diff options
Diffstat (limited to '')
| -rw-r--r-- | wgpu/Cargo.toml | 1 | ||||
| -rw-r--r-- | wgpu/src/primitive.rs | 5 | ||||
| -rw-r--r-- | wgpu/src/renderer.rs | 97 | ||||
| -rw-r--r-- | wgpu/src/renderer/scrollable.rs | 70 | ||||
| -rw-r--r-- | wgpu/src/transformation.rs | 67 | 
5 files changed, 193 insertions, 47 deletions
| diff --git a/wgpu/Cargo.toml b/wgpu/Cargo.toml index cac5e113..ffb15ea2 100644 --- a/wgpu/Cargo.toml +++ b/wgpu/Cargo.toml @@ -13,4 +13,5 @@ wgpu = { version = "0.3", git = "https://github.com/gfx-rs/wgpu-rs", rev = "cb25  wgpu_glyph = { version = "0.4", git = "https://github.com/hecrj/wgpu_glyph", rev = "48daa98f5f785963838b4345e86ac40eac095ba9" }  raw-window-handle = "0.1"  image = "0.22" +nalgebra = "0.18"  log = "0.4" diff --git a/wgpu/src/primitive.rs b/wgpu/src/primitive.rs index 0b9e2c41..cdd87894 100644 --- a/wgpu/src/primitive.rs +++ b/wgpu/src/primitive.rs @@ -23,4 +23,9 @@ pub enum Primitive {          path: String,          bounds: Rectangle,      }, +    Scrollable { +        bounds: Rectangle, +        offset: u32, +        content: Box<Primitive>, +    },  } diff --git a/wgpu/src/renderer.rs b/wgpu/src/renderer.rs index ab6f744f..bb0e7b27 100644 --- a/wgpu/src/renderer.rs +++ b/wgpu/src/renderer.rs @@ -20,6 +20,7 @@ mod column;  mod image;  mod radio;  mod row; +mod scrollable;  mod slider;  mod text; @@ -31,8 +32,6 @@ pub struct Renderer {      quad_pipeline: quad::Pipeline,      image_pipeline: crate::image::Pipeline, -    quads: Vec<Quad>, -    images: Vec<Image>,      glyph_brush: Rc<RefCell<GlyphBrush<'static, ()>>>,  } @@ -43,6 +42,24 @@ pub struct Target {      swap_chain: SwapChain,  } +pub struct Layer { +    quads: Vec<Quad>, +    images: Vec<Image>, +    layers: Vec<Layer>, +    y_offset: u32, +} + +impl Layer { +    pub fn new(y_offset: u32) -> Self { +        Self { +            quads: Vec::new(), +            images: Vec::new(), +            layers: Vec::new(), +            y_offset, +        } +    } +} +  impl Renderer {      fn new<W: HasRawWindowHandle>(window: &W) -> Self {          let adapter = Adapter::request(&RequestAdapterOptions { @@ -79,8 +96,6 @@ impl Renderer {              quad_pipeline,              image_pipeline, -            quads: Vec::new(), -            images: Vec::new(),              glyph_brush: Rc::new(RefCell::new(glyph_brush)),          }      } @@ -132,27 +147,10 @@ impl Renderer {              depth_stencil_attachment: None,          }); -        self.draw_primitive(primitive); +        let mut layer = Layer::new(0); -        self.quad_pipeline.draw( -            &mut self.device, -            &mut encoder, -            &self.quads, -            target.transformation, -            &frame.view, -        ); - -        self.quads.clear(); - -        self.image_pipeline.draw( -            &mut self.device, -            &mut encoder, -            &self.images, -            target.transformation, -            &frame.view, -        ); - -        self.images.clear(); +        self.draw_primitive(primitive, &mut layer); +        self.flush(target.transformation, &layer, &mut encoder, &frame.view);          self.glyph_brush              .borrow_mut() @@ -170,13 +168,13 @@ impl Renderer {          *mouse_cursor      } -    fn draw_primitive(&mut self, primitive: &Primitive) { +    fn draw_primitive(&mut self, primitive: &Primitive, layer: &mut Layer) {          match primitive {              Primitive::None => {}              Primitive::Group { primitives } => {                  // TODO: Inspect a bit and regroup (?)                  for primitive in primitives { -                    self.draw_primitive(primitive) +                    self.draw_primitive(primitive, layer)                  }              }              Primitive::Text { @@ -244,7 +242,7 @@ impl Renderer {                  background,                  border_radius,              } => { -                self.quads.push(Quad { +                layer.quads.push(Quad {                      position: [bounds.x, bounds.y],                      scale: [bounds.width, bounds.height],                      color: match background { @@ -254,12 +252,55 @@ impl Renderer {                  });              }              Primitive::Image { path, bounds } => { -                self.images.push(Image { +                layer.images.push(Image {                      path: path.clone(),                      position: [bounds.x, bounds.y],                      scale: [bounds.width, bounds.height],                  });              } +            Primitive::Scrollable { +                bounds, +                offset, +                content, +            } => { +                let mut new_layer = Layer::new(layer.y_offset + offset); + +                // TODO: Primitive culling +                self.draw_primitive(content, &mut new_layer); + +                layer.layers.push(new_layer); +            } +        } +    } + +    fn flush( +        &mut self, +        transformation: Transformation, +        layer: &Layer, +        encoder: &mut wgpu::CommandEncoder, +        target: &wgpu::TextureView, +    ) { +        let translated = transformation +            * Transformation::translate(0.0, -(layer.y_offset as f32)); + +        self.quad_pipeline.draw( +            &mut self.device, +            encoder, +            &layer.quads, +            transformation, +            