diff options
Diffstat (limited to 'widget/src/helpers.rs')
-rw-r--r-- | widget/src/helpers.rs | 908 |
1 files changed, 873 insertions, 35 deletions
diff --git a/widget/src/helpers.rs b/widget/src/helpers.rs index 51978823..52290a54 100644 --- a/widget/src/helpers.rs +++ b/widget/src/helpers.rs @@ -9,6 +9,7 @@ use crate::core::window; use crate::core::{Element, Length, Pixels, Widget}; use crate::keyed; use crate::overlay; +use crate::pane_grid::{self, PaneGrid}; use crate::pick_list::{self, PickList}; use crate::progress_bar::{self, ProgressBar}; use crate::radio::{self, Radio}; @@ -30,7 +31,28 @@ use std::ops::RangeInclusive; /// Creates a [`Column`] with the given children. /// -/// [`Column`]: crate::Column +/// Columns distribute their children vertically. +/// +/// # Example +/// ```no_run +/// # mod iced { pub mod widget { pub use iced_widget::*; } } +/// # pub type State = (); +/// # pub type Element<'a, Message> = iced_widget::core::Element<'a, Message, iced_widget::Theme, iced_widget::Renderer>; +/// use iced::widget::{button, column}; +/// +/// #[derive(Debug, Clone)] +/// enum Message { +/// // ... +/// } +/// +/// fn view(state: &State) -> Element<'_, Message> { +/// column![ +/// "I am on top!", +/// button("I am in the center!"), +/// "I am below.", +/// ].into() +/// } +/// ``` #[macro_export] macro_rules! column { () => ( @@ -43,7 +65,28 @@ macro_rules! column { /// Creates a [`Row`] with the given children. /// -/// [`Row`]: crate::Row +/// Rows distribute their children horizontally. +/// +/// # Example +/// ```no_run +/// # mod iced { pub mod widget { pub use iced_widget::*; } } +/// # pub type State = (); +/// # pub type Element<'a, Message> = iced_widget::core::Element<'a, Message, iced_widget::Theme, iced_widget::Renderer>; +/// use iced::widget::{button, row}; +/// +/// #[derive(Debug, Clone)] +/// enum Message { +/// // ... +/// } +/// +/// fn view(state: &State) -> Element<'_, Message> { +/// row![ +/// "I am to the left!", +/// button("I am in the middle!"), +/// "I am to the right!", +/// ].into() +/// } +/// ``` #[macro_export] macro_rules! row { () => ( @@ -80,7 +123,6 @@ macro_rules! stack { /// /// ```no_run /// # mod iced { -/// # pub struct Element<Message>(pub std::marker::PhantomData<Message>); /// # pub mod widget { /// # macro_rules! text { /// # ($($arg:tt)*) => {unimplemented!()} @@ -88,22 +130,23 @@ macro_rules! stack { /// # pub(crate) use text; /// # } /// # } -/// # struct Example; -/// # enum Message {} -/// use iced::Element; +/// # pub type State = (); +/// # pub type Element<'a, Message> = iced_widget::core::Element<'a, Message, iced_widget::core::Theme, ()>; /// use iced::widget::text; /// -/// impl Example { -/// fn view(&self) -> Element<Message> { -/// let simple = text!("Hello, world!"); +/// enum Message { +/// // ... +/// } /// -/// let keyword = text!("Hello, {}", "world!"); +/// fn view(_state: &State) -> Element<Message> { +/// let simple = text!("Hello, world!"); /// -/// let planet = "Earth"; -/// let local_variable = text!("Hello, {planet}!"); -/// // ... -/// # iced::Element(std::marker::PhantomData) -/// } +/// let keyword = text!("Hello, {}", "world!"); +/// +/// let planet = "Earth"; +/// let local_variable = text!("Hello, {planet}!"); +/// // ... +/// # unimplemented!() /// } /// ``` #[macro_export] @@ -116,6 +159,31 @@ macro_rules! text { /// Creates some [`Rich`] text with the given spans. /// /// [`Rich`]: text::Rich +/// +/// # Example +/// ```no_run +/// # mod iced { pub mod widget { pub use iced_widget::*; } pub use iced_widget::core::*; } +/// # pub type State = (); +/// # pub type Element<'a, Message> = iced_widget::core::Element<'a, Message, iced_widget::Theme, iced_widget::Renderer>; +/// use iced::font; +/// use iced::widget::{rich_text, span}; +/// use iced::{color, Font}; +/// +/// #[derive(Debug, Clone)] +/// enum Message { +/// // ... +/// } +/// +/// fn view(state: &State) -> Element<'_, Message> { +/// rich_text![ +/// span("I am red!").color(color!