diff options
Diffstat (limited to '')
| -rw-r--r-- | wgpu/Cargo.toml | 15 | ||||
| -rw-r--r-- | wgpu/src/backend.rs | 7 | ||||
| -rw-r--r-- | wgpu/src/image.rs | 2 | ||||
| -rw-r--r-- | wgpu/src/layer.rs (renamed from graphics/src/layer.rs) | 80 | ||||
| -rw-r--r-- | wgpu/src/layer/image.rs (renamed from graphics/src/layer/image.rs) | 0 | ||||
| -rw-r--r-- | wgpu/src/layer/mesh.rs (renamed from graphics/src/layer/mesh.rs) | 6 | ||||
| -rw-r--r-- | wgpu/src/layer/quad.rs (renamed from graphics/src/layer/quad.rs) | 0 | ||||
| -rw-r--r-- | wgpu/src/layer/text.rs (renamed from graphics/src/layer/text.rs) | 0 | ||||
| -rw-r--r-- | wgpu/src/lib.rs | 15 | ||||
| -rw-r--r-- | wgpu/src/quad.rs | 3 | ||||
| -rw-r--r-- | wgpu/src/text.rs | 3 | ||||
| -rw-r--r-- | wgpu/src/triangle.rs | 71 | ||||
| -rw-r--r-- | wgpu/src/widget.rs (renamed from graphics/src/widget.rs) | 9 | ||||
| -rw-r--r-- | wgpu/src/widget/canvas.rs | 16 | ||||
| -rw-r--r-- | wgpu/src/widget/canvas/cache.rs (renamed from graphics/src/widget/canvas/cache.rs) | 19 | ||||
| -rw-r--r-- | wgpu/src/widget/canvas/frame.rs (renamed from graphics/src/widget/canvas/frame.rs) | 157 | ||||
| -rw-r--r-- | wgpu/src/widget/canvas/geometry.rs (renamed from graphics/src/widget/canvas/geometry.rs) | 0 | 
17 files changed, 254 insertions, 149 deletions
| diff --git a/wgpu/Cargo.toml b/wgpu/Cargo.toml index 632873a3..0bcef71c 100644 --- a/wgpu/Cargo.toml +++ b/wgpu/Cargo.toml @@ -21,8 +21,7 @@ bmp = ["iced_graphics/bmp"]  hdr = ["iced_graphics/hdr"]  dds = ["iced_graphics/dds"]  farbfeld = ["iced_graphics/farbfeld"] -canvas = ["iced_graphics/canvas"] -qr_code = ["iced_graphics/qr_code"] +canvas = ["iced_graphics/canvas", "lyon"]  spirv = ["wgpu/spirv"]  webgl = ["wgpu/webgl"] @@ -62,10 +61,6 @@ version = "0.2"  git = "https://github.com/hecrj/glyphon.git"  rev = "65b481d758f50fd13fc21af2cc5ef62ddee64955" -[dependencies.tracing] -version = "0.1.6" -optional = true -  [dependencies.encase]  version = "0.3.0"  features = ["glam"] @@ -73,6 +68,14 @@ features = ["glam"]  [dependencies.glam]  version = "0.21.3" +[dependencies.lyon] +version = "1.0" +optional = true + +[dependencies.tracing] +version = "0.1.6" +optional = true +  [package.metadata.docs.rs]  rustdoc-args = ["--cfg", "docsrs"]  all-features = true diff --git a/wgpu/src/backend.rs b/wgpu/src/backend.rs index e650d9a5..10dc5b4f 100644 --- a/wgpu/src/backend.rs +++ b/wgpu/src/backend.rs @@ -1,11 +1,10 @@  use crate::quad;  use crate::text;  use crate::triangle; -use crate::{Settings, Transformation}; +use crate::{Layer, Primitive, Settings, Transformation};  use iced_graphics::backend; -use iced_graphics::layer::Layer; -use iced_graphics::{Color, Font, Primitive, Size, Viewport}; +use iced_graphics::{Color, Font, Size, Viewport};  #[cfg(feature = "tracing")]  use tracing::info_span; @@ -330,6 +329,8 @@ impl Backend {  }  impl iced_graphics::Backend for Backend { +    type Geometry = (); +      fn trim_measurements(&mut self) {          self.text_pipeline.trim_measurement_cache()      } diff --git a/wgpu/src/image.rs b/wgpu/src/image.rs index db05d2ff..2159a3ec 100644 --- a/wgpu/src/image.rs +++ b/wgpu/src/image.rs @@ -6,10 +6,10 @@ use iced_graphics::image::raster;  #[cfg(feature = "svg")]  use iced_graphics::image::vector; +use crate::layer;  use crate::{Buffer, Transformation};  use atlas::Atlas; -use iced_graphics::layer;  use iced_native::{Rectangle, Size};  use std::cell::RefCell; diff --git a/graphics/src/layer.rs b/wgpu/src/layer.rs index f6eb2fdd..0840555a 100644 --- a/graphics/src/layer.rs +++ b/wgpu/src/layer.rs @@ -10,10 +10,11 @@ pub use mesh::Mesh;  pub use quad::Quad;  pub use text::Text; -use crate::alignment; -use crate::{ -    Background, Color, Font, Point, Primitive, Rectangle, Size, Vector, -    