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-rw-r--r--widget/src/scrollable.rs (renamed from native/src/widget/scrollable.rs)843
1 files changed, 515 insertions, 328 deletions
diff --git a/native/src/widget/scrollable.rs b/widget/src/scrollable.rs
index c1df8c39..88746ac4 100644
--- a/native/src/widget/scrollable.rs
+++ b/widget/src/scrollable.rs
@@ -1,58 +1,52 @@
//! Navigate an endless amount of content with a scrollbar.
-use crate::event::{self, Event};
-use crate::keyboard;
-use crate::layout;
-use crate::mouse;
-use crate::overlay;
-use crate::renderer;
-use crate::touch;
-use crate::widget;
-use crate::widget::operation::{self, Operation};
-use crate::widget::tree::{self, Tree};
-use crate::{
- Background, Clipboard, Color, Command, Element, Layout, Length, Pixels,
- Point, Rectangle, Shell, Size, Vector, Widget,
+use crate::core::event::{self, Event};
+use crate::core::keyboard;
+use crate::core::layout;
+use crate::core::mouse;
+use crate::core::overlay;
+use crate::core::renderer;
+use crate::core::touch;
+use crate::core::widget;
+use crate::core::widget::operation::{self, Operation};
+use crate::core::widget::tree::{self, Tree};
+use crate::core::{
+ Background, Clipboard, Color, Element, Layout, Length, Pixels, Point,
+ Rectangle, Shell, Size, Vector, Widget,
};
+use crate::runtime::Command;
-pub use iced_style::scrollable::StyleSheet;
-pub use operation::scrollable::RelativeOffset;
-
-pub mod style {
- //! The styles of a [`Scrollable`].
- //!
- //! [`Scrollable`]: crate::widget::Scrollable
- pub use iced_style::scrollable::{Scrollbar, Scroller};
-}
+pub use crate::style::scrollable::{Scrollbar, Scroller, StyleSheet};
+pub use operation::scrollable::{AbsoluteOffset, RelativeOffset};
/// A widget that can vertically display an infinite amount of content with a
/// scrollbar.
#[allow(missing_debug_implementations)]
-pub struct Scrollable<'a, Message, Renderer>
+pub struct Scrollable<'a, Message, Renderer = crate::Renderer>
where
- Renderer: crate::Renderer,
+ Renderer: crate::core::Renderer,
Renderer::Theme: StyleSheet,
{
id: Option<Id>,
+ width: Length,
height: Length,
- vertical: Properties,
- horizontal: Option<Properties>,
+ direction: Direction,
content: Element<'a, Message, Renderer>,
- on_scroll: Option<Box<dyn Fn(RelativeOffset) -> Message + 'a>>,
+ on_scroll: Option<Box<dyn Fn(Viewport) -> Message + 'a>>,
style: <Renderer::Theme as StyleSheet>::Style,
}
impl<'a, Message, Renderer> Scrollable<'a, Message, Renderer>
where
- Renderer: crate::Renderer,
+ Renderer: crate::core::Renderer,
Renderer::Theme: StyleSheet,
{
/// Creates a new [`Scrollable`].
pub fn new(content: impl Into<Element<'a, Message, Renderer>>) -> Self {
Scrollable {
id: None,
+ width: Length::Shrink,
height: Length::Shrink,
- vertical: Properties::default(),
- horizontal: None,
+ direction: Default::default(),
content: content.into(),
on_scroll: None,
style: Default::default(),
@@ -65,32 +59,28 @@ where
self
}
- /// Sets the height of the [`Scrollable`].
- pub fn height(mut self, height: impl Into<Length>) -> Self {
- self.height = height.into();
+ /// Sets the width of the [`Scrollable`].
+ pub fn width(mut self, width: impl Into<Length>) -> Self {
+ self.width = width.into();
self
}
- /// Configures the vertical scrollbar of the [`Scrollable`] .
- pub fn vertical_scroll(mut self, properties: Properties) -> Self {
- self.vertical = properties;
+ /// Sets the height of the [`Scrollable`].
+ pub fn height(mut self, height: impl Into<Length>) -> Self {
+ self.height = height.into();
self
}
- /// Configures the horizontal scrollbar of the [`Scrollable`] .
- pub fn horizontal_scroll(mut self, properties: Properties) -> Self {
- self.horizontal = Some(properties);
+ /// Sets the [`Direction`] of the [`Scrollable`] .
+ pub fn direction(mut self, direction: Direction) -> Self {
+ self.direction = direction;
self
}
/// Sets a function to call when the [`Scrollable`] is scrolled.
///
- /// The function takes the new relative x & y offset of the [`Scrollable`]
- /// (e.g. `0` means beginning, while `1` means end).
- pub fn on_scroll(
- mut self,
- f: impl Fn(RelativeOffset) -> Message + 'a,
- ) -> Self {
+ /// The function takes the [`Viewport`] of the [`Scrollable`]
+ pub fn on_scroll(mut self, f: impl Fn(Viewport) -> Message + 'a) -> Self {
self.on_scroll = Some(Box::new(f));
self
}
@@ -105,12 +95,55 @@ where
}
}
+/// The direction of [`Scrollable`].
+#[derive(Debug, Clone, Copy, PartialEq)]
+pub enum Direction {
+ /// Vertical scrolling
+ Vertical(Properties),
+ /// Horizontal scrolling
+ Horizontal(Properties),
+ /// Both vertical and horizontal scrolling
+ Both {
+ /// The properties of the vertical scrollbar.
+ vertical: Properties,
+ /// The properties of the horizontal scrollbar.
+ horizontal: Properties,
+ },
+}
+
+impl Direction {
+ /// Returns the [`Properties`] of the horizontal scrollbar, if any.
