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Diffstat (limited to 'wgpu/src/shader/triangle.wgsl')
-rw-r--r-- | wgpu/src/shader/triangle.wgsl | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/wgpu/src/shader/triangle.wgsl b/wgpu/src/shader/triangle.wgsl index 61d9c5a4..b24402f8 100644 --- a/wgpu/src/shader/triangle.wgsl +++ b/wgpu/src/shader/triangle.wgsl @@ -1,20 +1,20 @@ struct Globals { - transform: mat4x4<f32>; -}; + transform: mat4x4<f32>, +} -[[group(0), binding(0)]] var<uniform> globals: Globals; +@group(0) @binding(0) var<uniform> globals: Globals; struct VertexInput { - [[location(0)]] position: vec2<f32>; - [[location(1)]] color: vec4<f32>; -}; + @location(0) position: vec2<f32>, + @location(1) color: vec4<f32>, +} struct VertexOutput { - [[builtin(position)]] position: vec4<f32>; - [[location(0)]] color: vec4<f32>; -}; + @builtin(position) position: vec4<f32>, + @location(0) color: vec4<f32>, +} -[[stage(vertex)]] +@vertex fn vs_main(input: VertexInput) -> VertexOutput { var out: VertexOutput; @@ -24,7 +24,7 @@ fn vs_main(input: VertexInput) -> VertexOutput { return out; } -[[stage(fragment)]] -fn fs_main(input: VertexOutput) -> [[location(0)]] vec4<f32> { +@fragment +fn fs_main(input: VertexOutput) -> @location(0) vec4<f32> { return input.color; } |