diff options
Diffstat (limited to '')
-rw-r--r-- | widget/src/scrollable.rs (renamed from native/src/widget/scrollable.rs) | 843 |
1 files changed, 515 insertions, 328 deletions
diff --git a/native/src/widget/scrollable.rs b/widget/src/scrollable.rs index c1df8c39..88746ac4 100644 --- a/native/src/widget/scrollable.rs +++ b/widget/src/scrollable.rs @@ -1,58 +1,52 @@ //! Navigate an endless amount of content with a scrollbar. -use crate::event::{self, Event}; -use crate::keyboard; -use crate::layout; -use crate::mouse; -use crate::overlay; -use crate::renderer; -use crate::touch; -use crate::widget; -use crate::widget::operation::{self, Operation}; -use crate::widget::tree::{self, Tree}; -use crate::{ - Background, Clipboard, Color, Command, Element, Layout, Length, Pixels, - Point, Rectangle, Shell, Size, Vector, Widget, +use crate::core::event::{self, Event}; +use crate::core::keyboard; +use crate::core::layout; +use crate::core::mouse; +use crate::core::overlay; +use crate::core::renderer; +use crate::core::touch; +use crate::core::widget; +use crate::core::widget::operation::{self, Operation}; +use crate::core::widget::tree::{self, Tree}; +use crate::core::{ + Background, Clipboard, Color, Element, Layout, Length, Pixels, Point, + Rectangle, Shell, Size, Vector, Widget, }; +use crate::runtime::Command; -pub use iced_style::scrollable::StyleSheet; -pub use operation::scrollable::RelativeOffset; - -pub mod style { - //! The styles of a [`Scrollable`]. - //! - //! [`Scrollable`]: crate::widget::Scrollable - pub use iced_style::scrollable::{Scrollbar, Scroller}; -} +pub use crate::style::scrollable::{Scrollbar, Scroller, StyleSheet}; +pub use operation::scrollable::{AbsoluteOffset, RelativeOffset}; /// A widget that can vertically display an infinite amount of content with a /// scrollbar. #[allow(missing_debug_implementations)] -pub struct Scrollable<'a, Message, Renderer> +pub struct Scrollable<'a, Message, Renderer = crate::Renderer> where - Renderer: crate::Renderer, + Renderer: crate::core::Renderer, Renderer::Theme: StyleSheet, { id: Option<Id>, + width: Length, height: Length, - vertical: Properties, - horizontal: Option<Properties>, + direction: Direction, content: Element<'a, Message, Renderer>, - on_scroll: Option<Box<dyn Fn(RelativeOffset) -> Message + 'a>>, + on_scroll: Option<Box<dyn Fn(Viewport) -> Message + 'a>>, style: <Renderer::Theme as StyleSheet>::Style, } impl<'a, Message, Renderer> Scrollable<'a, Message, Renderer> where - Renderer: crate::Renderer, + Renderer: crate::core::Renderer, Renderer::Theme: StyleSheet, { /// Creates a new [`Scrollable`]. pub fn new(content: impl Into<Element<'a, Message, Renderer>>) -> Self { Scrollable { id: None, + width: Length::Shrink, height: Length::Shrink, - vertical: Properties::default(), - horizontal: None, + direction: Default::default(), content: content.into(), on_scroll: None, style: Default::default(), @@ -65,32 +59,28 @@ where self } - /// Sets the height of the [`Scrollable`]. - pub fn height(mut self, height: impl Into<Length>) -> Self { - self.height = height.into(); + /// Sets the width of the [`Scrollable`]. + pub fn width(mut self, width: impl Into<Length>) -> Self { + self.width = width.into(); self } - /// Configures the vertical scrollbar of the [`Scrollable`] . - pub fn vertical_scroll(mut self, properties: Properties) -> Self { - self.vertical = properties; + /// Sets the height of the [`Scrollable`]. + pub fn height(mut self, height: impl Into<Length>) -> Self { + self.height = height.into(); self } - /// Configures the horizontal scrollbar of the [`Scrollable`] . - pub fn horizontal_scroll(mut self, properties: Properties) -> Self { - self.horizontal = Some(properties); + /// Sets the [`Direction`] of the [`Scrollable`] . + pub fn direction(mut self, direction: Direction) -> Self { + self.direction = direction; self } /// Sets a function to call when the [`Scrollable`] is scrolled. /// - /// The function takes the new relative x & y offset of the [`Scrollable`] - /// (e.g. `0` means beginning, while `1` means end). - pub fn on_scroll( - mut self, - f: impl Fn(RelativeOffset) -> Message + 'a, - ) -> Self { + /// The function takes the [`Viewport`] of the [`Scrollable`] + pub fn on_scroll(mut self, f: impl Fn(Viewport) -> Message + 'a) -> Self { self.on_scroll = Some(Box::new(f)); self } @@ -105,12 +95,55 @@ where } } +/// The direction of [`Scrollable`]. +#[derive(Debug, Clone, Copy, PartialEq)] +pub enum Direction { + /// Vertical scrolling + Vertical(Properties), + /// Horizontal scrolling + Horizontal(Properties), + /// Both vertical and horizontal scrolling + Both { + /// The properties of the