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-rw-r--r--winit/src/multi_window.rs148
1 files changed, 90 insertions, 58 deletions
diff --git a/winit/src/multi_window.rs b/winit/src/multi_window.rs
index e6f440bc..b67c0a48 100644
--- a/winit/src/multi_window.rs
+++ b/winit/src/multi_window.rs
@@ -46,7 +46,14 @@ pub enum Event<Message> {
/// An internal event for closing a window.
CloseWindow(window::Id),
/// An internal event for when the window has finished being created.
- WindowCreated(window::Id, winit::window::Window),
+ WindowCreated {
+ /// The internal ID of the window.
+ id: window::Id,
+ /// The raw window.
+ window: winit::window::Window,
+ /// Whether or not the window should close when a user requests it does.
+ exit_on_close_request: bool,
+ },
}
#[allow(unsafe_code)]
@@ -161,6 +168,8 @@ where
};
let should_main_be_visible = settings.window.visible;
+ let exit_on_close_request = settings.window.exit_on_close_request;
+
let builder = window_builder(
settings.window,
&application.title(window::Id::MAIN),
@@ -208,8 +217,13 @@ where
let (mut compositor, renderer) =
C::new(compositor_settings, Some(&main_window))?;
- let windows =
- Windows::new(&application, &mut compositor, renderer, main_window);
+ let windows = Windows::new(
+ &application,
+ &mut compositor,
+ renderer,
+ main_window,
+ exit_on_close_request,
+ );
let (mut event_sender, event_receiver) = mpsc::unbounded();
let (control_sender, mut control_receiver) = mpsc::unbounded();
@@ -225,7 +239,6 @@ where
init_command,
windows,
should_main_be_visible,
- settings.exit_on_close_request,
));
let mut context = task::Context::from_waker(task::noop_waker_ref());
@@ -255,14 +268,18 @@ where
title,
monitor,
}) => {
+ let exit_on_close_request = settings.exit_on_close_request;
+
let window =
settings::window_builder(settings, &title, monitor, None)
.build(window_target)
.expect("Failed to build window");
- Some(winit::event::Event::UserEvent(Event::WindowCreated(
- id, window,
- )))
+ Some(winit::event::Event::UserEvent(Event::WindowCreated {
+ id,
+ window,
+ exit_on_close_request,
+ }))
}
_ => event.to_static(),
};
@@ -299,7 +316,6 @@ async fn run_instance<A, E, C>(
init_command: Command<A::Message>,
mut windows: Windows<A, C>,
should_main_window_be_visible: bool,
- exit_on_main_closed: bool,
) where
A: Application + 'static,
E: Executor + 'static,
@@ -548,11 +564,20 @@ async fn run_instance<A, E, C>(
Event::Application(message) => {
messages.push(message);
}
- Event::WindowCreated(id, window) => {
+ Event::WindowCreated {
+ id,
+ window,
+ exit_on_close_request,
+ } => {
let bounds = logical_bounds_of(&window);
- let (inner_size, i) =
- windows.add(&application, &mut compositor, id, window);
+ let (inner_size, i) = windows.add(
+ &application,
+ &mut compositor,
+ id,
+ window,
+ exit_on_close_request,
+ );
user_interfaces.push(build_user_interface(
&application,
@@ -680,50 +705,61 @@ async fn run_instance<A, E, C>(
event: window_event,
window_id,
} => {
- let window_deleted = windows
- .pending_destroy
- .iter()
- .any(|(_, w_id)| window_id == *w_id);
+ let window_index =
+ windows.raw.iter().position(|w| w.id() == window_id);
+
+ match window_index {
+ Some(i) => {
+ let id = windows.ids[i];
+ let raw = &windows.raw[i];
+ let exit_on_close_request =
+ windows.exit_on_close_requested[i];
+
+ if matches!(
+ window_event,
+ winit::event::WindowEvent::CloseRequested
+ ) && exit_on_close_request
+ {
+ let i = windows.delete(id);
+ let _ = user_interfaces.remove(i);
+ let _ = ui_caches.remove(i);
+
+ if windows.is_empty() {
+ break 'main;
+ }
+ } else {
+ let state = &mut windows.states[i];
+ state.update(raw, &window_event, &mut debug);
- if matches!(window_event, winit::event::WindowEvent::Destroyed)
- {
- // This is the only special case, since in order trigger the Destroyed event the
- // window reference from winit must be dropped, but we still want to inform the
- // user that the window was destroyed so they can clean up any specific window
- // code for this window
- let id = windows.get_pending_destroy(window_id);
-
- events.push((
- None,
- core::Event::Window(id, window::Event::Destroyed),
- ));
- } else if !window_deleted {
- let i = windows.index_from_raw(window_id);
- let id = windows.ids[i];
- let raw = &windows.raw[i];
- let state = &mut windows.states[i];
-
- // first check if we need to just break the entire application
- // e.g. a user does a force quit on MacOS, or if a user has set "exit on main closed"
- // as an option in window settings and wants to close the main window
- if requests_exit(
- i,
- exit_on_main_closed,
- &window_event,
- state.modifiers(),
- ) {
- break 'main;
+ if let Some(event) = conversion::window_event(
+ id,
+ &window_event,
+ state.scale_factor(),
+ state.modifiers(),
+ ) {
+ events.push((Some(id), event));
+ }
+ }
}
-
- state.update(raw, &window_event, &mut debug);
-
- if let Some(event) = conversion::window_event(
- id,
- &window_event,
- state.scale_factor(),
- state.modifiers(),
- ) {
- events.push((Some(id), event));
+ None => {
+ // This is the only special case, since in order to trigger the Destroyed event the
+ // window reference from winit must be dropped, but we still want to inform the
+ // user that the window was destroyed so they can clean up any specific window
+ // code for this window
+ if matches!(
+ window_event,
+ winit::event::WindowEvent::Destroyed
+ ) {
+ let id = windows.get_pending_destroy(window_id);
+
+ events.push((
+ None,
+ core::Event::Window(
+ id,
+ window::Event::Destroyed,
+ ),
+ ));
+ }
}
}
}
@@ -1068,17 +1104,13 @@ where
/// Returns true if the provided event should cause an [`Application`] to
/// exit.
-pub fn requests_exit(
- window: usize,
- exit_on_main_closed: bool,
+pub fn user_force_quit(
event: &winit::event::WindowEvent<'_>,
_modifiers: winit::event::ModifiersState,
) -> bool {
use winit::event::WindowEvent;
- //TODO alt f4..?
match event {
- WindowEvent::CloseRequested => exit_on_main_closed && window == 0,
#[cfg(target_os = "macos")]
WindowEvent::KeyboardInput {
input: