toggle(), + _ => {} + } + } + + /// Synchronizes the [`State`] with its [`Application`] and its respective + /// window. + /// + /// Normally an [`Application`] should be synchronized with its [`State`] + /// and window after calling [`Application::update`]. + /// + /// [`Application::update`]: crate::Program::update + pub fn synchronize(&mut self, application: &A, window: &Window) { + // Update window title + let new_title = application.title(); + + if self.title != new_title { + window.set_title(&new_title); + + self.title = new_title; + } + + // Update window mode + let new_mode = application.mode(); + + if self.mode != new_mode { + window.set_fullscreen(conversion::fullscreen( + window.current_monitor(), + new_mode, + )); + + window.set_visible(conversion::visible(new_mode)); + + self.mode = new_mode; + } + + // Update background color + self.background_color = application.background_color(); + + // Update scale factor + let new_scale_factor = application.scale_factor(); + + if self.scale_factor != new_scale_factor { + let size = window.inner_size(); + + self.viewport = Viewport::with_physical_size( + Size::new(size.width, size.height), + window.scale_factor() * new_scale_factor, + ); + + self.scale_factor = new_scale_factor; + } + + // Update menu + let new_menu = application.menu(); + + if self.menu != new_menu { + window.set_menu(Some(conversion::menu(&new_menu))); + + self.menu = new_menu; + } + } +} diff --git a/winit/src/clipboard.rs b/winit/src/clipboard.rs index 1ff029ab..ca25c065 100644 --- a/winit/src/clipboard.rs +++ b/winit/src/clipboard.rs @@ -1,19 +1,54 @@ /// A buffer for short-term storage and transfer within and between /// applications. #[allow(missing_debug_implementations)] -pub struct Clipboard(window_clipboard::Clipboard); +pub struct Clipboard { + state: State, +} + +enum State { + Connected(window_clipboard::Clipboard), + Unavailable, +} impl Clipboard { /// Creates a new [`Clipboard`] for the given window. - /// - /// [`Clipboard`]: struct.Clipboard.html - pub fn new(window: &winit::window::Window) -> Option<Clipboard> { - window_clipboard::Clipboard::new(window).map(Clipboard).ok() + pub fn connect(window: &winit::window::Window) -> Clipboard { + let state = window_clipboard::Clipboard::connect(window) + .ok() + .map(State::Connected) + .unwrap_or(State::Unavailable); + + Clipboard { state } + } + + /// Reads the current content of the [`Clipboard`] as text. + pub fn read(&self) -> Option<String> { + match &self.state { + State::Connected(clipboard) => clipboard.read().ok(), + State::Unavailable => None, + } + } + + /// Writes the given text contents to the [`Clipboard`]. + pub fn write(&mut self, contents: String) { + match &mut self.state { + State::Connected(clipboard) => match clipboard.write(contents) { + Ok(()) => {} + Err(error) => { + log::warn!("error writing to clipboard: {}", error) + } + }, + State::Unavailable => {} + } } } impl iced_native::Clipboard for Clipboard { - fn content(&self) -> Option<String> { - self.0.read().ok() + fn read(&self) -> Option<String> { + self.read() + } + + fn write(&mut self, contents: String) { + self.write(contents) } } diff --git a/winit/src/conversion.rs b/winit/src/conversion.rs index 638787ab..e0934f43 100644 --- a/winit/src/conversion.rs +++ b/winit/src/conversion.rs @@ -2,10 +2,12 @@ //! //! [`winit`]: https://github.com/rust-windowing/winit //! [`iced_native`]: https://github.com/hecrj/iced/tree/master/native -use crate::{ - keyboard::{self, KeyCode, ModifiersState}, - mouse, window, Event, Mode, Point, -}; +use crate::keyboard; +use crate::menu::{self, Menu}; +use crate::mouse; +use crate::touch; +use crate::window; +use crate::{Event, Mode, Point, Position}; /// Converts a winit window event into an iced