summaryrefslogtreecommitdiffstats
path: root/wgpu/src/window
diff options
context:
space:
mode:
Diffstat (limited to 'wgpu/src/window')
-rw-r--r--wgpu/src/window/compositor.rs373
1 files changed, 273 insertions, 100 deletions
diff --git a/wgpu/src/window/compositor.rs b/wgpu/src/window/compositor.rs
index 6d0c36f6..cd5b20cc 100644
--- a/wgpu/src/window/compositor.rs
+++ b/wgpu/src/window/compositor.rs
@@ -1,9 +1,13 @@
-use crate::{Backend, Color, Error, Renderer, Settings, Viewport};
+//! Connect a window with a renderer.
+use crate::core::{Color, Size};
+use crate::graphics;
+use crate::graphics::color;
+use crate::graphics::compositor;
+use crate::graphics::{Error, Viewport};
+use crate::{Backend, Primitive, Renderer, Settings};
use futures::stream::{self, StreamExt};
-use iced_graphics::compositor;
-use iced_native::futures;
use raw_window_handle::{HasRawDisplayHandle, HasRawWindowHandle};
use std::marker::PhantomData;
@@ -16,14 +20,11 @@ pub struct Compositor<Theme> {
adapter: wgpu::Adapter,
device: wgpu::Device,
queue: wgpu::Queue,
- staging_belt: wgpu::util::StagingBelt,
format: wgpu::TextureFormat,
theme: PhantomData<Theme>,
}
impl<Theme> Compositor<Theme> {
- const CHUNK_SIZE: u64 = 10 * 1024;
-
/// Requests a new [`Compositor`] with the given [`Settings`].
///
/// Returns `None` if no compatible graphics adapter could be found.
@@ -31,7 +32,10 @@ impl<Theme> Compositor<Theme> {
settings: Settings,
compatible_window: Option<&W>,
) -> Option<Self> {
- let instance = wgpu::Instance::new(settings.internal_backend);
+ let instance = wgpu::Instance::new(wgpu::InstanceDescriptor {
+ backends: settings.internal_backend,
+ ..Default::default()
+ });
log::info!("{:#?}", settings);
@@ -46,15 +50,16 @@ impl<Theme> Compositor<Theme> {
#[allow(unsafe_code)]
let compatible_surface = compatible_window
- .map(|window| unsafe { instance.create_surface(window) });
+ .and_then(|window| unsafe { instance.create_surface(window).ok() });
let adapter = instance
.request_adapter(&wgpu::RequestAdapterOptions {
- power_preference: if settings.antialiasing.is_none() {
- wgpu::PowerPreference::LowPower
- } else {
- wgpu::PowerPreference::HighPerformance
- },
+ power_preference: wgpu::util::power_preference_from_env()
+ .unwrap_or(if settings.antialiasing.is_none() {
+ wgpu::PowerPreference::LowPower
+ } else {
+ wgpu::PowerPreference::HighPerformance
+ }),
compatible_surface: compatible_surface.as_ref(),
force_fallback_adapter: false,
})
@@ -63,7 +68,21 @@ impl<Theme> Compositor<Theme> {
log::info!("Selected: {:#?}", adapter.get_info());
let format = compatible_surface.as_ref().and_then(|surface| {
- surface.get_supported_formats(&adapter).first().copied()
+ let capabilities = surface.get_capabilities(&adapter);
+
+ let mut formats = capabilities.formats.iter().copied();
+
+ let format = if color::GAMMA_CORRECTION {
+ formats.find(wgpu::TextureFormat::is_srgb)
+ } else {
+ formats.find(|format| !wgpu::TextureFormat::is_srgb(format))
+ };
+
+ format.or_else(|| {
+ log::warn!("No format found!");
+
+ capabilities.formats.first().copied()
+ })
})?;
log::info!("Selected format: {:?}", format);
@@ -98,15 +117,12 @@ impl<Theme> Compositor<Theme> {
.next()
.await?;
- let staging_belt = wgpu::util::StagingBelt::new(Self::CHUNK_SIZE);
-
Some(Compositor {
instance,
settings,
adapter,
device,
queue,
- staging_belt,
format,
theme: PhantomData,
})
@@ -114,11 +130,82 @@ impl<Theme> Compositor<Theme> {
/// Creates a new rendering [`Backend`] for this [`Compositor`].