Viewport, +use crate::Primitive; + +use iced_graphics::alignment; +use iced_graphics::{ +    Background, Color, Font, Point, Rectangle, Size, Vector, Viewport,  };  /// A group of primitives that should be clipped together. @@ -110,18 +111,6 @@ impl<'a> Layer<'a> {          current_layer: usize,      ) {          match primitive { -            Primitive::None => {} -            Primitive::Group { primitives } => { -                // TODO: Inspect a bit and regroup (?) -                for primitive in primitives { -                    Self::process_primitive( -                        layers, -                        translation, -                        primitive, -                        current_layer, -                    ) -                } -            }              Primitive::Text {                  content,                  bounds, @@ -167,6 +156,27 @@ impl<'a> Layer<'a> {                      border_color: border_color.into_linear(),                  });              } +            Primitive::Image { handle, bounds } => { +                let layer = &mut layers[current_layer]; + +                layer.images.push(Image::Raster { +                    handle: handle.clone(), +                    bounds: *bounds + translation, +                }); +            } +            Primitive::Svg { +                handle, +                color, +                bounds, +            } => { +                let layer = &mut layers[current_layer]; + +                layer.images.push(Image::Vector { +                    handle: handle.clone(), +                    color: *color, +                    bounds: *bounds + translation, +                }); +            }              Primitive::SolidMesh { buffers, size } => {                  let layer = &mut layers[current_layer]; @@ -206,6 +216,17 @@ impl<'a> Layer<'a> {                      });                  }              } +            Primitive::Group { primitives } => { +                // TODO: Inspect a bit and regroup (?) +                for primitive in primitives { +                    Self::process_primitive( +                        layers, +                        translation, +                        primitive, +                        current_layer, +                    ) +                } +            }              Primitive::Clip { bounds, content } => {                  let layer = &mut layers[current_layer];                  let translated_bounds = *bounds + translation; @@ -236,34 +257,17 @@ impl<'a> Layer<'a> {                      current_layer,                  );              } -            Primitive::Cached { cache } => { +            Primitive::Cache { content } => {                  Self::process_primitive(                      layers,                      translation, -                    cache, +                    content,                      current_layer,                  );              } -            Primitive::Image { handle, bounds } => { -                let layer = &mut layers[current_layer]; - -                layer.images.push(Image::Raster { -                    handle: handle.clone(), -                    bounds: *bounds + translation, -                }); -            } -            Primitive::Svg { -                handle, -                color, -                bounds, -            } => { -                let layer = &mut layers[current_layer]; - -                layer.images.push(Image::Vector { -                    handle: handle.clone(), -                    color: *color, -                    bounds: *bounds + translation, -                }); +            Primitive::Fill { .. } | Primitive::Stroke { .. } => { +                // Unsupported! +                // TODO: Draw a placeholder (?)              }          }      } diff --git a/graphics/src/layer/image.rs b/wgpu/src/layer/image.rs index 3eff2397..3eff2397 100644 --- a/graphics/src/layer/image.rs +++ b/wgpu/src/layer/image.rs diff --git a/graphics/src/layer/mesh.rs b/wgpu/src/layer/mesh.rs index 7661c5c9..5c1e41ad 100644 --- a/graphics/src/layer/mesh.rs +++ b/wgpu/src/layer/mesh.rs @@ -1,5 +1,5 @@  //! A collection of triangle primitives. -use crate::triangle; +use crate::primitive;  use crate::{Gradient, Point, Rectangle};  /// A mesh of triangles. @@ -11,7 +11,7 @@ pub enum Mesh<'a> {          origin: Point,          /// The vertex and index buffers of the [`Mesh`]. -        buffers: &'a triangle::Mesh2D<triangle::ColoredVertex2D>, +        buffers: &'a primitive::Mesh2D<primitive::ColoredVertex2D>,          /// The clipping bounds of the [`Mesh`].          clip_bounds: Rectangle<f32>, @@ -22,7 +22,7 @@ pub enum Mesh<'a> {          origin: Point,          /// The vertex and index buffers of the [`Mesh`]. -        buffers: &'a triangle::Mesh2D<triangle::Vertex2D>, +        buffers: &'a primitive::Mesh2D<primitive::Vertex2D>,          /// The clipping bounds of the [`Mesh`].          clip_bounds: Rectangle<f32>, diff --git a/graphics/src/layer/quad.rs b/wgpu/src/layer/quad.rs index 0d8bde9d..0d8bde9d 100644 --- a/graphics/src/layer/quad.rs +++ b/wgpu/src/layer/quad.rs diff --git a/graphics/src/layer/text.rs b/wgpu/src/layer/text.rs index 38d62616..38d62616 100644 --- a/graphics/src/layer/text.rs +++ b/wgpu/src/layer/text.rs diff --git a/wgpu/src/lib.rs b/wgpu/src/lib.rs index 9da40572..8be12602 100644 --- a/wgpu/src/lib.rs +++ b/wgpu/src/lib.rs @@ -25,7 +25,7 @@  )]  #![deny(      missing_debug_implementations, -    missing_docs, +    //missing_docs,      unsafe_code,      unused_results,      clippy::extra_unused_lifetimes, @@ -38,7 +38,9 @@  #![allow(clippy::inherent_to_string, clippy::type_complexity)]  #![cfg_attr(docsrs, feature(doc_cfg))] +pub mod layer;  pub mod settings; +pub mod widget;  pub mod window;  mod backend; @@ -47,16 +49,23 @@ mod quad;  mod text;  mod triangle; +pub use iced_graphics::primitive;  pub use iced_graphics::{ -    Antialiasing, Color, Error, Font, Primitive, Viewport, +    Antialiasing, Color, Error, Font, Gradient, Point, Rectangle, Size, Vector, +    Viewport,  }; +pub use iced_native::alignment; +  pub use iced_native::Theme;  pub use wgpu;  pub use backend::Backend; +pub use layer::Layer; +pub use primitive::Primitive;  pub use settings::Settings; -use crate::buffer::Buffer; +use buffer::Buffer; +  use iced_graphics::Transformation;  #[cfg(any(feature = "image", feature = "svg"))] diff --git a/wgpu/src/quad.rs b/wgpu/src/quad.rs index 246cc5e1..8a568968 100644 --- a/wgpu/src/quad.rs +++ b/wgpu/src/quad.rs @@ -1,5 +1,6 @@ +use crate::layer;  use crate::{Buffer, Transformation}; -use iced_graphics::layer; +  use iced_native::Rectangle;  use bytemuck::{Pod, Zeroable}; diff --git a/wgpu/src/text.rs b/wgpu/src/text.rs index dea6ab18..0dc8a64c 100644 --- a/wgpu/src/text.rs +++ b/wgpu/src/text.rs @@ -1,6 +1,7 @@ +use crate::layer::Text; +  pub use iced_native::text::Hit; -use iced_graphics::layer::Text;  use iced_native::alignment;  use iced_native::{Color, Font, Rectangle, Size}; diff --git a/wgpu/src/triangle.rs b/wgpu/src/triangle.rs index 4b4fa16d..706e4282 100644 --- a/wgpu/src/triangle.rs +++ b/wgpu/src/triangle.rs @@ -2,12 +2,12 @@  mod msaa;  use crate::buffer::r#static::Buffer; +use crate::layer::mesh::{self, Mesh};  use crate::settings;  use crate::Transformation; -use iced_graphics::layer::mesh::{self, Mesh}; -use iced_graphics::triangle::ColoredVertex2D;  use iced_graphics::Size; +  #[cfg(feature = "tracing")]  use tracing::info_span; @@ -468,6 +468,7 @@ mod solid {      use crate::settings;      use crate::triangle;      use encase::ShaderType; +    use iced_graphics::primitive;      use iced_graphics::Transformation;      #[derive(Debug)] @@ -478,7 +479,7 @@ mod solid {      #[derive(Debug)]      pub struct Layer { -        pub vertices: Buffer<triangle::ColoredVertex2D>, +        pub vertices: Buffer<primitive::ColoredVertex2D>,          pub uniforms: dynamic::Buffer<Uniforms>,          pub constants: wgpu::BindGroup,      } @@ -596,7 +597,7 @@ mod solid {                          entry_point: "vs_main",                          buffers: &[wgpu::VertexBufferLayout {                              array_stride: std::mem::size_of::< -                                triangle::ColoredVertex2D, +                                primitive::ColoredVertex2D,                              >()                                  as u64,                              step_mode: wgpu::VertexStepMode::Vertex, @@ -637,7 +638,7 @@ mod gradient {      use encase::ShaderType;      use glam::{IVec4, Vec4}; -    use iced_graphics::triangle::Vertex2D; +    use iced_graphics::primitive;      #[derive(Debug)]      pub struct Pipeline { @@ -647,7 +648,7 @@ mod gradient {      #[derive(Debug)]      pub struct Layer { -        pub vertices: Buffer<Vertex2D>, +        pub vertices: Buffer<primitive::Vertex2D>,          pub uniforms: dynamic::Buffer<Uniforms>,          pub storage: dynamic::Buffer<Storage>,          pub constants: wgpu::BindGroup, @@ -810,34 +811,38 @@ mod gradient {                      ),                  }); -            let pipeline = device.create_render_pipeline( -                &wgpu::RenderPipelineDescriptor { -                    label: Some("iced_wgpu::triangle::gradient pipeline"), -                    layout: Some(&layout), -                    vertex: wgpu::VertexState { -                        module: &shader, -                        entry_point: "vs_main", -                        buffers: &[wgpu::VertexBufferLayout { -                            array_stride: std::mem::size_of::<Vertex2D>() -                                as u64, -                            step_mode: wgpu::VertexStepMode::Vertex, -                            attributes: &wgpu::vertex_attr_array!( -                                // Position -                                0 => Float32x2, -                            ), -                        }], +            let pipeline = +                device.create_render_pipeline( +                    &wgpu::RenderPipelineDescriptor { +                        label: Some("iced_wgpu::triangle::gradient pipeline"), +                        layout: Some(&layout), +                        vertex: wgpu::VertexState { +                            module: &shader, +                            entry_point: "vs_main", +                            buffers: &[wgpu::VertexBufferLayout { +                                array_stride: std::mem::size_of::< +                                    primitive::Vertex2D, +                                >( +                                ) +                                    as u64, +                                step_mode: wgpu::VertexStepMode::Vertex, +                                attributes: &wgpu::vertex_attr_array!