vertical scrollbar. + vertical: Properties, + /// The properties of the horizontal scrollbar. + horizontal: Properties, + }, +} + +impl Direction { + /// Returns the [`Properties`] of the horizontal scrollbar, if any. + pub fn horizontal(&self) -> Option<&Properties> { + match self { + Self::Horizontal(properties) => Some(properties), + Self::Both { horizontal, .. } => Some(horizontal), + _ => None, + } + } + + /// Returns the [`Properties`] of the vertical scrollbar, if any. + pub fn vertical(&self) -> Option<&Properties> { + match self { + Self::Vertical(properties) => Some(properties), + Self::Both { vertical, .. } => Some(vertical), + _ => None, + } + } +} + +impl Default for Direction { + fn default() -> Self { + Self::Vertical(Properties::default()) + } +} + /// Properties of a scrollbar within a [`Scrollable`]. -#[derive(Debug)] +#[derive(Debug, Clone, Copy, PartialEq)] pub struct Properties { width: f32, margin: f32, scroller_width: f32, + alignment: Alignment, } impl Default for Properties { @@ -119,6 +152,7 @@ impl Default for Properties { width: 10.0, margin: 0.0, scroller_width: 10.0, + alignment: Alignment::Start, } } } @@ -130,9 +164,8 @@ impl Properties { } /// Sets the scrollbar width of the [`Scrollable`] . - /// Silently enforces a minimum width of 1. pub fn width(mut self, width: impl Into<Pixels>) -> Self { - self.width = width.into().0.max(1.0); + self.width = width.into().0.max(0.0); self } @@ -143,17 +176,32 @@ impl Properties { } /// Sets the scroller width of the [`Scrollable`] . - /// Silently enforces a minimum width of 1. pub fn scroller_width(mut self, scroller_width: impl Into<Pixels>) -> Self { - self.scroller_width = scroller_width.into().0.max(1.0); + self.scroller_width = scroller_width.into().0.max(0.0); + self + } + + /// Sets the alignment of the [`Scrollable`] . + pub fn alignment(mut self, alignment: Alignment) -> Self { + self.alignment = alignment; self } } +/// Alignment of the scrollable's content relative to it's [`Viewport`] in one direction. +#[derive(Debug, Clone, Copy, Default, PartialEq, Eq)] +pub enum Alignment { + /// Content is aligned to the start of the [`Viewport`]. + #[default] + Start, + /// Content is aligned to the end of the [`Viewport`] + End, +} + impl<'a, Message, Renderer> Widget<Message, Renderer> for Scrollable<'a, Message, Renderer> where - Renderer: crate::Renderer, + Renderer: crate::core::Renderer, Renderer::Theme: StyleSheet, { fn tag(&self) -> tree::Tag { @@ -173,7 +221,7 @@ where } fn width(&self) -> Length { - self.content.as_widget().width() + self.width } fn height(&self) -> Length { @@ -188,9 +236,9 @@ where layout( renderer, limits, - Widget::<Message, Renderer>::width(self), + self.width, self.height, - self.horizontal.is_some(), + &self.direction, |renderer, limits| { self.content.as_widget().layout(renderer, limits) }, @@ -226,7 +274,7 @@ where tree: &mut Tree, event: Event, layout: Layout<'_>, - cursor_position: Point, + cursor: mouse::Cursor, renderer: &Renderer, clipboard: &mut dyn Clipboard, shell: &mut Shell<'_, Message>, @@ -235,18 +283,17 @@ where tree.state.downcast_mut::<State>(), event, layout, - cursor_position, + cursor, clipboard, shell, - &self.vertical, - self.horizontal.as_ref(), + self.direction, &self.on_scroll, - |event, layout, cursor_position, clipboard, shell| { + |event, layout, cursor, clipboard, shell| { self.content.as_widget_mut().on_event( &mut tree.children[0], event, layout, - cursor_position, + cursor, renderer, clipboard, shell, @@ -262,7 +309,7 @@ where theme: &Renderer::Theme, style: &renderer::Style, layout: Layout<'_>, - cursor_position: Point, + cursor: mouse::Cursor, _viewport: &Rectangle, ) { draw( @@ -270,18 +317,17 @@ where renderer, theme, layout, - cursor_position, - &self.vertical, - self.horizontal.as_ref(), + cursor, + self.direction, &self.style, - |renderer, layout, cursor_position, viewport| { + |renderer, layout, cursor, viewport| { self.content.as_widget().draw( &tree.children[0], renderer, theme, style, layout, - cursor_position, + cursor, viewport, ) }, @@ -292,21 +338,20 @@ where &self, tree: &Tree, layout: Layout<'_>, - cursor_position: Point, + cursor: mouse::Cursor, _viewport: &Rectangle, renderer: &Renderer, ) -> mouse::Interaction { mouse_interaction( tree.state.downcast_ref::<State>(), layout, - cursor_position, - &self.vertical, - self.horizontal.as_ref(), - |layout, cursor_position, viewport| { + cursor, + self.direction, + |layout, cursor, viewport| { self.content.as_widget().mouse_interaction( &tree.children[0], layout, - cursor_position, + cursor, viewport, renderer, ) @@ -331,12 +376,12 @@ where let bounds = layout.bounds(); let