diff options
Diffstat (limited to 'wgpu/src/widget/canvas.rs')
-rw-r--r-- | wgpu/src/widget/canvas.rs | 58 |
1 files changed, 27 insertions, 31 deletions
diff --git a/wgpu/src/widget/canvas.rs b/wgpu/src/widget/canvas.rs index 044bc3ec..c0506cf7 100644 --- a/wgpu/src/widget/canvas.rs +++ b/wgpu/src/widget/canvas.rs @@ -18,34 +18,27 @@ use std::marker::PhantomData; pub mod path; mod cache; -mod drawable; mod event; mod fill; mod frame; mod geometry; -mod state; +mod program; mod stroke; mod text; pub use cache::Cache; -pub use drawable::Drawable; pub use event::Event; pub use fill::Fill; pub use frame::Frame; pub use geometry::Geometry; pub use path::Path; -pub use state::State; +pub use program::Program; pub use stroke::{LineCap, LineJoin, Stroke}; pub use text::Text; /// A widget capable of drawing 2D graphics. /// -/// A [`Canvas`] may contain multiple layers. A [`Layer`] is drawn using the -/// painter's algorithm. In other words, layers will be drawn on top of each -/// other in the same order they are pushed into the [`Canvas`]. -/// /// [`Canvas`]: struct.Canvas.html -/// [`Layer`]: layer/trait.Layer.html /// /// # Examples /// The repository has a couple of [examples] showcasing how to use a @@ -66,10 +59,10 @@ pub use text::Text; /// ```no_run /// # mod iced { /// # pub use iced_wgpu::canvas; -/// # pub use iced_native::Color; +/// # pub use iced_native::{Color, Size}; /// # } -/// use iced::canvas::{self, Cache, Canvas, Drawable, Fill, Frame, Path}; -/// use iced::Color; +/// use iced::canvas::{self, Cache, Canvas, Fill, Frame, Geometry, Path, Program}; +/// use iced::{Color, Size}; /// /// // First, we define the data we need for drawing /// #[derive(Debug)] @@ -77,42 +70,45 @@ pub use text::Text; /// radius: f32, /// } /// -/// // Then, we implement the `Drawable` trait -/// impl Drawable for Circle { -/// fn draw(&self, frame: &mut Frame) { +/// // Then, we implement the `Program` trait +/// impl Program<()> for Circle { +/// fn draw(&self, bounds: Size) -> Vec<Geometry>{ +/// // We prepare a new `Frame` +/// let mut frame = Frame::new(bounds); +/// /// // We create a `Path` representing a simple circle /// let circle = Path::circle(frame.center(), self.radius); /// /// // And fill it with some color /// frame.fill(&circle, Fill::Color(Color::BLACK)); +/// +/// // Finally, we produce the geometry +/// vec![frame.into_geometry()] /// } /// } /// -/// // We can use a `Cache` to avoid unnecessary re-tessellation -/// let cache = Cache::new(); -/// /// // Finally, we simply use our `Cache` to create the `Canvas`! -/// let canvas: Canvas<_, ()> = Canvas::new(cache.with(Circle { radius: 50.0 })); +/// let canvas = Canvas::new(Circle { radius: 50.0 }); /// ``` #[derive(Debug)] -pub struct Canvas<S: State<Message>, Message> { +pub struct Canvas<Message, P: Program<Message>> { width: Length, height: Length, - state: S, + program: P, phantom: PhantomData<Message>, } -impl<Message, S: State<Message>> Canvas<S, Message> { +impl<Message, P: Program<Message>> Canvas<Message, P> { const DEFAULT_SIZE: u16 = 100; - /// Creates a new [`Canvas`] with no layers. + /// Creates a new [`Canvas`]. /// /// [`Canvas`]: struct.Canvas.html - pub fn new(state: S) -> Self { + pub fn new(program: P) -> Self { Canvas { width: Length::Units(Self::DEFAULT_SIZE), height: Length::Units(Self::DEFAULT_SIZE), - state, + program, phantom: PhantomData, } } @@ -134,8 +130,8 @@ impl<Message, S: State<Message>> Canvas<S, Message> { } } -impl<Message, S: State<Message>> Widget<Message, Renderer> - for Canvas<S, Message> +impl<Message, P: Program<Message>> Widget<Message, Renderer> + for Canvas<Message, P> { fn width(&self) -> Length { self.width @@ -184,7 +180,7 @@ impl<Message, S: State<Message>> Widget<Message, Renderer> if let Some(canvas_event) = canvas_event { if let Some(message) = - self.state.update(canvas_event, bounds.size()) + self.program.update(canvas_event, bounds.size()) { messages.push(message); } @@ -207,7 +203,7 @@ impl<Message, S: State<Message>> Widget<Message, Renderer> translation, content: Box::new(Primitive::Group { primitives: self - .state + .program .draw(size) .into_iter() .map(Geometry::into_primitive) @@ -227,12 +223,12 @@ impl<Message, S: State<Message>> Widget<Message, Renderer> } } -impl<'a, Message, S: State<Message> + 'a> From<Canvas<S, Message>> +impl<'a, Message, P: Program<Message> + 'a> From<Canvas<Message, P>> for Element<'a, Message, Renderer> where Message: 'static, { - fn from(canvas: Canvas<S, Message>) -> Element<'a, Message, Renderer> { + fn from(canvas: Canvas<Message, P>) -> Element<'a, Message, Renderer> { Element::new(canvas) } } |