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-rw-r--r--wgpu/src/renderer/text.rs77
1 files changed, 77 insertions, 0 deletions
diff --git a/wgpu/src/renderer/text.rs b/wgpu/src/renderer/text.rs
new file mode 100644
index 00000000..4434cc22
--- /dev/null
+++ b/wgpu/src/renderer/text.rs
@@ -0,0 +1,77 @@
+use crate::{Primitive, Renderer};
+use iced_native::{text, Layout, Node, Style, Text};
+
+use wgpu_glyph::{GlyphCruncher, Section};
+
+use std::cell::RefCell;
+use std::f32;
+
+impl text::Renderer for Renderer {
+ fn node(&self, text: &Text) -> Node {
+ let glyph_brush = self.glyph_brush.clone();
+ let content = text.content.clone();
+
+ // TODO: Investigate why stretch tries to measure this MANY times
+ // with every ancestor's bounds.
+ // Bug? Using the library wrong? I should probably open an issue on
+ // the stretch repository.
+ // I noticed that the first measure is the one that matters in
+ // practice. Here, we use a RefCell to store the cached measurement.
+ let measure = RefCell::new(None);
+ let size = text.size.map(f32::from).unwrap_or(20.0);
+
+ let style = Style::default().width(text.width);
+
+ iced_native::Node::with_measure(style, move |bounds| {
+ let mut measure = measure.borrow_mut();
+
+ if measure.is_none() {
+ let bounds = (
+ match bounds.width {
+ iced_native::Number::Undefined => f32::INFINITY,
+ iced_native::Number::Defined(w) => w,
+ },
+ match bounds.height {
+ iced_native::Number::Undefined => f32::INFINITY,
+ iced_native::Number::Defined(h) => h,
+ },
+ );
+
+ let text = Section {
+ text: &content,
+ scale: wgpu_glyph::Scale { x: size, y: size },
+ bounds,
+ ..Default::default()
+ };
+
+ let (width, height) = if let Some(bounds) =
+ glyph_brush.borrow_mut().glyph_bounds(&text)
+ {
+ (bounds.width(), bounds.height())
+ } else {
+ (0.0, 0.0)
+ };
+
+ let size = iced_native::Size { width, height };
+
+ // If the text has no width boundary we avoid caching as the
+ // layout engine may just be measuring text in a row.
+ if bounds.0 == f32::INFINITY {
+ return size;
+ } else {
+ *measure = Some(size);
+ }
+ }
+
+ measure.unwrap()
+ })
+ }
+
+ fn draw(&mut self, text: &Text, layout: Layout<'_>) -> Self::Primitive {
+ Primitive::Text {
+ content: text.content.clone(),
+ size: f32::from(text.size.unwrap_or(20)),
+ bounds: layout.bounds(),
+ }
+ }
+}