content_layout = layout.children().next().unwrap(); let content_bounds = content_layout.bounds(); - let offset = tree + let translation = tree .state .downcast_ref::<State>() - .offset(bounds, content_bounds); + .translation(self.direction, bounds, content_bounds); - overlay.translate(Vector::new(-offset.x, -offset.y)) + overlay.translate(Vector::new(-translation.x, -translation.y)) }) } } @@ -345,7 +390,7 @@ impl<'a, Message, Renderer> From<Scrollable<'a, Message, Renderer>> for Element<'a, Message, Renderer> where Message: 'a, - Renderer: 'a + crate::Renderer, + Renderer: 'a + crate::core::Renderer, Renderer::Theme: StyleSheet, { fn from( @@ -388,34 +433,39 @@ pub fn snap_to<Message: 'static>( Command::widget(operation::scrollable::snap_to(id.0, offset)) } +/// Produces a [`Command`] that scrolls the [`Scrollable`] with the given [`Id`] +/// to the provided [`AbsoluteOffset`] along the x & y axis. +pub fn scroll_to<Message: 'static>( + id: Id, + offset: AbsoluteOffset, +) -> Command<Message> { + Command::widget(operation::scrollable::scroll_to(id.0, offset)) +} + /// Computes the layout of a [`Scrollable`]. pub fn layout<Renderer>( renderer: &Renderer, limits: &layout::Limits, width: Length, height: Length, - horizontal_enabled: bool, + direction: &Direction, layout_content: impl FnOnce(&Renderer, &layout::Limits) -> layout::Node, ) -> layout::Node { - let limits = limits - .max_height(f32::INFINITY) - .max_width(if horizontal_enabled { - f32::INFINITY - } else { - limits.max().width - }) - .width(width) - .height(height); + let limits = limits.width(width).height(height); let child_limits = layout::Limits::new( - Size::new(limits.min().width, 0.0), + Size::new(limits.min().width, limits.min().height), Size::new( - if horizontal_enabled { + if direction.horizontal().is_some() { f32::INFINITY } else { limits.max().width }, - f32::MAX, + if direction.vertical().is_some() { + f32::MAX + } else { + limits.max().height + }, ), ); @@ -431,52 +481,44 @@ pub fn update<Message>( state: &mut State, event: Event, layout: Layout<'_>, - cursor_position: Point, + cursor: mouse::Cursor, clipboard: &mut dyn Clipboard, shell: &mut Shell<'_, Message>, - vertical: &Properties, - horizontal: Option<&Properties>, - on_scroll: &Option<Box<dyn Fn(RelativeOffset) -> Message + '_>>, + direction: Direction, + on_scroll: &Option<Box<dyn Fn(Viewport) -> Message + '_>>, update_content: impl FnOnce( Event, Layout<'_>, - Point, + mouse::Cursor, &mut dyn Clipboard, &mut Shell<'_, Message>, ) -> event::Status, ) -> event::Status { let bounds = layout.bounds(); - let mouse_over_scrollable = bounds.contains(cursor_position); + let cursor_over_scrollable = cursor.position_over(bounds); let content = layout.children().next().unwrap(); let content_bounds = content.bounds(); - let scrollbars = - Scrollbars::new(state, vertical, horizontal, bounds, content_bounds); + let scrollbars = Scrollbars::new(state, direction, bounds, content_bounds); let (mouse_over_y_scrollbar, mouse_over_x_scrollbar) = - scrollbars.is_mouse_over(cursor_position); + scrollbars.is_mouse_over(cursor); let event_status = { - let cursor_position = if mouse_over_scrollable - && !(mouse_over_y_scrollbar || mouse_over_x_scrollbar) - { - cursor_position + state.offset(bounds, content_bounds) - } else { - // TODO: Make `cursor_position` an `Option<Point>` so we can encode - // cursor availability. - // This will probably happen naturally once we add multi-window - // support. - Point::new(-1.0, -1.0) + let cursor = match cursor_over_scrollable { + Some(cursor_position) + if !(mouse_over_x_scrollbar || mouse_over_y_scrollbar) => + { + mouse::Cursor::Available( + cursor_position + + state.translation(direction, bounds, content_bounds), + ) + } + _ => mouse::Cursor::Unavailable, }; - update_content( - event.clone(), - content, - cursor_position, - clipboard, - shell, - ) + update_content(event.clone(), content, cursor, clipboard, shell) }; if let event::Status::Captured = event_status { @@ -490,76 +532,79 @@ pub fn update<Message>( return event::Status::Ignored; } - if mouse_over_scrollable { - match event { - Event::Mouse(mouse::Event::WheelScrolled { delta }) => { - let delta = match delta { - mouse::ScrollDelta::Lines { x, y } => { - // TODO: Configurable speed/friction (?) - let movement = if state.keyboard_modifiers.shift() { - Vector::new(y, x) - } else { - Vector::new(x, y) - }; + match event { + Event::Mouse(mouse::Event::WheelScrolled { delta }) => { + if cursor_over_scrollable.is_none() { + return event::Status::Ignored; + } - movement * 60.0 - } - mouse::ScrollDelta::Pixels { x, y } => Vector::new(x, y), - }; + let delta = match