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-rw-r--r--wgpu/src/widget/button.rs15
-rw-r--r--wgpu/src/widget/container.rs10
-rw-r--r--wgpu/src/widget/text_input.rs15
3 files changed, 40 insertions, 0 deletions
diff --git a/wgpu/src/widget/button.rs b/wgpu/src/widget/button.rs
new file mode 100644
index 00000000..b738c55e
--- /dev/null
+++ b/wgpu/src/widget/button.rs
@@ -0,0 +1,15 @@
+//! Allow your users to perform actions by pressing a button.
+//!
+//! A [`Button`] has some local [`State`].
+//!
+//! [`Button`]: type.Button.html
+//! [`State`]: struct.State.html
+use crate::Renderer;
+
+pub use iced_native::button::State;
+pub use iced_style::button::{Style, StyleSheet};
+
+/// A widget that produces a message when clicked.
+///
+/// This is an alias of an `iced_native` button with an `iced_wgpu::Renderer`.
+pub type Button<'a, Message> = iced_native::Button<'a, Message, Renderer>;
diff --git a/wgpu/src/widget/container.rs b/wgpu/src/widget/container.rs
new file mode 100644
index 00000000..9a93a246
--- /dev/null
+++ b/wgpu/src/widget/container.rs
@@ -0,0 +1,10 @@
+//! Decorate content and apply alignment.
+use crate::Renderer;
+
+pub use iced_style::container::{Style, StyleSheet};
+
+/// An element decorating some content.
+///
+/// This is an alias of an `iced_native` container with a default
+/// `Renderer`.
+pub type Container<'a, Message> = iced_native::Container<'a, Message, Renderer>;
diff --git a/wgpu/src/widget/text_input.rs b/wgpu/src/widget/text_input.rs
new file mode 100644
index 00000000..260fe3a6
--- /dev/null
+++ b/wgpu/src/widget/text_input.rs
@@ -0,0 +1,15 @@
+//! Display fields that can be filled with text.
+//!
+//! A [`TextInput`] has some local [`State`].
+//!
+//! [`TextInput`]: struct.TextInput.html
+//! [`State`]: struct.State.html
+use crate::Renderer;
+
+pub use iced_native::text_input::State;
+pub use iced_style::text_input::{Style, StyleSheet};
+
+/// A field that can be filled with text.
+///
+/// This is an alias of an `iced_native` text input with an `iced_wgpu::Renderer`.
+pub type TextInput<'a, Message> = iced_native::TextInput<'a, Message, Renderer>;