diff options
Diffstat (limited to 'winit/src/application.rs')
-rw-r--r-- | winit/src/application.rs | 383 |
1 files changed, 277 insertions, 106 deletions
diff --git a/winit/src/application.rs b/winit/src/application.rs index a447c9da..e056f4c5 100644 --- a/winit/src/application.rs +++ b/winit/src/application.rs @@ -22,7 +22,9 @@ use crate::runtime::{Command, Debug}; use crate::{Clipboard, Error, Proxy, Settings}; use futures::channel::mpsc; +use futures::channel::oneshot; +use std::borrow::Cow; use std::mem::ManuallyDrop; use std::sync::Arc; @@ -129,7 +131,7 @@ pub fn default(theme: &Theme) -> Appearance { /// Runs an [`Application`] with an executor, compositor, and the provided /// settings. -pub async fn run<A, E, C>( +pub fn run<A, E, C>( settings: Settings<A::Flags>, graphics_settings: graphics::Settings, ) -> Result<(), Error> @@ -141,12 +143,12 @@ where { use futures::task; use futures::Future; - use winit::event_loop::EventLoopBuilder; + use winit::event_loop::EventLoop; let mut debug = Debug::new(); debug.startup_started(); - let event_loop = EventLoopBuilder::with_user_event() + let event_loop = EventLoop::with_user_event() .build() .expect("Create event loop"); @@ -165,102 +167,267 @@ where runtime.enter(|| A::new(flags)) }; - #[cfg(target_arch = "wasm32")] - let target = settings.window.platform_specific.target.clone(); + let id = settings.id; + let title = application.title(); - let should_be_visible = settings.window.visible; - let exit_on_close_request = settings.window.exit_on_close_request; + let (boot_sender, boot_receiver) = oneshot::channel(); + let (event_sender, event_receiver) = mpsc::unbounded(); + let (control_sender, control_receiver) = mpsc::unbounded(); - let builder = conversion::window_settings( - settings.window, - &application.title(), - event_loop.primary_monitor(), - settings.id, - ) - .with_visible(false); + let instance = Box::pin(run_instance::<A, E, C>( + application, + runtime, + proxy, + debug, + boot_receiver, + event_receiver, + control_sender, + init_command, + settings.fonts, + )); - log::debug!("Window builder: {builder:#?}"); + let context = task::Context::from_waker(task::noop_waker_ref()); + + struct Runner<Message: 'static, F, C> { + instance: std::pin::Pin<Box<F>>, + context: task::Context<'static>, + boot: Option<BootConfig<C>>, + sender: mpsc::UnboundedSender<winit::event::Event<Message>>, + receiver: mpsc::UnboundedReceiver<winit::event_loop::ControlFlow>, + error: Option<Error>, + #[cfg(target_arch = "wasm32")] + is_booted: std::rc::Rc<std::cell::RefCell<bool>>, + #[cfg(target_arch = "wasm32")] + queued_events: Vec<winit::event::Event<Message>>, + } - let window = Arc::new( - builder - .build(&event_loop) - .map_err(Error::WindowCreationFailed)?, - ); + struct BootConfig<C> { + sender: oneshot::Sender<Boot<C>>, + id: Option<String>, + title: String, + window_settings: window::Settings, + graphics_settings: graphics::Settings, + } - #[cfg(target_arch = "wasm32")] + let runner = Runner { + instance, + context, + boot: Some(BootConfig { + sender: boot_sender, + id, + title, + window_settings: settings.window, + graphics_settings, + }), + sender: event_sender, + receiver: control_receiver, + error: None, + #[cfg(target_arch = "wasm32")] + is_booted: std::rc::Rc::new(std::cell::RefCell::new(false)), + #[cfg(target_arch = "wasm32")] + queued_events: Vec::new(), + }; + + impl<Message, F, C> winit::application::ApplicationHandler<Message> + for Runner<Message, F, C> + where + F: Future<Output = ()>, + C: Compositor + 'static, { - use winit::platform::web::WindowExtWebSys; + fn resumed(&mut self, event_loop: &winit::event_loop::ActiveEventLoop) { + let Some(BootConfig { + sender, + id, + title, + window_settings, + graphics_settings, + }) = self.boot.take() + else { + return; + }; - let canvas = window.canvas().expect("Get window canvas"); - let _ = canvas.set_attribute( - "style", - "display: block; width: 100%; height: 100%", - ); + let should_be_visible = window_settings.visible; + let exit_on_close_request = window_settings.exit_on_close_request; + + #[cfg(target_arch = "wasm32")] + let target = window_settings.platform_specific.target.clone(); + + let window_attributes = conversion::window_attributes( + window_settings, + &title, + event_loop.primary_monitor(), + id, + ) + .with_visible(false); + + log::debug!