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-rw-r--r--wgpu/src/shader/offscreen_blit.wgsl27
1 files changed, 0 insertions, 27 deletions
diff --git a/wgpu/src/shader/offscreen_blit.wgsl b/wgpu/src/shader/offscreen_blit.wgsl
deleted file mode 100644
index 08952d62..00000000
--- a/wgpu/src/shader/offscreen_blit.wgsl
+++ /dev/null
@@ -1,27 +0,0 @@
-@group(0) @binding(0) var frame_texture: texture_2d<f32>;
-@group(0) @binding(1) var frame_sampler: sampler;
-
-struct VertexInput {
- @location(0) v_pos: vec2<f32>,
- @location(1) texel_coord: vec2<f32>,
-}
-
-struct VertexOutput {
- @builtin(position) clip_pos: vec4<f32>,
- @location(0) uv: vec2<f32>,
-}
-
-@vertex
-fn vs_main(input: VertexInput) -> VertexOutput {
- var output: VertexOutput;
-
- output.clip_pos = vec4<f32>(input.v_pos, 0.0, 1.0);
- output.uv = input.texel_coord;
-
- return output;
-}
-
-@fragment
-fn fs_main(input: VertexOutput) -> @location(0) vec4<f32> {
- return textureSample(frame_texture, frame_sampler, input.uv);
-} \ No newline at end of file