delta { + mouse::ScrollDelta::Lines { x, y } => { + // TODO: Configurable speed/friction (?) + let movement = if state.keyboard_modifiers.shift() { + Vector::new(y, x) + } else { + Vector::new(x, y) + }; - state.scroll(delta, bounds, content_bounds); + movement * 60.0 + } + mouse::ScrollDelta::Pixels { x, y } => Vector::new(x, y), + }; - notify_on_scroll( - state, - on_scroll, - bounds, - content_bounds, - shell, - ); + state.scroll(delta, direction, bounds, content_bounds); + + notify_on_scroll(state, on_scroll, bounds, content_bounds, shell); + + return event::Status::Captured; + } + Event::Touch(event) + if state.scroll_area_touched_at.is_some() + || !mouse_over_y_scrollbar && !mouse_over_x_scrollbar => + { + match event { + touch::Event::FingerPressed { .. } => { + let Some(cursor_position) = cursor.position() else { + return event::Status::Ignored + }; + + state.scroll_area_touched_at = Some(cursor_position); + } + touch::Event::FingerMoved { .. } => { + if let Some(scroll_box_touched_at) = + state.scroll_area_touched_at + { + let Some(cursor_position) = cursor.position() else { + return event::Status::Ignored + }; + + let delta = Vector::new( + cursor_position.x - scroll_box_touched_at.x, + cursor_position.y - scroll_box_touched_at.y, + ); + + state.scroll(delta, direction, bounds, content_bounds); - return event::Status::Captured; - } - Event::Touch(event) - if state.scroll_area_touched_at.is_some() - || !mouse_over_y_scrollbar && !mouse_over_x_scrollbar => - { - match event { - touch::Event::FingerPressed { .. } => { state.scroll_area_touched_at = Some(cursor_position); - } - touch::Event::FingerMoved { .. } => { - if let Some(scroll_box_touched_at) = - state.scroll_area_touched_at - { - let delta = Vector::new( - cursor_position.x - scroll_box_touched_at.x, - cursor_position.y - scroll_box_touched_at.y, - ); - - state.scroll(delta, bounds, content_bounds); - - state.scroll_area_touched_at = - Some(cursor_position); - - notify_on_scroll( - state, - on_scroll, - bounds, - content_bounds, - shell, - ); - } - } - touch::Event::FingerLifted { .. } - | touch::Event::FingerLost { .. } => { - state.scroll_area_touched_at = None; + + notify_on_scroll( + state, + on_scroll, + bounds, + content_bounds, + shell, + ); } } - - return event::Status::Captured; + touch::Event::FingerLifted { .. } + | touch::Event::FingerLost { .. } => { + state.scroll_area_touched_at = None; + } } - _ => {} + + return event::Status::Captured; } + _ => {} } if let Some(scroller_grabbed_at) = state.y_scroller_grabbed_at { @@ -574,6 +619,10 @@ pub fn update<Message>( Event::Mouse(mouse::Event::CursorMoved { .. }) | Event::Touch(touch::Event::FingerMoved { .. }) => { if let Some(scrollbar) = scrollbars.y { + let Some(cursor_position) = cursor.position() else { + return event::Status::Ignored + }; + state.scroll_y_to( scrollbar.scroll_percentage_y( scroller_grabbed_at, @@ -600,6 +649,10 @@ pub fn update<Message>( match event { Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left)) | Event::Touch(touch::Event::FingerPressed { .. }) => { + let Some(cursor_position) = cursor.position() else { + return event::Status::Ignored + }; + if let (Some(scroller_grabbed_at), Some(scrollbar)) = (scrollbars.grab_y_scroller(cursor_position), scrollbars.y) { @@ -640,6 +693,10 @@ pub fn update<Message>( } Event::Mouse(mouse::Event::CursorMoved { .. }) | Event::Touch(touch::Event::FingerMoved { .. }) => { + let Some(cursor_position) = cursor.position() else { + return event::Status::Ignored + }; + if let Some(scrollbar) = scrollbars.x { state.scroll_x_to( scrollbar.scroll_percentage_x( @@ -667,6 +724,10 @@ pub fn update<Message>( match event { Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left)) | Event::Touch(touch::Event::FingerPressed { .. }) => { + let Some(cursor_position) = cursor.position() else { + return event::Status::Ignored + }; + if let (Some(scroller_grabbed_at), Some(scrollbar)) = (scrollbars.grab_x_scroller(cursor_position), scrollbars.x) { @@ -703,48 +764,47 @@ pub fn update<Message>( pub fn mouse_interaction( state: &State, layout: Layout<'_>, - cursor_position: Point, - vertical: &Properties, - horizontal: Option<&Properties>, + cursor: mouse::Cursor, + direction: Direction, content_interaction: impl FnOnce( Layout<'_>, - Point, + mouse::Cursor, &Rectangle, ) -> mouse::Interaction, ) -> mouse::Interaction { let bounds = layout.bounds(); - let mouse_over_scrollable = bounds.contains(cursor_position); + let cursor_over_scrollable = cursor.position_over(bounds); let content_layout = layout.children().next().unwrap(); let content_bounds = content_layout.bounds(); - let scrollbars = - Scrollbars::new(state, vertical, horizontal, bounds, content_bounds); + let scrollbars = Scrollbars::new(state, direction, bounds, content_bounds); let (mouse_over_y_scrollbar, mouse_over_x_scrollbar) = - scrollbars.is_mouse_over(cursor_position); + scrollbars.is_mouse_over(cursor); if (mouse_over_x_scrollbar || mouse_over_y_scrollbar) || state.scrollers_grabbed() { mouse::Interaction::Idle } else { - let offset = state.offset(bounds, content_bounds); + let translation = state.translation(direction, bounds, content_bounds); - let cursor_position = if mouse_over_scrollable - && !