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-rw-r--r--widget/src/pane_grid/state.rs348
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diff --git a/widget/src/pane_grid/state.rs b/widget/src/pane_grid/state.rs
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+//! The state of a [`PaneGrid`].
+//!
+//! [`PaneGrid`]: crate::widget::PaneGrid
+use crate::core::{Point, Size};
+use crate::pane_grid::{Axis, Configuration, Direction, Node, Pane, Split};
+
+use std::collections::HashMap;
+
+/// The state of a [`PaneGrid`].
+///
+/// It keeps track of the state of each [`Pane`] and the position of each
+/// [`Split`].
+///
+/// The [`State`] needs to own any mutable contents a [`Pane`] may need. This is
+/// why this struct is generic over the type `T`. Values of this type are
+/// provided to the view function of [`PaneGrid::new`] for displaying each
+/// [`Pane`].
+///
+/// [`PaneGrid`]: crate::widget::PaneGrid
+/// [`PaneGrid::new`]: crate::widget::PaneGrid::new
+#[derive(Debug, Clone)]
+pub struct State<T> {
+ /// The panes of the [`PaneGrid`].
+ ///
+ /// [`PaneGrid`]: crate::widget::PaneGrid
+ pub panes: HashMap<Pane, T>,
+
+ /// The internal state of the [`PaneGrid`].
+ ///
+ /// [`PaneGrid`]: crate::widget::PaneGrid
+ pub internal: Internal,
+
+ /// The maximized [`Pane`] of the [`PaneGrid`].
+ ///
+ /// [`PaneGrid`]: crate::widget::PaneGrid
+ pub(super) maximized: Option<Pane>,
+}
+
+impl<T> State<T> {
+ /// Creates a new [`State`], initializing the first pane with the provided
+ /// state.
+ ///
+ /// Alongside the [`State`], it returns the first [`Pane`] identifier.
+ pub fn new(first_pane_state: T) -> (Self, Pane) {
+ (
+ Self::with_configuration(Configuration::Pane(first_pane_state)),
+ Pane(0),
+ )
+ }
+
+ /// Creates a new [`State`] with the given [`Configuration`].
+ pub fn with_configuration(config: impl Into<Configuration<T>>) -> Self {
+ let mut panes = HashMap::new();
+
+ let internal =
+ Internal::from_configuration(&mut panes, config.into(), 0);
+
+ State {
+ panes,
+ internal,
+ maximized: None,
+ }
+ }
+
+ /// Returns the total amount of panes in the [`State`].
+ pub fn len(&self) -> usize {
+ self.panes.len()
+ }
+
+ /// Returns `true` if the amount of panes in the [`State`] is 0.
+ pub fn is_empty(&self) -> bool {
+ self.len() == 0
+ }
+
+ /// Returns the internal state of the given [`Pane`], if it exists.
+ pub fn get(&self, pane: &Pane) -> Option<&T> {
+ self.panes.get(pane)
+ }
+
+ /// Returns the internal state of the given [`Pane`] with mutability, if it
+ /// exists.
+ pub fn get_mut(&mut self, pane: &Pane) -> Option<&mut T> {
+ self.panes.get_mut(pane)
+ }
+
+ /// Returns an iterator over all the panes of the [`State`], alongside its
+ /// internal state.
+ pub fn iter(&self) -> impl Iterator<Item = (&Pane, &T)> {
+ self.panes.iter()
+ }
+
+ /// Returns a mutable iterator over all the panes of the [`State`],
+ /// alongside its internal state.
+ pub fn iter_mut(&mut self) -> impl Iterator<Item = (&Pane, &mut T)> {
+ self.panes.iter_mut()
+ }
+
+ /// Returns the layout of the [`State`].
+ pub fn layout(&self) -> &Node {
+ &self.internal.layout
+ }
+
+ /// Returns the adjacent [`Pane`] of another [`Pane`] in the given
+ /// direction, if there is one.