("Window attributes: {window_attributes:#?}"); + + let window = match event_loop.create_window(window_attributes) { + Ok(window) => Arc::new(window), + Err(error) => { + self.error = Some(Error::WindowCreationFailed(error)); + event_loop.exit(); + return; + } + }; + + let finish_boot = { + let window = window.clone(); - let window = web_sys::window().unwrap(); - let document = window.document().unwrap(); - let body = document.body().unwrap(); - - let target = target.and_then(|target| { - body.query_selector(&format!("#{target}")) - .ok() - .unwrap_or(None) - }); - - match target { - Some(node) => { - let _ = node - .replace_with_with_node_1(&canvas) - .expect(&format!("Could not replace #{}", node.id())); + async move { + let compositor = + C::new(graphics_settings, window.clone()).await?; + + sender + .send(Boot { + window, + compositor, + should_be_visible, + exit_on_close_request, + }) + .ok() + .expect("Send boot event"); + + Ok::<_, graphics::Error>(()) + } + }; + + #[cfg(not(target_arch = "wasm32"))] + if let Err(error) = futures::executor::block_on(finish_boot) { + self.error = Some(Error::GraphicsCreationFailed(error)); + event_loop.exit(); } - None => { - let _ = body - .append_child(&canvas) - .expect("Append canvas to HTML body"); + + #[cfg(target_arch = "wasm32")] + { + use winit::platform::web::WindowExtWebSys; + + let canvas = window.canvas().expect("Get window canvas"); + let _ = canvas.set_attribute( + "style", + "display: block; width: 100%; height: 100%", + ); + + let window = web_sys::window().unwrap(); + let document = window.document().unwrap(); + let body = document.body().unwrap(); + + let target = target.and_then(|target| { + body.query_selector(&format!("#{target}")) + .ok() + .unwrap_or(None) + }); + + match target { + Some(node) => { + let _ = node.replace_with_with_node_1(&canvas).expect( + &format!("Could not replace #{}", node.id()), + ); + } + None => { + let _ = body + .append_child(&canvas) + .expect("Append canvas to HTML body"); + } + }; + + let is_booted = self.is_booted.clone(); + + wasm_bindgen_futures::spawn_local(async move { + finish_boot.await.expect("Finish boot!"); + + *is_booted.borrow_mut() = true; + }); } - }; - } + } + + fn window_event( + &mut self, + event_loop: &winit::event_loop::ActiveEventLoop, + window_id: winit::window::WindowId, + event: winit::event::WindowEvent, + ) { + #[cfg(target_os = "windows")] + let is_move_or_resize = matches!( + event, + winit::event::WindowEvent::Resized(_) + | winit::event::WindowEvent::Moved(_) + ); + + self.process_event( + event_loop, + winit::event::Event::WindowEvent { window_id, event }, + ); + + // TODO: Remove when unnecessary + // On Windows, we emulate an `AboutToWait` event after every `Resized` event + // since the event loop does not resume during resize interaction. + // More details: https://github.com/rust-windowing/winit/issues/3272 + #[cfg(target_os = "windows")] + { + if is_move_or_resize { + self.process_event( + event_loop, + winit::event::Event::AboutToWait, + ); + } + } + } - let mut compositor = C::new(graphics_settings, window.clone()).await?; - let renderer = compositor.create_renderer(); + fn user_event( + &mut self, + event_loop: &winit::event_loop::ActiveEventLoop, + message: Message, + ) { + self.process_event( + event_loop, + winit::event::Event::UserEvent(message), + ); + } - for font in settings.fonts { - compositor.load_font(font); + fn about_to_wait( + &mut self, + event_loop: &winit::event_loop::ActiveEventLoop, + ) { + self.process_event(event_loop, winit::event::Event::AboutToWait); + } } - let (mut event_sender, event_receiver) = mpsc::unbounded(); - let (control_sender, mut control_receiver) = mpsc::unbounded(); - - let mut instance = Box::pin(run_instance::<A, E, C>( - application, - compositor, - renderer, - runtime, - proxy, - debug, - event_receiver, - control_sender, - init_command, - window, - should_be_visible, - exit_on_close_request, - )); + impl<Message, F, C> Runner<Message, F, C> + where + F: Future<Output = ()>, + { + fn process_event( + &mut self, + event_loop: &winit::event_loop::ActiveEventLoop, + event: winit::event::Event<Message>, + ) { + // On Wasm, events may start being processed before the compositor + // boots up. We simply queue them and process them once ready. + #[cfg(target_arch = "wasm32")] + if !