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-rw-r--r--wgpu/src/widget/canvas/layer.rs25
1 files changed, 25 insertions, 0 deletions
diff --git a/wgpu/src/widget/canvas/layer.rs b/wgpu/src/widget/canvas/layer.rs
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+//! Produce, store, and reuse geometry.
+mod cache;
+
+pub use cache::Cache;
+
+use crate::triangle;
+
+use iced_native::Size;
+use std::sync::Arc;
+
+/// A layer that can be presented at a [`Canvas`].
+///
+/// [`Canvas`]: ../struct.Canvas.html
+pub trait Layer: std::fmt::Debug {
+ /// Draws the [`Layer`] in the given bounds and produces [`Mesh2D`] as a
+ /// result.
+ ///
+ /// The [`Layer`] may choose to store the produced [`Mesh2D`] locally and
+ /// only recompute it when the bounds change, its contents change, or is
+ /// otherwise explicitly cleared by other means.
+ ///
+ /// [`Layer`]: trait.Layer.html
+ /// [`Mesh2D`]: ../../../triangle/struct.Mesh2D.html
+ fn draw(&self, bounds: Size) -> Arc<triangle::Mesh2D>;
+}