diff options
Diffstat (limited to '')
-rw-r--r-- | winit/src/application.rs | 19 | ||||
-rw-r--r-- | winit/src/application/state.rs | 19 |
2 files changed, 37 insertions, 1 deletions
diff --git a/winit/src/application.rs b/winit/src/application.rs index 49f2f513..5d1aabf9 100644 --- a/winit/src/application.rs +++ b/winit/src/application.rs @@ -14,6 +14,7 @@ use iced_futures::futures; use iced_futures::futures::channel::mpsc; use iced_graphics::window; use iced_native::program::Program; +use iced_native::Menu; use iced_native::{Cache, UserInterface}; use std::mem::ManuallyDrop; @@ -98,6 +99,13 @@ pub trait Application: Program<Clipboard = Clipboard> { fn should_exit(&self) -> bool { false } + + /// Returns the current system [`Menu`] of the [`Application`]. + /// + /// By default, it returns an empty [`Menu`]. + fn menu(&self) -> Menu<Self::Message> { + Menu::new() + } } /// Runs an [`Application`] with an executor, compositor, and the provided @@ -145,6 +153,7 @@ where application.mode(), event_loop.primary_monitor(), ) + .with_menu(Some(conversion::menu(&application.menu()))) .build(&event_loop) .map_err(Error::WindowCreationFailed)?; @@ -380,6 +389,16 @@ async fn run_instance<A, E, C>( // Maybe we can use `ControlFlow::WaitUntil` for this. } event::Event::WindowEvent { + event: event::WindowEvent::MenuEntryActivated(entry_id), + .. + } => { + if let Some(message) = + conversion::menu_message(state.menu(), entry_id) + { + messages.push(message); + } + } + event::Event::WindowEvent { event: window_event, .. } => { diff --git a/winit/src/application/state.rs b/winit/src/application/state.rs index b54d3aed..f60f09be 100644 --- a/winit/src/application/state.rs +++ b/winit/src/application/state.rs @@ -1,5 +1,5 @@ use crate::conversion; -use crate::{Application, Color, Debug, Mode, Point, Size, Viewport}; +use crate::{Application, Color, Debug, Menu, Mode, Point, Size, Viewport}; use std::marker::PhantomData; use winit::event::{Touch, WindowEvent}; @@ -9,6 +9,7 @@ use winit::window::Window; #[derive(Debug, Clone)] pub struct State<A: Application> { title: String, + menu: Menu<A::Message>, mode: Mode, background_color: Color, scale_factor: f64, @@ -23,6 +24,7 @@ impl<A: Application> State<A> { /// Creates a new [`State`] for the provided [`Application`] and window. pub fn new(application: &A, window: &Window) -> Self { let title = application.title(); + let menu = application.menu(); let mode = application.mode(); let background_color = application.background_color(); let scale_factor = application.scale_factor(); @@ -38,6 +40,7 @@ impl<A: Application> State<A> { Self { title, + menu, mode, background_color, scale_factor, @@ -50,6 +53,11 @@ impl<A: Application> State<A> { } } + /// Returns the current [`Menu`] of the [`State`]. + pub fn menu(&self) -> &Menu<A::Message> { + &self.menu + } + /// Returns the current background [`Color`] of the [`State`]. pub fn background_color(&self) -> Color { self.background_color @@ -203,5 +211,14 @@ impl<A: Application> State<A> { self.scale_factor = new_scale_factor; } + + // Update menu + let new_menu = application.menu(); + + if self.menu != new_menu { + window.set_menu(Some(conversion::menu(&new_menu))); + + self.menu = new_menu; + } } } |