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-rw-r--r--winit/src/program.rs (renamed from winit/src/multi_window.rs)340
1 files changed, 187 insertions, 153 deletions
diff --git a/winit/src/multi_window.rs b/winit/src/program.rs
index 8bd8a64d..28cd8e52 100644
--- a/winit/src/multi_window.rs
+++ b/winit/src/program.rs
@@ -10,7 +10,7 @@ use crate::core::mouse;
use crate::core::renderer;
use crate::core::widget::operation;
use crate::core::window;
-use crate::core::{Point, Size};
+use crate::core::{Color, Element, Point, Size, Theme};
use crate::futures::futures::channel::mpsc;
use crate::futures::futures::channel::oneshot;
use crate::futures::futures::executor;
@@ -20,14 +20,12 @@ use crate::futures::subscription::{self, Subscription};
use crate::futures::{Executor, Runtime};
use crate::graphics;
use crate::graphics::{compositor, Compositor};
-use crate::multi_window::window_manager::WindowManager;
-use crate::runtime::multi_window::Program;
use crate::runtime::user_interface::{self, UserInterface};
use crate::runtime::Debug;
-use crate::runtime::{Action, Task};
+use crate::runtime::{self, Action, Task};
use crate::{Clipboard, Error, Proxy, Settings};
-pub use crate::application::{default, Appearance, DefaultStyle};
+use window_manager::WindowManager;
use rustc_hash::FxHashMap;
use std::mem::ManuallyDrop;
@@ -40,19 +38,37 @@ use std::time::Instant;
/// your GUI application by simply calling [`run`]. It will run in
/// its own window.
///
-/// An [`Application`] can execute asynchronous actions by returning a
+/// A [`Program`] can execute asynchronous actions by returning a
/// [`Task`] in some of its methods.
///
-/// When using an [`Application`] with the `debug` feature enabled, a debug view
+/// When using a [`Program`] with the `debug` feature enabled, a debug view
/// can be toggled by pressing `F12`.
-pub trait Application: Program
+pub trait Program
where
+ Self: Sized,
Self::Theme: DefaultStyle,
{
- /// The data needed to initialize your [`Application`].
+ /// The type of __messages__ your [`Program`] will produce.
+ type Message: std::fmt::Debug + Send;
+
+ /// The theme used to draw the [`Program`].
+ type Theme;
+
+ /// The [`Executor`] that will run commands and subscriptions.
+ ///
+ /// The [default executor] can be a good starting point!
+ ///
+ /// [`Executor`]: Self::Executor
+ /// [default executor]: crate::futures::backend::default::Executor
+ type Executor: Executor;
+
+ /// The graphics backend to use to draw the [`Program`].
+ type Renderer: core::Renderer + core::text::Renderer;
+
+ /// The data needed to initialize your [`Program`].
type Flags;
- /// Initializes the [`Application`] with the flags provided to
+ /// Initializes the [`Program`] with the flags provided to
/// [`run`] as part of the [`Settings`].
///
/// Here is where you should return the initial state of your app.
@@ -62,13 +78,31 @@ where
/// load state from a file, perform an initial HTTP request, etc.
fn new(flags: Self::Flags) -> (Self, Task<Self::Message>);
- /// Returns the current title of the [`Application`].
+ /// Returns the current title of the [`Program`].
///
/// This title can be dynamic! The runtime will automatically update the
/// title of your application when necessary.
fn title(&self, window: window::Id) -> String;
- /// Returns the current `Theme` of the [`Application`].
+ /// Handles a __message__ and updates the state of the [`Program`].
+ ///
+ /// This is where you define your __update logic__. All the __messages__,
+ /// produced by either user interactions or commands, will be handled by
+ /// this method.
+ ///
+ /// Any [`Task`] returned will be executed immediately in the background by the
+ /// runtime.
+ fn update(&mut self, message: Self::Message) -> Task<Self::Message>;
+
+ /// Returns the widgets to display in the [`Program`] for the `window`.
+ ///
+ /// These widgets can produce __messages__ based on user interaction.
