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-rw-r--r--winit/src/application.rs19
-rw-r--r--winit/src/application/state.rs19
2 files changed, 37 insertions, 1 deletions
diff --git a/winit/src/application.rs b/winit/src/application.rs
index 49f2f513..5d1aabf9 100644
--- a/winit/src/application.rs
+++ b/winit/src/application.rs
@@ -14,6 +14,7 @@ use iced_futures::futures;
use iced_futures::futures::channel::mpsc;
use iced_graphics::window;
use iced_native::program::Program;
+use iced_native::Menu;
use iced_native::{Cache, UserInterface};
use std::mem::ManuallyDrop;
@@ -98,6 +99,13 @@ pub trait Application: Program<Clipboard = Clipboard> {
fn should_exit(&self) -> bool {
false
}
+
+ /// Returns the current system [`Menu`] of the [`Application`].
+ ///
+ /// By default, it returns an empty [`Menu`].
+ fn menu(&self) -> Menu<Self::Message> {
+ Menu::new()
+ }
}
/// Runs an [`Application`] with an executor, compositor, and the provided
@@ -145,6 +153,7 @@ where
application.mode(),
event_loop.primary_monitor(),
)
+ .with_menu(Some(conversion::menu(&application.menu())))
.build(&event_loop)
.map_err(Error::WindowCreationFailed)?;
@@ -380,6 +389,16 @@ async fn run_instance<A, E, C>(
// Maybe we can use `ControlFlow::WaitUntil` for this.
}
event::Event::WindowEvent {
+ event: event::WindowEvent::MenuEntryActivated(entry_id),
+ ..
+ } => {
+ if let Some(message) =
+ conversion::menu_message(state.menu(), entry_id)
+ {
+ messages.push(message);
+ }
+ }
+ event::Event::WindowEvent {
event: window_event,
..
} => {
diff --git a/winit/src/application/state.rs b/winit/src/application/state.rs
index b54d3aed..f60f09be 100644
--- a/winit/src/application/state.rs
+++ b/winit/src/application/state.rs
@@ -1,5 +1,5 @@
use crate::conversion;
-use crate::{Application, Color, Debug, Mode, Point, Size, Viewport};
+use crate::{Application, Color, Debug, Menu, Mode, Point, Size, Viewport};
use std::marker::PhantomData;
use winit::event::{Touch, WindowEvent};
@@ -9,6 +9,7 @@ use winit::window::Window;
#[derive(Debug, Clone)]
pub struct State<A: Application> {
title: String,
+ menu: Menu<A::Message>,
mode: Mode,
background_color: Color,
scale_factor: f64,
@@ -23,6 +24,7 @@ impl<A: Application> State<A> {
/// Creates a new [`State`] for the provided [`Application`] and window.
pub fn new(application: &A, window: &Window) -> Self {
let title = application.title();
+ let menu = application.menu();
let mode = application.mode();
let background_color = application.background_color();
let scale_factor = application.scale_factor();
@@ -38,6 +40,7 @@ impl<A: Application> State<A> {
Self {
title,
+ menu,
mode,
background_color,
scale_factor,
@@ -50,6 +53,11 @@ impl<A: Application> State<A> {
}
}
+ /// Returns the current [`Menu`] of the [`State`].
+ pub fn menu(&self) -> &Menu<A::Message> {
+ &self.menu
+ }
+
/// Returns the current background [`Color`] of the [`State`].
pub fn background_color(&self) -> Color {
self.background_color
@@ -203,5 +211,14 @@ impl<A: Application> State<A> {
self.scale_factor = new_scale_factor;
}
+
+ // Update menu
+ let new_menu = application.menu();
+
+ if self.menu != new_menu {
+ window.set_menu(Some(conversion::menu(&new_menu)));
+
+ self.menu = new_menu;
+ }
}
}