+ pub fn horizontal(&self) -> Option<&Properties> {
+ match self {
+ Self::Horizontal(properties) => Some(properties),
+ Self::Both { horizontal, .. } => Some(horizontal),
+ _ => None,
+ }
+ }
+
+ /// Returns the [`Properties`] of the vertical scrollbar, if any.
+ pub fn vertical(&self) -> Option<&Properties> {
+ match self {
+ Self::Vertical(properties) => Some(properties),
+ Self::Both { vertical, .. } => Some(vertical),
+ _ => None,
+ }
+ }
+}
+
+impl Default for Direction {
+ fn default() -> Self {
+ Self::Vertical(Properties::default())
+ }
+}
+
/// Properties of a scrollbar within a [`Scrollable`].
-#[derive(Debug)]
+#[derive(Debug, Clone, Copy, PartialEq)]
pub struct Properties {
width: f32,
margin: f32,
scroller_width: f32,
+ alignment: Alignment,
}
impl Default for Properties {
@@ -119,6 +152,7 @@ impl Default for Properties {
width: 10.0,
margin: 0.0,
scroller_width: 10.0,
+ alignment: Alignment::Start,
}
}
}
@@ -130,9 +164,8 @@ impl Properties {
}
/// Sets the scrollbar width of the [`Scrollable`] .
- /// Silently enforces a minimum width of 1.
pub fn width(mut self, width: impl Into<Pixels>) -> Self {
- self.width = width.into().0.max(1.0);
+ self.width = width.into().0.max(0.0);
self
}
@@ -143,17 +176,32 @@ impl Properties {
}
/// Sets the scroller width of the [`Scrollable`] .
- /// Silently enforces a minimum width of 1.
pub fn scroller_width(mut self, scroller_width: impl Into<Pixels>) -> Self {
- self.scroller_width = scroller_width.into().0.max(1.0);
+ self.scroller_width = scroller_width.into().0.max(0.0);
+ self
+ }
+
+ /// Sets the alignment of the [`Scrollable`] .
+ pub fn alignment(mut self, alignment: Alignment) -> Self {
+ self.alignment = alignment;
self
}
}
+/// Alignment of the scrollable's content relative to it's [`Viewport`] in one direction.
+#[derive(Debug, Clone, Copy, Default, PartialEq, Eq)]
+pub enum Alignment {
+ /// Content is aligned to the start of the [`Viewport`].
+ #[default]
+ Start,
+ /// Content is aligned to the end of the [`Viewport`]
+ End,
+}
+
impl<'a, Message, Renderer> Widget<Message, Renderer>
for Scrollable<'a, Message, Renderer>
where
- Renderer: crate::Renderer,
+ Renderer: crate::core::Renderer,
Renderer::Theme: StyleSheet,
{
fn tag(&self) -> tree::Tag {
@@ -173,7 +221,7 @@ where
}
fn width(&self) -> Length {
- self.content.as_widget().width()
+ self.width
}
fn height(&self) -> Length {
@@ -188,9 +236,9 @@ where
layout(
renderer,
limits,
- Widget::<Message, Renderer>::width(self),
+ self.width,
self.height,
- self.horizontal.is_some(),
+ &self.direction,
|renderer, limits| {
self.content.as_widget().layout(renderer, limits)
},
@@ -226,7 +274,7 @@ where
tree: &mut Tree,
event: Event,
layout: Layout<'_>,
- cursor_position: Point,
+ cursor: mouse::Cursor,
renderer: &Renderer,
clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>,
@@ -235,18 +283,17 @@ where
tree.state.downcast_mut::<State>(),
event,
layout,
- cursor_position,
+ cursor,
clipboard,
shell,
- &self.vertical,
- self.horizontal.as_ref(),
+ self.direction,
&self.on_scroll,
- |event, layout, cursor_position, clipboard, shell| {
+ |event, layout, cursor, clipboard, shell| {
self.content.as_widget_mut().on_event(
&mut tree.children[0],
event,
layout,
- cursor_position,
+ cursor,
renderer,
clipboard,
shell,
@@ -262,7 +309,7 @@ where
theme: &Renderer::Theme,
style: &renderer::Style,
layout: Layout<'_>,
- cursor_position: Point,
+ cursor: mouse::Cursor,
_viewport: &Rectangle,
) {
draw(
@@ -270,18 +317,17 @@ where
renderer,
theme,
layout,
- cursor_position,
- &self.vertical,
- self.horizontal.as_ref(),
+ cursor,
+ self.direction,
&self.style,
- |renderer, layout, cursor_position, viewport| {
+ |renderer, layout, cursor, viewport| {
self.content.as_widget().draw(
&tree.children[0],
renderer,
theme,
style,
layout,
- cursor_position,
+ cursor,
viewport,
)
},
@@ -292,21 +338,20 @@ where
&self,
tree: &Tree,
layout: Layout<'_>,
- cursor_position: Point,
+ cursor: mouse::Cursor,
_viewport: &Rectangle,
renderer: &Renderer,
) -> mouse::Interaction {
mouse_interaction(
tree.state.downcast_ref::<State>(),
layout,
- cursor_position,
- &self.vertical,
- self.horizontal.as_ref(),
- |layout, cursor_position, viewport| {
+ cursor,
+ self.direction,
+ |layout, cursor, viewport| {
self.content.as_widget().mouse_interaction(
&tree.children[0],
layout,
- cursor_position,
+ cursor,
viewport,
renderer,
)
@@ -331,12 +376,12 @@ where
let bounds = layout.bounds();
let content_layout = layout.children().next().unwrap();
let content_bounds = content_layout.bounds();
- let offset = tree
+ let translation = tree
.state
.downcast_ref::<State>()
- .offset(bounds, content_bounds);
+ .translation(self.direction, bounds, content_bounds);
- overlay.translate(Vector::new(-offset.x, -offset.y))
+ overlay.translate(Vector::new(-translation.x, -translation.y))
})
}
}
@@ -345,7 +390,7 @@ impl<'a, Message, Renderer> From<Scrollable<'a, Message, Renderer>>
for Element<'a, Message, Renderer>
where
Message: 'a,
- Renderer: 'a + crate::Renderer,
+ Renderer: 'a + crate::core::Renderer,
Renderer::Theme: StyleSheet,
{
fn from(
@@ -388,34 +433,39 @@ pub fn snap_to<Message: 'static>(
Command::widget(operation::scrollable::snap_to(id.0, offset))
}
+/// Produces a [`Command`] that scrolls the [`Scrollable`] with the given [`Id`]
+/// to the provided [`AbsoluteOffset`] along the x & y axis.