(0xff0000)), +/// " ", +/// span("And I am bold!").font(Font { weight: font::Weight::Bold, ..Font::default() }), +/// ] +/// .size(20) +/// .into() +/// } +/// ``` #[macro_export] macro_rules! rich_text { () => ( @@ -128,7 +196,27 @@ macro_rules! rich_text { /// Creates a new [`Container`] with the provided content. /// -/// [`Container`]: crate::Container +/// Containers let you align a widget inside their boundaries. +/// +/// # Example +/// ```no_run +/// # mod iced { pub mod widget { pub use iced_widget::*; } } +/// # pub type State = (); +/// # pub type Element<'a, Message> = iced_widget::core::Element<'a, Message, iced_widget::Theme, iced_widget::Renderer>; +/// use iced::widget::container; +/// +/// enum Message { +/// // ... +/// } +/// +/// fn view(state: &State) -> Element<'_, Message> { +/// container("This text is centered inside a rounded box!") +/// .padding(10) +/// .center(800) +/// .style(container::rounded_box) +/// .into() +/// } +/// ``` pub fn container<'a, Message, Theme, Renderer>( content: impl Into<Element<'a, Message, Theme, Renderer>>, ) -> Container<'a, Message, Theme, Renderer> @@ -162,6 +250,24 @@ where } /// Creates a new [`Column`] with the given children. +/// +/// Columns distribute their children vertically. +/// +/// # Example +/// ```no_run +/// # mod iced { pub mod widget { pub use iced_widget::*; } } +/// # pub type State = (); +/// # pub type Element<'a, Message> = iced_widget::core::Element<'a, Message, iced_widget::Theme, iced_widget::Renderer>; +/// use iced::widget::{column, text}; +/// +/// enum Message { +/// // ... +/// } +/// +/// fn view(state: &State) -> Element<'_, Message> { +/// column((0..5).map(|i| text!("Item {i}").into())).into() +/// } +/// ``` pub fn column<'a, Message, Theme, Renderer>( children: impl IntoIterator<Item = Element<'a, Message, Theme, Renderer>>, ) -> Column<'a, Message, Theme, Renderer> @@ -171,7 +277,27 @@ where Column::with_children(children) } -/// Creates a new [`keyed::Column`] with the given children. +/// Creates a new [`keyed::Column`] from an iterator of elements. +/// +/// Keyed columns distribute content vertically while keeping continuity. +/// +/// # Example +/// ```no_run +/// # mod iced { pub mod widget { pub use iced_widget::*; } } +/// # pub type State = (); +/// # pub type Element<'a, Message> = iced_widget::core::Element<'a, Message, iced_widget::Theme, iced_widget::Renderer>; +/// use iced::widget::{keyed_column, text}; +/// +/// enum Message { +/// // ... +/// } +/// +/// fn view(state: &State) -> Element<'_, Message> { +/// keyed_column((0..=100).map(|i| { +/// (i, text!("Item {i}").into()) +/// })).into() +/// } +/// ``` pub fn keyed_column<'a, Key, Message, Theme, Renderer>( children: impl IntoIterator<Item = (Key, Element<'a, Message, Theme, Renderer>)>, ) -> keyed::Column<'a, Key, Message, Theme, Renderer> @@ -182,9 +308,25 @@ where keyed::Column::with_children(children) } -/// Creates a new [`Row`] with the given children. +/// Creates a new [`Row`] from an iterator. /// -/// [`Row`]: crate::Row +/// Rows distribute their children horizontally. +/// +/// # Example +/// ```no_run +/// # mod iced { pub mod widget { pub use iced_widget::*; } } +/// # pub type State = (); +/// # pub type Element<'a, Message> = iced_widget::core::Element<'a, Message, iced_widget::Theme, iced_widget::Renderer>; +/// use iced::widget::{row, text}; +/// +/// enum Message { +/// // ... +/// } +/// +/// fn view(state: &State) -> Element<'_, Message> { +/// row((0..5).map(|i| text!("Item {i}").into())).into() +/// } +/// ``` pub fn row<'a, Message, Theme, Renderer>( children: impl IntoIterator<Item = Element<'a, Message, Theme, Renderer>>, ) -> Row<'a, Message, Theme, Renderer> @@ -640,7 +782,27 @@ where /// Creates a new [`Scrollable`] with the provided content. /// -/// [`Scrollable`]: crate::Scrollable +/// Scrollables let users navigate an endless amount of content with a scrollbar. +/// +/// # Example +/// ```no_run +/// # mod iced { pub mod widget { pub use iced_widget::*; } } +/// # pub type State = (); +/// # pub type Element<'a, Message> = iced_widget::core::Element<'a, Message, iced_widget::Theme, iced_widget::Renderer>; +/// use