+ fn view(
+ &self,
+ window: window::Id,
+ ) -> Element<'_, Self::Message, Self::Theme, Self::Renderer>;
+
+ /// Returns the current `Theme` of the [`Program`].
fn theme(&self, window: window::Id) -> Self::Theme;
/// Returns the `Style` variation of the `Theme`.
@@ -89,7 +123,7 @@ where
Subscription::none()
}
- /// Returns the scale factor of the window of the [`Application`].
+ /// Returns the scale factor of the window of the [`Program`].
///
/// It can be used to dynamically control the size of the UI at runtime
/// (i.e. zooming).
@@ -104,17 +138,49 @@ where
}
}
-/// Runs an [`Application`] with an executor, compositor, and the provided
+/// The appearance of a program.
+#[derive(Debug, Clone, Copy, PartialEq)]
+pub struct Appearance {
+ /// The background [`Color`] of the application.
+ pub background_color: Color,
+
+ /// The default text [`Color`] of the application.
+ pub text_color: Color,
+}
+
+/// The default style of a [`Program`].
+pub trait DefaultStyle {
+ /// Returns the default style of a [`Program`].
+ fn default_style(&self) -> Appearance;
+}
+
+impl DefaultStyle for Theme {
+ fn default_style(&self) -> Appearance {
+ default(self)
+ }
+}
+
+/// The default [`Appearance`] of a [`Program`] with the built-in [`Theme`].
+pub fn default(theme: &Theme) -> Appearance {
+ let palette = theme.extended_palette();
+
+ Appearance {
+ background_color: palette.background.base.color,
+ text_color: palette.background.base.text,
+ }
+}
+/// Runs a [`Program`] with an executor, compositor, and the provided
/// settings.
-pub fn run<A, E, C>(
- settings: Settings<A::Flags>,
+pub fn run<P, C>(
+ settings: Settings,
graphics_settings: graphics::Settings,
+ window_settings: Option<window::Settings>,
+ flags: P::Flags,
) -> Result<(), Error>
where
- A: Application + 'static,
- E: Executor + 'static,
- C: Compositor<Renderer = A::Renderer> + 'static,
- A::Theme: DefaultStyle,
+ P: Program + 'static,
+ C: Compositor<Renderer = P::Renderer> + 'static,
+ P::Theme: DefaultStyle,
{
use winit::event_loop::EventLoop;
@@ -128,30 +194,24 @@ where
let (proxy, worker) = Proxy::new(event_loop.create_proxy());
let mut runtime = {
- let executor = E::new().map_err(Error::ExecutorCreationFailed)?;
+ let executor =
+ P::Executor::new().map_err(Error::ExecutorCreationFailed)?;
executor.spawn(worker);
Runtime::new(executor, proxy.clone())
};
- let (application, task) = {
- let flags = settings.flags;
-
- runtime.enter(|| A::new(flags))
- };
+ let (application, task) = runtime.enter(|| P::new(flags));
if let Some(stream) = task.into_stream() {
runtime.run(stream);
}
- let id = settings.id;
- let title = application.title(window::Id::MAIN);
-
let (boot_sender, boot_receiver) = oneshot::channel();
let (event_sender, event_receiver) = mpsc::unbounded();
let (control_sender, control_receiver) = mpsc::unbounded();
- let instance = Box::pin(run_instance::<A, E, C>(
+ let instance = Box::pin(run_instance::<P, C>(
application,
runtime,
proxy,
@@ -166,6 +226,7 @@ where
struct Runner<Message: 'static, F, C> {
instance: std::pin::Pin<Box<F>>,
context: task::Context<'static>,
+ id: Option<String>,
boot: Option<BootConfig<C>>,
sender: mpsc::UnboundedSender<Event<Message>>,
receiver: mpsc::UnboundedReceiver<Control>,
@@ -174,20 +235,17 @@ where
struct BootConfig<C> {
sender: oneshot::Sender<Boot<C>>,
- id: Option<String>,
- title: String,
- window_settings: window::Settings,
+ window_settings: Option<window::Settings>,