+pub fn scroll_to<Message: 'static>(
+ id: Id,
+ offset: AbsoluteOffset,
+) -> Command<Message> {
+ Command::widget(operation::scrollable::scroll_to(id.0, offset))
+}
+
/// Computes the layout of a [`Scrollable`].
pub fn layout<Renderer>(
renderer: &Renderer,
limits: &layout::Limits,
width: Length,
height: Length,
- horizontal_enabled: bool,
+ direction: &Direction,
layout_content: impl FnOnce(&Renderer, &layout::Limits) -> layout::Node,
) -> layout::Node {
- let limits = limits
- .max_height(f32::INFINITY)
- .max_width(if horizontal_enabled {
- f32::INFINITY
- } else {
- limits.max().width
- })
- .width(width)
- .height(height);
+ let limits = limits.width(width).height(height);
let child_limits = layout::Limits::new(
- Size::new(limits.min().width, 0.0),
+ Size::new(limits.min().width, limits.min().height),
Size::new(
- if horizontal_enabled {
+ if direction.horizontal().is_some() {
f32::INFINITY
} else {
limits.max().width
},
- f32::MAX,
+ if direction.vertical().is_some() {
+ f32::MAX
+ } else {
+ limits.max().height
+ },
),
);
@@ -431,52 +481,44 @@ pub fn update<Message>(
state: &mut State,
event: Event,
layout: Layout<'_>,
- cursor_position: Point,
+ cursor: mouse::Cursor,
clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>,
- vertical: &Properties,
- horizontal: Option<&Properties>,
- on_scroll: &Option<Box<dyn Fn(RelativeOffset) -> Message + '_>>,
+ direction: Direction,
+ on_scroll: &Option<Box<dyn Fn(Viewport) -> Message + '_>>,
update_content: impl FnOnce(
Event,
Layout<'_>,
- Point,
+ mouse::Cursor,
&mut dyn Clipboard,
&mut Shell<'_, Message>,
) -> event::Status,
) -> event::Status {
let bounds = layout.bounds();
- let mouse_over_scrollable = bounds.contains(cursor_position);
+ let cursor_over_scrollable = cursor.position_over(bounds);
let content = layout.children().next().unwrap();
let content_bounds = content.bounds();
- let scrollbars =
- Scrollbars::new(state, vertical, horizontal, bounds, content_bounds);
+ let scrollbars = Scrollbars::new(state, direction, bounds, content_bounds);
let (mouse_over_y_scrollbar, mouse_over_x_scrollbar) =
- scrollbars.is_mouse_over(cursor_position);
+ scrollbars.is_mouse_over(cursor);
let event_status = {
- let cursor_position = if mouse_over_scrollable
- && !(mouse_over_y_scrollbar || mouse_over_x_scrollbar)
- {
- cursor_position + state.offset(bounds, content_bounds)
- } else {
- // TODO: Make `cursor_position` an `Option<Point>` so we can encode
- // cursor availability.
- // This will probably happen naturally once we add multi-window
- // support.
- Point::new(-1.0, -1.0)
+ let cursor = match cursor_over_scrollable {
+ Some(cursor_position)
+ if !(mouse_over_x_scrollbar || mouse_over_y_scrollbar) =>
+ {
+ mouse::Cursor::Available(
+ cursor_position
+ + state.translation(direction, bounds, content_bounds),
+ )
+ }
+ _ => mouse::Cursor::Unavailable,
};
- update_content(
- event.clone(),
- content,
- cursor_position,
- clipboard,
- shell,
- )
+ update_content(event.clone(), content, cursor, clipboard, shell)
};
if let event::Status::Captured = event_status {
@@ -490,76 +532,79 @@ pub fn update<Message>(
return event::Status::Ignored;
}
- if mouse_over_scrollable {
- match event {
- Event::Mouse(mouse::Event::WheelScrolled { delta }) => {
- let delta = match delta {
- mouse::ScrollDelta::Lines { x, y } => {
- // TODO: Configurable speed/friction (?)
- let movement = if state.keyboard_modifiers.shift() {
- Vector::new(y, x)
- } else {
- Vector::new(x, y)
- };
+ match event {
+ Event::Mouse(mouse::Event::WheelScrolled { delta }) => {
+ if cursor_over_scrollable.is_none() {
+ return event::Status::Ignored;
+ }
- movement * 60.0
- }
- mouse::ScrollDelta::Pixels { x, y } => Vector::new(x, y),
- };
+ let delta = match delta {
+ mouse::ScrollDelta::Lines { x, y } => {
+ // TODO: Configurable speed/friction (?)
