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-rw-r--r--wgpu/src/renderer/widget/slider.rs57
1 files changed, 36 insertions, 21 deletions
diff --git a/wgpu/src/renderer/widget/slider.rs b/wgpu/src/renderer/widget/slider.rs
index 386decb5..c8ebd0da 100644
--- a/wgpu/src/renderer/widget/slider.rs
+++ b/wgpu/src/renderer/widget/slider.rs
@@ -1,10 +1,14 @@
-use crate::{Primitive, Renderer};
+use crate::{
+ slider::{HandleShape, StyleSheet},
+ Primitive, Renderer,
+};
use iced_native::{slider, Background, Color, MouseCursor, Point, Rectangle};
-const HANDLE_WIDTH: f32 = 8.0;
const HANDLE_HEIGHT: f32 = 22.0;
impl slider::Renderer for Renderer {
+ type Style = Box<dyn StyleSheet>;
+
fn height(&self) -> u32 {
30
}
@@ -16,9 +20,18 @@ impl slider::Renderer for Renderer {
range: std::ops::RangeInclusive<f32>,
value: f32,
is_dragging: bool,
+ style_sheet: &Self::Style,
) -> Self::Output {
let is_mouse_over = bounds.contains(cursor_position);
+ let style = if is_dragging {
+ style_sheet.dragging()
+ } else if is_mouse_over {
+ style_sheet.hovered()
+ } else {
+ style_sheet.active()
+ };
+
let rail_y = bounds.y + (bounds.height / 2.0).round();
let (rail_top, rail_bottom) = (
@@ -29,7 +42,7 @@ impl slider::Renderer for Renderer {
width: bounds.width,
height: 2.0,
},
- background: Background::Color([0.6, 0.6, 0.6, 0.5].into()),
+ background: Background::Color(style.rail_colors.0),
border_radius: 0,
border_width: 0,
border_color: Color::TRANSPARENT,
@@ -41,7 +54,7 @@ impl slider::Renderer for Renderer {
width: bounds.width,
height: 2.0,
},
- background: Background::Color(Color::WHITE),
+ background: Background::Color(style.rail_colors.1),
border_radius: 0,
border_width: 0,
border_color: Color::TRANSPARENT,
@@ -50,29 +63,31 @@ impl slider::Renderer for Renderer {
let (range_start, range_end) = range.into_inner();
- let handle_offset = (bounds.width - HANDLE_WIDTH)
+ let (handle_width, handle_height, handle_border_radius) =
+ match style.handle.shape {
+ HandleShape::Circle { radius } => {
+ (f32::from(radius * 2), f32::from(radius * 2), radius)
+ }
+ HandleShape::Rectangle {
+ width,
+ border_radius,
+ } => (f32::from(width), HANDLE_HEIGHT, border_radius),
+ };
+
+ let handle_offset = (bounds.width - handle_width)
* ((value - range_start) / (range_end - range_start).max(1.0));
let handle = Primitive::Quad {
bounds: Rectangle {
x: bounds.x + handle_offset.round(),
- y: rail_y - HANDLE_HEIGHT / 2.0,
- width: HANDLE_WIDTH,
- height: HANDLE_HEIGHT,
+ y: rail_y - handle_height / 2.0,
+ width: handle_width,
+ height: handle_height,
},
- background: Background::Color(
- if is_dragging {
- [0.85, 0.85, 0.85]
- } else if is_mouse_over {
- [0.90, 0.90, 0.90]
- } else {
- [0.95, 0.95, 0.95]
- }
- .into(),
- ),
- border_radius: 4,
- border_width: 1,
- border_color: Color::from_rgb(0.6, 0.6, 0.6),
+ background: Background::Color(style.handle.color),
+ border_radius: handle_border_radius,
+ border_width: style.handle.border_width,
+ border_color: style.handle.border_color,
};
(