iced::widget::{column, scrollable, vertical_space}; +/// +/// enum Message { +/// // ... +/// } +/// +/// fn view(state: &State) -> Element<'_, Message> { +/// scrollable(column![ +/// "Scroll me!", +/// vertical_space().height(3000), +/// "You did it!", +/// ]).into() +/// } +/// ``` pub fn scrollable<'a, Message, Theme, Renderer>( content: impl Into<Element<'a, Message, Theme, Renderer>>, ) -> Scrollable<'a, Message, Theme, Renderer> @@ -653,7 +815,22 @@ where /// Creates a new [`Button`] with the provided content. /// -/// [`Button`]: crate::Button +/// # Example +/// ```no_run +/// # mod iced { pub mod widget { pub use iced_widget::*; } } +/// # pub type State = (); +/// # pub type Element<'a, Message> = iced_widget::core::Element<'a, Message, iced_widget::Theme, iced_widget::Renderer>; +/// use iced::widget::button; +/// +/// #[derive(Clone)] +/// enum Message { +/// ButtonPressed, +/// } +/// +/// fn view(state: &State) -> Element<'_, Message> { +/// button("Press me!").on_press(Message::ButtonPressed).into() +/// } +/// ``` pub fn button<'a, Message, Theme, Renderer>( content: impl Into<Element<'a, Message, Theme, Renderer>>, ) -> Button<'a, Message, Theme, Renderer> @@ -667,8 +844,29 @@ where /// Creates a new [`Tooltip`] for the provided content with the given /// [`Element`] and [`tooltip::Position`]. /// -/// [`Tooltip`]: crate::Tooltip -/// [`tooltip::Position`]: crate::tooltip::Position +/// Tooltips display a hint of information over some element when hovered. +/// +/// # Example +/// ```no_run +/// # mod iced { pub mod widget { pub use iced_widget::*; } } +/// # pub type State = (); +/// # pub type Element<'a, Message> = iced_widget::core::Element<'a, Message, iced_widget::Theme, iced_widget::Renderer>; +/// use iced::widget::{container, tooltip}; +/// +/// enum Message { +/// // ... +/// } +/// +/// fn view(_state: &State) -> Element<'_, Message> { +/// tooltip( +/// "Hover me to display the tooltip!", +/// container("This is the tooltip contents!") +/// .padding(10) +/// .style(container::rounded_box), +/// tooltip::Position::Bottom, +/// ).into() +/// } +/// ``` pub fn tooltip<'a, Message, Theme, Renderer>( content: impl Into<Element<'a, Message, Theme, Renderer>>, tooltip: impl Into<Element<'a, Message, Theme, Renderer>>, @@ -682,6 +880,26 @@ where } /// Creates a new [`Text`] widget with the provided content. +/// +/// # Example +/// ```no_run +/// # mod iced { pub mod widget { pub use iced_widget::*; } pub use iced_widget::Renderer; pub use iced_widget::core::*; } +/// # pub type State = (); +/// # pub type Element<'a, Message> = iced_widget::core::Element<'a, Message, iced_widget::core::Theme, ()>; +/// use iced::widget::text; +/// use iced::color; +/// +/// enum Message { +/// // ... +/// } +/// +/// fn view(state: &State) -> Element<'_, Message> { +/// text("Hello, this is iced!") +/// .size(20) +/// .color(color!(0x0000ff)) +/// .into() +/// } +/// ``` pub fn text<'a, Theme, Renderer>( text: impl text::IntoFragment<'a>, ) -> Text<'a, Theme, Renderer> @@ -706,6 +924,31 @@ where /// Creates a new [`Rich`] text widget with the provided spans. /// /// [`Rich`]: text::Rich +/// +/// # Example +/// ```no_run +/// # mod iced { pub mod widget { pub use iced_widget::*; } pub use iced_widget::core::*; } +/// # pub type State = (); +/// # pub type Element<'a, Message> = iced_widget::core::Element<'a, Message, iced_widget::Theme, iced_widget::Renderer>; +/// use iced::font; +/// use iced::widget::{rich_text, span}; +/// use iced::{color, Font}; +/// +/// #[derive(Debug, Clone)] +/// enum Message { +/// // ... +/// } +/// +/// fn view(state: &State) -> Element<'_, Message> { +/// rich_text([ +/// span("I am red!").color(color!