summaryrefslogtreecommitdiffstats
path: root/widget/src/canvas.rs
diff options
context:
space:
mode:
Diffstat (limited to 'widget/src/canvas.rs')
-rw-r--r--widget/src/canvas.rs30
1 files changed, 24 insertions, 6 deletions
diff --git a/widget/src/canvas.rs b/widget/src/canvas.rs
index 0eda0191..7a21895a 100644
--- a/widget/src/canvas.rs
+++ b/widget/src/canvas.rs
@@ -6,8 +6,10 @@ mod program;
pub use event::Event;
pub use program::Program;
-pub use crate::graphics::geometry::*;
-pub use crate::renderer::geometry::*;
+pub use crate::graphics::geometry::{
+ fill, gradient, path, stroke, Fill, Gradient, LineCap, LineDash, LineJoin,
+ Path, Stroke, Style, Text,
+};
use crate::core;
use crate::core::layout::{self, Layout};
@@ -21,6 +23,19 @@ use crate::graphics::geometry;
use std::marker::PhantomData;
+/// A simple cache that stores generated [`Geometry`] to avoid recomputation.
+///
+/// A [`Cache`] will not redraw its geometry unless the dimensions of its layer
+/// change or it is explicitly cleared.
+pub type Cache<Renderer = crate::Renderer> = geometry::Cache<Renderer>;
+
+/// The geometry supported by a renderer.
+pub type Geometry<Renderer = crate::Renderer> =
+ <Renderer as geometry::Renderer>::Geometry;
+
+/// The frame supported by a renderer.
+pub type Frame<Renderer = crate::Renderer> = geometry::Frame<Renderer>;
+
/// A widget capable of drawing 2D graphics.
///
/// ## Drawing a simple circle
@@ -42,7 +57,7 @@ use std::marker::PhantomData;
/// impl Program<()> for Circle {
/// type State = ();
///
-/// fn draw(&self, _state: &(), renderer: &Renderer, _theme: &Theme, bounds: Rectangle, _cursor: mouse::Cursor) -> Vec<Geometry>{
+/// fn draw(&self, _state: &(), renderer: &Renderer, _theme: &Theme, bounds: Rectangle, _cursor: mouse::Cursor) -> Vec<Geometry> {
/// // We prepare a new `Frame`
/// let mut frame = Frame::new(renderer, bounds.size());
///
@@ -210,9 +225,12 @@ where
renderer.with_transformation(
Transformation::translate(bounds.x, bounds.y),
|renderer| {
- renderer.draw(
- self.program.draw(state, renderer, theme, bounds, cursor),
- );
+ let layers =
+ self.program.draw(state, renderer, theme, bounds, cursor);
+
+ for layer in layers {
+ renderer.draw_geometry(layer);
+ }
},
);
}