(mouse_over_y_scrollbar || mouse_over_x_scrollbar) - { - cursor_position + offset - } else { - Point::new(-1.0, -1.0) + let cursor = match cursor_over_scrollable { + Some(cursor_position) + if !(mouse_over_x_scrollbar || mouse_over_y_scrollbar) => + { + mouse::Cursor::Available(cursor_position + translation) + } + _ => mouse::Cursor::Unavailable, }; content_interaction( content_layout, - cursor_position, + cursor, &Rectangle { - y: bounds.y + offset.y, - x: bounds.x + offset.x, + y: bounds.y + translation.y, + x: bounds.x + translation.x, ..bounds }, ) @@ -757,49 +817,48 @@ pub fn draw<Renderer>( renderer: &mut Renderer, theme: &Renderer::Theme, layout: Layout<'_>, - cursor_position: Point, - vertical: &Properties, - horizontal: Option<&Properties>, + cursor: mouse::Cursor, + direction: Direction, style: &<Renderer::Theme as StyleSheet>::Style, - draw_content: impl FnOnce(&mut Renderer, Layout<'_>, Point, &Rectangle), + draw_content: impl FnOnce(&mut Renderer, Layout<'_>, mouse::Cursor, &Rectangle), ) where - Renderer: crate::Renderer, + Renderer: crate::core::Renderer, Renderer::Theme: StyleSheet, { let bounds = layout.bounds(); let content_layout = layout.children().next().unwrap(); let content_bounds = content_layout.bounds(); - let scrollbars = - Scrollbars::new(state, vertical, horizontal, bounds, content_bounds); + let scrollbars = Scrollbars::new(state, direction, bounds, content_bounds); - let mouse_over_scrollable = bounds.contains(cursor_position); + let cursor_over_scrollable = cursor.position_over(bounds); let (mouse_over_y_scrollbar, mouse_over_x_scrollbar) = - scrollbars.is_mouse_over(cursor_position); + scrollbars.is_mouse_over(cursor); - let offset = state.offset(bounds, content_bounds); + let translation = state.translation(direction, bounds, content_bounds); - let cursor_position = if mouse_over_scrollable - && !(mouse_over_x_scrollbar || mouse_over_y_scrollbar) - { - cursor_position + offset - } else { - Point::new(-1.0, -1.0) + let cursor = match cursor_over_scrollable { + Some(cursor_position) + if !(mouse_over_x_scrollbar || mouse_over_y_scrollbar) => + { + mouse::Cursor::Available(cursor_position + translation) + } + _ => mouse::Cursor::Unavailable, }; // Draw inner content if scrollbars.active() { renderer.with_layer(bounds, |renderer| { renderer.with_translation( - Vector::new(-offset.x, -offset.y), + Vector::new(-translation.x, -translation.y), |renderer| { draw_content( renderer, content_layout, - cursor_position, + cursor, &Rectangle { - y: bounds.y + offset.y, - x: bounds.x + offset.x, + y: bounds.y + translation.y, + x: bounds.x + translation.x, ..bounds }, ); @@ -809,17 +868,19 @@ pub fn draw<Renderer>( let draw_scrollbar = |renderer: &mut Renderer, - style: style::Scrollbar, - scrollbar: &Scrollbar| { + style: Scrollbar, + scrollbar: &internals::Scrollbar| { //track - if style.background.is_some() - || (style.border_color != Color::TRANSPARENT - && style.border_width > 0.0) + if scrollbar.bounds.width > 0.0 + && scrollbar.bounds.height > 0.0 + && (style.background.is_some() + || (style.border_color != Color::TRANSPARENT + && style.border_width > 0.0)) { renderer.fill_quad( renderer::Quad { bounds: scrollbar.bounds, - border_radius: style.border_radius.into(), + border_radius: style.border_radius, border_width: style.border_width, border_color: style.border_color, }, @@ -830,14 +891,16 @@ pub fn draw<Renderer>( } //thumb - if style.scroller.color != Color::TRANSPARENT - || (style.scroller.border_color != Color::TRANSPARENT - && style.scroller.border_width > 0.0) + if scrollbar.scroller.bounds.width > 0.0 + && scrollbar.scroller.bounds.height > 0.0 + && (style.scroller.color != Color::TRANSPARENT + || (style.scroller.border_color != Color::TRANSPARENT + && style.scroller.border_width > 0.0)) { renderer.fill_quad( renderer::Quad { bounds: scrollbar.scroller.bounds, - border_radius: style.scroller.border_radius.into(), + border_radius: style.scroller.border_radius, border_width: style.scroller.border_width, border_color: style.scroller.border_color, }, @@ -857,8 +920,8 @@ pub fn