event. pub fn window_event( @@ -32,12 +34,14 @@ pub fn window_event( height: logical_size.height, })) } + WindowEvent::CloseRequested => { + Some(Event::Window(window::Event::CloseRequested)) + } WindowEvent::CursorMoved { position, .. } => { let position = position.to_logical::<f64>(scale_factor); Some(Event::Mouse(mouse::Event::CursorMoved { - x: position.x as f32, - y: position.y as f32, + position: Point::new(position.x as f32, position.y as f32), })) } WindowEvent::CursorEntered { .. } => { @@ -89,7 +93,7 @@ pub fn window_event( .. } => Some(Event::Keyboard({ let key_code = key_code(*virtual_keycode); - let modifiers = modifiers_state(modifiers); + let modifiers = self::modifiers(modifiers); match state { winit::event::ElementState::Pressed => { @@ -107,8 +111,13 @@ pub fn window_event( } })), WindowEvent::ModifiersChanged(new_modifiers) => Some(Event::Keyboard( - keyboard::Event::ModifiersChanged(modifiers_state(*new_modifiers)), + keyboard::Event::ModifiersChanged(self::modifiers(*new_modifiers)), )), + WindowEvent::Focused(focused) => Some(Event::Window(if *focused { + window::Event::Focused + } else { + window::Event::Unfocused + })), WindowEvent::HoveredFile(path) => { Some(Event::Window(window::Event::FileHovered(path.clone()))) } @@ -118,26 +127,189 @@ pub fn window_event( WindowEvent::HoveredFileCancelled => { Some(Event::Window(window::Event::FilesHoveredLeft)) } + WindowEvent::Touch(touch) => { + Some(Event::Touch(touch_event(*touch, scale_factor))) + } + WindowEvent::Moved(position) => { + let winit::dpi::LogicalPosition { x, y } = + position.to_logical(scale_factor); + + Some(Event::Window(window::Event::Moved { x, y })) + } _ => None, } } +/// Converts a [`Position`] to a [`winit`] logical position for a given monitor. +/// +/// [`winit`]: https://github.com/rust-windowing/winit +pub fn position( + monitor: Option<&winit::monitor::MonitorHandle>, + (width, height): (u32, u32), + position: Position, +) -> Option<winit::dpi::Position> { + match position { + Position::Default => None, + Position::Specific(x, y) => { + Some(winit::dpi::Position::Logical(winit::dpi::LogicalPosition { + x: f64::from(x), + y: f64::from(y), + })) + } + Position::Centered => { + if let Some(monitor) = monitor { + let start = monitor.position(); + + let resolution: winit::dpi::LogicalSize<f64> = + monitor.size().to_logical(monitor.scale_factor()); + + let centered: winit::dpi::PhysicalPosition<i32> = + winit::dpi::LogicalPosition { + x: (resolution.width - f64::from(width)) / 2.0, + y: (resolution.height - f64::from(height)) / 2.0, + } + .to_physical(monitor.scale_factor()); + + Some(winit::dpi::Position::Physical( + winit::dpi::PhysicalPosition { + x: start.x + centered.x, + y: start.y + centered.y, + }, + )) + } else { + None + } + } + } +} + /// Converts a [`Mode`] to a [`winit`] fullscreen mode. /// -/// [`Mode`]: ../enum.Mode.html /// [`winit`]: https://github.com/rust-windowing/winit pub fn fullscreen( - monitor: winit::monitor::MonitorHandle, + monitor: Option<winit::monitor::MonitorHandle>, mode: Mode, ) -> Option<winit::window::Fullscreen> { match mode { - Mode::Windowed => None, + Mode::Windowed | Mode::Hidden => None, Mode::Fullscreen => { Some(winit::window::Fullscreen::Borderless(monitor)) } } } +/// Converts a [`Mode`] to a visibility flag. +pub fn visible(mode: Mode) -> bool { + match mode { + Mode::Windowed | Mode::Fullscreen => true, + Mode::Hidden => false, + } +} + +/// Converts a `Hotkey` from [`iced_native`] to a [`winit`] Hotkey. +/// +/// [`winit`]: https://github.com/rust-windowing/winit +/// [`iced_native`]: https://github.com/hecrj/iced/tree/master/native +fn hotkey(hotkey: keyboard::Hotkey) -> winit::window::Hotkey { + use winit::event::ModifiersState; + + let mut modifiers = ModifiersState::empty(); + modifiers.set(ModifiersState::CTRL, hotkey.modifiers.control()); + modifiers.set(ModifiersState::SHIFT, hotkey.modifiers.shift()); + modifiers.set(ModifiersState::ALT, hotkey.modifiers.alt()); + modifiers.set(ModifiersState::LOGO, hotkey.modifiers.logo()); + + winit::window::Hotkey::new(modifiers, to_virtual_keycode(hotkey.key)) +} + +/// Converts a `Menu` from [`iced_native`] to a [`winit`] menu. +/// +/// [`winit`]: https://github.com/rust-windowing/winit +/// [`iced_native`]: https://github.com/hecrj/iced/tree/master/native +pub fn menu<Message>(menu: &Menu<Message>) -> winit::window::Menu { + fn menu_i<Message>( + converted: &mut winit::window::Menu, + starting_id: usize, + menu: &Menu<Message>, + ) -> usize { + let mut id = starting_id; + + for item in menu.iter() { + match item { + menu::Entry::Item { title, hotkey, .. } => { + converted.add_item(id, title, hotkey.map(self::hotkey)); + + id += 1; + } + menu::Entry::Dropdown { title, submenu } => { + let mut converted_submenu = winit::window::Menu::new(); + let n_children = + menu_i(&mut converted_submenu, id, submenu); + + converted.add_dropdown(title, converted_submenu); + + id += n_children; + } + menu::Entry::Separator => { + converted.add_separator(); + } + } + } + + id - starting_id + } + + let mut converted = winit::window::Menu::default(); + let _ = menu_i(&mut converted, 0, menu); + + converted +} + +/// Given a [`Menu`] and an identifier of a [`menu::Entry`], it returns the +/// `Message` that should be produced when that entry is activated. +pub fn menu_message<Message>(menu: &Menu<Message>, id: u32) -> Option<Message> +where + Message: Clone, +{ + fn find_message<Message>( + target: u32, + starting_id: u32, + menu: &Menu<Message>, + ) -> Result<Message, u32> + where + Message: Clone, + { + let mut id = starting_id; + + for entry in menu.iter() { + match entry { + menu::Entry::Item { on_activation, .. } => { + if id == target { + return Ok(on_activation.clone()); + } + + id += 1; + } + menu::Entry::Dropdown { submenu, .. } => { + match find_message(target, id, submenu) { + Ok(message) => { + return Ok(message); + } + Err(n_children) => { + id += n_children; + } + } + } + menu::Entry::Separator => {} + } + } + + Err(id - starting_id) + } + + find_message(id, 0, menu).ok() +} + /// Converts a `MouseCursor` from [`iced_native`] to a [`winit`] cursor icon. /// /// [`winit`]: https://github.com/rust-windowing/winit @@ -171,7 +343,9 @@ pub fn mouse_button(mouse_button: winit::event::MouseButton) -> mouse::Button { winit::event::MouseButton::Left => mouse::Button::Left, winit::event::MouseButton::Right => mouse::Button::Right, winit::event::MouseButton::Middle => mouse::Button::Middle, - winit::event::MouseButton::Other(other) => mouse::Button::Other(other), + winit::event::MouseButton::Other(other) => { + mouse::Button::Other(other as u8) + } } } @@ -180,15 +354,17 @@ pub fn mouse_button(mouse_button: winit::event::MouseButton) -> mouse::Button { /// /// [`winit`]: https://github.com/rust-windowing/winit /// [`iced_native`]: https://github.com/hecrj/iced/tree/master/native -pub fn modifiers_state( +pub fn modifiers( modifiers: winit::event::ModifiersState, -) -> ModifiersState { - ModifiersState { - shift: modifiers.shift(), - control: modifiers.ctrl(), - alt: modifiers.alt(), - logo: modifiers.logo(), - } +) -> keyboard::Modifiers { + let mut result = keyboard::Modifiers::empty(); + + result.set(keyboard::Modifiers::SHIFT, modifiers.shift()); + result.set(keyboard::Modifiers::CTRL, modifiers.ctrl()); + result.set(keyboard::Modifiers::ALT, modifiers.alt()); + result.set(keyboard::Modifiers::LOGO, modifiers.logo()); + + result } /// Converts a physical cursor position to a logical `Point`. @@ -201,11 +377,223 @@ pub fn cursor_position( Point::new(logical_position.x, logical_position.y) } +/// Converts a `Touch` from [`winit`] to an [`iced_native`] touch event. +/// +/// [`winit`]: https://github.com/rust-windowing/winit +/// [`iced_native`]: https://github.com/hecrj/iced/tree/master/native +pub fn touch_event( + touch: winit::event::Touch, + scale_factor: f64, +) -> touch::Event { + let id = touch::Finger(touch.id); + let position = { + let location = touch.location.to_logical::<f64>(scale_factor); + + Point::new(location.x as f32, location.y as f32) + }; + + match touch.phase { + winit::event::TouchPhase::Started => { + touch::Event::FingerPressed { id, position } + } + winit::event::TouchPhase::Moved => { + touch::Event::FingerMoved { id, position } + } + winit::event::TouchPhase::Ended => { + touch::Event::FingerLifted { id, position } + } + winit::event::TouchPhase::Cancelled => { + touch::Event::FingerLost { id, position } + } + } +} + +/// Converts a `KeyCode` from [`iced_native`] to an [`winit`] key code. +/// +/// [`winit`]: https://github.com/rust-windowing/winit +/// [`iced_native`]: https://github.com/hecrj/iced/tree/master/native +fn to_virtual_keycode( + keycode: keyboard::KeyCode, +) -> winit::event::VirtualKeyCode { + use keyboard::KeyCode; + use winit::event::VirtualKeyCode; + + match keycode { + KeyCode::Key1 => VirtualKeyCode::Key1, + KeyCode::Key2 => VirtualKeyCode::Key2, + KeyCode::Key3 => VirtualKeyCode::Key3, + KeyCode::Key4 => VirtualKeyCode::Key4, + KeyCode::Key5 => VirtualKeyCode::Key5, + KeyCode::Key6 => VirtualKeyCode::Key6, + KeyCode::Key7 => VirtualKeyCode::Key7, + KeyCode::Key8 => VirtualKeyCode::Key8, + KeyCode::Key9 => VirtualKeyCode::Key9, + KeyCode::Key0 => VirtualKeyCode::Key0, + KeyCode::A => VirtualKeyCode::A, + KeyCode::B => VirtualKeyCode::B, + KeyCode::C => VirtualKeyCode::C, + KeyCode::D => VirtualKeyCode::D, + KeyCode::E => VirtualKeyCode::E, + KeyCode::F => VirtualKeyCode::F, + KeyCode::G => VirtualKeyCode::G, + KeyCode::H => VirtualKeyCode::H, + KeyCode::I => VirtualKeyCode::I, + KeyCode::J => VirtualKeyCode::J, + KeyCode::K => VirtualKeyCode::K, + KeyCode::L => VirtualKeyCode::L, + KeyCode::M => VirtualKeyCode::M, + KeyCode::N => VirtualKeyCode::N, + KeyCode::O => VirtualKeyCode::O, + KeyCode::P => VirtualKeyCode::P, + KeyCode::Q => VirtualKeyCode::Q, + KeyCode::R => VirtualKeyCode::R, + KeyCode::S => VirtualKeyCode::S, + KeyCode::T => VirtualKeyCode::T, + KeyCode::U => VirtualKeyCode::U, + KeyCode::V => VirtualKeyCode::V, + KeyCode::W => VirtualKeyCode::W, + KeyCode::X => VirtualKeyCode::X, + KeyCode::Y => VirtualKeyCode::Y, + KeyCode::Z => VirtualKeyCode::Z, + KeyCode::Escape => VirtualKeyCode::Escape, + KeyCode::F1 => VirtualKeyCode::F1, + KeyCode::F2 => VirtualKeyCode::F2, + KeyCode::F3 => VirtualKeyCode::F3, + KeyCode::F4 => VirtualKeyCode::F4, + KeyCode::F5 => VirtualKeyCode::F5, + KeyCode::F6 => VirtualKeyCode::F6, + KeyCode::F7 => VirtualKeyCode::F7, + KeyCode::F8 => VirtualKeyCode::F8, + KeyCode::F9 => VirtualKeyCode::F9, + KeyCode::F10 => VirtualKeyCode::F10, + KeyCode::F11 => VirtualKeyCode::F11, + KeyCode::F12 => VirtualKeyCode::F12, + KeyCode::F13 => VirtualKeyCode::F13, + KeyCode::F14 => VirtualKeyCode::F14, + KeyCode::F15 => VirtualKeyCode::F15, + KeyCode::F16 => VirtualKeyCode::F16, + KeyCode::F17 => VirtualKeyCode::F17, + KeyCode::F18 => VirtualKeyCode::F18, + KeyCode::F19 => VirtualKeyCode::F19, + KeyCode::F20 => VirtualKeyCode::F20, + KeyCode::F21 => VirtualKeyCode::F21, + KeyCode::F22 => VirtualKeyCode::F22, + KeyCode::F23 => VirtualKeyCode::F23, + KeyCode::F24 => VirtualKeyCode::F24, + KeyCode::Snapshot => VirtualKeyCode::Snapshot, + KeyCode::Scroll => VirtualKeyCode::Scroll, + KeyCode::Pause => VirtualKeyCode::Pause, + KeyCode::Insert => VirtualKeyCode::Insert, + KeyCode::Home => VirtualKeyCode::Home, + KeyCode::Delete => VirtualKeyCode::Delete, + KeyCode::End => VirtualKeyCode::End, + KeyCode::PageDown => VirtualKeyCode::PageDown, + KeyCode::PageUp => VirtualKeyCode::PageUp, + KeyCode::Left => VirtualKeyCode::Left, + KeyCode::Up => VirtualKeyCode::Up, + KeyCode::Right => VirtualKeyCode::Right, + KeyCode::Down => VirtualKeyCode::Down, + KeyCode::Backspace => VirtualKeyCode::Back, + KeyCode::Enter => VirtualKeyCode::Return, + KeyCode::Space => VirtualKeyCode::Space, + KeyCode::Compose => VirtualKeyCode::Compose, + KeyCode::Caret => VirtualKeyCode::Caret, + KeyCode::Numlock => VirtualKeyCode::Numlock, + KeyCode::Numpad0 => VirtualKeyCode::Numpad0, + KeyCode::Numpad1 => VirtualKeyCode::Numpad1, + KeyCode::Numpad2 => VirtualKeyCode::Numpad2, + KeyCode::Numpad3 => VirtualKeyCode::Numpad3, + KeyCode::Numpad4 => VirtualKeyCode::Numpad4, + KeyCode::Numpad5 => VirtualKeyCode::Numpad5, + KeyCode::Numpad6 => VirtualKeyCode::Numpad6, + KeyCode::Numpad7 => VirtualKeyCode::Numpad7, + KeyCode::Numpad8 => VirtualKeyCode::Numpad8, + KeyCode::Numpad9 => VirtualKeyCode::Numpad9, + KeyCode::AbntC1 => VirtualKeyCode::AbntC1, + KeyCode::AbntC2 => VirtualKeyCode::AbntC2, + KeyCode::NumpadAdd => VirtualKeyCode::NumpadAdd, + KeyCode::Plus => VirtualKeyCode::Plus, + KeyCode::Apostrophe => VirtualKeyCode::Apostrophe, + KeyCode::Apps => VirtualKeyCode::Apps, + KeyCode::At => VirtualKeyCode::At, + KeyCode::Ax => VirtualKeyCode::Ax, + KeyCode::Backslash => VirtualKeyCode::Backslash, + KeyCode::Calculator => VirtualKeyCode::Calculator, + KeyCode::Capital => VirtualKeyCode::Capital, + KeyCode::Colon => VirtualKeyCode::Colon, + KeyCode::Comma => VirtualKeyCode::Comma, + KeyCode::Convert => VirtualKeyCode::Convert, + KeyCode::NumpadDecimal => VirtualKeyCode::NumpadDecimal, + KeyCode::NumpadDivide => VirtualKeyCode::NumpadDivide, + KeyCode::Equals => VirtualKeyCode::Equals, + KeyCode::Grave => VirtualKeyCode::Grave, + KeyCode::Kana => VirtualKeyCode::Kana, + KeyCode::Kanji => VirtualKeyCode::Kanji, + KeyCode::LAlt => VirtualKeyCode::LAlt, + KeyCode::LBracket => VirtualKeyCode::LBracket, + KeyCode::LControl => VirtualKeyCode::LControl, + KeyCode::LShift => VirtualKeyCode::LShift, + KeyCode::LWin => VirtualKeyCode::LWin, + KeyCode::Mail => VirtualKeyCode::Mail, + KeyCode::MediaSelect => VirtualKeyCode::MediaSelect, + KeyCode::MediaStop => VirtualKeyCode::MediaStop, + KeyCode::Minus => VirtualKeyCode::Minus, + KeyCode::NumpadMultiply => VirtualKeyCode::NumpadMultiply, + KeyCode::Mute => VirtualKeyCode::Mute, + KeyCode::MyComputer => VirtualKeyCode::MyComputer, + KeyCode::NavigateForward => VirtualKeyCode::NavigateForward, + KeyCode::NavigateBackward => VirtualKeyCode::NavigateBackward, + KeyCode::NextTrack => VirtualKeyCode::NextTrack, + KeyCode::NoConvert => VirtualKeyCode::NoConvert, + KeyCode::NumpadComma => VirtualKeyCode::NumpadComma, + KeyCode::NumpadEnter => VirtualKeyCode::NumpadEnter, + KeyCode::NumpadEquals => VirtualKeyCode::NumpadEquals, + KeyCode::OEM102 => VirtualKeyCode::OEM102, + KeyCode::Period => VirtualKeyCode::Period, + KeyCode::PlayPause => VirtualKeyCode::PlayPause, + KeyCode::Power => VirtualKeyCode::Power, + KeyCode::PrevTrack => VirtualKeyCode::PrevTrack, + KeyCode::RAlt => VirtualKeyCode::RAlt, + KeyCode::RBracket => VirtualKeyCode::RBracket, + KeyCode::RControl => VirtualKeyCode::RControl, + KeyCode::RShift => VirtualKeyCode::RShift, + KeyCode::RWin => VirtualKeyCode::RWin, + KeyCode::Semicolon => VirtualKeyCode::Semicolon, + KeyCode::Slash => VirtualKeyCode::Slash, + KeyCode::Sleep => VirtualKeyCode::Sleep, + KeyCode::Stop => VirtualKeyCode::Stop, + KeyCode::NumpadSubtract => VirtualKeyCode::NumpadSubtract, + KeyCode::Sysrq => VirtualKeyCode::Sysrq, + KeyCode::Tab => VirtualKeyCode::Tab, + KeyCode::Underline => VirtualKeyCode::Underline, + KeyCode::Unlabeled => VirtualKeyCode::Unlabeled, + KeyCode::VolumeDown => VirtualKeyCode::VolumeDown, + KeyCode::VolumeUp => VirtualKeyCode::VolumeUp, + KeyCode::Wake => VirtualKeyCode::Wake, + KeyCode::WebBack => VirtualKeyCode::WebBack, + KeyCode::WebFavorites => VirtualKeyCode::WebFavorites, + KeyCode::WebForward => VirtualKeyCode::WebForward, + KeyCode::WebHome => VirtualKeyCode::WebHome, + KeyCode::WebRefresh => VirtualKeyCode::WebRefresh, + KeyCode::WebSearch => VirtualKeyCode::WebSearch, + KeyCode::WebStop => VirtualKeyCode::WebStop, + KeyCode::Yen => VirtualKeyCode::Yen, + KeyCode::Copy => VirtualKeyCode::Copy, + KeyCode::Paste => VirtualKeyCode::Paste, + KeyCode::Cut => VirtualKeyCode::Cut, + KeyCode::Asterisk => VirtualKeyCode::Asterisk, + } +} + /// Converts a `VirtualKeyCode` from [`winit`] to an [`iced_native`] key code. /// /// [`winit`]: https://github.com/rust-windowing/winit /// [`iced_native`]: https://github.com/hecrj/iced/tree/master/native -pub fn key_code(virtual_keycode: winit::event::VirtualKeyCode) -> KeyCode { +pub fn key_code( + virtual_keycode: winit::event::VirtualKeyCode, +) -> keyboard::KeyCode { + use keyboard::KeyCode; + match virtual_keycode { winit::event::VirtualKeyCode::Key1 => KeyCode::Key1, winit::event::VirtualKeyCode::Key2 => KeyCode::Key2, @@ -299,7 +687,8 @@ pub fn key_code(virtual_keycode: winit::event::VirtualKeyCode) -> KeyCode { winit::event::VirtualKeyCode::Numpad9 => KeyCode::Numpad9, winit::event::VirtualKeyCode::AbntC1 => KeyCode::AbntC1, winit::event::VirtualKeyCode::AbntC2 => KeyCode::AbntC2, - winit::event::VirtualKeyCode::Add => KeyCode::Add, + winit::event::VirtualKeyCode::NumpadAdd => KeyCode::NumpadAdd, + winit::event::VirtualKeyCode::Plus => KeyCode::Plus, winit::event::VirtualKeyCode::Apostrophe => KeyCode::Apostrophe, winit::event::VirtualKeyCode::Apps => KeyCode::Apps, winit::event::VirtualKeyCode::At => KeyCode::At, @@ -310,8 +699,8 @@ pub fn key_code(virtual_keycode: winit::event::VirtualKeyCode) -> KeyCode { winit::event::VirtualKeyCode::Colon => KeyCode::Colon, winit::event::VirtualKeyCode::Comma => KeyCode::Comma, winit::event::VirtualKeyCode::Convert => KeyCode::Convert, - winit::event::VirtualKeyCode::Decimal => KeyCode::Decimal, - winit::event::VirtualKeyCode::Divide => KeyCode::Divide, + winit::event::VirtualKeyCode::NumpadDecimal => KeyCode::NumpadDecimal, + winit::event::VirtualKeyCode::NumpadDivide => KeyCode::NumpadDivide, winit::event::VirtualKeyCode::Equals => KeyCode::Equals, winit::event::VirtualKeyCode::Grave => KeyCode::Grave, winit::event::VirtualKeyCode::Kana => KeyCode::Kana, @@ -325,7 +714,7 @@ pub fn key_code(virtual_keycode: winit::event::VirtualKeyCode) -> KeyCode { winit::event::VirtualKeyCode::MediaSelect => KeyCode::MediaSelect, winit::event::VirtualKeyCode::MediaStop => KeyCode::MediaStop, winit::event::VirtualKeyCode::Minus => KeyCode::Minus, - winit::event::VirtualKeyCode::Multiply => KeyCode::Multiply, + winit::event::VirtualKeyCode::NumpadMultiply => KeyCode::NumpadMultiply, winit::event::VirtualKeyCode::Mute => KeyCode::Mute, winit::event::VirtualKeyCode::MyComputer => KeyCode::MyComputer, winit::event::VirtualKeyCode::NavigateForward => { @@ -353,7 +742,7 @@ pub fn key_code(virtual_keycode: winit::event::VirtualKeyCode) -> KeyCode { winit::event::VirtualKeyCode::Slash => KeyCode::Slash, winit::event::VirtualKeyCode::Sleep => KeyCode::Sleep, winit::event::VirtualKeyCode::Stop => KeyCode::Stop, - winit::event::VirtualKeyCode::Subtract => KeyCode::Subtract, + winit::event::VirtualKeyCode::NumpadSubtract => KeyCode::NumpadSubtract, winit::event::VirtualKeyCode::Sysrq => KeyCode::Sysrq, winit::event::VirtualKeyCode::Tab => KeyCode::Tab, winit::event::VirtualKeyCode::Underline => KeyCode::Underline, @@ -372,6 +761,7 @@ pub fn key_code(virtual_keycode: winit::event::VirtualKeyCode) -> KeyCode { winit::event::VirtualKeyCode::Copy => KeyCode::Copy, winit::event::VirtualKeyCode::Paste => KeyCode::Paste, winit::event::VirtualKeyCode::Cut => KeyCode::Cut, + winit::event::VirtualKeyCode::Asterisk => KeyCode::Asterisk, } } diff --git a/winit/src/lib.rs b/winit/src/lib.rs index 8ca8eec1..1707846a 100644 --- a/winit/src/lib.rs +++ b/winit/src/lib.rs @@ -1,6 +1,6 @@ //! A windowing shell for Iced, on top of [`winit`]. //! -//!  +//!  //! //! `iced_winit` offers some convenient abstractions on top of [`iced_native`] //! to quickstart development when using [`winit`]. @@ -13,8 +13,7 @@ //! //! [`iced_native`]: https://github.com/hecrj/iced/tree/master/native //! [`winit`]: https://github.com/rust-windowing/winit -//! [`Application`]: trait.Application.html -//! [`conversion`]: conversion +//! [`conversion`]: crate::conversion #![deny(missing_docs)] #![deny(missing_debug_implementations)] #![deny(unused_results)] @@ -32,12 +31,14 @@ pub mod settings; mod clipboard; mod error; mod mode; +mod position; mod proxy; pub use application::Application; pub use clipboard::Clipboard; pub use error::Error; pub use mode::Mode; +pub use position::Position; pub use proxy::Proxy; pub use settings::Settings; diff --git a/winit/src/mode.rs b/winit/src/mode.rs index 37464711..fdce8e23 100644 --- a/winit/src/mode.rs +++ b/winit/src/mode.rs @@ -6,4 +6,7 @@ pub enum Mode { /// The application takes the whole screen of its current monitor. Fullscreen, + + /// The application is hidden + Hidden, } diff --git a/winit/src/position.rs b/winit/src/position.rs new file mode 100644 index 00000000..c260c29e --- /dev/null +++ b/winit/src/position.rs @@ -0,0 +1,22 @@ +/// The position of a window in a given screen. +#[derive(Debug, Clone, Copy, PartialEq, Eq)] +pub enum Position { + /// The platform-specific default position for a new window. + Default, + /// The window is completely centered on the screen. + Centered, + /// The window is positioned with specific coordinates: `(X, Y)`. + /// + /// When the decorations of the window are enabled, Windows 10 will add some + /// invisible padding to the window. This padding gets included in the + /// position. So if you have decorations enabled and want the window to be + /// at (0, 0) you would have to set the position to + /// `(PADDING_X, PADDING_Y)`. + Specific(i32, i32), +} + +impl Default for Position { + fn default() -> Self { + Self::Default + } +} diff --git a/winit/src/proxy.rs b/winit/src/proxy.rs index 532f8c56..7b9074d7 100644 --- a/winit/src/proxy.rs +++ b/winit/src/proxy.rs @@ -21,8 +21,6 @@ impl<Message: 'static> Clone for Proxy<Message> { impl<Message: 'static> Proxy<Message> { /// Creates a new [`Proxy`] from an `EventLoopProxy`. - /// - /// [`Proxy`]: struct.Proxy.html pub fn new(raw: winit::event_loop::EventLoopProxy<Message>) -> Self { Self { raw } } diff --git a/winit/src/settings.rs b/winit/src/settings.rs index 92541e7d..72a1a24a 100644 --- a/winit/src/settings.rs +++ b/winit/src/settings.rs @@ -9,22 +9,30 @@ mod platform; pub use platform::PlatformSpecific; use crate::conversion; -use crate::Mode; +use crate::{Mode, Position}; use winit::monitor::MonitorHandle; use winit::window::WindowBuilder; /// The settings of an application. #[derive(Debug, Clone, Default)] pub struct Settings<Flags> { - /// The [`Window`] settings + /// The identifier of the application. /// - /// [`Window`]: struct.Window.html + /// If provided, this identifier may be used to identify the application or + /// communicate with it through the windowing