(0xff0000)), +/// span(" "), +/// span("And I am bold!").font(Font { weight: font::Weight::Bold, ..Font::default() }), +/// ]) +/// .size(20) +/// .into() +/// } +/// ``` pub fn rich_text<'a, Link, Theme, Renderer>( spans: impl AsRef<[text::Span<'a, Link, Renderer::Font>]> + 'a, ) -> text::Rich<'a, Link, Theme, Renderer> @@ -720,7 +963,35 @@ where /// Creates a new [`Span`] of text with the provided content. /// +/// A [`Span`] is a fragment of some [`Rich`] text. +/// /// [`Span`]: text::Span +/// [`Rich`]: text::Rich +/// +/// # Example +/// ```no_run +/// # mod iced { pub mod widget { pub use iced_widget::*; } pub use iced_widget::core::*; } +/// # pub type State = (); +/// # pub type Element<'a, Message> = iced_widget::core::Element<'a, Message, iced_widget::Theme, iced_widget::Renderer>; +/// use iced::font; +/// use iced::widget::{rich_text, span}; +/// use iced::{color, Font}; +/// +/// #[derive(Debug, Clone)] +/// enum Message { +/// // ... +/// } +/// +/// fn view(state: &State) -> Element<'_, Message> { +/// rich_text![ +/// span("I am red!").color(color!(0xff0000)), +/// " ", +/// span("And I am bold!").font(Font { weight: font::Weight::Bold, ..Font::default() }), +/// ] +/// .size(20) +/// .into() +/// } +/// ``` pub fn span<'a, Link, Font>( text: impl text::IntoFragment<'a>, ) -> text::Span<'a, Link, Font> { @@ -733,7 +1004,36 @@ pub use crate::markdown::view as markdown; /// Creates a new [`Checkbox`]. /// -/// [`Checkbox`]: crate::Checkbox +/// # Example +/// ```no_run +/// # mod iced { pub mod widget { pub use iced_widget::*; } pub use iced_widget::Renderer; pub use iced_widget::core::*; } +/// # pub type Element<'a, Message> = iced_widget::core::Element<'a, Message, iced_widget::Theme, iced_widget::Renderer>; +/// # +/// use iced::widget::checkbox; +/// +/// struct State { +/// is_checked: bool, +/// } +/// +/// enum Message { +/// CheckboxToggled(bool), +/// } +/// +/// fn view(state: &State) -> Element<'_, Message> { +/// checkbox("Toggle me!", state.is_checked) +/// .on_toggle(Message::CheckboxToggled) +/// .into() +/// } +/// +/// fn update(state: &mut State, message: Message) { +/// match message { +/// Message::CheckboxToggled(is_checked) => { +/// state.is_checked = is_checked; +/// } +/// } +/// } +/// ``` +///  pub fn checkbox<'a, Message, Theme, Renderer>( label: impl Into<String>, is_checked: bool, @@ -747,7 +1047,64 @@ where /// Creates a new [`Radio`]. /// -/// [`Radio`]: crate::Radio +/// Radio buttons let users choose a single option from a bunch of options. +/// +/// # Example +/// ```no_run +/// # mod iced { pub mod widget { pub use iced_widget::*; } pub use iced_widget::Renderer; pub use iced_widget::core::*; } +/// # pub type Element<'a, Message> = iced_widget::core::Element<'a, Message, iced_widget::Theme, iced_widget::Renderer>; +/// # +/// use iced::widget::{column, radio}; +/// +/// struct State { +/// selection: Option<Choice>, +/// } +/// +/// #[derive(Debug, Clone, Copy)] +/// enum Message { +/// RadioSelected(Choice), +/// } +/// +/// #[derive(Debug, Clone, Copy, PartialEq, Eq)] +/// enum Choice { +/// A, +/// B, +/// C, +/// All, +/// } +/// +/// fn view(state: &State) -> Element<'_, Message> { +/// let a = radio( +/// "A", +/// Choice::A, +/// state.selection, +/// Message::RadioSelected, +/// ); +/// +/// let b = radio( +/// "B", +/// Choice::B, +/// state.selection, +/// Message::RadioSelected, +/// ); +/// +/// let c = radio( +/// "C", +/// Choice::C, +/// state.selection, +/// Message::RadioSelected, +/// ); +/// +/// let all = radio( +/// "All of the above", +/// Choice::All, +/// state.selection, +/// Message::RadioSelected +/// ); +/// +/// column![a, b, c, all].into() +/// } +/// ``` pub fn radio<'a, Message, Theme, Renderer, V>( label: impl Into<String>, value: V, @@ -765,7 +1122,38 @@ where /// Creates a new [`Toggler`]. /// -/// [`Toggler`]: crate::Toggler +/// Togglers let users make binary choices by toggling a switch. +/// +/// # Example +/// ```no_run +/// # mod iced { pub mod widget { pub use iced_widget::*; } pub use iced_widget::Renderer; pub use iced_widget::core::*; } +/// # pub type Element<'a, Message> = iced_widget::core::Element<'a, Message, iced_widget::Theme, iced_widget::Renderer>; +/// # +/// use iced::widget::toggler; +/// +/// struct State { +/// is_checked: bool, +/// } +/// +/// enum Message { +/// TogglerToggled(bool), +/// } +/// +/// fn view(state: &State) -> Element<'_, Message> { +/// toggler(state.is_checked) +/// .label("Toggle me!") +/// .on_toggle(Message::TogglerToggled) +/// .into() +/// } +/// +/// fn update(state: &mut State, message: Message) { +/// match message { +/// Message::TogglerToggled(is_checked) => { +/// state.is_checked = is_checked; +/// } +/// } +/// } +/// ``` pub fn toggler<'a, Message, Theme, Renderer>( is_checked: bool, ) -> Toggler<'a, Message, Theme, Renderer> @@ -778,7 +1166,38 @@ where /// Creates a new [`TextInput`]. /// -/// [`TextInput`]: crate::TextInput +/// Text inputs display fields that can be filled with text. +/// +/// # Example +/// ```no_run +/// # mod iced { pub mod widget { pub use iced_widget::*; } pub use iced_widget::Renderer; pub use iced_widget::core::*; } +/// # pub type Element<'a, Message> = iced_widget::core::Element<'a, Message, iced_widget::Theme, iced_widget::Renderer>; +/// # +/// use iced::widget::text_input; +/// +/// struct State { +/// content: String, +/// } +/// +/// #[derive(Debug, Clone)] +/// enum Message { +/// ContentChanged(String) +/// } +/// +/// fn view(state: &State) -> Element<'_, Message> { +/// text_input("Type something here...", &state.content) +/// .on_input(Message::ContentChanged) +/// .into() +/// } +/// +/// fn update(state: &mut State, message: Message) { +/// match message { +/// Message::ContentChanged(content) => { +/// state.content = content; +/// } +/// } +/// } +/// ``` pub fn text_input<'a, Message, Theme, Renderer>( placeholder: &str, value: &str, @@ -793,7 +1212,39 @@ where /// Creates a new [`TextEditor`]. /// -/// [`TextEditor`]: crate::TextEditor +/// Text editors display a multi-line text input for text editing. +/// +/// # Example +/// ```no_run +/// # mod iced { pub mod widget { pub use iced_widget::*; } pub use iced_widget::Renderer; pub use iced_widget::core::*; } +/// # pub type Element<'a, Message> = iced_widget::core::Element<'a, Message, iced_widget::Theme, iced_widget::Renderer>; +/// # +/// use iced::widget::text_editor; +/// +/// struct State { +/// content: text_editor::Content, +/// } +/// +/// #[derive(Debug, Clone)] +/// enum Message { +/// Edit(text_editor::Action) +/// } +/// +/// fn view(state: &State) -> Element<'_, Message> { +/// text_editor(&state.content) +/// .placeholder("Type something here...") +/// .on_action(Message::Edit) +/// .into() +/// } +/// +/// fn update(state: &mut State, message: Message) { +/// match message { +/// Message::Edit(action) => { +/// state.content.perform(action); +/// } +/// } +/// } +/// ``` pub fn text_editor<'a, Message, Theme, Renderer>( content: &'a text_editor::Content<Renderer>, ) -> TextEditor<'a, core::text::highlighter::PlainText, Message, Theme, Renderer> @@ -807,7 +1258,36 @@ where /// Creates a new [`Slider`]. /// -/// [`Slider`]: crate::Slider +/// Sliders let users set a value by moving an indicator. +/// +/// # Example +/// ```no_run +/// # mod iced { pub mod widget { pub use iced_widget::*; } pub use iced_widget::Renderer; pub use iced_widget::core::*; } +/// # pub type Element<'a, Message> = iced_widget::core::Element<'a, Message, iced_widget::Theme, iced_widget::Renderer>; +/// # +/// use iced::widget::slider; +/// +/// struct State { +/// value: f32, +/// } +/// +/// #[derive(Debug, Clone)] +/// enum Message { +/// ValueChanged(f32), +/// } +/// +/// fn view(state: &State) -> Element<'_, Message> { +/// slider(0.0..=100.0, state.value, Message::ValueChanged).into() +/// } +/// +/// fn update(state: &mut State, message: Message) { +/// match message { +/// Message::ValueChanged(value) => { +/// state.value = value; +/// } +/// } +/// } +/// ``` pub fn slider<'a, T, Message, Theme>( range: std::ops::RangeInclusive<T>, value: T, @@ -823,7 +1303,36 @@ where /// Creates a new [`VerticalSlider`]. /// -/// [`VerticalSlider`]: crate::VerticalSlider +/// Sliders let users set a value by moving an indicator. +/// +/// # Example +/// ```no_run +/// # mod iced { pub mod widget { pub use iced_widget::*; } pub use iced_widget::Renderer; pub use iced_widget::core::*; } +/// # pub type Element<'a, Message> = iced_widget::core::Element<'a, Message, iced_widget::Theme, iced_widget::Renderer>; +/// # +/// use iced::widget::vertical_slider; +/// +/// struct State { +/// value: f32, +/// } +/// +/// #[derive(Debug, Clone)] +/// enum Message { +/// ValueChanged(f32), +/// } +/// +/// fn view(state: &State) -> Element<'_, Message> { +/// vertical_slider(0.0..