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Diffstat (limited to 'wgpu/src/shader/quad/gradient.wgsl')
-rw-r--r-- | wgpu/src/shader/quad/gradient.wgsl | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/wgpu/src/shader/quad/gradient.wgsl b/wgpu/src/shader/quad/gradient.wgsl index 36cae61c..4ad2fea8 100644 --- a/wgpu/src/shader/quad/gradient.wgsl +++ b/wgpu/src/shader/quad/gradient.wgsl @@ -1,15 +1,15 @@ struct GradientVertexInput { @builtin(vertex_index) vertex_index: u32, - @location(1) @interpolate(flat) colors_1: vec4<u32>, - @location(2) @interpolate(flat) colors_2: vec4<u32>, - @location(3) @interpolate(flat) colors_3: vec4<u32>, - @location(4) @interpolate(flat) colors_4: vec4<u32>, - @location(5) @interpolate(flat) offsets: vec4<u32>, - @location(6) direction: vec4<f32>, - @location(7) position_and_scale: vec4<f32>, - @location(8) border_color: vec4<f32>, - @location(9) border_radius: vec4<f32>, - @location(10) border_width: f32, + @location(0) @interpolate(flat) colors_1: vec4<u32>, + @location(1) @interpolate(flat) colors_2: vec4<u32>, + @location(2) @interpolate(flat) colors_3: vec4<u32>, + @location(3) @interpolate(flat) colors_4: vec4<u32>, + @location(4) @interpolate(flat) offsets: vec4<u32>, + @location(5) direction: vec4<f32>, + @location(6) position_and_scale: vec4<f32>, + @location(7) border_color: vec4<f32>, + @location(8) border_radius: vec4<f32>, + @location(9) border_width: f32, } struct GradientVertexOutput { |