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-rw-r--r--wgpu/src/buffer/dynamic.rs7
-rw-r--r--wgpu/src/triangle.rs15
2 files changed, 20 insertions, 2 deletions
diff --git a/wgpu/src/buffer/dynamic.rs b/wgpu/src/buffer/dynamic.rs
index c0c48c74..2a675d81 100644
--- a/wgpu/src/buffer/dynamic.rs
+++ b/wgpu/src/buffer/dynamic.rs
@@ -24,6 +24,7 @@ impl<T: ShaderType + WriteInto> Buffer<T> {
)
}
+ #[cfg(not(target_arch = "wasm32"))]
/// Creates a new dynamic storage buffer.
pub fn storage(device: &wgpu::Device, label: &'static str) -> Self {
Buffer::new(
@@ -91,6 +92,7 @@ impl<T: ShaderType + WriteInto> Buffer<T> {
Internal::Uniform(_) => {
wgpu::BufferUsages::UNIFORM | wgpu::BufferUsages::COPY_DST
}
+ #[cfg(not(target_arch = "wasm32"))]
Internal::Storage(_) => {
wgpu::BufferUsages::STORAGE | wgpu::BufferUsages::COPY_DST
}
@@ -154,6 +156,8 @@ impl<T: ShaderType + WriteInto> Buffer<T> {
// Currently supported dynamic buffers.
enum Internal {
Uniform(encase::DynamicUniformBuffer<Vec<u8>>),
+ #[cfg(not(target_arch = "wasm32"))]
+ //storage buffers are not supported on wgpu wasm target (yet)
Storage(encase::DynamicStorageBuffer<Vec<u8>>),
}
@@ -168,6 +172,7 @@ impl Internal {
.write(value)
.expect("Error when writing to dynamic uniform buffer.")
as u32,
+ #[cfg(not(target_arch = "wasm32"))]
Internal::Storage(buf) => buf
.write(value)
.expect("Error when writing to dynamic storage buffer.")
@@ -179,6 +184,7 @@ impl Internal {
pub(super) fn get_ref(&self) -> &Vec<u8> {
match self {
Internal::Uniform(buf) => buf.as_ref(),
+ #[cfg(not(target_arch = "wasm32"))]
Internal::Storage(buf) => buf.as_ref(),
}
}
@@ -190,6 +196,7 @@ impl Internal {
buf.as_mut().clear();
buf.set_offset(0);
}
+ #[cfg(not(target_arch = "wasm32"))]
Internal::Storage(buf) => {
buf.as_mut().clear();
buf.set_offset(0);
diff --git a/wgpu/src/triangle.rs b/wgpu/src/triangle.rs
index f9abf2b5..c51b5339 100644
--- a/wgpu/src/triangle.rs
+++ b/wgpu/src/triangle.rs
@@ -1,4 +1,5 @@
//! Draw meshes of triangles.
+#[cfg(not(target_arch = "wasm32"))]
mod gradient;
mod msaa;
mod solid;
@@ -27,6 +28,8 @@ pub(crate) struct Pipeline {
/// Supported triangle pipelines for different fills.
pub(crate) struct PipelineList {
solid: solid::Pipeline,
+ /// Gradients are currently not supported on WASM targets due to their need of storage buffers.
+ #[cfg(not(target_arch = "wasm32"))]
gradient: gradient::Pipeline,
}
@@ -40,8 +43,11 @@ impl PipelineList {
/// Resets each pipeline's buffers.
fn clear(&mut self) {
self.solid.buffer.clear();
- self.gradient.uniform_buffer.clear();
- self.gradient.storage_buffer.clear();
+ #[cfg(not(target_arch = "wasm32"))]
+ {
+ self.gradient.uniform_buffer.clear();
+ self.gradient.storage_buffer.clear();
+ }
}
/// Writes the contents of each pipeline's CPU buffer to the GPU, resizing the GPU buffer
@@ -53,6 +59,7 @@ impl PipelineList {
encoder: &mut wgpu::CommandEncoder,
) {
self.solid.write(device, staging_belt, encoder);
+ #[cfg(not(target_arch = "wasm32"))]
self.gradient.write(device, staging_belt, encoder);
}
}
@@ -79,6 +86,7 @@ impl Pipeline {
index_strides: Vec::new(),
pipelines: PipelineList {
solid: solid::Pipeline::new(device, format, antialiasing),
+ #[cfg(not(target_arch = "wasm32"))]
gradient: gradient::Pipeline::new(device, format, antialiasing),
},
}
@@ -145,6 +153,7 @@ impl Pipeline {
triangle::Style::Solid(color) => {
self.pipelines.solid.push(transform, color);
}
+ #[cfg(not(target_arch = "wasm32"))]
triangle::Style::Gradient(gradient) => {
self.pipelines.gradient.push(transform, gradient);
}
@@ -186,6 +195,7 @@ impl Pipeline {
});
let mut num_solids = 0;
+ #[cfg(not(target_arch = "wasm32"))]
let mut num_gradients = 0;
let mut last_is_solid = None;
@@ -216,6 +226,7 @@ impl Pipeline {
num_solids += 1;
}
+ #[cfg(not(target_arch = "wasm32"))]
triangle::Style::Gradient(_) => {
if last_is_solid.unwrap_or(true) {
self.pipelines