=100.0, state.value, Message::ValueChanged).into() +/// } +/// +/// fn update(state: &mut State, message: Message) { +/// match message { +/// Message::ValueChanged(value) => { +/// state.value = value; +/// } +/// } +/// } +/// ``` pub fn vertical_slider<'a, T, Message, Theme>( range: std::ops::RangeInclusive<T>, value: T, @@ -839,7 +1348,68 @@ where /// Creates a new [`PickList`]. /// -/// [`PickList`]: crate::PickList +/// Pick lists display a dropdown list of selectable options. +/// +/// # Example +/// ```no_run +/// # mod iced { pub mod widget { pub use iced_widget::*; } pub use iced_widget::Renderer; pub use iced_widget::core::*; } +/// # pub type Element<'a, Message> = iced_widget::core::Element<'a, Message, iced_widget::Theme, iced_widget::Renderer>; +/// # +/// use iced::widget::pick_list; +/// +/// struct State { +/// favorite: Option<Fruit>, +/// } +/// +/// #[derive(Debug, Clone, Copy, PartialEq, Eq)] +/// enum Fruit { +/// Apple, +/// Orange, +/// Strawberry, +/// Tomato, +/// } +/// +/// #[derive(Debug, Clone)] +/// enum Message { +/// FruitSelected(Fruit), +/// } +/// +/// fn view(state: &State) -> Element<'_, Message> { +/// let fruits = [ +/// Fruit::Apple, +/// Fruit::Orange, +/// Fruit::Strawberry, +/// Fruit::Tomato, +/// ]; +/// +/// pick_list( +/// fruits, +/// state.favorite, +/// Message::FruitSelected, +/// ) +/// .placeholder("Select your favorite fruit...") +/// .into() +/// } +/// +/// fn update(state: &mut State, message: Message) { +/// match message { +/// Message::FruitSelected(fruit) => { +/// state.favorite = Some(fruit); +/// } +/// } +/// } +/// +/// impl std::fmt::Display for Fruit { +/// fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result { +/// f.write_str(match self { +/// Self::Apple => "Apple", +/// Self::Orange => "Orange", +/// Self::Strawberry => "Strawberry", +/// Self::Tomato => "Tomato", +/// }) +/// } +/// } +/// ``` pub fn pick_list<'a, T, L, V, Message, Theme, Renderer>( options: L, selected: Option<V>, @@ -858,7 +1428,62 @@ where /// Creates a new [`ComboBox`]. /// -/// [`ComboBox`]: crate::ComboBox +/// Combo boxes display a dropdown list of searchable and selectable options. +/// +/// # Example +/// ```no_run +/// # mod iced { pub mod widget { pub use iced_widget::*; } pub use iced_widget::Renderer; pub use iced_widget::core::*; } +/// # pub type Element<'a, Message> = iced_widget::core::Element<'a, Message, iced_widget::Theme, iced_widget::Renderer>; +/// # +/// use iced::widget::combo_box; +/// +/// struct State { +/// fruits: combo_box::State<Fruit>, +/// favorite: Option<Fruit>, +/// } +/// +/// #[derive(Debug, Clone)] +/// enum Fruit { +/// Apple, +/// Orange, +/// Strawberry, +/// Tomato, +/// } +/// +/// #[derive(Debug, Clone)] +/// enum Message { +/// FruitSelected(Fruit), +/// } +/// +/// fn view(state: &State) -> Element<'_, Message> { +/// combo_box( +/// &state.fruits, +/// "Select your favorite fruit...", +/// state.favorite.as_ref(), +/// Message::FruitSelected +/// ) +/// .into() +/// } +/// +/// fn update(state: &mut State, message: Message) { +/// match message { +/// Message::FruitSelected(fruit) => { +/// state.favorite = Some(fruit); +/// } +/// } +/// } +/// +/// impl std::fmt::Display for Fruit { +/// fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result { +/// f.write_str(match self { +/// Self::Apple => "Apple", +/// Self::Orange => "Orange", +/// Self::Strawberry => "Strawberry", +/// Self::Tomato => "Tomato", +/// }) +/// } +/// } +/// ``` pub fn combo_box<'a, T, Message, Theme, Renderer>( state: &'a combo_box::State<T>, placeholder: &str, @@ -891,7 +1516,22 @@ pub fn vertical_space() -> Space { /// Creates a horizontal [`Rule`] with the given height. /// -/// [`Rule`]: crate::Rule +/// # Example +/// ```no_run +/// # mod iced { pub mod widget { pub use iced_widget::*; } } +/// # pub type State = (); +/// # pub type Element<'a, Message> = iced_widget::core::Element<'a, Message, iced_widget::Theme, iced_widget::Renderer>; +/// use iced::widget::horizontal_rule; +/// +/// #[derive(Clone)] +/// enum Message { +/// // ..., +/// } +/// +/// fn view(state: &State) -> Element<'_, Message> { +/// horizontal_rule(2).into() +/// } +/// ``` pub fn horizontal_rule<'a, Theme>(height: impl Into<Pixels>) -> Rule<'a, Theme> where Theme: rule::Catalog + 'a, @@ -901,7 +1541,22 @@ where /// Creates a vertical [`Rule`] with the given width. /// -/// [`Rule`]: crate::Rule +/// # Example +/// ```no_run +/// # mod iced { pub mod widget { pub use iced_widget::*; } } +/// # pub type State = (); +/// # pub type Element<'a, Message> = iced_widget::core::Element<'a, Message, iced_widget::Theme, iced_widget::Renderer>; +/// use iced::widget::vertical_rule; +/// +/// #[derive(Clone)] +/// enum Message { +/// // ..., +/// } +/// +/// fn view(state: &State) -> Element<'_, Message> { +/// vertical_rule(2).into() +/// } +/// ``` pub fn vertical_rule<'a, Theme>(width: impl Into<Pixels>) -> Rule<'a, Theme> where Theme: rule::Catalog + 'a, @@ -911,11 +1566,31 @@ where /// Creates a new [`ProgressBar`]. /// +/// Progress bars visualize the progression of an extended computer operation, such as a download, file transfer, or installation. +/// /// It expects: /// * an inclusive range of possible values, and /// * the current value of the [`ProgressBar`]. /// -/// [`ProgressBar`]: crate::ProgressBar +/// # Example +/// ```no_run +/// # mod iced { pub mod widget { pub use iced_widget::*; } pub use iced_widget::Renderer; pub use iced_widget::core::*; } +/// # pub type Element<'a, Message> = iced_widget::core::Element<'a, Message, iced_widget::Theme, iced_widget::Renderer>; +/// # +/// use iced::widget::progress_bar; +/// +/// struct State { +/// progress: f32, +/// } +/// +/// enum Message { +/// // ... +/// } +/// +/// fn view(state: &State) -> Element<'_, Message> { +/// progress_bar(0.0..=100.0, state.progress).into() +/// } +/// ``` pub fn progress_bar<'a, Theme>( range: RangeInclusive<f32>, value: f32, @@ -928,7 +1603,26 @@ where /// Creates a new [`Image`]. /// +/// Images display raster graphics in different formats (PNG, JPG, etc.). +/// /// [`Image`]: crate::Image +/// +/// # Example +/// ```no_run +/// # mod iced { pub mod widget { pub use iced_widget::*; } } +/// # pub type State = (); +/// # pub type Element<'a, Message> = iced_widget::core::Element<'a, Message, iced_widget::Theme, iced_widget::Renderer>; +/// use iced::widget::image; +/// +/// enum Message { +/// // ... +/// } +/// +/// fn view(state: &State) -> Element<'_, Message> { +/// image("ferris.png").into() +/// } +/// ``` +/// <img src="https://github.com/iced-rs/iced/blob/9712b319bb7a32848001b96bd84977430f14b623/examples/resources/ferris.png?raw=true" width="300"> #[cfg(feature = "image")] pub fn image<Handle>(handle: impl Into<Handle>) -> crate::Image<Handle> { crate::Image::new(handle.into()) @@ -936,8 +1630,26 @@ pub fn image<Handle>(handle: impl Into<Handle>) -> crate::Image<Handle> { /// Creates a new [`Svg`] widget from the given [`Handle`]. /// +/// Svg widgets display vector graphics in your application. +/// /// [`Svg`]: crate::Svg /// [`Handle`]: crate::svg::Handle +/// +/// # Example +/// ```no_run +/// # mod iced { pub mod widget { pub use iced_widget::*; } } +/// # pub type State = (); +/// # pub type Element<'a, Message> = iced_widget::core::Element<'a, Message, iced_widget::Theme, iced_widget::Renderer>; +/// use iced::widget::svg; +/// +/// enum Message { +/// // ... +/// } +/// +/// fn view(state: &State) -> Element<'_, Message> { +/// svg("tiger.svg").into() +/// } +/// ``` #[cfg(feature = "svg")] pub fn svg<'a, Theme>( handle: impl Into<core::svg::Handle>, @@ -985,7 +1697,58 @@ where /// Creates a new [`Canvas`]. /// +/// Canvases can be leveraged to draw interactive 2D graphics. +/// /// [`Canvas`]: crate::Canvas +/// +/// # Example: Drawing a Simple Circle +/// ```no_run +/// # mod iced { pub mod widget { pub use iced_widget::*; } pub use iced_widget::Renderer; pub use iced_widget::core::*; } +/// # pub type State = (); +/// # pub type Element<'a, Message> = iced_widget::core::Element<'a, Message, iced_widget::Theme, iced_widget::Renderer>; +/// # +/// use iced::mouse; +/// use iced::widget::canvas; +/// use iced::{Color, Rectangle, Renderer, Theme}; +/// +/// // First, we define the data we need for drawing +/// #[derive(Debug)] +/// struct Circle { +/// radius: f32, +/// } +/// +/// // Then, we implement the `Program` trait +/// impl<Message> canvas::Program<Message> for Circle { +/// // No internal state +/// type State = (); +/// +/// fn draw( +/// &self, +/// _state: &(), +/// renderer: &Renderer, +/// _theme: &Theme, +/// bounds: Rectangle, +/// _cursor: mouse::Cursor +/// ) -> Vec<canvas::Geometry> { +/// // We prepare a new `Frame` +/// let mut frame = canvas::Frame::new(renderer, bounds.size()); +/// +/// // We create a `Path` representing a simple circle +/// let circle = canvas::Path::circle(frame.center(), self.radius); +/// +/// // And fill it with some color +/// frame.fill(&circle, Color::BLACK); +/// +/// // Then, we produce the geometry +/// vec![frame.into_geometry()] +/// } +/// } +/// +/// // Finally, we simply use our `Circle` to create the `Canvas`! +/// fn view<'a, Message: 'a>(_state: &'a State) -> Element<'a, Message> { +/// canvas(Circle { radius: 50.0 }).into() +/// } +/// ``` #[cfg(feature = "canvas")] pub fn canvas<P, Message, Theme, Renderer>( program: P, @@ -999,8 +1762,31 @@ where /// Creates a new [`QRCode`] widget from the given [`Data`]. /// +/// QR codes display information in a type of two-dimensional matrix barcode. +/// /// [`QRCode`]: crate::QRCode /// [`Data`]: crate::qr_code::Data +/// +/// # Example +/// ```no_run +/// # mod iced { pub mod widget { pub use iced_widget::*; } pub use iced_widget::Renderer; pub use iced_widget::core::*; } +/// # pub type Element<'a, Message> = iced_widget::core::Element<'a, Message, iced_widget::Theme, iced_widget::Renderer>; +/// # +/// use iced::widget::qr_code; +/// +/// struct State { +/// data: qr_code::Data, +/// } +/// +/// #[derive(Debug, Clone)] +/// enum Message { +/// // ... +/// } +/// +/// fn view(state: &State) -> Element<'_, Message> { +/// qr_code(&state.data).into() +/// } +/// ``` #[cfg(feature = "qr_code")] pub fn qr_code<'a, Theme>( data: &'a crate::qr_code::Data, @@ -1060,3 +1846,55 @@ where { Themer::new(move |_| new_theme.clone(), content) } + +/// Creates a [`PaneGrid`] with the given [`pane_grid::State`] and view function. +/// +/// Pane grids let your users split regions of your application and organize layout dynamically. +/// +/// # Example +/// ```no_run +/// # mod iced { pub mod widget { pub use iced_widget::*; } pub use iced_widget::Renderer; pub use iced_widget::core::*; } +/// # pub type Element<'a, Message> = iced_widget::core::Element<'a, Message, iced_widget::Theme, iced_widget::Renderer>; +/// # +/// use iced::widget::{pane_grid, text}; +/// +/// struct State { +/// panes: pane_grid::State<Pane>, +/// } +/// +/// enum Pane { +/// SomePane, +/// AnotherKindOfPane, +/// } +/// +/// enum Message { +/// PaneDragged(pane_grid::DragEvent), +/// PaneResized(pane_grid::ResizeEvent), +/// } +/// +/// fn view(state: &State) -> Element<'_, Message> { +/// pane_grid(&state.panes, |pane, state, is_maximized| { +/// pane_grid::Content::new(match state { +/// Pane::SomePane => text("This is some pane"), +/// Pane::AnotherKindOfPane => text("This is another kind of pane"), +/// }) +/// }) +/// .on_drag(Message::PaneDragged) +/// .on_resize(10, Message::PaneResized) +/// .into() +/// } +/// ``` +pub fn pane_grid<'a, T, Message, Theme, Renderer>( + state: &'a pane_grid::State<T>, + view: impl Fn( + pane_grid::Pane, + &'a T, + bool, + ) -> pane_grid::Content<'a, Message, Theme, Renderer>, +) -> PaneGrid<'a, Message, Theme, Renderer> +where + Theme: pane_grid::Catalog, + Renderer: core::Renderer, +{ + PaneGrid::new(state, view) +} |