+ let movement = if state.keyboard_modifiers.shift() {
+ Vector::new(y, x)
+ } else {
+ Vector::new(x, y)
+ };
- state.scroll(delta, bounds, content_bounds);
+ movement * 60.0
+ }
+ mouse::ScrollDelta::Pixels { x, y } => Vector::new(x, y),
+ };
- notify_on_scroll(
- state,
- on_scroll,
- bounds,
- content_bounds,
- shell,
- );
+ state.scroll(delta, direction, bounds, content_bounds);
+
+ notify_on_scroll(state, on_scroll, bounds, content_bounds, shell);
+
+ return event::Status::Captured;
+ }
+ Event::Touch(event)
+ if state.scroll_area_touched_at.is_some()
+ || !mouse_over_y_scrollbar && !mouse_over_x_scrollbar =>
+ {
+ match event {
+ touch::Event::FingerPressed { .. } => {
+ let Some(cursor_position) = cursor.position() else {
+ return event::Status::Ignored
+ };
+
+ state.scroll_area_touched_at = Some(cursor_position);
+ }
+ touch::Event::FingerMoved { .. } => {
+ if let Some(scroll_box_touched_at) =
+ state.scroll_area_touched_at
+ {
+ let Some(cursor_position) = cursor.position() else {
+ return event::Status::Ignored
+ };
+
+ let delta = Vector::new(
+ cursor_position.x - scroll_box_touched_at.x,
+ cursor_position.y - scroll_box_touched_at.y,
+ );
+
+ state.scroll(delta, direction, bounds, content_bounds);
- return event::Status::Captured;
- }
- Event::Touch(event)
- if state.scroll_area_touched_at.is_some()
- || !mouse_over_y_scrollbar && !mouse_over_x_scrollbar =>
- {
- match event {
- touch::Event::FingerPressed { .. } => {
state.scroll_area_touched_at = Some(cursor_position);
- }
- touch::Event::FingerMoved { .. } => {
- if let Some(scroll_box_touched_at) =
- state.scroll_area_touched_at
- {
- let delta = Vector::new(
- cursor_position.x - scroll_box_touched_at.x,
- cursor_position.y - scroll_box_touched_at.y,
- );
-
- state.scroll(delta, bounds, content_bounds);
-
- state.scroll_area_touched_at =
- Some(cursor_position);
-
- notify_on_scroll(
- state,
- on_scroll,
- bounds,
- content_bounds,
- shell,
- );
- }
- }
- touch::Event::FingerLifted { .. }
- | touch::Event::FingerLost { .. } => {
- state.scroll_area_touched_at = None;
+
+ notify_on_scroll(
+ state,
+ on_scroll,
+ bounds,
+ content_bounds,
+ shell,
+ );
}
}
-
- return event::Status::Captured;
+ touch::Event::FingerLifted { .. }
+ | touch::Event::FingerLost { .. } => {
+ state.scroll_area_touched_at = None;
+ }
}
- _ => {}
+
+ return event::Status::Captured;
}
+ _ => {}
}
if let Some(scroller_grabbed_at) = state.y_scroller_grabbed_at {
@@ -574,6 +619,10 @@ pub fn update<Message>(
Event::Mouse(mouse::Event::CursorMoved { .. })
| Event::Touch(touch::Event::FingerMoved { .. }) => {
if let Some(scrollbar) = scrollbars.y {
+ let Some(cursor_position) = cursor.position() else {
+ return event::Status::Ignored
+ };
+
state.scroll_y_to(
scrollbar.scroll_percentage_y(
scroller_grabbed_at,
@@ -600,6 +649,10 @@ pub fn update<Message>(
match event {
Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left))
| Event::Touch(touch::Event::FingerPressed { .. }) => {
+ let Some(cursor_position) = cursor.position() else {
+ return event::Status::Ignored
+ };
+
if let (Some(scroller_grabbed_at), Some(scrollbar)) =
(scrollbars.grab_y_scroller(cursor_position), scrollbars.y)
{
@@ -640,6 +693,10 @@ pub fn update<Message>(
}
Event::Mouse(mouse::Event::CursorMoved { .. })
| Event::Touch(touch::Event::FingerMoved { .. }) => {
+ let Some(cursor_position) = cursor.position() else {
+ return event::Status::Ignored
+ };
+
if let Some(scrollbar) = scrollbars.x {
state.scroll_x_to(
scrollbar.scroll_percentage_x(
@@ -667,6 +724,10 @@ pub fn update<Message>(
match event {
Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left))
| Event::Touch(touch::Event::FingerPressed { .. }) => {
+ let Some(cursor_position) = cursor.position() else {
+ return event::Status::Ignored
+ };
+
if let (Some(scroller_grabbed_at), Some(scrollbar)) =
(scrollbars.grab_x_scroller(cursor_position), scrollbars.x)
{
@@ -703,48 +764,47 @@ pub fn update<Message>(
pub fn mouse_interaction(
state: &State,
layout: Layout<'_>,
- cursor_position: Point,
- vertical: &Properties,
- horizontal: Option<&Properties>,
+ cursor: mouse::Cursor,
+ direction: Direction,
content_interaction: impl FnOnce(
Layout<'_>,
- Point,
+ mouse::Cursor,
&Rectangle,
) -> mouse::Interaction,
) -> mouse::Interaction {
let bounds = layout.bounds();
- let mouse_over_scrollable = bounds.contains(cursor_position);
+ let cursor_over_scrollable = cursor.position_over(bounds);
let content_layout = layout.children().next().unwrap();
let content_bounds = content_layout.bounds();
- let scrollbars =
- Scrollbars::new(state, vertical, horizontal, bounds, content_bounds);
