diff options
Diffstat (limited to 'wgpu/src/window/compositor.rs')
-rw-r--r-- | wgpu/src/window/compositor.rs | 250 |
1 files changed, 144 insertions, 106 deletions
diff --git a/wgpu/src/window/compositor.rs b/wgpu/src/window/compositor.rs index 328ad781..2e938c77 100644 --- a/wgpu/src/window/compositor.rs +++ b/wgpu/src/window/compositor.rs @@ -1,23 +1,49 @@ //! Connect a window with a renderer. use crate::core::{Color, Size}; -use crate::graphics; use crate::graphics::color; use crate::graphics::compositor; -use crate::graphics::{Error, Viewport}; -use crate::{Backend, Primitive, Renderer, Settings}; - -use std::future::Future; +use crate::graphics::error; +use crate::graphics::{self, Viewport}; +use crate::settings::{self, Settings}; +use crate::{Engine, Renderer}; /// A window graphics backend for iced powered by `wgpu`. #[allow(missing_debug_implementations)] pub struct Compositor { - settings: Settings, instance: wgpu::Instance, adapter: wgpu::Adapter, device: wgpu::Device, queue: wgpu::Queue, format: wgpu::TextureFormat, alpha_mode: wgpu::CompositeAlphaMode, + engine: Engine, + settings: Settings, +} + +/// A compositor error. +#[derive(Debug, Clone, thiserror::Error)] +pub enum Error { + /// The surface creation failed. + #[error("the surface creation failed: {0}")] + SurfaceCreationFailed(#[from] wgpu::CreateSurfaceError), + /// The surface is not compatible. + #[error("the surface is not compatible")] + IncompatibleSurface, + /// No adapter was found for the options requested. + #[error("no adapter was found for the options requested: {0:?}")] + NoAdapterFound(String), + /// No device request succeeded. + #[error("no device request succeeded: {0:?}")] + RequestDeviceFailed(Vec<(wgpu::Limits, wgpu::RequestDeviceError)>), +} + +impl From<Error> for graphics::Error { + fn from(error: Error) -> Self { + Self::GraphicsAdapterNotFound { + backend: "wgpu", + reason: error::Reason::RequestFailed(error.to_string()), + } + } } impl Compositor { @@ -27,9 +53,9 @@ impl Compositor { pub async fn request<W: compositor::Window>( settings: Settings, compatible_window: Option<W>, - ) -> Option<Self> { + ) -> Result<Self, Error> { let instance = wgpu::Instance::new(wgpu::InstanceDescriptor { - backends: settings.internal_backend, + backends: settings.backends, ..Default::default() }); @@ -38,7 +64,7 @@ impl Compositor { #[cfg(not(target_arch = "wasm32"))] if log::max_level() >= log::LevelFilter::Info { let available_adapters: Vec<_> = instance - .enumerate_adapters(settings.internal_backend) + .enumerate_adapters(settings.backends) .iter() .map(wgpu::Adapter::get_info) .collect(); @@ -49,23 +75,27 @@ impl Compositor { let compatible_surface = compatible_window .and_then(|window| instance.create_surface(window).ok()); + let adapter_options = wgpu::RequestAdapterOptions { + power_preference: wgpu::util::power_preference_from_env() + .unwrap_or(if settings.antialiasing.is_none() { + wgpu::PowerPreference::LowPower + } else { + wgpu::PowerPreference::HighPerformance + }), + compatible_surface: compatible_surface.as_ref(), + force_fallback_adapter: false, + }; + let adapter = instance - .request_adapter(&wgpu::RequestAdapterOptions { - power_preference: wgpu::util::power_preference_from_env() - .unwrap_or(if settings.antialiasing.is_none() { - wgpu::PowerPreference::LowPower - } else { - wgpu::PowerPreference::HighPerformance - }), - compatible_surface: compatible_surface.as_ref(), - force_fallback_adapter: false, - }) - .await?; + .request_adapter(&adapter_options) + .await + .ok_or(Error::NoAdapterFound(format!("{:?}", adapter_options)))?; log::info!