*self.is_booted.borrow() { + self.queued_events.push(event); + return; + } else if !self.queued_events.is_empty() { + let queued_events = std::mem::take(&mut self.queued_events); - let mut context = task::Context::from_waker(task::noop_waker_ref()); + // This won't infinitely recurse, since we `mem::take` + for event in queued_events { + self.process_event(event_loop, event); + } + } - let process_event = - move |event, event_loop: &winit::event_loop::EventLoopWindowTarget<_>| { if event_loop.exiting() { return; } - event_sender.start_send(event).expect("Send event"); + self.sender.start_send(event).expect("Send event"); - let poll = instance.as_mut().poll(&mut context); + let poll = self.instance.as_mut().poll(&mut self.context); match poll { task::Poll::Pending => { - if let Ok(Some(flow)) = control_receiver.try_next() { + if let Ok(Some(flow)) = self.receiver.try_next() { event_loop.set_control_flow(flow); } } @@ -268,54 +435,45 @@ where event_loop.exit(); } } - }; + } + } - #[cfg(not(target_os = "windows"))] - let _ = event_loop.run(process_event); + #[cfg(not(target_arch = "wasm32"))] + { + let mut runner = runner; + let _ = event_loop.run_app(&mut runner); + + runner.error.map(Err).unwrap_or(Ok(())) + } - // TODO: Remove when unnecessary - // On Windows, we emulate an `AboutToWait` event after every `Resized` event - // since the event loop does not resume during resize interaction. - // More details: https://github.com/rust-windowing/winit/issues/3272 - #[cfg(target_os = "windows")] + #[cfg(target_arch = "wasm32")] { - let mut process_event = process_event; + use winit::platform::web::EventLoopExtWebSys; + let _ = event_loop.spawn_app(runner); - let _ = event_loop.run(move |event, event_loop| { - if matches!( - event, - winit::event::Event::WindowEvent { - event: winit::event::WindowEvent::Resized(_) - | winit::event::WindowEvent::Moved(_), - .. - } - ) { - process_event(event, event_loop); - process_event(winit::event::Event::AboutToWait, event_loop); - } else { - process_event(event, event_loop); - } - }); + Ok(()) } +} - Ok(()) +struct Boot<C> { + window: Arc<winit::window::Window>, + compositor: C, + should_be_visible: bool, + exit_on_close_request: bool, } async fn run_instance<A, E, C>( mut application: A, - mut compositor: C, - mut renderer: A::Renderer, mut runtime: Runtime<E, Proxy<A::Message>, A::Message>, mut proxy: Proxy<A::Message>, mut debug: Debug, + mut boot: oneshot::Receiver<Boot<C>>, mut event_receiver: mpsc::UnboundedReceiver< winit::event::Event<A::Message>, >, mut control_sender: mpsc::UnboundedSender<winit::event_loop::ControlFlow>, init_command: Command<A::Message>, - window: Arc<winit::window::Window>, - should_be_visible: bool, - exit_on_close_request: bool, + fonts: Vec<Cow<'static, [u8]>>, ) where A: Application + 'static, E: Executor + 'static, @@ -326,6 +484,19 @@ async fn run_instance<A, E, C>( use winit::event; use winit::event_loop::ControlFlow; + let Boot { + window, + mut compositor, + should_be_visible, + exit_on_close_request, + } = boot.try_recv().ok().flatten().expect("Receive boot"); + + let mut renderer = compositor.create_renderer(); + + for font in fonts { + compositor.load_font(font); + } + let mut state = State::new(&application, &window); let mut viewport_version = state.viewport_version(); let physical_size = state.physical_size(); @@ -480,7 +651,7 @@ async fn run_instance<A, E, C>( debug.draw_finished(); if new_mouse_interaction != mouse_interaction { - window.set_cursor_icon(conversion::mouse_interaction( + window.set_cursor(conversion::mouse_interaction( new_mouse_interaction, )); |