+ let scrollbars = Scrollbars::new(state, direction, bounds, content_bounds);
let (mouse_over_y_scrollbar, mouse_over_x_scrollbar) =
- scrollbars.is_mouse_over(cursor_position);
+ scrollbars.is_mouse_over(cursor);
if (mouse_over_x_scrollbar || mouse_over_y_scrollbar)
|| state.scrollers_grabbed()
{
mouse::Interaction::Idle
} else {
- let offset = state.offset(bounds, content_bounds);
+ let translation = state.translation(direction, bounds, content_bounds);
- let cursor_position = if mouse_over_scrollable
- && !(mouse_over_y_scrollbar || mouse_over_x_scrollbar)
- {
- cursor_position + offset
- } else {
- Point::new(-1.0, -1.0)
+ let cursor = match cursor_over_scrollable {
+ Some(cursor_position)
+ if !(mouse_over_x_scrollbar || mouse_over_y_scrollbar) =>
+ {
+ mouse::Cursor::Available(cursor_position + translation)
+ }
+ _ => mouse::Cursor::Unavailable,
};
content_interaction(
content_layout,
- cursor_position,
+ cursor,
&Rectangle {
- y: bounds.y + offset.y,
- x: bounds.x + offset.x,
+ y: bounds.y + translation.y,
+ x: bounds.x + translation.x,
..bounds
},
)
@@ -757,49 +817,48 @@ pub fn draw<Renderer>(
renderer: &mut Renderer,
theme: &Renderer::Theme,
layout: Layout<'_>,
- cursor_position: Point,
- vertical: &Properties,
- horizontal: Option<&Properties>,
+ cursor: mouse::Cursor,
+ direction: Direction,
style: &<Renderer::Theme as StyleSheet>::Style,
- draw_content: impl FnOnce(&mut Renderer, Layout<'_>, Point, &Rectangle),
+ draw_content: impl FnOnce(&mut Renderer, Layout<'_>, mouse::Cursor, &Rectangle),
) where
- Renderer: crate::Renderer,
+ Renderer: crate::core::Renderer,
Renderer::Theme: StyleSheet,
{
let bounds = layout.bounds();
let content_layout = layout.children().next().unwrap();
let content_bounds = content_layout.bounds();
- let scrollbars =
- Scrollbars::new(state, vertical, horizontal, bounds, content_bounds);
+ let scrollbars = Scrollbars::new(state, direction, bounds, content_bounds);
- let mouse_over_scrollable = bounds.contains(cursor_position);
+ let cursor_over_scrollable = cursor.position_over(bounds);
let (mouse_over_y_scrollbar, mouse_over_x_scrollbar) =
- scrollbars.is_mouse_over(cursor_position);
+ scrollbars.is_mouse_over(cursor);
- let offset = state.offset(bounds, content_bounds);
+ let translation = state.translation(direction, bounds, content_bounds);
- let cursor_position = if mouse_over_scrollable
- && !(mouse_over_x_scrollbar || mouse_over_y_scrollbar)
- {
- cursor_position + offset
- } else {
- Point::new(-1.0, -1.0)
+ let cursor = match cursor_over_scrollable {
+ Some(cursor_position)
+ if !(mouse_over_x_scrollbar || mouse_over_y_scrollbar) =>
+ {
+ mouse::Cursor::Available(cursor_position + translation)
+ }
+ _ => mouse::Cursor::Unavailable,
};
// Draw inner content
if scrollbars.active() {
renderer.with_layer(bounds, |renderer| {
renderer.with_translation(
- Vector::new(-offset.x, -offset.y),
+ Vector::new(-translation.x, -translation.y),
|renderer| {
draw_content(
renderer,
content_layout,
- cursor_position,
+ cursor,
&Rectangle {
- y: bounds.y + offset.y,
- x: bounds.x + offset.x,
+ y: bounds.y + translation.y,
+ x: bounds.x + translation.x,
..bounds
},
);
@@ -809,17 +868,19 @@ pub fn draw<Renderer>(
let draw_scrollbar =
|renderer: &mut Renderer,
- style: style::Scrollbar,
- scrollbar: &Scrollbar| {
+ style: Scrollbar,
+ scrollbar: &internals::Scrollbar| {
//track
- if style.background.is_some()
- || (style.border_color != Color::TRANSPARENT
- && style.border_width > 0.0)
+ if scrollbar.bounds.width > 0.0
+ && scrollbar.bounds.height > 0.0
+ && (style.background.is_some()
+ || (style.border_color != Color::TRANSPARENT
+ && style.border_width > 0.0))
{
renderer.fill_quad(
renderer::Quad {
bounds: scrollbar.bounds,
- border_radius: style.border_radius.into(),
+ border_radius: style.border_radius,
border_width: style.border_width,
border_color: style.border_color,
},
@@ -830,14 +891,16 @@ pub fn draw<Renderer>(
}
//thumb
- if style.scroller.color != Color::TRANSPARENT
- || (style.scroller.border_color != Color::TRANSPARENT
- && style.scroller.border_width > 0.0)
+ if scrollbar.scroller.bounds.width > 0.0
+ && scrollbar.scroller.bounds.height > 0.0
+ && (style.scroller.color != Color::TRANSPARENT
+ || (style.scroller.border_color != Color::TRANSPARENT
+ && style.scroller.border_width > 0.0))
{
renderer.fill_quad(
renderer::Quad {
bounds: scrollbar.scroller.bounds,
- border_radius: style.scroller.border_radius.into(),
+ border_radius: style.scroller.border_radius,
border_width: style.scroller.border_width,
border_color: style.scroller.border_color,