target, +        ); + +        self.image_pipeline.draw( +            &mut self.device, +            encoder, +            &layer.images, +            translated, +            target, +        ); + +        for layer in layer.layers.iter() { +            self.flush(transformation, layer, encoder, target);          }      }  } diff --git a/wgpu/src/renderer/scrollable.rs b/wgpu/src/renderer/scrollable.rs new file mode 100644 index 00000000..14ff9ff4 --- /dev/null +++ b/wgpu/src/renderer/scrollable.rs @@ -0,0 +1,70 @@ +use crate::{Primitive, Renderer}; +use iced_native::{ +    scrollable, Background, Color, Layout, Point, Rectangle, Scrollable, Widget, +}; + +impl scrollable::Renderer for Renderer { +    fn draw<Message>( +        &mut self, +        scrollable: &Scrollable<'_, Message, Self>, +        layout: Layout<'_>, +        cursor_position: Point, +    ) -> Self::Output { +        let bounds = layout.bounds(); +        let is_mouse_over = bounds.contains(cursor_position); + +        let content = layout.children().next().unwrap(); +        let content_bounds = content.bounds(); + +        let cursor_position = if bounds.contains(cursor_position) { +            Point::new( +                cursor_position.x, +                cursor_position.y + scrollable.state.offset as f32, +            ) +        } else { +            Point::new(cursor_position.x, -1.0) +        }; + +        let (content, mouse_cursor) = +            scrollable.content.draw(self, content, cursor_position); + +        let primitive = Primitive::Scrollable { +            bounds, +            offset: scrollable.state.offset, +            content: Box::new(content), +        }; + +        ( +            Primitive::Group { +                primitives: if is_mouse_over +                    && content_bounds.height > bounds.height +                { +                    let ratio = bounds.height / content_bounds.height; +                    let scrollbar_height = bounds.height * ratio; +                    let y_offset = scrollable.state.offset as f32 * ratio; + +                    let scrollbar = Primitive::Quad { +                        bounds: Rectangle { +                            x: bounds.x + bounds.width - 12.0, +                            y: bounds.y + y_offset, +                            width: 10.0, +                            height: scrollbar_height, +                        }, +                        background: Background::Color(Color { +                            r: 0.0, +                            g: 0.0, +                            b: 0.0, +                            a: 0.5, +                        }), +                        border_radius: 5, +                    }; + +                    vec![primitive, scrollbar] +                } else { +                    vec![primitive] +                }, +            }, +            mouse_cursor, +        ) +    } +} diff --git a/wgpu/src/transformation.rs b/wgpu/src/transformation.rs index 1101e135..ed80b31a 100644 --- a/wgpu/src/transformation.rs +++ b/wgpu/src/transformation.rs @@ -1,30 +1,59 @@ -#[derive(Debug, Clone, Copy)] -pub struct Transformation([f32; 16]); +use nalgebra::Matrix3; +use std::ops::Mul; + +/// A 2D transformation matrix. +/// +/// It can be used to apply a transformation to a [`Target`]. +/// +/// [`Target`]: struct.Target.html +#[derive(Debug, Clone, Copy, PartialEq)] +pub struct Transformation(Matrix3<f32>);  impl Transformation { -    #[rustfmt::skip] -    pub fn identity() -> Self { -        Transformation([ -            1.0, 0.0, 0.0, 0.0, -            0.0, 1.0, 0.0, 0.0, -            0.0, 0.0, 1.0, 0.0, -            0.0, 0.0, 0.0, 1.0, -        ]) +    /// Get the identity transformation. +    pub fn identity() -> Transformation { +        Transformation(Matrix3::identity())      } +    /// Creates an orthographic projection. +    /// +    /// You should rarely need this. On creation, a [`Target`] is automatically +    /// set up with the correct orthographic projection. +    /// +    /// [`Target`]: struct.Target.html      #[rustfmt::skip] -    pub fn orthographic(width: u16, height: u16) -> Self { -        Transformation([ -            2.0 / width as f32, 0.0, 0.0, 0.0, -            0.0, 2.0 / height as f32, 0.0, 0.0, -            0.0, 0.0, 1.0, 0.0, -            -1.0, -1.0, 0.0, 1.0, -        ]) +    pub fn orthographic(width: u16, height: u16) -> Transformation { +        Transformation(nalgebra::Matrix3::new( +            2.0 / f32::from(width), 0.0, -1.0, +            0.0, 2.0 / f32::from(height), -1.0, +            0.0, 0.0, 1.0 +        )) +    } + +    /// Creates a translate transformation. +    /// +    /// You can use this to pan your camera, for example. +    pub fn translate(x: f32, y: f32) -> Transformation { +        Transformation(Matrix3::new_translation(&nalgebra::Vector2::new(x, y))) +    } +} + +impl Mul for Transformation { +    type Output = Self; + +    fn mul(self, rhs: Self) -> Self { +        Transformation(self.0 * rhs.0)      }  }  impl From<Transformation> for [f32; 16] { -    fn from(transformation: Transformation) -> [f32; 16] { -        transformation.0 +    #[rustfmt::skip] +    fn from(t: Transformation) -> [f32; 16] { +        [ +            t.0[0], t.0[1], 0.0, t.0[2], +            t.0[3], t.0[4], 0.0, t.0[5], +            0.0, 0.0, -1.0, 0.0, +            t.0[6], t.0[7], 0.0, t.0[8] +        ]      }  } | 
