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-rw-r--r--widget/src/shader.rs58
1 files changed, 25 insertions, 33 deletions
diff --git a/widget/src/shader.rs b/widget/src/shader.rs
index fa692336..8ec57482 100644
--- a/widget/src/shader.rs
+++ b/widget/src/shader.rs
@@ -1,23 +1,22 @@
//! A custom shader widget for wgpu applications.
-mod event;
mod program;
-pub use event::Event;
pub use program::Program;
-use crate::core;
+use crate::core::event;
use crate::core::layout::{self, Layout};
use crate::core::mouse;
use crate::core::renderer;
use crate::core::widget::tree::{self, Tree};
use crate::core::widget::{self, Widget};
use crate::core::window;
-use crate::core::{Clipboard, Element, Length, Rectangle, Shell, Size};
+use crate::core::{Clipboard, Element, Event, Length, Rectangle, Shell, Size};
use crate::renderer::wgpu::primitive;
use std::marker::PhantomData;
pub use crate::graphics::Viewport;
+pub use crate::Action;
pub use primitive::{Primitive, Storage};
/// A widget which can render custom shaders with Iced's `wgpu` backend.
@@ -87,7 +86,7 @@ where
layout::atomic(limits, self.width, self.height)
}
- fn on_event(
+ fn update(
&mut self,
tree: &mut Tree,
event: crate::core::Event,
@@ -97,40 +96,34 @@ where
_clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>,
_viewport: &Rectangle,
- ) -> event::Status {
+ ) {
let bounds = layout.bounds();
- let custom_shader_event = match event {
- core::Event::Mouse(mouse_event) => Some(Event::Mouse(mouse_event)),
- core::Event::Keyboard(keyboard_event) => {
- Some(Event::Keyboard(keyboard_event))
- }
- core::Event::Touch(touch_event) => Some(Event::Touch(touch_event)),
- core::Event::Window(window::Event::RedrawRequested(instant)) => {
- Some(Event::RedrawRequested(instant))
- }
- core::Event::Window(_) => None,
- };
-
- if let Some(custom_shader_event) = custom_shader_event {
- let state = tree.state.downcast_mut::<P::State>();
+ let state = tree.state.downcast_mut::<P::State>();
- let (event_status, message) = self.program.update(
- state,
- custom_shader_event,
- bounds,
- cursor,
- shell,
- );
+ if let Some(action) = self.program.update(state, event, bounds, cursor)
+ {
+ let (message, redraw_request, event_status) = action.into_inner();
if let Some(message) = message {
shell.publish(message);
}
- return event_status;
- }
+ if let Some(redraw_request) = redraw_request {
+ match redraw_request {
+ window::RedrawRequest::NextFrame => {
+ shell.request_redraw();
+ }
+ window::RedrawRequest::At(at) => {
+ shell.request_redraw_at(at);
+ }
+ }
+ }
- event::Status::Ignored
+ if event_status == event::Status::Captured {
+ shell.capture_event();
+ }
+ }
}
fn mouse_interaction(
@@ -194,9 +187,8 @@ where
event: Event,
bounds: Rectangle,
cursor: mouse::Cursor,
- shell: &mut Shell<'_, Message>,
- ) -> (event::Status, Option<Message>) {
- T::update(self, state, event, bounds, cursor, shell)
+ ) -> Option<Action<Message>> {
+ T::update(self, state, event, bounds, cursor)
}
fn draw(