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-rw-r--r--wgpu/src/texture/atlas.rs52
1 files changed, 33 insertions, 19 deletions
diff --git a/wgpu/src/texture/atlas.rs b/wgpu/src/texture/atlas.rs
index bf528dc9..3d4e81c1 100644
--- a/wgpu/src/texture/atlas.rs
+++ b/wgpu/src/texture/atlas.rs
@@ -10,7 +10,7 @@ pub use layer::Layer;
use allocator::Allocator;
-pub const SIZE: u32 = 4096;
+pub const SIZE: u32 = 2048;
#[derive(Debug)]
pub struct Atlas {
@@ -78,24 +78,33 @@ impl Atlas {
entry
};
+ log::info!("Allocated atlas entry: {:?}", entry);
+
let buffer = device
.create_buffer_mapped(data.len(), wgpu::BufferUsage::COPY_SRC)
.fill_from_slice(data);
match &entry {
Entry::Contiguous(allocation) => {
- self.upload_texture(&buffer, 0, &allocation, encoder);
+ self.upload_allocation(
+ &buffer,
+ width,
+ height,
+ 0,
+ &allocation,
+ encoder,
+ );
}
Entry::Fragmented { fragments, .. } => {
for fragment in fragments {
- let (x, y) = fragment.allocation.position();
-
- let offset =
- (y * height + x) as usize * std::mem::size_of::<C>();
+ let (x, y) = fragment.position;
+ let offset = (y * width + x) as usize * 4;
- self.upload_texture(
+ self.upload_allocation(
&buffer,
- offset as u64,
+ width,
+ height,
+ offset,
&fragment.allocation,
encoder,
);
@@ -103,6 +112,8 @@ impl Atlas {
}
}
+ log::info!("Current atlas: {:?}", &self);
+
Some(entry)
}
@@ -204,10 +215,12 @@ impl Atlas {
None
}
- fn upload_texture(
+ fn upload_allocation(
&mut self,
buffer: &wgpu::Buffer,
- offset: u64,
+ image_width: u32,
+ image_height: u32,
+ offset: usize,
allocation: &Allocation,
encoder: &mut wgpu::CommandEncoder,
) {
@@ -224,9 +237,9 @@ impl Atlas {
encoder.copy_buffer_to_texture(
wgpu::BufferCopyView {
buffer,
- offset,
- row_pitch: 4 * width,
- image_height: height,
+ offset: offset as u64,
+ row_pitch: 4 * image_width,
+ image_height,
},
wgpu::TextureCopyView {
texture: &self.texture,
@@ -258,7 +271,7 @@ impl Atlas {
height: SIZE,
depth: 1,
},
- array_layer_count: (self.layers.len() + amount) as u32,
+ array_layer_count: self.layers.len() as u32,
mip_level_count: 1,
sample_count: 1,
dimension: wgpu::TextureDimension::D2,
@@ -268,7 +281,11 @@ impl Atlas {
| wgpu::TextureUsage::SAMPLED,
});
- for (i, layer) in self.layers.iter_mut().enumerate() {
+ let amount_to_copy = self.layers.len() - amount;
+
+ for (i, layer) in
+ self.layers.iter_mut().take(amount_to_copy).enumerate()
+ {
if layer.is_empty() {
continue;
}
@@ -302,10 +319,7 @@ impl Atlas {
);
}
- for _ in 0..amount {
- self.layers.push(Layer::Empty);
- }
-
self.texture = new_texture;
+ self.texture_view = self.texture.create_default_view();
}
}