},
@@ -857,8 +920,8 @@ pub fn draw<Renderer>(
if let Some(scrollbar) = scrollbars.y {
let style = if state.y_scroller_grabbed_at.is_some() {
theme.dragging(style)
- } else if mouse_over_y_scrollbar {
- theme.hovered(style)
+ } else if cursor_over_scrollable.is_some() {
+ theme.hovered(style, mouse_over_y_scrollbar)
} else {
theme.active(style)
};
@@ -870,8 +933,8 @@ pub fn draw<Renderer>(
if let Some(scrollbar) = scrollbars.x {
let style = if state.x_scroller_grabbed_at.is_some() {
theme.dragging_horizontal(style)
- } else if mouse_over_x_scrollbar {
- theme.hovered_horizontal(style)
+ } else if cursor_over_scrollable.is_some() {
+ theme.hovered_horizontal(style, mouse_over_x_scrollbar)
} else {
theme.active_horizontal(style)
};
@@ -884,10 +947,10 @@ pub fn draw<Renderer>(
draw_content(
renderer,
content_layout,
- cursor_position,
+ cursor,
&Rectangle {
- x: bounds.x + offset.x,
- y: bounds.y + offset.y,
+ x: bounds.x + translation.x,
+ y: bounds.y + translation.y,
..bounds
},
);
@@ -895,8 +958,8 @@ pub fn draw<Renderer>(
}
fn notify_on_scroll<Message>(
- state: &State,
- on_scroll: &Option<Box<dyn Fn(RelativeOffset) -> Message + '_>>,
+ state: &mut State,
+ on_scroll: &Option<Box<dyn Fn(Viewport) -> Message + '_>>,
bounds: Rectangle,
content_bounds: Rectangle,
shell: &mut Shell<'_, Message>,
@@ -908,15 +971,36 @@ fn notify_on_scroll<Message>(
return;
}
- let x = state.offset_x.absolute(bounds.width, content_bounds.width)
- / (content_bounds.width - bounds.width);
+ let viewport = Viewport {
+ offset_x: state.offset_x,
+ offset_y: state.offset_y,
+ bounds,
+ content_bounds,
+ };
- let y = state
- .offset_y
- .absolute(bounds.height, content_bounds.height)
- / (content_bounds.height - bounds.height);
+ // Don't publish redundant viewports to shell
+ if let Some(last_notified) = state.last_notified {
+ let last_relative_offset = last_notified.relative_offset();
+ let current_relative_offset = viewport.relative_offset();
+
+ let last_absolute_offset = last_notified.absolute_offset();
+ let current_absolute_offset = viewport.absolute_offset();
- shell.publish(on_scroll(RelativeOffset { x, y }))
+ let unchanged = |a: f32, b: f32| {
+ (a - b).abs() <= f32::EPSILON || (a.is_nan() && b.is_nan())
+ };
+
+ if unchanged(last_relative_offset.x, current_relative_offset.x)
+ && unchanged(last_relative_offset.y, current_relative_offset.y)
+ && unchanged(last_absolute_offset.x, current_absolute_offset.x)
+ && unchanged(last_absolute_offset.y, current_absolute_offset.y)
+ {
+ return;
+ }
+ }
+
+ shell.publish(on_scroll(viewport));
+ state.last_notified = Some(viewport);
}
}
@@ -929,6 +1013,7 @@ pub struct State {
offset_x: Offset,
x_scroller_grabbed_at: Option<f32>,
keyboard_modifiers: keyboard::Modifiers,
+ last_notified: Option<Viewport>,
}
impl Default for State {
@@ -940,6 +1025,7 @@ impl Default for State {
offset_x: Offset::Absolute(0.0),
x_scroller_grabbed_at: None,
keyboard_modifiers: keyboard::Modifiers::default(),
+ last_notified: None,
}
}
}
@@ -948,6 +1034,10 @@ impl operation::Scrollable for State {
fn snap_to(&mut self, offset: RelativeOffset) {
State::snap_to(self, offset);
}
+
+ fn scroll_to(&mut self, offset: AbsoluteOffset) {
+ State::scroll_to(self, offset)
+ }
}
#[derive(Debug, Clone, Copy)]
@@ -957,16 +1047,63 @@ enum Offset {
}
impl Offset {
- fn absolute(self, window: f32, content: f32) -> f32 {
+ fn absolute(self, viewport: f32, content: f32) -> f32 {
match self {
Offset::Absolute(absolute) => {
- absolute.min((content - window).max(0.0))
+ absolute.min((content - viewport).max(0.0))
}
Offset::Relative(percentage) => {
- ((content - window) * percentage).max(0.0)
+ ((content - viewport) * percentage).max(0.0)
}
}
}
+
+ fn translation(
+ self,
+ viewport: f32,
+ content: f32,
+ alignment: Alignment,
+ ) -> f32 {
+ let offset = self.absolute(viewport, content);
+
+ match alignment {
+ Alignment::Start => offset,
+ Alignment::End => ((content - viewport).max(0.0) - offset).max(0.0),
+ }
+ }
+}
+
+/// The current [`Viewport`] of the [`Scrollable`].
+#[derive(Debug, Clone, Copy)]
+pub struct Viewport {
+ offset_x: Offset,
+ offset_y: Offset,
+ bounds: Rectangle,
+ content_bounds: Rectangle,
+}
+
+impl Viewport {
+ /// Returns the [`AbsoluteOffset`] of the current [`Viewport`].
+ pub fn absolute_offset(&self) -> AbsoluteOffset {
+ let x = self
+ .offset_x
+ .absolute(self.bounds.width, self.content_bounds.width);
+ let y = self
+ .offset_y
+ .absolute(self.bounds.height, self.content_bounds.height);
+
+ AbsoluteOffset { x, y }
+ }
+
+ /// Returns the [`RelativeOffset`] of the current [`Viewport`].