draw<Renderer>( if let Some(scrollbar) = scrollbars.y { let style = if state.y_scroller_grabbed_at.is_some() { theme.dragging(style) - } else if mouse_over_y_scrollbar { - theme.hovered(style) + } else if cursor_over_scrollable.is_some() { + theme.hovered(style, mouse_over_y_scrollbar) } else { theme.active(style) }; @@ -870,8 +933,8 @@ pub fn draw<Renderer>( if let Some(scrollbar) = scrollbars.x { let style = if state.x_scroller_grabbed_at.is_some() { theme.dragging_horizontal(style) - } else if mouse_over_x_scrollbar { - theme.hovered_horizontal(style) + } else if cursor_over_scrollable.is_some() { + theme.hovered_horizontal(style, mouse_over_x_scrollbar) } else { theme.active_horizontal(style) }; @@ -884,10 +947,10 @@ pub fn draw<Renderer>( draw_content( renderer, content_layout, - cursor_position, + cursor, &Rectangle { - x: bounds.x + offset.x, - y: bounds.y + offset.y, + x: bounds.x + translation.x, + y: bounds.y + translation.y, ..bounds }, ); @@ -895,8 +958,8 @@ pub fn draw<Renderer>( } fn notify_on_scroll<Message>( - state: &State, - on_scroll: &Option<Box<dyn Fn(RelativeOffset) -> Message + '_>>, + state: &mut State, + on_scroll: &Option<Box<dyn Fn(Viewport) -> Message + '_>>, bounds: Rectangle, content_bounds: Rectangle, shell: &mut Shell<'_, Message>, @@ -908,15 +971,36 @@ fn notify_on_scroll<Message>( return; } - let x = state.offset_x.absolute(bounds.width, content_bounds.width) - / (content_bounds.width - bounds.width); + let viewport = Viewport { + offset_x: state.offset_x, + offset_y: state.offset_y, + bounds, + content_bounds, + }; - let y = state - .offset_y - .absolute(bounds.height, content_bounds.height) - / (content_bounds.height - bounds.height); + // Don't publish redundant viewports to shell + if let Some(last_notified) = state.last_notified { + let last_relative_offset = last_notified.relative_offset(); + let current_relative_offset = viewport.relative_offset(); + + let last_absolute_offset = last_notified.absolute_offset(); + let current_absolute_offset = viewport.absolute_offset(); - shell.publish(on_scroll(RelativeOffset { x, y })) + let unchanged = |a: f32, b: f32| { + (a - b).abs() <= f32::EPSILON || (a.is_nan() && b.is_nan()) + }; + + if unchanged(last_relative_offset.x, current_relative_offset.x) + && unchanged(last_relative_offset.y, current_relative_offset.y) + && unchanged(last_absolute_offset.x, current_absolute_offset.x) + && unchanged(last_absolute_offset.y, current_absolute_offset.y) + { + return; + } + } + + shell.publish(on_scroll(viewport)); + state.last_notified = Some(viewport); } } @@ -929,6 +1013,7 @@ pub struct State { offset_x: Offset, x_scroller_grabbed_at: Option<f32>, keyboard_modifiers: keyboard::Modifiers, + last_notified: Option<Viewport>, } impl Default for State { @@ -940,6 +1025,7 @@ impl Default for State { offset_x: Offset::Absolute(0.0), x_scroller_grabbed_at: None, keyboard_modifiers: keyboard::Modifiers::default(), + last_notified: None, } } } @@ -948,6 +1034,10 @@ impl operation::Scrollable for State { fn snap_to(&mut self, offset: RelativeOffset) { State::snap_to(self, offset); } + + fn scroll_to(&mut self, offset: AbsoluteOffset) { + State::scroll_to(self, offset) + } } #[derive(Debug, Clone, Copy)] @@ -957,16 +1047,63 @@ enum Offset { } impl Offset { - fn absolute(self, window: f32, content: f32) -> f32 { + fn absolute(self, viewport: f32, content: f32) -> f32 { match self { Offset::Absolute(absolute) => { - absolute.min((content - window).max(0.0)) + absolute.min((content - viewport).max(0.0)) } Offset::Relative(percentage) => { - ((content - window) * percentage).max(0.0) + ((content - viewport) * percentage).max(0.0) } } } + + fn translation( + self, + viewport: f32, + content: f32, + alignment: Alignment, + ) -> f32 { + let offset = self.absolute(viewport, content); + + match alignment { + Alignment::Start => offset, + Alignment::End => ((content - viewport).max(0.0) - offset).max(0.0), + } + } +} + +/// The current [`Viewport`] of the [`Scrollable`]. +#[derive(Debug, Clone, Copy)] +pub struct Viewport { + offset_x: Offset, + offset_y: Offset, + bounds: Rectangle, + content_bounds: Rectangle, +} + +impl Viewport { + /// Returns the [`AbsoluteOffset`] of the current [`Viewport`]. + pub fn absolute_offset(&self) -> AbsoluteOffset { + let x = self + .offset_x + .absolute(self.bounds.width, self.content_bounds.width); + let y = self + .offset_y + .absolute(self.bounds.height, self.content_bounds.height); + + AbsoluteOffset { x, y } + } + + /// Returns the [`RelativeOffset`] of the current [`Viewport`]. + pub fn relative_offset(&self) -> RelativeOffset { + let AbsoluteOffset { x, y } = self.absolute_offset(); + + let