+ pub fn adjacent(&self, pane: &Pane, direction: Direction) -> Option<Pane> {
+ let regions = self
+ .internal
+ .layout
+ .pane_regions(0.0, Size::new(4096.0, 4096.0));
+
+ let current_region = regions.get(pane)?;
+
+ let target = match direction {
+ Direction::Left => {
+ Point::new(current_region.x - 1.0, current_region.y + 1.0)
+ }
+ Direction::Right => Point::new(
+ current_region.x + current_region.width + 1.0,
+ current_region.y + 1.0,
+ ),
+ Direction::Up => {
+ Point::new(current_region.x + 1.0, current_region.y - 1.0)
+ }
+ Direction::Down => Point::new(
+ current_region.x + 1.0,
+ current_region.y + current_region.height + 1.0,
+ ),
+ };
+
+ let mut colliding_regions =
+ regions.iter().filter(|(_, region)| region.contains(target));
+
+ let (pane, _) = colliding_regions.next()?;
+
+ Some(*pane)
+ }
+
+ /// Splits the given [`Pane`] into two in the given [`Axis`] and
+ /// initializing the new [`Pane`] with the provided internal state.
+ pub fn split(
+ &mut self,
+ axis: Axis,
+ pane: &Pane,
+ state: T,
+ ) -> Option<(Pane, Split)> {
+ let node = self.internal.layout.find(pane)?;
+
+ let new_pane = {
+ self.internal.last_id = self.internal.last_id.checked_add(1)?;
+
+ Pane(self.internal.last_id)
+ };
+
+ let new_split = {
+ self.internal.last_id = self.internal.last_id.checked_add(1)?;
+
+ Split(self.internal.last_id)
+ };
+
+ node.split(new_split, axis, new_pane);
+
+ let _ = self.panes.insert(new_pane, state);
+ let _ = self.maximized.take();
+
+ Some((new_pane, new_split))
+ }
+
+ /// Swaps the position of the provided panes in the [`State`].
+ ///
+ /// If you want to swap panes on drag and drop in your [`PaneGrid`], you
+ /// will need to call this method when handling a [`DragEvent`].
+ ///
+ /// [`PaneGrid`]: crate::widget::PaneGrid
+ /// [`DragEvent`]: crate::widget::pane_grid::DragEvent
+ pub fn swap(&mut self, a: &Pane, b: &Pane) {
+ self.internal.layout.update(&|node| match node {
+ Node::Split { .. } => {}
+ Node::Pane(pane) => {
+ if pane == a {
+ *node = Node::Pane(*b);
+ } else if pane == b {
+ *node = Node::Pane(*a);
+ }
+ }
+ });
+ }
+
+ /// Resizes two panes by setting the position of the provided [`Split`].
+ ///
+ /// The ratio is a value in [0, 1], representing the exact position of a
+ /// [`Split`] between two panes.
+ ///
+ /// If you want to enable resize interactions in your [`PaneGrid`], you will
+ /// need to call this method when handling a [`ResizeEvent`].
+ ///
+ /// [`PaneGrid`]: crate::widget::PaneGrid
+ /// [`ResizeEvent`]: crate::widget::pane_grid::ResizeEvent
+ pub fn resize(&mut self, split: &Split, ratio: f32) {
+ let _ = self.internal.layout.resize(split, ratio);
+ }
+
+ /// Closes the given [`Pane`] and returns its internal state and its closest
+ /// sibling, if it exists.
+ pub fn close(&mut self, pane: &Pane) -> Option<(T, Pane)> {
+ if self.maximized == Some(*pane) {
+ let _ = self.maximized.take();
+ }
+
+ if let Some(sibling) = self.internal.layout.remove(pane) {
+ self.panes.remove(pane).map(|state| (state, sibling))
+ } else {
+ None
+ }
+ }
+
+ /// Maximize the given [`Pane`]. Only this pane will be rendered by the
+ /// [`PaneGrid`] until [`Self::restore()`] is called.