pub fn create_backend(&self) -> Backend {
- Backend::new(&self.device, self.settings, self.format)
+ Backend::new(&self.device, &self.queue, self.settings, self.format)
}
}
-impl<Theme> iced_graphics::window::Compositor for Compositor<Theme> {
+/// Creates a [`Compositor`] and its [`Backend`] for the given [`Settings`] and
+/// window.
+pub fn new<Theme, W: HasRawWindowHandle + HasRawDisplayHandle>(
+ settings: Settings,
+ compatible_window: Option<&W>,
+) -> Result<(Compositor<Theme>, Backend), Error> {
+ let compositor = futures::executor::block_on(Compositor::request(
+ settings,
+ compatible_window,
+ ))
+ .ok_or(Error::GraphicsAdapterNotFound)?;
+
+ let backend = compositor.create_backend();
+
+ Ok((compositor, backend))
+}
+
+/// Presents the given primitives with the given [`Compositor`] and [`Backend`].
+pub fn present<Theme, T: AsRef<str>>(
+ compositor: &mut Compositor<Theme>,
+ backend: &mut Backend,
+ surface: &mut wgpu::Surface,
+ primitives: &[Primitive],
+ viewport: &Viewport,
+ background_color: Color,
+ overlay: &[T],
+) -> Result<(), compositor::SurfaceError> {
+ match surface.get_current_texture() {
+ Ok(frame) => {
+ let mut encoder = compositor.device.create_command_encoder(
+ &wgpu::CommandEncoderDescriptor {
+ label: Some("iced_wgpu encoder"),
+ },
+ );
+
+ let view = &frame
+ .texture
+ .create_view(&wgpu::TextureViewDescriptor::default());
+
+ backend.present(
+ &compositor.device,
+ &compositor.queue,
+ &mut encoder,
+ Some(background_color),
+ view,
+ primitives,
+ viewport,
+ overlay,
+ );
+
+ // Submit work
+ let _submission = compositor.queue.submit(Some(encoder.finish()));
+ frame.present();
+
+ Ok(())
+ }
+ Err(error) => match error {
+ wgpu::SurfaceError::Timeout => {
+ Err(compositor::SurfaceError::Timeout)
+ }
+ wgpu::SurfaceError::Outdated => {
+ Err(compositor::SurfaceError::Outdated)
+ }
+ wgpu::SurfaceError::Lost => Err(compositor::SurfaceError::Lost),
+ wgpu::SurfaceError::OutOfMemory => {
+ Err(compositor::SurfaceError::OutOfMemory)
+ }
+ },
+ }
+}
+
+impl<Theme> graphics::Compositor for Compositor<Theme> {
type Settings = Settings;
type Renderer = Renderer<Theme>;
type Surface = wgpu::Surface;
@@ -127,13 +214,7 @@ impl<Theme> iced_graphics::window::Compositor for Compositor<Theme> {
settings: Self::Settings,
compatible_window: Option<&W>,
) -> Result<(Self, Self::Renderer), Error> {
- let compositor = futures::executor::block_on(Self::request(
- settings,
- compatible_window,
- ))
- .ok_or(Error::GraphicsAdapterNotFound)?;
-
- let backend = compositor.create_backend();
+ let (compositor, backend) = new(settings, compatible_window)?;
Ok((compositor, Renderer::new(backend)))
}
@@ -141,11 +222,16 @@ impl<Theme> iced_graphics::window::Compositor for Compositor<Theme> {
fn create_surface<W: HasRawWindowHandle + HasRawDisplayHandle>(
&mut self,
window: &W,
