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-rw-r--r--wgpu/src/renderer/button.rs55
1 files changed, 32 insertions, 23 deletions
diff --git a/wgpu/src/renderer/button.rs b/wgpu/src/renderer/button.rs
index 33789379..275c870f 100644
--- a/wgpu/src/renderer/button.rs
+++ b/wgpu/src/renderer/button.rs
@@ -1,7 +1,7 @@
use crate::{Primitive, Renderer};
use iced_native::{
- button, Align, Background, Button, Color, Layout, Length, Node, Point,
- Style,
+ button, Align, Background, Button, Color, Layout, Length, MouseCursor,
+ Node, Point, Style,
};
impl button::Renderer for Renderer {
@@ -24,26 +24,35 @@ impl button::Renderer for Renderer {
) -> Self::Output {
let bounds = layout.bounds();
- Primitive::Group {
- primitives: vec![
- Primitive::Quad {
- bounds,
- background: button.background.unwrap_or(Background::Color(
- Color {
- r: 0.8,
- b: 0.8,
- g: 0.8,
- a: 1.0,
- },
- )),
- border_radius: button.border_radius,
- },
- button.content.draw(
- self,
- layout.children().next().unwrap(),
- cursor_position,
- ),
- ],
- }
+ let (content, _) = button.content.draw(
+ self,
+ layout.children().next().unwrap(),
+ cursor_position,
+ );
+
+ (
+ Primitive::Group {
+ primitives: vec![
+ Primitive::Quad {
+ bounds,
+ background: button.background.unwrap_or(
+ Background::Color(Color {
+ r: 0.8,
+ b: 0.8,
+ g: 0.8,
+ a: 1.0,
+ }),
+ ),
+ border_radius: button.border_radius,
+ },
+ content,
+ ],
+ },
+ if bounds.contains(cursor_position) {
+ MouseCursor::Pointer
+ } else {
+ MouseCursor::OutOfBounds
+ },
+ )
}
}