+ pub fn relative_offset(&self) -> RelativeOffset {
+ let AbsoluteOffset { x, y } = self.absolute_offset();
+
+ let x = x / (self.content_bounds.width - self.bounds.width);
+ let y = y / (self.content_bounds.height - self.bounds.height);
+
+ RelativeOffset { x, y }
+ }
}
impl State {
@@ -980,9 +1117,30 @@ impl State {
pub fn scroll(
&mut self,
delta: Vector<f32>,
+ direction: Direction,
bounds: Rectangle,
content_bounds: Rectangle,
) {
+ let horizontal_alignment = direction
+ .horizontal()
+ .map(|p| p.alignment)
+ .unwrap_or_default();
+
+ let vertical_alignment = direction
+ .vertical()
+ .map(|p| p.alignment)
+ .unwrap_or_default();
+
+ let align = |alignment: Alignment, delta: f32| match alignment {
+ Alignment::Start => delta,
+ Alignment::End => -delta,
+ };
+
+ let delta = Vector::new(
+ align(horizontal_alignment, delta.x),
+ align(vertical_alignment, delta.y),
+ );
+
if bounds.height < content_bounds.height {
self.offset_y = Offset::Absolute(
(self.offset_y.absolute(bounds.height, content_bounds.height)
@@ -1034,6 +1192,12 @@ impl State {
self.offset_y = Offset::Relative(offset.y.clamp(0.0, 1.0));
}
+ /// Scroll to the provided [`AbsoluteOffset`].
+ pub fn scroll_to(&mut self, offset: AbsoluteOffset) {
+ self.offset_x = Offset::Absolute(offset.x.max(0.0));
+ self.offset_y = Offset::Absolute(offset.y.max(0.0));
+ }
+
/// Unsnaps the current scroll position, if snapped, given the bounds of the
/// [`Scrollable`] and its contents.
pub fn unsnap(&mut self, bounds: Rectangle, content_bounds: Rectangle) {
@@ -1045,16 +1209,33 @@ impl State {
);
}
- /// Returns the scrolling offset of the [`State`], given the bounds of the
- /// [`Scrollable`] and its contents.
- pub fn offset(
+ /// Returns the scrolling translation of the [`State`], given a [`Direction`],
+ /// the bounds of the [`Scrollable`] and its contents.
+ fn translation(
&self,
+ direction: Direction,
bounds: Rectangle,
content_bounds: Rectangle,
) -> Vector {
Vector::new(
- self.offset_x.absolute(bounds.width, content_bounds.width),
- self.offset_y.absolute(bounds.height, content_bounds.height),
+ if let Some(horizontal) = direction.horizontal() {
+ self.offset_x.translation(
+ bounds.width,
+ content_bounds.width,
+ horizontal.alignment,
+ )
+ } else {
+ 0.0
+ },
+ if let Some(vertical) = direction.vertical() {
+ self.offset_y.translation(
+ bounds.height,
+ content_bounds.height,
+ vertical.alignment,
+ )
+ } else {
+ 0.0
+ },
)
}
@@ -1068,34 +1249,34 @@ impl State {
#[derive(Debug)]
/// State of both [`Scrollbar`]s.
struct Scrollbars {
- y: Option<Scrollbar>,
- x: Option<Scrollbar>,
+ y: Option<internals::Scrollbar>,
+ x: Option<internals::Scrollbar>,
}
impl Scrollbars {
/// Create y and/or x scrollbar(s) if content is overflowing the [`Scrollable`] bounds.
fn new(
state: &State,
- vertical: &Properties,
- horizontal: Option<&Properties>,
+ direction: Direction,
bounds: Rectangle,
content_bounds: Rectangle,
) -> Self {
- let offset = state.offset(bounds, content_bounds);
+ let translation = state.translation(direction, bounds, content_bounds);
- let show_scrollbar_x = horizontal.and_then(|h| {
- if content_bounds.width > bounds.width {
- Some(h)
- } else {
- None
- }
- });
+ let show_scrollbar_x = direction
+ .horizontal()
+ .filter(|_| content_bounds.width > bounds.width);
+
+ let show_scrollbar_y = direction
+ .vertical()
+ .filter(|_| content_bounds.height > bounds.height);
- let y_scrollbar = if content_bounds.height > bounds.height {
+ let y_scrollbar = if let Some(vertical) = show_scrollbar_y {
let Properties {
width,
margin,
scroller_width,
+ ..
} = *vertical;
// Adjust the height of the vertical scrollbar if the horizontal scrollbar
@@ -1127,7 +1308,7 @@ impl Scrollbars {
let ratio = bounds.height / content_bounds.height;
// min height for easier grabbing with super tall content
let scroller_height = (bounds.height * ratio).max(2.0);
- let scroller_offset = offset.y * ratio;
+ let scroller_offset = translation.y * ratio;
let scroller_bounds = Rectangle {
x: bounds.x + bounds.width
@@ -1139,12 +1320,13 @@ impl Scrollbars {
height: scroller_height,
};
- Some(Scrollbar {
+ Some(internals::Scrollbar {
total_bounds: total_scrollbar_bounds,
bounds: scrollbar_bounds,
- scroller: Scroller {
+ scroller: internals::Scroller {
bounds: scroller_bounds,
},
+ alignment: vertical.alignment,
})
} else {
None
@@ -1155,13 +1337,13 @@ impl Scrollbars {
width,
margin,
scroller_width,
+ ..
