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Diffstat (limited to 'wgpu/src/renderer/widget/text_input.rs')
-rw-r--r--wgpu/src/renderer/widget/text_input.rs45
1 files changed, 21 insertions, 24 deletions
diff --git a/wgpu/src/renderer/widget/text_input.rs b/wgpu/src/renderer/widget/text_input.rs
index 929f94db..8b774a48 100644
--- a/wgpu/src/renderer/widget/text_input.rs
+++ b/wgpu/src/renderer/widget/text_input.rs
@@ -1,4 +1,4 @@
-use crate::{Primitive, Renderer};
+use crate::{text_input::StyleSheet, Primitive, Renderer};
use iced_native::{
text_input, Background, Color, Font, HorizontalAlignment, MouseCursor,
@@ -7,6 +7,8 @@ use iced_native::{
use std::f32;
impl text_input::Renderer for Renderer {
+ type Style = Box<dyn StyleSheet>;
+
fn default_size(&self) -> u16 {
// TODO: Make this configurable
20
@@ -61,31 +63,24 @@ impl text_input::Renderer for Renderer {
placeholder: &str,
value: &text_input::Value,
state: &text_input::State,
+ style_sheet: &Self::Style,
) -> Self::Output {
let is_mouse_over = bounds.contains(cursor_position);
- let border = Primitive::Quad {
- bounds,
- background: Background::Color(
- if is_mouse_over || state.is_focused() {
- [0.5, 0.5, 0.5]
- } else {
- [0.7, 0.7, 0.7]
- }
- .into(),
- ),
- border_radius: 5,
+ let style = if state.is_focused() {
+ style_sheet.focused()
+ } else if is_mouse_over {
+ style_sheet.hovered()
+ } else {
+ style_sheet.active()
};
let input = Primitive::Quad {
- bounds: Rectangle {
- x: bounds.x + 1.0,
- y: bounds.y + 1.0,
- width: bounds.width - 2.0,
- height: bounds.height - 2.0,
- },
- background: Background::Color(Color::WHITE),
- border_radius: 4,
+ bounds,
+ background: style.background,
+ border_radius: style.border_radius,
+ border_width: style.border_width,
+ border_color: style.border_color,
};
let text = value.to_string();
@@ -97,9 +92,9 @@ impl text_input::Renderer for Renderer {
text.clone()
},
color: if text.is_empty() {
- [0.7, 0.7, 0.7]
+ style_sheet.placeholder_color()
} else {
- [0.3, 0.3, 0.3]
+ style_sheet.value_color()
}
.into(),
font: Font::Default,
@@ -128,8 +123,10 @@ impl text_input::Renderer for Renderer {
width: 1.0,
height: text_bounds.height,
},
- background: Background::Color(Color::BLACK),
+ background: Background::Color(style_sheet.value_color()),
border_radius: 0,
+ border_width: 0,
+ border_color: Color::TRANSPARENT,
};
(
@@ -150,7 +147,7 @@ impl text_input::Renderer for Renderer {
(
Primitive::Group {
- primitives: vec![border, input, contents],
+ primitives: vec![input, contents],
},
if is_mouse_over {
MouseCursor::Text