( +                                    // Position +                                    0 => Float32x2, +                                ), +                            }], +                        }, +                        fragment: Some(wgpu::FragmentState { +                            module: &shader, +                            entry_point: "fs_main", +                            targets: &[triangle::fragment_target(format)], +                        }), +                        primitive: triangle::primitive_state(), +                        depth_stencil: None, +                        multisample: triangle::multisample_state(antialiasing), +                        multiview: None,                      }, -                    fragment: Some(wgpu::FragmentState { -                        module: &shader, -                        entry_point: "fs_main", -                        targets: &[triangle::fragment_target(format)], -                    }), -                    primitive: triangle::primitive_state(), -                    depth_stencil: None, -                    multisample: triangle::multisample_state(antialiasing), -                    multiview: None, -                }, -            ); +                );              Self {                  pipeline, diff --git a/graphics/src/widget.rs b/wgpu/src/widget.rs index e7fab97c..8d05041e 100644 --- a/graphics/src/widget.rs +++ b/wgpu/src/widget.rs @@ -1,4 +1,5 @@  //! Use the graphical widgets supported out-of-the-box. +  #[cfg(feature = "canvas")]  #[cfg_attr(docsrs, doc(cfg(feature = "canvas")))]  pub mod canvas; @@ -6,11 +7,3 @@ pub mod canvas;  #[cfg(feature = "canvas")]  #[doc(no_inline)]  pub use canvas::Canvas; - -#[cfg(feature = "qr_code")] -#[cfg_attr(docsrs, doc(cfg(feature = "qr_code")))] -pub mod qr_code; - -#[cfg(feature = "qr_code")] -#[doc(no_inline)] -pub use qr_code::QRCode; diff --git a/wgpu/src/widget/canvas.rs b/wgpu/src/widget/canvas.rs new file mode 100644 index 00000000..41444fcf --- /dev/null +++ b/wgpu/src/widget/canvas.rs @@ -0,0 +1,16 @@ +mod cache; +mod frame; +mod geometry; + +pub use cache::Cache; +pub use frame::Frame; +pub use geometry::Geometry; + +pub use iced_native::widget::canvas::event::{self, Event}; +pub use iced_native::widget::canvas::fill::{self, Fill}; +pub use iced_native::widget::canvas::gradient::{self, Gradient}; +pub use iced_native::widget::canvas::path::{self, Path}; +pub use iced_native::widget::canvas::stroke::{self, Stroke}; +pub use iced_native::widget::canvas::{ +    Canvas, Cursor, LineCap, LineDash, LineJoin, Program, Renderer, Style, Text, +}; diff --git a/graphics/src/widget/canvas/cache.rs b/wgpu/src/widget/canvas/cache.rs index 52217bbb..09b26b90 100644 --- a/graphics/src/widget/canvas/cache.rs +++ b/wgpu/src/widget/canvas/cache.rs @@ -4,7 +4,9 @@ use crate::Primitive;  use iced_native::Size;  use std::{cell::RefCell, sync::Arc}; +#[derive(Default)]  enum State { +    #[default]      Empty,      Filled {          bounds: Size, @@ -12,11 +14,6 @@ enum State {      },  } -impl Default for State { -    fn default() -> Self { -        State::Empty -    } -}  /// A simple cache that stores generated [`Geometry`] to avoid recomputation.  ///  /// A [`Cache`] will not redraw its geometry unless the dimensions of its layer @@ -62,8 +59,8 @@ impl Cache {          } = self.state.borrow().deref()          {              if *cached_bounds == bounds { -                return Geometry::from_primitive(Primitive::Cached { -                    cache: primitive.clone(), +                return Geometry::from_primitive(Primitive::Cache { +                    content: primitive.clone(),                  });              }          } @@ -71,18 +68,14 @@ impl Cache {          let mut frame = Frame::new(bounds);          draw_fn(&mut frame); -        let primitive = { -            let geometry = frame.into_geometry(); - -            Arc::new(geometry.into_primitive()) -        }; +        let primitive = Arc::new(frame.into_primitive());          *self.state.borrow_mut() = State::Filled {              bounds,              primitive: primitive.clone(),          }; -        Geometry::from_primitive(Primitive::Cached { cache: primitive }) +        Geometry::from_primitive(Primitive::Cache { content: primitive })      }  } diff --git a/graphics/src/widget/canvas/frame.rs b/wgpu/src/widget/canvas/frame.rs index d68548ae..987570ec 100644 --- a/graphics/src/widget/canvas/frame.rs +++ b/wgpu/src/widget/canvas/frame.rs @@ -1,9 +1,10 @@ -use crate::gradient::Gradient; -use crate::triangle; -use crate::widget::canvas::{path, Fill, Geometry, Path, Stroke, Style, Text}; -use crate::Primitive; +use crate::primitive::{self, Primitive}; +use crate::widget::canvas::fill::{self, Fill}; +use crate::widget::canvas::{ +    LineCap, LineDash, LineJoin, Path, Stroke, Style, Text, +}; -use iced_native::{Point, Rectangle, Size, Vector}; +use iced_native::{Gradient, Point, Rectangle, Size, Vector};  use lyon::geom::euclid;  use lyon::tessellation; @@ -23,9 +24,9 @@ pub struct Frame {  }  enum Buffer { -    Solid(tessellation::VertexBuffers<triangle::ColoredVertex2D, u32>), +    Solid(tessellation::VertexBuffers<primitive::ColoredVertex2D, u32>),      Gradient( -        tessellation::VertexBuffers<triangle::Vertex2D, u32>, +        tessellation::VertexBuffers<primitive::Vertex2D, u32>,          Gradient,      ),  } @@ -196,8 +197,8 @@ impl Frame {              .buffers              .get_fill(&self.transforms.current.transform_style(style)); -        let options = -            tessellation::FillOptions::default().with_fill_rule(rule.into()); +        let options = tessellation::FillOptions::default() +            .with_fill_rule(into_fill_rule(rule));          if self.transforms.current.is_identity {              self.fill_tessellator.tessellate_path( @@ -206,7 +207,7 @@ impl Frame {                  buffer.as_mut(),              )          } else { -            let path = path.transformed(&self.transforms.current.raw); +            let path = path.transform(&self.transforms.current.raw);              self.fill_tessellator.tessellate_path(                  path.raw(), @@ -241,8 +242,8 @@ impl Frame {                  lyon::math::Vector::new(size.width, size.height),              ); -        let options = -            tessellation::FillOptions::default().with_fill_rule(rule.into()); +        let options = tessellation::FillOptions::default() +            .with_fill_rule(into_fill_rule(rule));          self.fill_tessellator              .tessellate_rectangle( @@ -264,14 +265,14 @@ impl Frame {          let mut options = tessellation::StrokeOptions::default();          options.line_width = stroke.width; -        options.start_cap = stroke.line_cap.into(); -        options.end_cap = stroke.line_cap.into(); -        options.line_join = stroke.line_join.into(); +        options.start_cap = into_line_cap(stroke.line_cap); +        options.end_cap = into_line_cap(stroke.line_cap); +        options.line_join = into_line_join(stroke.line_join);          let path = if stroke.line_dash.segments.is_empty() {              Cow::Borrowed(path)          } else { -            Cow::Owned(path::dashed(path, stroke.line_dash)) +            Cow::Owned(dashed(path, stroke.line_dash))          };          if self.transforms.current.is_identity { @@ -281,7 +282,7 @@ impl Frame {                  buffer.as_mut(),              )          } else { -            let path = path.transformed(&self.transforms.current.raw); +            let path = path.transform(&self.transforms.current.raw);              self.stroke_tessellator.tessellate_path(                  path.raw(), @@ -344,10 +345,18 @@ impl Frame {      /// operations in different coordinate systems.      #[inline]      pub fn with_save(&mut self, f: impl FnOnce(&mut Frame)) { -        self.transforms.previous.push(self.transforms.current); +        self.push_transform();          f(self); +        self.pop_transform(); +    } + +    pub fn push_transform(&mut self) { +        self.transforms.previous.push(self.transforms.current); +    } + +    pub fn pop_transform(&mut self) {          self.transforms.current = self.transforms.previous.pop().unwrap();      } @@ -363,14 +372,19 @@ impl Frame {          f(&mut frame); +        let translation = Vector::new(region.x, region.y); + +        self.clip(frame, translation); +    } + +    pub fn clip(&mut self, frame: Frame, translation: Vector) { +        let size = frame.size();          let primitives = frame.into_primitives();          let (text, meshes) = primitives              .into_iter()              .partition(|primitive| matches!(primitive, Primitive::Text { .. })); -        let translation = Vector::new(region.x, region.y); -          self.primitives.push(Primitive::Group {              primitives: vec![                  Primitive::Translate { @@ -380,7 +394,7 @@ impl Frame {                  Primitive::Translate {                      translation,                      content: Box::new(Primitive::Clip { -                        bounds: Rectangle::with_size(region.size()), +                        bounds: Rectangle::with_size(size),                          content: Box::new(Primitive::Group {                              primitives: text,                          }), @@ -423,11 +437,11 @@ impl Frame {          self.transforms.current.is_identity = false;      } -    /// Produces the [`Geometry`] representing everything drawn on the [`Frame`]. -    pub fn into_geometry(self) -> Geometry { -        Geometry::from_primitive(Primitive::Group { +    /// Produces the [`Primitive`] representing everything drawn on the [`Frame`]. +    pub fn into_primitive(self) -> Primitive { +        Primitive::Group {              primitives: self.into_primitives(), -        }) +        }      }      fn into_primitives(mut self) -> Vec<Primitive> { @@ -436,7 +450,7 @@ impl Frame {                  Buffer::Solid(buffer) => {                      if !buffer.indices.is_empty() {                          self.primitives.push(Primitive::SolidMesh { -                            buffers: triangle::Mesh2D { +                            buffers: primitive::Mesh2D {                                  vertices: buffer.vertices,                                  indices: buffer.indices,                              }, @@ -447,7 +461,7 @@ impl Frame {                  Buffer::Gradient(buffer, gradient) => {                      if !buffer.indices.is_empty() {                          self.primitives.push(Primitive::GradientMesh { -                            buffers: triangle::Mesh2D { +                            buffers: primitive::Mesh2D {                                  vertices: buffer.vertices,                                  indices: buffer.indices,                              }, @@ -465,31 +479,31 @@ impl Frame {  struct Vertex2DBuilder; -impl tessellation::FillVertexConstructor<triangle::Vertex2D> +impl tessellation::FillVertexConstructor<primitive::Vertex2D>      for Vertex2DBuilder  {      fn new_vertex(          &mut self,          vertex: tessellation::FillVertex<'_>, -    ) -> triangle::Vertex2D { +    ) -> primitive::Vertex2D {          let position = vertex.position(); -        triangle::Vertex2D { +        primitive::Vertex2D {              position: [position.x, position.y],          }      }  } -impl tessellation::StrokeVertexConstructor<triangle::Vertex2D> +impl tessellation::StrokeVertexConstructor<primitive::Vertex2D>      for Vertex2DBuilder  {      fn new_vertex(          &mut self,          vertex: tessellation::StrokeVertex<'_, '_>, -    ) -> triangle::Vertex2D { +    ) -> primitive::Vertex2D {          let position = vertex.position(); -        