graphics_settings: graphics::Settings,
}
let mut runner = Runner {
instance,
context,
+ id: settings.id,
boot: Some(BootConfig {
sender: boot_sender,
- id,
- title,
- window_settings: settings.window,
+ window_settings,
graphics_settings,
}),
sender: event_sender,
@@ -204,8 +262,6 @@ where
fn resumed(&mut self, event_loop: &winit::event_loop::ActiveEventLoop) {
let Some(BootConfig {
sender,
- id,
- title,
window_settings,
graphics_settings,
}) = self.boot.take()
@@ -213,20 +269,9 @@ where
return;
};
- let should_be_visible = window_settings.visible;
- let exit_on_close_request = window_settings.exit_on_close_request;
-
- let window_attributes = conversion::window_attributes(
- window_settings,
- &title,
- event_loop.primary_monitor(),
- id,
- )
- .with_visible(false);
-
- log::debug!("Window attributes: {window_attributes:#?}");
-
- let window = match event_loop.create_window(window_attributes) {
+ let window = match event_loop.create_window(
+ winit::window::WindowAttributes::default().with_visible(false),
+ ) {
Ok(window) => Arc::new(window),
Err(error) => {
self.error = Some(Error::WindowCreationFailed(error));
@@ -235,16 +280,17 @@ where
}
};
+ let clipboard = Clipboard::connect(&window);
+
let finish_boot = async move {
let compositor =
C::new(graphics_settings, window.clone()).await?;
sender
.send(Boot {
- window,
compositor,
- should_be_visible,
- exit_on_close_request,
+ clipboard,
+ window_settings,
})
.ok()
.expect("Send boot event");
@@ -386,7 +432,12 @@ where
let window = event_loop
.create_window(
conversion::window_attributes(
- settings, &title, monitor, None,
+ settings,
+ &title,
+ monitor
+ .or(event_loop
+ .primary_monitor()),
+ self.id.clone(),
),
)
.expect("Create window");
@@ -423,10 +474,9 @@ where
}
struct Boot<C> {
- window: Arc<winit::window::Window>,
compositor: C,
- should_be_visible: bool,
- exit_on_close_request: bool,
+ clipboard: Clipboard,
+ window_settings: Option<window::Settings>,
}
enum Event<Message: 'static> {
@@ -449,62 +499,37 @@ enum Control {
},
}
-async fn run_instance<A, E, C>(
- mut application: A,
- mut runtime: Runtime<E, Proxy<A::Message>, Action<A::Message>>,
- mut proxy: Proxy<A::Message>,
+async fn run_instance<P, C>(
+ mut program: P,
+ mut runtime: Runtime<P::Executor, Proxy<P::Message>, Action<P::Message>>,
+ mut proxy: Proxy<P::Message>,
mut debug: Debug,
mut boot: oneshot::Receiver<Boot<C>>,
- mut event_receiver: mpsc::UnboundedReceiver<Event<Action<A::Message>>>,
+ mut event_receiver: mpsc::UnboundedReceiver<Event<Action<P::Message>>>,
mut control_sender: mpsc::UnboundedSender<Control>,
) where
- A: Application + 'static,
- E: Executor + 'static,
- C: Compositor<Renderer = A::Renderer> + 'static,
- A::Theme: DefaultStyle,
+ P: Program + 'static,
+ C: Compositor<Renderer = P::Renderer> + 'static,
+ P::Theme: DefaultStyle,
{
use winit::event;
use winit::event_loop::ControlFlow;
let Boot {
- window: main_window,
mut compositor,
- should_be_visible,
- exit_on_close_request,
+ mut clipboard,
+ window_settings,
} = boot.try_recv().ok().flatten().expect("Receive boot");
let mut window_manager = WindowManager::new();
- let _ = window_manager.insert(
- window::Id::MAIN,
- main_window,
- &application,
- &mut compositor,
- exit_on_close_request,
- );
-
- let main_window = window_manager
- .get_mut(window::Id::MAIN)
- .expect("Get main window");
-
- if should_be_visible {
- main_window.raw.set_visible(true);
- }
-
