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-rw-r--r--wgpu/src/renderer/scrollable.rs70
1 files changed, 70 insertions, 0 deletions
diff --git a/wgpu/src/renderer/scrollable.rs b/wgpu/src/renderer/scrollable.rs
new file mode 100644
index 00000000..14ff9ff4
--- /dev/null
+++ b/wgpu/src/renderer/scrollable.rs
@@ -0,0 +1,70 @@
+use crate::{Primitive, Renderer};
+use iced_native::{
+ scrollable, Background, Color, Layout, Point, Rectangle, Scrollable, Widget,
+};
+
+impl scrollable::Renderer for Renderer {
+ fn draw<Message>(
+ &mut self,
+ scrollable: &Scrollable<'_, Message, Self>,
+ layout: Layout<'_>,
+ cursor_position: Point,
+ ) -> Self::Output {
+ let bounds = layout.bounds();
+ let is_mouse_over = bounds.contains(cursor_position);
+
+ let content = layout.children().next().unwrap();
+ let content_bounds = content.bounds();
+
+ let cursor_position = if bounds.contains(cursor_position) {
+ Point::new(
+ cursor_position.x,
+ cursor_position.y + scrollable.state.offset as f32,
+ )
+ } else {
+ Point::new(cursor_position.x, -1.0)
+ };
+
+ let (content, mouse_cursor) =
+ scrollable.content.draw(self, content, cursor_position);
+
+ let primitive = Primitive::Scrollable {
+ bounds,
+ offset: scrollable.state.offset,
+ content: Box::new(content),
+ };
+
+ (
+ Primitive::Group {
+ primitives: if is_mouse_over
+ && content_bounds.height > bounds.height
+ {
+ let ratio = bounds.height / content_bounds.height;
+ let scrollbar_height = bounds.height * ratio;
+ let y_offset = scrollable.state.offset as f32 * ratio;
+
+ let scrollbar = Primitive::Quad {
+ bounds: Rectangle {
+ x: bounds.x + bounds.width - 12.0,
+ y: bounds.y + y_offset,
+ width: 10.0,
+ height: scrollbar_height,
+ },
+ background: Background::Color(Color {
+ r: 0.0,
+ g: 0.0,
+ b: 0.0,
+ a: 0.5,
+ }),
+ border_radius: 5,
+ };
+
+ vec![primitive, scrollbar]
+ } else {
+ vec![primitive]
+ },
+ },
+ mouse_cursor,
+ )
+ }
+}