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-rw-r--r--wgpu/src/widget/canvas/frame.rs59
1 files changed, 28 insertions, 31 deletions
diff --git a/wgpu/src/widget/canvas/frame.rs b/wgpu/src/widget/canvas/frame.rs
index 5b82c951..0bf58320 100644
--- a/wgpu/src/widget/canvas/frame.rs
+++ b/wgpu/src/widget/canvas/frame.rs
@@ -1,12 +1,10 @@
-use iced_native::{Point, Size, Vector};
+use iced_native::{Point, Rectangle, Size, Vector};
use crate::{
canvas::{Fill, Path, Stroke, Text},
triangle, Primitive,
};
-use std::sync::Arc;
-
/// The frame of a [`Canvas`].
///
/// [`Canvas`]: struct.Canvas.html
@@ -15,8 +13,8 @@ pub struct Frame {
width: f32,
height: f32,
buffers: lyon::tessellation::VertexBuffers<triangle::Vertex2D, u32>,
+ primitives: Vec<Primitive>,
transforms: Transforms,
- texts: Vec<Text>,
}
#[derive(Debug)]
@@ -43,7 +41,7 @@ impl Frame {
width,
height,
buffers: lyon::tessellation::VertexBuffers::new(),
- texts: Vec::new(),
+ primitives: Vec::new(),
transforms: Transforms {
previous: Vec::new(),
current: Transform {
@@ -165,7 +163,23 @@ impl Frame {
/// [`Frame`]: struct.Frame.html
#[inline]
pub fn fill_text(&mut self, text: Text) {
- self.texts.push(text);
+ use std::f32;
+
+ // TODO: Use vectorial text instead of primitive
+ self.primitives.push(Primitive::Text {
+ content: text.content,
+ bounds: Rectangle {
+ x: text.position.x,
+ y: text.position.y,
+ width: f32::INFINITY,
+ height: f32::INFINITY,
+ },
+ color: text.color,
+ size: text.size,
+ font: text.font,
+ horizontal_alignment: text.horizontal_alignment,
+ vertical_alignment: text.vertical_alignment,
+ });
}
/// Stores the current transform of the [`Frame`] and executes the given
@@ -226,35 +240,18 @@ impl Frame {
/// Produces the primitive representing everything drawn on the [`Frame`].
///
/// [`Frame`]: struct.Frame.html
- pub fn into_primitive(self, origin: Point) -> Primitive {
- let mut primitives: Vec<Primitive> = self
- .texts
- .into_iter()
- .map(|mut t| {
- t.bounds.x += origin.x;
- t.bounds.y += origin.y;
-
- Primitive::Text {
- content: t.content,
- bounds: t.bounds,
- color: t.color,
- size: t.size,
- font: t.font,
- horizontal_alignment: t.horizontal_alignment,
- vertical_alignment: t.vertical_alignment,
- }
- })
- .collect();
-
- primitives.push(Primitive::Mesh2D {
- origin,
- buffers: Arc::new(triangle::Mesh2D {
+ pub fn into_primitive(mut self) -> Primitive {
+ self.primitives.push(Primitive::Mesh2D {
+ origin: Point::ORIGIN,
+ buffers: triangle::Mesh2D {
vertices: self.buffers.vertices,
indices: self.buffers.indices,
- }),
+ },
});
- Primitive::Group { primitives }
+ Primitive::Group {
+ primitives: self.primitives,
+ }
}
}