- let mut clipboard = Clipboard::connect(&main_window.raw);
- let mut events = {
- vec![(
- window::Id::MAIN,
- core::Event::Window(window::Event::Opened {
- position: main_window.position(),
- size: main_window.size(),
- }),
- )]
- };
+ let mut events = Vec::new();
+ let mut messages = Vec::new();
+ let mut actions = 0;
let mut ui_caches = FxHashMap::default();
let mut user_interfaces = ManuallyDrop::new(build_user_interfaces(
- &application,
+ &program,
&mut debug,
&mut window_manager,
FxHashMap::from_iter([(
@@ -513,15 +538,19 @@ async fn run_instance<A, E, C>(
)]),
));
- runtime.track(
- application
- .subscription()
- .map(Action::Output)
- .into_recipes(),
- );
+ runtime.track(program.subscription().map(Action::Output).into_recipes());
- let mut messages = Vec::new();
- let mut user_events = 0;
+ let is_daemon = window_settings.is_none();
+
+ if let Some(window_settings) = window_settings {
+ let (sender, _receiver) = oneshot::channel();
+
+ proxy.send_action(Action::Window(runtime::window::Action::Open(
+ window::Id::unique(),
+ window_settings,
+ sender,
+ )));
+ }
debug.startup_finished();
@@ -535,7 +564,7 @@ async fn run_instance<A, E, C>(
let window = window_manager.insert(
id,
Arc::new(window),
- &application,
+ &program,
&mut compositor,
exit_on_close_request,
);
@@ -545,7 +574,7 @@ async fn run_instance<A, E, C>(
let _ = user_interfaces.insert(
id,
build_user_interface(
- &application,
+ &program,
user_interface::Cache::default(),
&mut window.renderer,
logical_size,
@@ -591,7 +620,7 @@ async fn run_instance<A, E, C>(
event::Event::UserEvent(action) => {
run_action(
action,
- &application,
+ &program,
&mut compositor,
&mut messages,
&mut clipboard,
@@ -601,7 +630,7 @@ async fn run_instance<A, E, C>(
&mut window_manager,
&mut ui_caches,
);
- user_events += 1;
+ actions += 1;
}
event::Event::WindowEvent {
window_id: id,
@@ -782,6 +811,16 @@ async fn run_instance<A, E, C>(
event: window_event,
window_id,
} => {
+ if !is_daemon
+ && matches!(
+ window_event,
+ winit::event::WindowEvent::Destroyed
+ )
+ && window_manager.is_empty()
+ {
+ break 'main;
+ }
+
let Some((id, window)) =
window_manager.get_mut_alias(window_id)
else {
@@ -801,10 +840,6 @@ async fn run_instance<A, E, C>(
id,
core::Event::Window(window::Event::Closed),
));
-
- if window_manager.is_empty() {
- break 'main;
- }
} else {
window.state.update(
&window.raw,
@@ -903,7 +938,7 @@ async fn run_instance<A, E, C>(
// Update application
update(
- &mut application,
+ &mut program,
&mut runtime,
&mut debug,
&mut messages,
@@ -913,7 +948,7 @@ async fn run_instance<A, E, C>(
// application update since we don't know what changed
for (id, window) in window_manager.iter_mut() {
window.state.synchronize(
- &application,
+ &program,
id,
&window.raw,
);
@@ -926,15 +961,15 @@ async fn run_instance<A, E, C>(
// rebuild UIs with the synchronized states
user_interfaces =
ManuallyDrop::new(build_user_interfaces(
- &application,
+ &program,
&mut debug,
&mut window_manager,
cached_interfaces,
));
- if user_events > 0 {
- proxy.free_slots(user_events);
- user_events = 0;
+ if actions > 0 {
+ proxy.free_slots(actions);
+ actions = 0;
}
}
}
@@ -947,17 +982,17 @@ async fn run_instance<A, E, C>(
let _ = ManuallyDrop::into_inner(user_interfaces);
}
-/// Builds a window's [`UserInterface`] for the [`Application`].
-fn build_user_interface<'a, A: Application>(
- application: &'a A,
+/// Builds a window's [`UserInterface`] for the [`Program`].
