diff options
Diffstat (limited to 'wgpu')
-rw-r--r-- | wgpu/src/renderer/widget.rs | 1 | ||||
-rw-r--r-- | wgpu/src/renderer/widget/pane_grid.rs | 84 | ||||
-rw-r--r-- | wgpu/src/renderer/widget/scrollable.rs | 14 | ||||
-rw-r--r-- | wgpu/src/widget/canvas/layer/cache.rs | 14 |
4 files changed, 105 insertions, 8 deletions
diff --git a/wgpu/src/renderer/widget.rs b/wgpu/src/renderer/widget.rs index 84f908e7..37421fbe 100644 --- a/wgpu/src/renderer/widget.rs +++ b/wgpu/src/renderer/widget.rs @@ -2,6 +2,7 @@ mod button; mod checkbox; mod column; mod container; +mod pane_grid; mod progress_bar; mod radio; mod row; diff --git a/wgpu/src/renderer/widget/pane_grid.rs b/wgpu/src/renderer/widget/pane_grid.rs new file mode 100644 index 00000000..741fe814 --- /dev/null +++ b/wgpu/src/renderer/widget/pane_grid.rs @@ -0,0 +1,84 @@ +use crate::{Primitive, Renderer}; +use iced_native::{ + pane_grid::{self, Axis, Pane}, + Element, Layout, MouseCursor, Point, Rectangle, Vector, +}; + +impl pane_grid::Renderer for Renderer { + fn draw<Message>( + &mut self, + defaults: &Self::Defaults, + content: &[(Pane, Element<'_, Message, Self>)], + dragging: Option<Pane>, + resizing: Option<Axis>, + layout: Layout<'_>, + cursor_position: Point, + ) -> Self::Output { + let mut mouse_cursor = MouseCursor::OutOfBounds; + let mut dragged_pane = None; + + let mut panes: Vec<_> = content + .iter() + .zip(layout.children()) + .enumerate() + .map(|(i, ((id, pane), layout))| { + let (primitive, new_mouse_cursor) = + pane.draw(self, defaults, layout, cursor_position); + + if new_mouse_cursor > mouse_cursor { + mouse_cursor = new_mouse_cursor; + } + + if Some(*id) == dragging { + dragged_pane = Some((i, layout)); + } + + primitive + }) + .collect(); + + let primitives = if let Some((index, layout)) = dragged_pane { + let pane = panes.remove(index); + let bounds = layout.bounds(); + + // TODO: Fix once proper layering is implemented. + // This is a pretty hacky way to achieve layering. + let clip = Primitive::Clip { + bounds: Rectangle { + x: cursor_position.x - bounds.width / 2.0, + y: cursor_position.y - bounds.height / 2.0, + width: bounds.width + 0.5, + height: bounds.height + 0.5, + }, + offset: Vector::new(0, 0), + content: Box::new(Primitive::Cached { + origin: Point::new( + cursor_position.x - bounds.x - bounds.width / 2.0, + cursor_position.y - bounds.y - bounds.height / 2.0, + ), + cache: std::sync::Arc::new(pane), + }), + }; + + panes.push(clip); + + panes + } else { + panes + }; + + ( + Primitive::Group { primitives }, + if dragging.is_some() { + MouseCursor::Grabbing + } else if let Some(axis) = resizing { + match axis { + Axis::Horizontal => MouseCursor::ResizingVertically, + Axis::Vertical => MouseCursor::ResizingHorizontally, + } + } else { + mouse_cursor + }, + ) + } +} diff --git a/wgpu/src/renderer/widget/scrollable.rs b/wgpu/src/renderer/widget/scrollable.rs index bfee7411..732523e3 100644 --- a/wgpu/src/renderer/widget/scrollable.rs +++ b/wgpu/src/renderer/widget/scrollable.rs @@ -58,14 +58,14 @@ impl scrollable::Renderer for Renderer { style_sheet: &Self::Style, (content, mouse_cursor): Self::Output, ) -> Self::Output { - let clip = Primitive::Clip { - bounds, - offset: Vector::new(0, offset), - content: Box::new(content), - }; - ( if let Some(scrollbar) = scrollbar { + let clip = Primitive::Clip { + bounds, + offset: Vector::new(0, offset), + content: Box::new(content), + }; + let style = if state.is_scroller_grabbed() { style_sheet.dragging() } else if is_mouse_over_scrollbar { @@ -115,7 +115,7 @@ impl scrollable::Renderer for Renderer { primitives: vec![clip, scrollbar, scroller], } } else { - clip + content }, if is_mouse_over_scrollbar || state.is_scroller_grabbed() { MouseCursor::Idle diff --git a/wgpu/src/widget/canvas/layer/cache.rs b/wgpu/src/widget/canvas/layer/cache.rs index 6b69f01e..f7002459 100644 --- a/wgpu/src/widget/canvas/layer/cache.rs +++ b/wgpu/src/widget/canvas/layer/cache.rs @@ -19,7 +19,6 @@ pub struct Cache<T: Drawable> { state: RefCell<State>, } -#[derive(Debug)] enum State { Empty, Filled { @@ -97,3 +96,16 @@ where primitive } } + +impl std::fmt::Debug for State { + fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result { + match self { + State::Empty => write!(f, "Empty"), + State::Filled { primitive, bounds } => f + .debug_struct("Filled") + .field("primitive", primitive) + .field("bounds", bounds) + .finish(), + } + } +} |