("Selected: {:#?}", adapter.get_info()); - let (format, alpha_mode) = - compatible_surface.as_ref().and_then(|surface| { + let (format, alpha_mode) = compatible_surface + .as_ref() + .and_then(|surface| { let capabilities = surface.get_capabilities(&adapter); let mut formats = capabilities.formats.iter().copied(); @@ -92,12 +122,17 @@ impl Compositor { .contains(&wgpu::CompositeAlphaMode::PostMultiplied) { wgpu::CompositeAlphaMode::PostMultiplied + } else if alpha_modes + .contains(&wgpu::CompositeAlphaMode::PreMultiplied) + { + wgpu::CompositeAlphaMode::PreMultiplied } else { wgpu::CompositeAlphaMode::Auto }; format.zip(Some(preferred_alpha)) - })?; + }) + .ok_or(Error::IncompatibleSurface)?; log::info!( "Selected format: {format:?} with alpha mode: {alpha_mode:?}" @@ -111,70 +146,71 @@ impl Compositor { let limits = [wgpu::Limits::default(), wgpu::Limits::downlevel_defaults()]; - let mut limits = limits.into_iter().map(|limits| wgpu::Limits { + let limits = limits.into_iter().map(|limits| wgpu::Limits { max_bind_groups: 2, ..limits }); - let (device, queue) = - loop { - let required_limits = limits.next()?; - let device = adapter.request_device( + let mut errors = Vec::new(); + + for required_limits in limits { + let result = adapter + .request_device( &wgpu::DeviceDescriptor { label: Some( "iced_wgpu::window::compositor device descriptor", ), required_features: wgpu::Features::empty(), - required_limits, + required_limits: required_limits.clone(), }, None, - ).await.ok(); - - if let Some(device) = device { - break Some(device); + ) + .await; + + match result { + Ok((device, queue)) => { + let engine = Engine::new( + &adapter, + &device, + &queue, + format, + settings.antialiasing, + ); + + return Ok(Compositor { + instance, + adapter, + device, + queue, + format, + alpha_mode, + engine, + settings, + }); } - }?; - - Some(Compositor { - instance, - settings, - adapter, - device, - queue, - format, - alpha_mode, - }) - } + Err(error) => { + errors.push((required_limits, error)); + } + } + } - /// Creates a new rendering [`Backend`] for this [`Compositor`]. - pub fn create_backend(&self) -> Backend { - Backend::new( - &self.adapter, - &self.device, - &self.queue, - self.settings, - self.format, - ) + Err(Error::RequestDeviceFailed(errors)) } } -/// Creates a [`Compositor`] and its [`Backend`] for the given [`Settings`] and -/// window. +/// Creates a [`Compositor`] with the given [`Settings`] and window. pub async fn new<W: compositor::Window>( settings: Settings, compatible_window: W, ) -> Result<Compositor, Error> { - Compositor::request(settings, Some(compatible_window)) - .await - .ok_or(Error::GraphicsAdapterNotFound) + Compositor::request(settings, Some(compatible_window)).await } -/// Presents the given primitives with the given [`Compositor`] and [`Backend`]. +/// Presents the given primitives with the given [`Compositor`]. pub fn present<T: AsRef<str>>( compositor: &mut Compositor, - backend: &mut Backend, + renderer: &mut Renderer, surface: &mut wgpu::Surface<'static>, - primitives: &[Primitive], viewport: &Viewport, background_color: Color, overlay: &[T], @@ -191,20 +227,21 @@ pub fn present<T: AsRef<str>>( .texture .create_view(&wgpu::TextureViewDescriptor::default()); - backend.present( + renderer.present( + &mut compositor.engine, &compositor.device, &compositor.queue, &mut encoder, Some(background_color), frame.texture.format(), view, - primitives, viewport, overlay, ); - // Submit work - let _submission = compositor.queue.submit(Some(encoder.finish())); + let _ = compositor.engine.submit(&compositor.queue, encoder); + + // Present