+fn build_user_interface<'a, P: Program>(
+ application: &'a P,
cache: user_interface::Cache,
- renderer: &mut A::Renderer,
+ renderer: &mut P::Renderer,
size: Size,
debug: &mut Debug,
id: window::Id,
-) -> UserInterface<'a, A::Message, A::Theme, A::Renderer>
+) -> UserInterface<'a, P::Message, P::Theme, P::Renderer>
where
- A::Theme: DefaultStyle,
+ P::Theme: DefaultStyle,
{
debug.view_started();
let view = application.view(id);
@@ -970,13 +1005,13 @@ where
user_interface
}
-fn update<A: Application, E: Executor>(
- application: &mut A,
- runtime: &mut Runtime<E, Proxy<A::Message>, Action<A::Message>>,
+fn update<P: Program, E: Executor>(
+ application: &mut P,
+ runtime: &mut Runtime<E, Proxy<P::Message>, Action<P::Message>>,
debug: &mut Debug,
- messages: &mut Vec<A::Message>,
+ messages: &mut Vec<P::Message>,
) where
- A::Theme: DefaultStyle,
+ P::Theme: DefaultStyle,
{
for message in messages.drain(..) {
debug.log_message(&message);
@@ -994,24 +1029,24 @@ fn update<A: Application, E: Executor>(
runtime.track(subscription.map(Action::Output).into_recipes());
}
-fn run_action<A, C>(
- action: Action<A::Message>,
- application: &A,
+fn run_action<P, C>(
+ action: Action<P::Message>,
+ application: &P,
compositor: &mut C,
- messages: &mut Vec<A::Message>,
+ messages: &mut Vec<P::Message>,
clipboard: &mut Clipboard,
control_sender: &mut mpsc::UnboundedSender<Control>,
debug: &mut Debug,
interfaces: &mut FxHashMap<
window::Id,
- UserInterface<'_, A::Message, A::Theme, A::Renderer>,
+ UserInterface<'_, P::Message, P::Theme, P::Renderer>,
>,
- window_manager: &mut WindowManager<A, C>,
+ window_manager: &mut WindowManager<P, C>,
ui_caches: &mut FxHashMap<window::Id, user_interface::Cache>,
) where
- A: Application,
- C: Compositor<Renderer = A::Renderer> + 'static,
- A::Theme: DefaultStyle,
+ P: Program,
+ C: Compositor<Renderer = P::Renderer> + 'static,
+ P::Theme: DefaultStyle,
{
use crate::runtime::clipboard;
use crate::runtime::system;
@@ -1047,12 +1082,6 @@ fn run_action<A, C>(
window::Action::Close(id) => {
let _ = window_manager.remove(id);
let _ = ui_caches.remove(&id);
-
- if window_manager.is_empty() {
- control_sender
- .start_send(Control::Exit)
- .expect("Send control action");
- }
}
window::Action::Drag(id) => {
if let Some(window) = window_manager.get_mut(id) {
@@ -1266,19 +1295,24 @@ fn run_action<A, C>(
let _ = channel.send(Ok(()));
}
+ Action::Exit => {
+ control_sender
+ .start_send(Control::Exit)
+ .expect("Send control action");
+ }
}
}
/// Build the user interface for every window.
-pub fn build_user_interfaces<'a, A: Application, C>(
- application: &'a A,
+pub fn build_user_interfaces<'a, P: Program, C>(
+ application: &'a P,
debug: &mut Debug,
- window_manager: &mut WindowManager<A, C>,
+ window_manager: &mut WindowManager<P, C>,
mut cached_user_interfaces: FxHashMap<window::Id, user_interface::Cache>,
-) -> FxHashMap<window::Id, UserInterface<'a, A::Message, A::Theme, A::Renderer>>
+) -> FxHashMap<window::Id, UserInterface<'a, P::Message, P::Theme, P::Renderer>>
where
- C: Compositor<Renderer = A::Renderer>,
- A::Theme: DefaultStyle,
+ C: Compositor<Renderer = P::Renderer>,
+ P::Theme: DefaultStyle,
{
cached_user_interfaces
.drain()
@@ -1300,7 +1334,7 @@ where
.collect()
}
-/// Returns true if the provided event should cause an [`Application`] to
+/// Returns true if the provided event should cause a [`Program`] to
/// exit.
pub fn user_force_quit(
event: &winit::event::WindowEvent,