+ ///
+ /// [`PaneGrid`]: crate::widget::PaneGrid
+ pub fn maximize(&mut self, pane: &Pane) {
+ self.maximized = Some(*pane);
+ }
+
+ /// Restore the currently maximized [`Pane`] to it's normal size. All panes
+ /// will be rendered by the [`PaneGrid`].
+ ///
+ /// [`PaneGrid`]: crate::widget::PaneGrid
+ pub fn restore(&mut self) {
+ let _ = self.maximized.take();
+ }
+
+ /// Returns the maximized [`Pane`] of the [`PaneGrid`].
+ ///
+ /// [`PaneGrid`]: crate::widget::PaneGrid
+ pub fn maximized(&self) -> Option<Pane> {
+ self.maximized
+ }
+}
+
+/// The internal state of a [`PaneGrid`].
+///
+/// [`PaneGrid`]: crate::widget::PaneGrid
+#[derive(Debug, Clone)]
+pub struct Internal {
+ layout: Node,
+ last_id: usize,
+}
+
+impl Internal {
+ /// Initializes the [`Internal`] state of a [`PaneGrid`] from a
+ /// [`Configuration`].
+ ///
+ /// [`PaneGrid`]: crate::widget::PaneGrid
+ pub fn from_configuration<T>(
+ panes: &mut HashMap<Pane, T>,
+ content: Configuration<T>,
+ next_id: usize,
+ ) -> Self {
+ let (layout, last_id) = match content {
+ Configuration::Split { axis, ratio, a, b } => {
+ let Internal {
+ layout: a,
+ last_id: next_id,
+ ..
+ } = Self::from_configuration(panes, *a, next_id);
+
+ let Internal {
+ layout: b,
+ last_id: next_id,
+ ..
+ } = Self::from_configuration(panes, *b, next_id);
+
+ (
+ Node::Split {
+ id: Split(next_id),
+ axis,
+ ratio,
+ a: Box::new(a),
+ b: Box::new(b),
+ },
+ next_id + 1,
+ )
+ }
+ Configuration::Pane(state) => {
+ let id = Pane(next_id);
+ let _ = panes.insert(id, state);
+
+ (Node::Pane(id), next_id + 1)
+ }
+ };
+
+ Self { layout, last_id }
+ }
+}
+
+/// The current action of a [`PaneGrid`].
+///
+/// [`PaneGrid`]: crate::widget::PaneGrid
+#[derive(Debug, Clone, Copy, PartialEq)]
+pub enum Action {
+ /// The [`PaneGrid`] is idle.
+ ///
+ /// [`PaneGrid`]: crate::widget::PaneGrid
+ Idle,
+ /// A [`Pane`] in the [`PaneGrid`] is being dragged.
+ ///
+ /// [`PaneGrid`]: crate::widget::PaneGrid
+ Dragging {
+ /// The [`Pane`] being dragged.
+ pane: Pane,
+ /// The starting [`Point`] of the drag interaction.
+ origin: Point,
+ },
+ /// A [`Split`] in the [`PaneGrid`] is being dragged.
+ ///
+ /// [`PaneGrid`]: crate::widget::PaneGrid
+ Resizing {
+ /// The [`Split`] being dragged.
+ split: Split,
+ /// The [`Axis`] of the [`Split`].
+ axis: Axis,
+ },
+}
+
+impl Action {
+ /// Returns the current [`Pane`] that is being dragged, if any.
+ pub fn picked_pane(&self) -> Option<(Pane, Point)> {
+ match *self {
+ Action::Dragging { pane, origin, .. } => Some((pane, origin)),
+ _ => None,
+ }
+ }
+
+ /// Returns the current [`Split`] that is being dragged, if any.
+ pub fn picked_split(&self) -> Option<(Split, Axis)> {
+ match *self {
+ Action::Resizing { split, axis, .. } => Some((split, axis)),
+ _ => None,
+ }
+ }
+}
+
+impl Internal {
+ /// The layout [`Node`] of the [`Internal`] state
+ pub fn layout(&self) -> &Node {
+ &self.layout
+ }
+}