x = x / (self.content_bounds.width - self.bounds.width); + let y = y / (self.content_bounds.height - self.bounds.height); + + RelativeOffset { x, y } + } } impl State { @@ -980,9 +1117,30 @@ impl State { pub fn scroll( &mut self, delta: Vector<f32>, + direction: Direction, bounds: Rectangle, content_bounds: Rectangle, ) { + let horizontal_alignment = direction + .horizontal() + .map(|p| p.alignment) + .unwrap_or_default(); + + let vertical_alignment = direction + .vertical() + .map(|p| p.alignment) + .unwrap_or_default(); + + let align = |alignment: Alignment, delta: f32| match alignment { + Alignment::Start => delta, + Alignment::End => -delta, + }; + + let delta = Vector::new( + align(horizontal_alignment, delta.x), + align(vertical_alignment, delta.y), + ); + if bounds.height < content_bounds.height { self.offset_y = Offset::Absolute( (self.offset_y.absolute(bounds.height, content_bounds.height) @@ -1034,6 +1192,12 @@ impl State { self.offset_y = Offset::Relative(offset.y.clamp(0.0, 1.0)); } + /// Scroll to the provided [`AbsoluteOffset`]. + pub fn scroll_to(&mut self, offset: AbsoluteOffset) { + self.offset_x = Offset::Absolute(offset.x.max(0.0)); + self.offset_y = Offset::Absolute(offset.y.max(0.0)); + } + /// Unsnaps the current scroll position, if snapped, given the bounds of the /// [`Scrollable`] and its contents. pub fn unsnap(&mut self, bounds: Rectangle, content_bounds: Rectangle) { @@ -1045,16 +1209,33 @@ impl State { ); } - /// Returns the scrolling offset of the [`State`], given the bounds of the - /// [`Scrollable`] and its contents. - pub fn offset( + /// Returns the scrolling translation of the [`State`], given a [`Direction`], + /// the bounds of the [`Scrollable`] and its contents. + fn translation( &self, + direction: Direction, bounds: Rectangle, content_bounds: Rectangle, ) -> Vector { Vector::new( - self.offset_x.absolute(bounds.width, content_bounds.width), - self.offset_y.absolute(bounds.height, content_bounds.height), + if let Some(horizontal) = direction.horizontal() { + self.offset_x.translation( + bounds.width, + content_bounds.width, + horizontal.alignment, + ) + } else { + 0.0 + }, + if let Some(vertical) = direction.vertical() { + self.offset_y.translation( + bounds.height, + content_bounds.height, + vertical.alignment, + ) + } else { + 0.0 + }, ) } @@ -1068,34 +1249,34 @@ impl State { #[derive(Debug)] /// State of both [`Scrollbar`]s. struct Scrollbars { - y: Option<Scrollbar>, - x: Option<Scrollbar>, + y: Option<internals::Scrollbar>, + x: Option<internals::Scrollbar>, } impl Scrollbars { /// Create y and/or x scrollbar(s) if content is overflowing the [`Scrollable`] bounds. fn new( state: &State, - vertical: &Properties, - horizontal: Option<&Properties>, + direction: Direction, bounds: Rectangle, content_bounds: Rectangle, ) -> Self { - let offset = state.offset(bounds, content_bounds); + let translation = state.translation(direction, bounds, content_bounds); - let show_scrollbar_x = horizontal.and_then(|h| { - if content_bounds.width > bounds.width { - Some(h) - } else { - None - } - }); + let show_scrollbar_x = direction + .horizontal() + .filter(|_| content_bounds.width > bounds.width); + + let show_scrollbar_y = direction + .vertical() + .filter(|_| content_bounds.height > bounds.height); - let y_scrollbar = if content_bounds.height > bounds.height { + let y_scrollbar = if let Some(vertical) = show_scrollbar_y { let Properties { width, margin, scroller_width, + .. } = *vertical; // Adjust the height of the vertical scrollbar if the horizontal scrollbar @@ -1127,7 +1308,7 @@ impl Scrollbars { let ratio = bounds.height / content_bounds.height; // min height for easier grabbing with super tall content let scroller_height = (bounds.height * ratio).max(2.0); - let scroller_offset = offset.y * ratio; + let scroller_offset = translation.y * ratio; let scroller_bounds = Rectangle { x: bounds.x + bounds.width @@ -1139,12 +1320,13 @@ impl Scrollbars { height: scroller_height, }; - Some(Scrollbar { + Some(internals::Scrollbar { total_bounds: total_scrollbar_bounds, bounds: scrollbar_bounds, - scroller: Scroller { + scroller: internals::Scroller { bounds: scroller_bounds, }, + alignment: vertical.alignment, }) } else { None @@ -1155,13 +1337,13 @@ impl Scrollbars { width, margin, scroller_width, + .. } = *horizontal; // Need to adjust the width of the horizontal scrollbar if the vertical scrollbar // is present - let scrollbar_y_width = y_scrollbar.map_or(0.0, |_| { - vertical.width.max(vertical.scroller_width) + vertical.margin - }); + let scrollbar_y_width = show_scrollbar_y + .map_or(0.0, |v| v.width.max(v.scroller_width) + v.margin); let