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-rw-r--r--wgpu/src/widget/canvas/layer.rs63
1 files changed, 55 insertions, 8 deletions
diff --git a/wgpu/src/widget/canvas/layer.rs b/wgpu/src/widget/canvas/layer.rs
index f97634e4..c239a254 100644
--- a/wgpu/src/widget/canvas/layer.rs
+++ b/wgpu/src/widget/canvas/layer.rs
@@ -1,13 +1,28 @@
-use crate::canvas::Frame;
+use crate::{canvas::Frame, triangle};
-pub trait Layer: std::fmt::Debug {}
+use iced_native::Size;
+use std::cell::RefCell;
+use std::sync::Arc;
+
+pub trait Layer: std::fmt::Debug {
+ fn draw(&self, bounds: Size) -> Arc<triangle::Mesh2D>;
+}
use std::marker::PhantomData;
-use std::sync::{Arc, Weak};
#[derive(Debug)]
pub struct Cached<T: Drawable> {
input: PhantomData<T>,
+ cache: RefCell<Cache>,
+}
+
+#[derive(Debug)]
+enum Cache {
+ Empty,
+ Filled {
+ mesh: Arc<triangle::Mesh2D>,
+ bounds: Size,
+ },
}
impl<T> Cached<T>
@@ -15,14 +30,19 @@ where
T: Drawable + std::fmt::Debug,
{
pub fn new() -> Self {
- Cached { input: PhantomData }
+ Cached {
+ input: PhantomData,
+ cache: RefCell::new(Cache::Empty),
+ }
}
- pub fn clear(&mut self) {}
+ pub fn clear(&mut self) {
+ *self.cache.borrow_mut() = Cache::Empty;
+ }
pub fn with<'a>(&'a self, input: &'a T) -> impl Layer + 'a {
Bind {
- cache: self,
+ layer: self,
input: input,
}
}
@@ -30,11 +50,38 @@ where
#[derive(Debug)]
struct Bind<'a, T: Drawable> {
- cache: &'a Cached<T>,
+ layer: &'a Cached<T>,
input: &'a T,
}
-impl<'a, T> Layer for Bind<'a, T> where T: Drawable + std::fmt::Debug {}
+impl<'a, T> Layer for Bind<'a, T>
+where
+ T: Drawable + std::fmt::Debug,
+{
+ fn draw(&self, current_bounds: Size) -> Arc<triangle::Mesh2D> {
+ use std::ops::Deref;
+
+ if let Cache::Filled { mesh, bounds } =
+ self.layer.cache.borrow().deref()
+ {
+ if *bounds == current_bounds {
+ return mesh.clone();
+ }
+ }
+
+ let mut frame = Frame::new(current_bounds.width, current_bounds.height);
+ self.input.draw(&mut frame);
+
+ let mesh = Arc::new(frame.into_mesh());
+
+ *self.layer.cache.borrow_mut() = Cache::Filled {
+ mesh: mesh.clone(),
+ bounds: current_bounds,
+ };
+
+ mesh
+ }
+}
pub trait Drawable {
fn draw(&self, frame: &mut Frame);