+ width: u32,
+ height: u32,
) -> wgpu::Surface {
#[allow(unsafe_code)]
- unsafe {
- self.instance.create_surface(window)
- }
+ let mut surface = unsafe { self.instance.create_surface(window) }
+ .expect("Create surface");
+
+ self.configure_surface(&mut surface, width, height);
+
+ surface
}
fn configure_surface(
@@ -163,6 +249,7 @@ impl<Theme> iced_graphics::window::Compositor for Compositor<Theme> {
width,
height,
alpha_mode: wgpu::CompositeAlphaMode::Auto,
+ view_formats: vec![],
},
);
}
@@ -184,80 +271,166 @@ impl<Theme> iced_graphics::window::Compositor for Compositor<Theme> {
background_color: Color,
overlay: &[T],
) -> Result<(), compositor::SurfaceError> {
- match surface.get_current_texture() {
- Ok(frame) => {
- let mut encoder = self.device.create_command_encoder(
- &wgpu::CommandEncoderDescriptor {
- label: Some("iced_wgpu encoder"),
- },
- );
+ renderer.with_primitives(|backend, primitives| {
+ present(
+ self,
+ backend,
+ surface,
+ primitives,
+ viewport,
+ background_color,
+ overlay,
+ )
+ })
+ }
- let view = &frame
- .texture
- .create_view(&wgpu::TextureViewDescriptor::default());
+ fn screenshot<T: AsRef<str>>(
+ &mut self,
+ renderer: &mut Self::Renderer,
+ _surface: &mut Self::Surface,
+ viewport: &Viewport,
+ background_color: Color,
+ overlay: &[T],
+ ) -> Vec<u8> {
+ renderer.with_primitives(|backend, primitives| {
+ screenshot(
+ self,
+ backend,
+ primitives,
+ viewport,
+ background_color,
+ overlay,
+ )
+ })
+ }
+}
- let _ =
- encoder.begin_render_pass(&wgpu::RenderPassDescriptor {
- label: Some(
- "iced_wgpu::window::Compositor render pass",
- ),
- color_attachments: &[Some(
- wgpu::RenderPassColorAttachment {
- view,
- resolve_target: None,
- ops: wgpu::Operations {
- load: wgpu::LoadOp::Clear({
- let [r, g, b, a] =
- background_color.into_linear();
-
- wgpu::Color {
- r: f64::from(r),
- g: f64::from(g),
- b: f64::from(b),
- a: f64::from(a),
- }
- }),
- store: true,
- },
- },
- )],
- depth_stencil_attachment: None,
- });
-
- renderer.with_primitives(|backend, primitives| {
- backend.present(
- &self.device,
- &mut self.staging_belt,
- &mut encoder,
- view,
- primitives,
- viewport,
- overlay,
- );
- });
-
- // Submit work
- self.staging_belt.finish();
- let _submission = self.queue.submit(Some(encoder.finish()));
- frame.present();
-
- // Recall staging buffers
- self.staging_belt.recall();
-
- Ok(())
- }
- Err(error) => match error {
- wgpu::SurfaceError::Timeout => {
- Err(compositor::SurfaceError::Timeout)
- }
- wgpu::SurfaceError::Outdated => {
- Err(compositor::SurfaceError::Outdated)
- }
- wgpu::SurfaceError::Lost => Err(compositor::SurfaceError::Lost),
- wgpu::SurfaceError::OutOfMemory => {
- Err(compositor::SurfaceError::OutOfMemory)
- }
+/// Renders the current surface to an offscreen buffer.
+///
+/// Returns RGBA bytes of the texture data.