the frame frame.present(); Ok(()) @@ -225,20 +262,41 @@ pub fn present<T: AsRef<str>>( } impl graphics::Compositor for Compositor { - type Settings = Settings; type Renderer = Renderer; type Surface = wgpu::Surface<'static>; - fn new<W: compositor::Window>( - settings: Self::Settings, + async fn with_backend<W: compositor::Window>( + settings: graphics::Settings, compatible_window: W, - ) -> impl Future<Output = Result<Self, Error>> { - new(settings, compatible_window) + backend: Option<&str>, + ) -> Result<Self, graphics::Error> { + match backend { + None | Some("wgpu") => { + let mut settings = Settings::from(settings); + + if let Some(backends) = wgpu::util::backend_bits_from_env() { + settings.backends = backends; + } + + if let Some(present_mode) = settings::present_mode_from_env() { + settings.present_mode = present_mode; + } + + Ok(new(settings, compatible_window).await?) + } + Some(backend) => Err(graphics::Error::GraphicsAdapterNotFound { + backend: "wgpu", + reason: error::Reason::DidNotMatch { + preferred_backend: backend.to_owned(), + }, + }), + } } fn create_renderer(&self) -> Self::Renderer { Renderer::new( - self.create_backend(), + &self.device, + &self.engine, self.settings.default_font, self.settings.default_text_size, ) @@ -278,7 +336,7 @@ impl graphics::Compositor for Compositor { height, alpha_mode: self.alpha_mode, view_formats: vec![], - desired_maximum_frame_latency: 2, + desired_maximum_frame_latency: 1, }, ); } @@ -300,17 +358,7 @@ impl graphics::Compositor for Compositor { background_color: Color, overlay: &[T], ) -> Result<(), compositor::SurfaceError> { - renderer.with_primitives(|backend, primitives| { - present( - self, - backend, - surface, - primitives, - viewport, - background_color, - overlay, - ) - }) + present(self, renderer, surface, viewport, background_color, overlay) } fn screenshot<T: AsRef<str>>( @@ -321,16 +369,7 @@ impl graphics::Compositor for Compositor { background_color: Color, overlay: &[T], ) -> Vec<u8> { - renderer.with_primitives(|backend, primitives| { - screenshot( - self, - backend, - primitives, - viewport, - background_color, - overlay, - ) - }) + screenshot(self, renderer, viewport, background_color, overlay) } } @@ -338,19 +377,12 @@ impl graphics::Compositor for Compositor { /// /// Returns RGBA bytes of the texture data. pub fn screenshot<T: AsRef<str>>( - compositor: &Compositor, - backend: &mut Backend, - primitives: &[Primitive], + compositor: &mut Compositor, + renderer: &mut Renderer, viewport: &Viewport, background_color: Color, overlay: &[T], ) -> Vec<u8> { - let mut encoder = compositor.device.create_command_encoder( - &wgpu::CommandEncoderDescriptor { - label: Some("iced_wgpu.offscreen.encoder"), - }, - ); - let dimensions = BufferDimensions::new(viewport.physical_size()); let texture_extent = wgpu::Extent3d { @@ -374,14 +406,20 @@ pub fn screenshot<T: AsRef<str>>( let view = texture.create_view(&wgpu::TextureViewDescriptor::default()); - backend.present( + let mut encoder = compositor.device.create_command_encoder( + &wgpu::CommandEncoderDescriptor { + label: Some("iced_wgpu.offscreen.encoder"), + }, + ); + + renderer.present( + &mut compositor.engine, &compositor.device, &compositor.queue, &mut encoder, Some(background_color), texture.format(), &view, - primitives, viewport, overlay, ); @@ -419,7 +457,7 @@ pub fn screenshot<T: AsRef<str>>( texture_extent, ); - let index = compositor.queue.submit(Some(encoder.finish())); + let index = compositor.engine.submit(&compositor.queue, encoder); let slice = output_buffer.slice(..); slice.map_async(wgpu::MapMode::Read, |_| {}); |