} = *horizontal;
// Need to adjust the width of the horizontal scrollbar if the vertical scrollbar
// is present
- let scrollbar_y_width = y_scrollbar.map_or(0.0, |_| {
- vertical.width.max(vertical.scroller_width) + vertical.margin
- });
+ let scrollbar_y_width = show_scrollbar_y
+ .map_or(0.0, |v| v.width.max(v.scroller_width) + v.margin);
let total_scrollbar_height =
width.max(scroller_width) + 2.0 * margin;
@@ -1187,7 +1369,7 @@ impl Scrollbars {
let ratio = bounds.width / content_bounds.width;
// min width for easier grabbing with extra wide content
let scroller_length = (bounds.width * ratio).max(2.0);
- let scroller_offset = offset.x * ratio;
+ let scroller_offset = translation.x * ratio;
let scroller_bounds = Rectangle {
x: (scrollbar_bounds.x + scroller_offset - scrollbar_y_width)
@@ -1199,12 +1381,13 @@ impl Scrollbars {
height: scroller_width,
};
- Some(Scrollbar {
+ Some(internals::Scrollbar {
total_bounds: total_scrollbar_bounds,
bounds: scrollbar_bounds,
- scroller: Scroller {
+ scroller: internals::Scroller {
bounds: scroller_bounds,
},
+ alignment: horizontal.alignment,
})
} else {
None
@@ -1216,17 +1399,21 @@ impl Scrollbars {
}
}
- fn is_mouse_over(&self, cursor_position: Point) -> (bool, bool) {
- (
- self.y
- .as_ref()
- .map(|scrollbar| scrollbar.is_mouse_over(cursor_position))
- .unwrap_or(false),
- self.x
- .as_ref()
- .map(|scrollbar| scrollbar.is_mouse_over(cursor_position))
- .unwrap_or(false),
- )
+ fn is_mouse_over(&self, cursor: mouse::Cursor) -> (bool, bool) {
+ if let Some(cursor_position) = cursor.position() {
+ (
+ self.y
+ .as_ref()
+ .map(|scrollbar| scrollbar.is_mouse_over(cursor_position))
+ .unwrap_or(false),
+ self.x
+ .as_ref()
+ .map(|scrollbar| scrollbar.is_mouse_over(cursor_position))
+ .unwrap_or(false),
+ )
+ } else {
+ (false, false)
+ }
}
fn grab_y_scroller(&self, cursor_position: Point) -> Option<f32> {
@@ -1264,64 +1451,64 @@ impl Scrollbars {
}
}
-/// The scrollbar of a [`Scrollable`].
-#[derive(Debug, Copy, Clone)]
-struct Scrollbar {
- /// The total bounds of the [`Scrollbar`], including the scrollbar, the scroller,
- /// and the scrollbar margin.
- total_bounds: Rectangle,
-
- /// The bounds of just the [`Scrollbar`].
- bounds: Rectangle,
+pub(super) mod internals {
+ use crate::core::{Point, Rectangle};
- /// The state of this scrollbar's [`Scroller`].
- scroller: Scroller,
-}
+ use super::Alignment;
-impl Scrollbar {
- /// Returns whether the mouse is over the scrollbar or not.
- fn is_mouse_over(&self, cursor_position: Point) -> bool {
- self.total_bounds.contains(cursor_position)
+ #[derive(Debug, Copy, Clone)]
+ pub struct Scrollbar {
+ pub total_bounds: Rectangle,
+ pub bounds: Rectangle,
+ pub scroller: Scroller,
+ pub alignment: Alignment,
}
- /// Returns the y-axis scrolled percentage from the cursor position.
- fn scroll_percentage_y(
- &self,
- grabbed_at: f32,
- cursor_position: Point,
- ) -> f32 {
- if cursor_position.x < 0.0 && cursor_position.y < 0.0 {
- // cursor position is unavailable! Set to either end or beginning of scrollbar depending
- // on where the thumb currently is in the track
- (self.scroller.bounds.y / self.total_bounds.height).round()
- } else {
- (cursor_position.y
+ impl Scrollbar {
+ /// Returns whether the mouse is over the scrollbar or not.
+ pub fn is_mouse_over(&self, cursor_position: Point) -> bool {
+ self.total_bounds.contains(cursor_position)
+ }
+
+ /// Returns the y-axis scrolled percentage from the cursor position.
+ pub fn scroll_percentage_y(
+ &self,
+ grabbed_at: f32,
+ cursor_position: Point,
+ ) -> f32 {
+ let percentage = (cursor_position.y
- self.bounds.y
- self.scroller.bounds.height * grabbed_at)
- / (self.bounds.height - self.scroller.bounds.height)
+ / (self.bounds.height - self.scroller.bounds.height);
+
+ match self.alignment {
+ Alignment::Start => percentage,
+ Alignment::End => 1.0 - percentage,
+ }
}
- }
- /// Returns the x-axis scrolled percentage from the cursor position.
- fn scroll_percentage_x(
- &self,
- grabbed_at: f32,
- cursor_position: Point,
- ) -> f32 {
- if cursor_position.x < 0.0 && cursor_position.y < 0.0 {
- (self.scroller.bounds.x / self.total_bounds.width).round()
- } else {
- (cursor_position.x
+ /// Returns the x-axis scrolled percentage from the cursor position.
+ pub fn scroll_percentage_x(
+ &self,
+ grabbed_at: f32,
+ cursor_position: Point,
+ ) -> f32 {
+ let percentage = (cursor_position.x
- self.bounds.x
- self.scroller.bounds.width * grabbed_at)
- / (self.bounds.width - self.scroller.bounds.width)
+ / (self.bounds.width - self.scroller.bounds.width);
+
+ match self.alignment {
+ Alignment::Start => percentage,
+ Alignment::End => 1.0 - percentage,
+ }
}
}
-}
-/// The handle of a [`Scrollbar`].
-#[derive(Debug, Clone, Copy)]
-struct Scroller {
- /// The bounds of the [`Scroller`].
- bounds: Rectangle,
+ /// The handle of a [`Scrollbar`].
+ #[derive(Debug, Clone, Copy)]
+ pub struct Scroller {
+ /// The bounds of the [`Scroller`].
+ pub bounds: Rectangle,
+ }
}