+pub fn screenshot<Theme, T: AsRef<str>>(
+ compositor: &Compositor<Theme>,
+ backend: &mut Backend,
+ primitives: &[Primitive],
+ viewport: &Viewport,
+ background_color: Color,
+ overlay: &[T],
+) -> Vec<u8> {
+ let mut encoder = compositor.device.create_command_encoder(
+ &wgpu::CommandEncoderDescriptor {
+ label: Some("iced_wgpu.offscreen.encoder"),
+ },
+ );
+
+ let dimensions = BufferDimensions::new(viewport.physical_size());
+
+ let texture_extent = wgpu::Extent3d {
+ width: dimensions.width,
+ height: dimensions.height,
+ depth_or_array_layers: 1,
+ };
+
+ let texture = compositor.device.create_texture(&wgpu::TextureDescriptor {
+ label: Some("iced_wgpu.offscreen.source_texture"),
+ size: texture_extent,
+ mip_level_count: 1,
+ sample_count: 1,
+ dimension: wgpu::TextureDimension::D2,
+ format: compositor.format,
+ usage: wgpu::TextureUsages::RENDER_ATTACHMENT
+ | wgpu::TextureUsages::COPY_SRC
+ | wgpu::TextureUsages::TEXTURE_BINDING,
+ view_formats: &[],
+ });
+
+ let view = texture.create_view(&wgpu::TextureViewDescriptor::default());
+
+ backend.present(
+ &compositor.device,
+ &compositor.queue,
+ &mut encoder,
+ Some(background_color),
+ &view,
+ primitives,
+ viewport,
+ overlay,
+ );
+
+ let texture = crate::color::convert(
+ &compositor.device,
+ &mut encoder,
+ texture,
+ if color::GAMMA_CORRECTION {
+ wgpu::TextureFormat::Rgba8UnormSrgb
+ } else {
+ wgpu::TextureFormat::Rgba8Unorm
+ },
+ );
+
+ let output_buffer =
+ compositor.device.create_buffer(&wgpu::BufferDescriptor {
+ label: Some("iced_wgpu.offscreen.output_texture_buffer"),
+ size: (dimensions.padded_bytes_per_row * dimensions.height as usize)
+ as u64,
+ usage: wgpu::BufferUsages::MAP_READ | wgpu::BufferUsages::COPY_DST,
+ mapped_at_creation: false,
+ });
+
+ encoder.copy_texture_to_buffer(
+ texture.as_image_copy(),
+ wgpu::ImageCopyBuffer {
+ buffer: &output_buffer,
+ layout: wgpu::ImageDataLayout {
+ offset: 0,
+ bytes_per_row: Some(dimensions.padded_bytes_per_row as u32),
+ rows_per_image: None,
},
+ },
+ texture_extent,
+ );
+
+ let index = compositor.queue.submit(Some(encoder.finish()));
+
+ let slice = output_buffer.slice(..);
+ slice.map_async(wgpu::MapMode::Read, |_| {});
+
+ let _ = compositor
+ .device
+ .poll(wgpu::Maintain::WaitForSubmissionIndex(index));
+
+ let mapped_buffer = slice.get_mapped_range();
+
+ mapped_buffer.chunks(dimensions.padded_bytes_per_row).fold(
+ vec![],
+ |mut acc, row| {
+ acc.extend(&row[..dimensions.unpadded_bytes_per_row]);
+ acc
+ },
+ )
+}
+
+#[derive(Clone, Copy, Debug)]
+struct BufferDimensions {
+ width: u32,
+ height: u32,
+ unpadded_bytes_per_row: usize,
+ padded_bytes_per_row: usize,
+}
+
+impl BufferDimensions {
+ fn new(size: Size<u32>) -> Self {
+ let unpadded_bytes_per_row = size.width as usize * 4; //slice of buffer per row; always RGBA
+ let alignment = wgpu::COPY_BYTES_PER_ROW_ALIGNMENT as usize; //256
+ let padded_bytes_per_row_padding =
+ (alignment - unpadded_bytes_per_row % alignment) % alignment;
+ let padded_bytes_per_row =
+ unpadded_bytes_per_row + padded_bytes_per_row_padding;
+
+ Self {
+ width: size.width,
+ height: size.height,
+ unpadded_bytes_per_row,
+ padded_bytes_per_row,
}
}
}