triangle::Vertex2D { +        primitive::Vertex2D {              position: [position.x, position.y],          }      } @@ -497,34 +511,99 @@ impl tessellation::StrokeVertexConstructor<triangle::Vertex2D>  struct TriangleVertex2DBuilder([f32; 4]); -impl tessellation::FillVertexConstructor<triangle::ColoredVertex2D> +impl tessellation::FillVertexConstructor<primitive::ColoredVertex2D>      for TriangleVertex2DBuilder  {      fn new_vertex(          &mut self,          vertex: tessellation::FillVertex<'_>, -    ) -> triangle::ColoredVertex2D { +    ) -> primitive::ColoredVertex2D {          let position = vertex.position(); -        triangle::ColoredVertex2D { +        primitive::ColoredVertex2D {              position: [position.x, position.y],              color: self.0,          }      }  } -impl tessellation::StrokeVertexConstructor<triangle::ColoredVertex2D> +impl tessellation::StrokeVertexConstructor<primitive::ColoredVertex2D>      for TriangleVertex2DBuilder  {      fn new_vertex(          &mut self,          vertex: tessellation::StrokeVertex<'_, '_>, -    ) -> triangle::ColoredVertex2D { +    ) -> primitive::ColoredVertex2D {          let position = vertex.position(); -        triangle::ColoredVertex2D { +        primitive::ColoredVertex2D {              position: [position.x, position.y],              color: self.0,          }      }  } + +fn into_line_join(line_join: LineJoin) -> lyon::tessellation::LineJoin { +    match line_join { +        LineJoin::Miter => lyon::tessellation::LineJoin::Miter, +        LineJoin::Round => lyon::tessellation::LineJoin::Round, +        LineJoin::Bevel => lyon::tessellation::LineJoin::Bevel, +    } +} + +fn into_line_cap(line_cap: LineCap) -> lyon::tessellation::LineCap { +    match line_cap { +        LineCap::Butt => lyon::tessellation::LineCap::Butt, +        LineCap::Square => lyon::tessellation::LineCap::Square, +        LineCap::Round => lyon::tessellation::LineCap::Round, +    } +} + +fn into_fill_rule(rule: fill::Rule) -> lyon::tessellation::FillRule { +    match rule { +        fill::Rule::NonZero => lyon::tessellation::FillRule::NonZero, +        fill::Rule::EvenOdd => lyon::tessellation::FillRule::EvenOdd, +    } +} + +pub(super) fn dashed(path: &Path, line_dash: LineDash<'_>) -> Path { +    use lyon::algorithms::walk::{ +        walk_along_path, RepeatedPattern, WalkerEvent, +    }; +    use lyon::path::iterator::PathIterator; + +    Path::new(|builder| { +        let segments_odd = (line_dash.segments.len() % 2 == 1) +            .then(|| [line_dash.segments, line_dash.segments].concat()); + +        let mut draw_line = false; + +        walk_along_path( +            path.raw().iter().flattened(0.01), +            0.0, +            lyon::tessellation::StrokeOptions::DEFAULT_TOLERANCE, +            &mut RepeatedPattern { +                callback: |event: WalkerEvent<'_>| { +                    let point = Point { +                        x: event.position.x, +                        y: event.position.y, +                    }; + +                    if draw_line { +                        builder.line_to(point); +                    } else { +                        builder.move_to(point); +                    } + +                    draw_line = !draw_line; + +                    true +                }, +                index: line_dash.offset, +                intervals: segments_odd +                    .as_deref() +                    .unwrap_or(line_dash.segments), +            }, +        ); +    }) +} diff --git a/graphics/src/widget/canvas/geometry.rs b/wgpu/src/widget/canvas/geometry.rs index e8ac621d..e8ac621d 100644 --- a/graphics/src/widget/canvas/geometry.rs +++ b/wgpu/src/widget/canvas/geometry.rs | 
