diff options
Diffstat (limited to 'wgpu/src/window')
-rw-r--r-- | wgpu/src/window/compositor.rs | 373 |
1 files changed, 273 insertions, 100 deletions
diff --git a/wgpu/src/window/compositor.rs b/wgpu/src/window/compositor.rs index 6d0c36f6..cd5b20cc 100644 --- a/wgpu/src/window/compositor.rs +++ b/wgpu/src/window/compositor.rs @@ -1,9 +1,13 @@ -use crate::{Backend, Color, Error, Renderer, Settings, Viewport}; +//! Connect a window with a renderer. +use crate::core::{Color, Size}; +use crate::graphics; +use crate::graphics::color; +use crate::graphics::compositor; +use crate::graphics::{Error, Viewport}; +use crate::{Backend, Primitive, Renderer, Settings}; use futures::stream::{self, StreamExt}; -use iced_graphics::compositor; -use iced_native::futures; use raw_window_handle::{HasRawDisplayHandle, HasRawWindowHandle}; use std::marker::PhantomData; @@ -16,14 +20,11 @@ pub struct Compositor<Theme> { adapter: wgpu::Adapter, device: wgpu::Device, queue: wgpu::Queue, - staging_belt: wgpu::util::StagingBelt, format: wgpu::TextureFormat, theme: PhantomData<Theme>, } impl<Theme> Compositor<Theme> { - const CHUNK_SIZE: u64 = 10 * 1024; - /// Requests a new [`Compositor`] with the given [`Settings`]. /// /// Returns `None` if no compatible graphics adapter could be found. @@ -31,7 +32,10 @@ impl<Theme> Compositor<Theme> { settings: Settings, compatible_window: Option<&W>, ) -> Option<Self> { - let instance = wgpu::Instance::new(settings.internal_backend); + let instance = wgpu::Instance::new(wgpu::InstanceDescriptor { + backends: settings.internal_backend, + ..Default::default() + }); log::info!("{:#?}", settings); @@ -46,15 +50,16 @@ impl<Theme> Compositor<Theme> { #[allow(unsafe_code)] let compatible_surface = compatible_window - .map(|window| unsafe { instance.create_surface(window) }); + .and_then(|window| unsafe { instance.create_surface(window).ok() }); let adapter = instance .request_adapter(&wgpu::RequestAdapterOptions { - power_preference: if settings.antialiasing.is_none() { - wgpu::PowerPreference::LowPower - } else { - wgpu::PowerPreference::HighPerformance - }, + power_preference: wgpu::util::power_preference_from_env() + .unwrap_or(if settings.antialiasing.is_none() { + wgpu::PowerPreference::LowPower + } else { + wgpu::PowerPreference::HighPerformance + }), compatible_surface: compatible_surface.as_ref(), force_fallback_adapter: false, }) @@ -63,7 +68,21 @@ impl<Theme> Compositor<Theme> { log::info!("Selected: {:#?}", adapter.get_info()); let format = compatible_surface.as_ref().and_then(|surface| { - surface.get_supported_formats(&adapter).first().copied() + let capabilities = surface.get_capabilities(&adapter); + + let mut formats = capabilities.formats.iter().copied(); + + let format = if color::GAMMA_CORRECTION { + formats.find(wgpu::TextureFormat::is_srgb) + } else { + formats.find(|format| !wgpu::TextureFormat::is_srgb(format)) + }; + + format.or_else(|| { + log::warn!("No format found!"); + + capabilities.formats.first().copied() + }) })?; log::info!("Selected format: {:?}", format); @@ -98,15 +117,12 @@ impl<Theme> Compositor<Theme> { .next() .await?; - let staging_belt = wgpu::util::StagingBelt::new(Self::CHUNK_SIZE); - Some(Compositor { instance, settings, adapter, device, queue, - staging_belt, format, theme: PhantomData, }) @@ -114,11 +130,82 @@ impl<Theme> Compositor<Theme> { /// Creates a new rendering [`Backend`] for this [`Compositor`]. pub fn create_backend(&self) -> Backend { - Backend::new(&self.device, self.settings, self.format) + Backend::new(&self.device, &self.queue, self.settings, self.format) } } -impl<Theme> iced_graphics::window::Compositor for Compositor<Theme> { +/// Creates a [`Compositor`] and its [`Backend`] for the given [`Settings`] and +/// window. +pub fn new<Theme, W: HasRawWindowHandle + HasRawDisplayHandle>( + settings: Settings, + compatible_window: Option<&W>, +) -> Result<(Compositor<Theme>, Backend), Error> { + let compositor = futures::executor::block_on(Compositor::request( + settings, + compatible_window, + )) + .ok_or(Error::GraphicsAdapterNotFound)?; + + let backend = compositor.create_backend(); + + Ok((compositor, backend)) +} + +/// Presents the given primitives with the given [`Compositor`] and [`Backend`]. +pub fn present<Theme, T: AsRef<str>>( + compositor: &mut Compositor<Theme>, + backend: &mut Backend, + surface: &mut wgpu::Surface, + primitives: &[Primitive], + viewport: &Viewport, + background_color: Color, + overlay: &[T], +) -> Result<(), compositor::SurfaceError> { + match surface.get_current_texture() { + Ok(frame) => { + let mut encoder = compositor.device.create_command_encoder( + &wgpu::CommandEncoderDescriptor { + label: Some("iced_wgpu encoder"), + }, + ); + + let view = &frame + .texture + .create_view(&wgpu::TextureViewDescriptor::default()); + + backend.present( + &compositor.device, + &compositor.queue, + &mut encoder, + Some(background_color), + view, + primitives, + viewport, + overlay, + ); + + // Submit work + let _submission = compositor.queue.submit(Some(encoder.finish())); + frame.present(); + + Ok(()) + } + Err(error) => match error { + wgpu::SurfaceError::Timeout => { + Err(compositor::SurfaceError::Timeout) + } + wgpu::SurfaceError::Outdated => { + Err(compositor::SurfaceError::Outdated) + } + wgpu::SurfaceError::Lost => Err(compositor::SurfaceError::Lost), + wgpu::SurfaceError::OutOfMemory => { + Err(compositor::SurfaceError::OutOfMemory) + } + }, + } +} + +impl<Theme> graphics::Compositor for Compositor<Theme> { type Settings = Settings; type Renderer = Renderer<Theme>; type Surface = wgpu::Surface; @@ -127,13 +214,7 @@ impl<Theme> iced_graphics::window::Compositor for Compositor<Theme> { settings: Self::Settings, compatible_window: Option<&W>, ) -> Result<(Self, Self::Renderer), Error> { - let compositor = futures::executor::block_on(Self::request( - settings, - compatible_window, - )) - .ok_or(Error::GraphicsAdapterNotFound)?; - - let backend = compositor.create_backend(); + let (compositor, backend) = new(settings, compatible_window)?; Ok((compositor, Renderer::new(backend))) } @@ -141,11 +222,16 @@ impl<Theme> iced_graphics::window::Compositor for Compositor<Theme> { fn create_surface<W: HasRawWindowHandle + HasRawDisplayHandle>( &mut self, window: &W, + width: u32, + height: u32, ) -> wgpu::Surface { #[allow(unsafe_code)] - unsafe { - self.instance.create_surface(window) - } + let mut surface = unsafe { self.instance.create_surface(window) } + .expect("Create surface"); + + self.configure_surface(&mut surface, width, height); + + surface } fn configure_surface( @@ -163,6 +249,7 @@ impl<Theme> iced_graphics::window::Compositor for Compositor<Theme> { width, height, alpha_mode: wgpu::CompositeAlphaMode::Auto, + view_formats: vec![], }, ); } @@ -184,80 +271,166 @@ impl<Theme> iced_graphics::window::Compositor for Compositor<Theme> { background_color: Color, overlay: &[T], ) -> Result<(), compositor::SurfaceError> { - match surface.get_current_texture() { - Ok(frame) => { - let mut encoder = self.device.create_command_encoder( - &wgpu::CommandEncoderDescriptor { - label: Some("iced_wgpu encoder"), - }, - ); + renderer.with_primitives(|backend, primitives| { + present( + self, + backend, + surface, + primitives, + viewport, + background_color, + overlay, + ) + }) + } - let view = &frame - .texture - .create_view(&wgpu::TextureViewDescriptor::default()); + fn screenshot<T: AsRef<str>>( + &mut self, + renderer: &mut Self::Renderer, + _surface: &mut Self::Surface, + viewport: &Viewport, + background_color: Color, + overlay: &[T], + ) -> Vec<u8> { + renderer.with_primitives(|backend, primitives| { + screenshot( + self, + backend, + primitives, + viewport, + background_color, + overlay, + ) + }) + } +} - let _ = - encoder.begin_render_pass(&wgpu::RenderPassDescriptor { - label: Some( - "iced_wgpu::window::Compositor render pass", - ), - color_attachments: &[Some( - wgpu::RenderPassColorAttachment { - view, - resolve_target: None, - ops: wgpu::Operations { - load: wgpu::LoadOp::Clear({ - let [r, g, b, a] = - background_color.into_linear(); - - wgpu::Color { - r: f64::from(r), - g: f64::from(g), - b: f64::from(b), - a: f64::from(a), - } - }), - store: true, - }, - }, - )], - depth_stencil_attachment: None, - }); - - renderer.with_primitives(|backend, primitives| { - backend.present( - &self.device, - &mut self.staging_belt, - &mut encoder, - view, - primitives, - viewport, - overlay, - ); - }); - - // Submit work - self.staging_belt.finish(); - let _submission = self.queue.submit(Some(encoder.finish())); - frame.present(); - - // Recall staging buffers - self.staging_belt.recall(); - - Ok(()) - } - Err(error) => match error { - wgpu::SurfaceError::Timeout => { - Err(compositor::SurfaceError::Timeout) - } - wgpu::SurfaceError::Outdated => { - Err(compositor::SurfaceError::Outdated) - } - wgpu::SurfaceError::Lost => Err(compositor::SurfaceError::Lost), - wgpu::SurfaceError::OutOfMemory => { - Err(compositor::SurfaceError::OutOfMemory) - } +/// Renders the current surface to an offscreen buffer. +/// +/// Returns RGBA bytes of the texture data. +pub fn screenshot<Theme, T: AsRef<str>>( + compositor: &Compositor<Theme>, + backend: &mut Backend, + primitives: &[Primitive], + viewport: &Viewport, + background_color: Color, + overlay: &[T], +) -> Vec<u8> { + let mut encoder = compositor.device.create_command_encoder( + &wgpu::CommandEncoderDescriptor { + label: Some("iced_wgpu.offscreen.encoder"), + }, + ); + + let dimensions = BufferDimensions::new(viewport.physical_size()); + + let texture_extent = wgpu::Extent3d { + width: dimensions.width, + height: dimensions.height, + depth_or_array_layers: 1, + }; + + let texture = compositor.device.create_texture(&wgpu::TextureDescriptor { + label: Some("iced_wgpu.offscreen.source_texture"), + size: texture_extent, + mip_level_count: 1, + sample_count: 1, + dimension: wgpu::TextureDimension::D2, + format: compositor.format, + usage: wgpu::TextureUsages::RENDER_ATTACHMENT + | wgpu::TextureUsages::COPY_SRC + | wgpu::TextureUsages::TEXTURE_BINDING, + view_formats: &[], + }); + + let view = texture.create_view(&wgpu::TextureViewDescriptor::default()); + + backend.present( + &compositor.device, + &compositor.queue, + &mut encoder, + Some(background_color), + &view, + primitives, + viewport, + overlay, + ); + + let texture = crate::color::convert( + &compositor.device, + &mut encoder, + texture, + if color::GAMMA_CORRECTION { + wgpu::TextureFormat::Rgba8UnormSrgb + } else { + wgpu::TextureFormat::Rgba8Unorm + }, + ); + + let output_buffer = + compositor.device.create_buffer(&wgpu::BufferDescriptor { + label: Some("iced_wgpu.offscreen.output_texture_buffer"), + size: (dimensions.padded_bytes_per_row * dimensions.height as usize) + as u64, + usage: wgpu::BufferUsages::MAP_READ | wgpu::BufferUsages::COPY_DST, + mapped_at_creation: false, + }); + + encoder.copy_texture_to_buffer( + texture.as_image_copy(), + wgpu::ImageCopyBuffer { + buffer: &output_buffer, + layout: wgpu::ImageDataLayout { + offset: 0, + bytes_per_row: Some(dimensions.padded_bytes_per_row as u32), + rows_per_image: None, }, + }, + texture_extent, + ); + + let index = compositor.queue.submit(Some(encoder.finish())); + + let slice = output_buffer.slice(..); + slice.map_async(wgpu::MapMode::Read, |_| {}); + + let _ = compositor + .device + .poll(wgpu::Maintain::WaitForSubmissionIndex(index)); + + let mapped_buffer = slice.get_mapped_range(); + + mapped_buffer.chunks(dimensions.padded_bytes_per_row).fold( + vec![], + |mut acc, row| { + acc.extend(&row[..dimensions.unpadded_bytes_per_row]); + acc + }, + ) +} + +#[derive(Clone, Copy, Debug)] +struct BufferDimensions { + width: u32, + height: u32, + unpadded_bytes_per_row: usize, + padded_bytes_per_row: usize, +} + +impl BufferDimensions { + fn new(size: Size<u32>) -> Self { + let unpadded_bytes_per_row = size.width as usize * 4; //slice of buffer per row; always RGBA + let alignment = wgpu::COPY_BYTES_PER_ROW_ALIGNMENT as usize; //256 + let padded_bytes_per_row_padding = + (alignment - unpadded_bytes_per_row % alignment) % alignment; + let padded_bytes_per_row = + unpadded_bytes_per_row + padded_bytes_per_row_padding; + + Self { + width: size.width, + height: size.height, + unpadded_bytes_per_row, + padded_bytes_per_row, } } } |