total_scrollbar_height = width.max(scroller_width) + 2.0 * margin; @@ -1187,7 +1369,7 @@ impl Scrollbars { let ratio = bounds.width / content_bounds.width; // min width for easier grabbing with extra wide content let scroller_length = (bounds.width * ratio).max(2.0); - let scroller_offset = offset.x * ratio; + let scroller_offset = translation.x * ratio; let scroller_bounds = Rectangle { x: (scrollbar_bounds.x + scroller_offset - scrollbar_y_width) @@ -1199,12 +1381,13 @@ impl Scrollbars { height: scroller_width, }; - Some(Scrollbar { + Some(internals::Scrollbar { total_bounds: total_scrollbar_bounds, bounds: scrollbar_bounds, - scroller: Scroller { + scroller: internals::Scroller { bounds: scroller_bounds, }, + alignment: horizontal.alignment, }) } else { None @@ -1216,17 +1399,21 @@ impl Scrollbars { } } - fn is_mouse_over(&self, cursor_position: Point) -> (bool, bool) { - ( - self.y - .as_ref() - .map(|scrollbar| scrollbar.is_mouse_over(cursor_position)) - .unwrap_or(false), - self.x - .as_ref() - .map(|scrollbar| scrollbar.is_mouse_over(cursor_position)) - .unwrap_or(false), - ) + fn is_mouse_over(&self, cursor: mouse::Cursor) -> (bool, bool) { + if let Some(cursor_position) = cursor.position() { + ( + self.y + .as_ref() + .map(|scrollbar| scrollbar.is_mouse_over(cursor_position)) + .unwrap_or(false), + self.x + .as_ref() + .map(|scrollbar| scrollbar.is_mouse_over(cursor_position)) + .unwrap_or(false), + ) + } else { + (false, false) + } } fn grab_y_scroller(&self, cursor_position: Point) -> Option<f32> { @@ -1264,64 +1451,64 @@ impl Scrollbars { } } -/// The scrollbar of a [`Scrollable`]. -#[derive(Debug, Copy, Clone)] -struct Scrollbar { - /// The total bounds of the [`Scrollbar`], including the scrollbar, the scroller, - /// and the scrollbar margin. - total_bounds: Rectangle, - - /// The bounds of just the [`Scrollbar`]. - bounds: Rectangle, +pub(super) mod internals { + use crate::core::{Point, Rectangle}; - /// The state of this scrollbar's [`Scroller`]. - scroller: Scroller, -} + use super::Alignment; -impl Scrollbar { - /// Returns whether the mouse is over the scrollbar or not. - fn is_mouse_over(&self, cursor_position: Point) -> bool { - self.total_bounds.contains(cursor_position) + #[derive(Debug, Copy, Clone)] + pub struct Scrollbar { + pub total_bounds: Rectangle, + pub bounds: Rectangle, + pub scroller: Scroller, + pub alignment: Alignment, } - /// Returns the y-axis scrolled percentage from the cursor position. - fn scroll_percentage_y( - &self, - grabbed_at: f32, - cursor_position: Point, - ) -> f32 { - if cursor_position.x < 0.0 && cursor_position.y < 0.0 { - // cursor position is unavailable! Set to either end or beginning of scrollbar depending - // on where the thumb currently is in the track - (self.scroller.bounds.y / self.total_bounds.height).round() - } else { - (cursor_position.y + impl Scrollbar { + /// Returns whether the mouse is over the scrollbar or not. + pub fn is_mouse_over(&self, cursor_position: Point) -> bool { + self.total_bounds.contains(cursor_position) + } + + /// Returns the y-axis scrolled percentage from the cursor position. + pub fn scroll_percentage_y( + &self, + grabbed_at: f32, + cursor_position: Point, + ) -> f32 { + let percentage = (cursor_position.y - self.bounds.y - self.scroller.bounds.height * grabbed_at) - / (self.bounds.height - self.scroller.bounds.height) + / (self.bounds.height - self.scroller.bounds.height); + + match self.alignment { + Alignment::Start => percentage, + Alignment::End => 1.0 - percentage, + } } - } - /// Returns the x-axis scrolled percentage from the cursor position. - fn scroll_percentage_x( - &self, - grabbed_at: f32, - cursor_position: Point, - ) -> f32 { - if cursor_position.x < 0.0 && cursor_position.y < 0.0 { - (self.scroller.bounds.x / self.total_bounds.width).round() - } else { - (cursor_position.x + /// Returns the x-axis scrolled percentage from the cursor position. + pub fn scroll_percentage_x( + &self, + grabbed_at: f32, + cursor_position: Point, + ) -> f32 { + let percentage = (cursor_position.x - self.bounds.x - self.scroller.bounds.width * grabbed_at) - / (self.bounds.width - self.scroller.bounds.width) + / (self.bounds.width - self.scroller.bounds.width); + + match self.alignment { + Alignment::Start => percentage, + Alignment::End => 1.0 - percentage, + } } } -} -/// The handle of a [`Scrollbar`]. -#[derive(Debug, Clone, Copy)] -struct Scroller { - /// The bounds of the [`Scroller`]. - bounds: Rectangle, + /// The handle of a [`Scrollbar`]. + #[derive(Debug, Clone, Copy)] + pub struct Scroller { + /// The bounds of the [`Scroller`]. + pub bounds: Rectangle, + } } |