summaryrefslogtreecommitdiffstats
path: root/wgpu/src/widget/canvas.rs
diff options
context:
space:
mode:
Diffstat (limited to 'wgpu/src/widget/canvas.rs')
-rw-r--r--wgpu/src/widget/canvas.rs58
1 files changed, 27 insertions, 31 deletions
diff --git a/wgpu/src/widget/canvas.rs b/wgpu/src/widget/canvas.rs
index 044bc3ec..c0506cf7 100644
--- a/wgpu/src/widget/canvas.rs
+++ b/wgpu/src/widget/canvas.rs
@@ -18,34 +18,27 @@ use std::marker::PhantomData;
pub mod path;
mod cache;
-mod drawable;
mod event;
mod fill;
mod frame;
mod geometry;
-mod state;
+mod program;
mod stroke;
mod text;
pub use cache::Cache;
-pub use drawable::Drawable;
pub use event::Event;
pub use fill::Fill;
pub use frame::Frame;
pub use geometry::Geometry;
pub use path::Path;
-pub use state::State;
+pub use program::Program;
pub use stroke::{LineCap, LineJoin, Stroke};
pub use text::Text;
/// A widget capable of drawing 2D graphics.
///
-/// A [`Canvas`] may contain multiple layers. A [`Layer`] is drawn using the
-/// painter's algorithm. In other words, layers will be drawn on top of each
-/// other in the same order they are pushed into the [`Canvas`].
-///
/// [`Canvas`]: struct.Canvas.html
-/// [`Layer`]: layer/trait.Layer.html
///
/// # Examples
/// The repository has a couple of [examples] showcasing how to use a
@@ -66,10 +59,10 @@ pub use text::Text;
/// ```no_run
/// # mod iced {
/// # pub use iced_wgpu::canvas;
-/// # pub use iced_native::Color;
+/// # pub use iced_native::{Color, Size};
/// # }
-/// use iced::canvas::{self, Cache, Canvas, Drawable, Fill, Frame, Path};
-/// use iced::Color;
+/// use iced::canvas::{self, Cache, Canvas, Fill, Frame, Geometry, Path, Program};
+/// use iced::{Color, Size};
///
/// // First, we define the data we need for drawing
/// #[derive(Debug)]
@@ -77,42 +70,45 @@ pub use text::Text;
/// radius: f32,
/// }
///
-/// // Then, we implement the `Drawable` trait
-/// impl Drawable for Circle {
-/// fn draw(&self, frame: &mut Frame) {
+/// // Then, we implement the `Program` trait
+/// impl Program<()> for Circle {
+/// fn draw(&self, bounds: Size) -> Vec<Geometry>{
+/// // We prepare a new `Frame`
+/// let mut frame = Frame::new(bounds);
+///
/// // We create a `Path` representing a simple circle
/// let circle = Path::circle(frame.center(), self.radius);
///
/// // And fill it with some color
/// frame.fill(&circle, Fill::Color(Color::BLACK));
+///
+/// // Finally, we produce the geometry
+/// vec![frame.into_geometry()]
/// }
/// }
///
-/// // We can use a `Cache` to avoid unnecessary re-tessellation
-/// let cache = Cache::new();
-///
/// // Finally, we simply use our `Cache` to create the `Canvas`!
-/// let canvas: Canvas<_, ()> = Canvas::new(cache.with(Circle { radius: 50.0 }));
+/// let canvas = Canvas::new(Circle { radius: 50.0 });
/// ```
#[derive(Debug)]
-pub struct Canvas<S: State<Message>, Message> {
+pub struct Canvas<Message, P: Program<Message>> {
width: Length,
height: Length,
- state: S,
+ program: P,
phantom: PhantomData<Message>,
}
-impl<Message, S: State<Message>> Canvas<S, Message> {
+impl<Message, P: Program<Message>> Canvas<Message, P> {
const DEFAULT_SIZE: u16 = 100;
- /// Creates a new [`Canvas`] with no layers.
+ /// Creates a new [`Canvas`].
///
/// [`Canvas`]: struct.Canvas.html
- pub fn new(state: S) -> Self {
+ pub fn new(program: P) -> Self {
Canvas {
width: Length::Units(Self::DEFAULT_SIZE),
height: Length::Units(Self::DEFAULT_SIZE),
- state,
+ program,
phantom: PhantomData,
}
}
@@ -134,8 +130,8 @@ impl<Message, S: State<Message>> Canvas<S, Message> {
}
}
-impl<Message, S: State<Message>> Widget<Message, Renderer>
- for Canvas<S, Message>
+impl<Message, P: Program<Message>> Widget<Message, Renderer>
+ for Canvas<Message, P>
{
fn width(&self) -> Length {
self.width
@@ -184,7 +180,7 @@ impl<Message, S: State<Message>> Widget<Message, Renderer>
if let Some(canvas_event) = canvas_event {
if let Some(message) =
- self.state.update(canvas_event, bounds.size())
+ self.program.update(canvas_event, bounds.size())
{
messages.push(message);
}
@@ -207,7 +203,7 @@ impl<Message, S: State<Message>> Widget<Message, Renderer>
translation,
content: Box::new(Primitive::Group {
primitives: self
- .state
+ .program
.draw(size)
.into_iter()
.map(Geometry::into_primitive)
@@ -227,12 +223,12 @@ impl<Message, S: State<Message>> Widget<Message, Renderer>
}
}
-impl<'a, Message, S: State<Message> + 'a> From<Canvas<S, Message>>
+impl<'a, Message, P: Program<Message> + 'a> From<Canvas<Message, P>>
for Element<'a, Message, Renderer>
where
Message: 'static,
{
- fn from(canvas: Canvas<S, Message>) -> Element<'a, Message, Renderer> {
+ fn from(canvas: Canvas<Message, P>) -> Element<'a, Message, Renderer> {
Element::new(canvas)
}
}