system. + pub id: Option<String>, + + /// The [`Window`] settings pub window: Window, /// The data needed to initialize an [`Application`]. /// - /// [`Application`]: trait.Application.html + /// [`Application`]: crate::Application pub flags: Flags, + + /// Whether the [`Application`] should exit when the user requests the + /// window to close (e.g. the user presses the close button). + pub exit_on_close_request: bool, } /// The window settings of an application. @@ -33,6 +41,9 @@ pub struct Window { /// The size of the window. pub size: (u32, u32), + /// The position of the window. + pub position: Position, + /// The minimum size of the window. pub min_size: Option<(u32, u32)>, @@ -45,9 +56,12 @@ pub struct Window { /// Whether the window should have a border, a title bar, etc. pub decorations: bool, - /// Whether the window should be transparent + /// Whether the window should be transparent. pub transparent: bool, + /// Whether the window will always be on top of other windows. + pub always_on_top: bool, + /// The window icon, which is also usually used in the taskbar pub icon: Option<winit::window::Icon>, @@ -61,7 +75,8 @@ impl Window { self, title: &str, mode: Mode, - primary_monitor: MonitorHandle, + primary_monitor: Option<MonitorHandle>, + _id: Option<String>, ) -> WindowBuilder { let mut window_builder = WindowBuilder::new(); @@ -74,7 +89,16 @@ impl Window { .with_decorations(self.decorations) .with_transparent(self.transparent) .with_window_icon(self.icon) - .with_fullscreen(conversion::fullscreen(primary_monitor, mode)); + .with_always_on_top(self.always_on_top) + .with_visible(conversion::visible(mode)); + + if let Some(position) = conversion::position( + primary_monitor.as_ref(), + self.size, + self.position, + ) { + window_builder = window_builder.with_position(position); + } if let Some((width, height)) = self.min_size { window_builder = window_builder @@ -86,6 +110,21 @@ impl Window { .with_max_inner_size(winit::dpi::LogicalSize { width, height }); } + #[cfg(any( + target_os = "linux", + target_os = "dragonfly", + target_os = "freebsd", + target_os = "netbsd", + target_os = "openbsd" + ))] + { + use ::winit::platform::unix::WindowBuilderExtUnix; + + if let Some(id) = _id { + window_builder = window_builder.with_app_id(id); + } + } + #[cfg(target_os = "windows")] { use winit::platform::windows::WindowBuilderExtWindows; @@ -93,8 +132,14 @@ impl Window { if let Some(parent) = self.platform_specific.parent { window_builder = window_builder.with_parent_window(parent); } + + window_builder = window_builder + .with_drag_and_drop(self.platform_specific.drag_and_drop); } + window_builder = window_builder + .with_fullscreen(conversion::fullscreen(primary_monitor, mode)); + window_builder } } @@ -103,11 +148,13 @@ impl Default for Window { fn default() -> Window { Window { size: (1024, 768), + position: Position::default(), min_size: None, max_size: None, resizable: true, decorations: true, transparent: false, + always_on_top: false, icon: None, platform_specific: Default::default(), } diff --git a/winit/src/settings/windows.rs b/winit/src/settings/windows.rs index 76b8d067..fc26acd7 100644 --- a/winit/src/settings/windows.rs +++ b/winit/src/settings/windows.rs @@ -2,8 +2,20 @@ //! Platform specific settings for Windows. /// The platform specific window settings of an application. -#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)] +#[derive(Debug, Clone, Copy, PartialEq, Eq)] pub struct PlatformSpecific { - /// Parent Window + /// Parent window pub parent: Option<winapi::shared::windef::HWND>, + + /// Drag and drop support + pub drag_and_drop: bool, +} + +impl Default for PlatformSpecific { + fn default() -> Self { + Self { + parent: None, + drag_and_drop: true, + } + } } |